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Quote:You keep spouting this nonsense that you don't have to pvp to get these rewards so what I don't have to pve to get these rewards and clicky glowies dont count unless you think capture the flag in other games is pve.We're not talking about the reward. We're talking about the mission mechanics themselves.
Get him in here and get him to try and tell me that the mission requires PVP.
What? The name-dropping? Nope!
Yet PVP is not required to complete the mission.
Not quite sure why this is such a difficult concept to grasp...
Actually, you still have to interact with the various consoles and, possibly, down one of the bunkers in BB. So yeah, that's still PVE mechanics.
So you're incorrect. Sorry. It happens to the best of us.
All your logic fails so please just stop this is a pvp zone it's directly tied to pvp it's pvp. Ever hear the saying if it looks like a rose and smells like a rose well ya. -
Quote:So what you can do mission without ever fighting npcs too your arguement failsNo. Sorry, you're wrong.
That's like saying that any mission where confuse is used by the enemy and cause you to attack a fellow party member is a PVP mission.
The mission does NOT require you to fight other players. Indeed, the mission is run more efficiently by AVOIDING other players. The mission itself is entirely PVE mechanically. The threat of PVP is external and completely dependent on other players, not the mission itself.
Quote:Nope. Sorry. The mission itself in no way changes or morphs into PVP. The PVP simply becomes an impediment to achieving the PVE content.
Quote:Translation, you have your hands over your ears and you're screaming LALALALA at the top of your lungs when we say anything.
Quote:Some people will. Some won't. At that point, if you don't want to PVP, your options are to die or run.
Quote:And I've noticed fiteklubbers whining like little girls too when someone disrupts their "duels". In short, "so what?"
Quote:But that's what the devs intended and you're not playing the game the way the devs intended! That's your PVP content! Use it!
Quote:So, now that you've had your own flawed argument turned back on you, I await a cogent response.
Yet this is exactly what you're doing to others. Double-standard much? -
Quote:Let me break it down for you like this. What you're claiming is that the missions in PvP zones have a PvP component. They don't. What they have is an OPTION of involving PvP which in no real way is related to the mission itself.
Granted, if someone attacks you they can interfere with the mission and cause it to take longer. In exactly the same way that someone could kill you on your way to get the Triumphant badge. This doesn't make the badge system PvP content just because one happens to be in a zone where PvP CAN occur.
Sam made a point that I want to emphasize (because he beat me to it):
Emphasis mine. Essentially, even if PvP was turned off in Bloody Bay or Warburg, the missions would not need to be altered. They would still work, because they have no PvP aspect which is required. At no point in any of the missions is PvP essential to completing the missions. Again, there's a chance that PvP CAN happen on the side and even INFLUENCE the mission, but it's not required.
Bill seems to suggest that if something takes place in a PvP zone, that means it's PvP content:
Let me explain why this isn't sound reasoning. Aside from the fact that this would make Born in Battle PvP content, the strict difference here is that PvP does not have to be involved. It merely CAN be involved. For some better examples:
Let's say you had a mission that starts in Steel, and has a 90% chance of sending you to an office building in Steel, and for no particular reason, a 10% chance of sending you to an office building in Croatoa. The enemies you fight are the same either way. This doesn't make it Croatoa content just because you happen to be in Croatoa.
For some real examples: the old cape mission would enjoy sending you to a bunch of various zones. Just because one of them could be Perez doesn't make it hazard zone content. Because the fact that you're in a hazard zone is not used, or even necessary to the content. Or how about when you take the mission to kill Crey so you can get a new costume slot. The player can choose to do this in Brickstown, in Crey's Folly, or even inside missions. Just because you CAN do this in Crey's Folly doesn't make it Crey's Folly content.
And here's an even more extreme example: Bill claims that "Content in AE is pretty bluntly AE content." Well, for a while after the AE buildings went up, newspaper missions would randomly send you into the AE portals. You'd actually have to walk inside an AE building and click into the giant glowing green portal that simulates a VR atmosphere. Heck, arguably you even encountered and gained AE rewards (the badge nearby) for doing this. Now aside from the fact that this was a bug, did that mean newspapers were irrefutably AE content just because you happened to enter the AE building and interact with the AE environment?
No, because standing inside the AE building and clicking a portal doesn't make it AE content any more than standing inside a PvP zone and fighting NPCs is PvP content.
Let me break this down for you since you just seem don't get it. It is pvp content because I can go in there and only defeat other players for the nuke codes/shiv fragments and get these rewards that makes it pvp content. Just cause there are other options for completion is irrelevant.
edit: I DO NOT have to pve to get these rewards at all. get it that makes it pvp -
Quote:Yes it does make it pvp mission. If someone may possibly attack you another PC then it's turns into pvp that's it end of story. How can some of you even argue it once another person comes into the stroy that pve just turned into pvp. Argue till your blue in the face it won't make it other wise. Run all you want but maybe ask the person to chill out that is attacking you.No one is saying that.
But the possibility of getting attacked by another player while running a PvE mission doesn't add anything to the mission and doesn't turn it into PvP content.
Btw, there's not a single PvP mission in this game, afaik (= there's no mission that requires you to defeat another player.)
You pve people I notice freak out over broadcast when ever something doesn't go their way in pvp zone and then continue one making it even easier for everyone else to make fun of them.
Case in point wanna hear my story. Yesterday I just got a new blaster up to 47 and IOed out for pvp for I go to try him well what do I see almost instantly when I enter, Black scorpion and Lord Recluse so I drone there *** cause AV class NPCs have no place in a pvp zone. what do I get a pve start whining cause I just did this. My response don't tell me how to play. This went on for 5 minutes until a few others joined my side and just laughed at this fool.
Seriously wtf do people expect.(come on red jelly bean hehe)
So I guess I agree with all of you most people don't like pvp probably 99% so don't tell them what they should and shouldn't do in a pvp zone. If they wanna run let em and If they ask me threw a tell or whatever I will leave them alone. But if they start flipping out over broadcast cause something didn't go there way well I'm sorry but it's game over and they just became my number 1 target. -
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Quote:undisputed I think not i'm gonna dispute it and say spines/regen is the best what you wanna fight about itIf you plan to spend a great deal of influence, definitely go with fire/shield. It's a very common build so I'm sure that with the search function you can finda build that works for you.
If you do not have a ton of cash, and/or think you may have a tiny interest in PvP in the future, go with fire/regen. I know you said you don't PvP but it may interest you to know that fire/regen is the undisputed best scrapper for zonal PvP
And OP yes go with fire/shield if you just pve it's a beast of a combo. -
They should lower the cape mission to level 14 when you know you can actually start flying. Where did they come up with level 20 for the cape unlock there is no rhyme or reason other then some random number out of a hat that I can tell.
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sure I read *The invasion has begun* but all I hear is *I'm here coming back to paragon to get slapped around some more by heroes*. Fill your pockets me wants me l00t!
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Quote:It is certainly not necessary to have Perma-PA or perma-AM or Hasten to have a very effective Illusion/Radiation Controller. Ill/Rads are great even if there is a gap where you may have to wait for PA to recharge for a few seconds. In my guide, I tried to suggest that you certainly don't need the mega-expensive build to have a really fun character. However, the OP was talking about "goals," so we talked about perma-PA.
I hate to see builds where Deceive is taken so late. It is one of the most fun and effective powers in the Illusion set, but you have to "buy into it" and learn to use it a lot and enjoy it. It is especially nice if you have a little vindictive streak in you . . . making the bad guys beat up on each other is fun.
lol I was in perez the other day looking for the kraken on my Ill/rad and didn't see him so I started confusing low level mobs to watch them beat each other. some PC comes by and asks what I'm doing in local chat I told him making mobs beat each other senseless and the responses I get "lol wow".
confusing mobs in perez reminds me of spitting on ants and there hills as a kid, sure their is no skill invloved but it sure is fun. -
Quote:I mean just how serious can a player be who calls his character Fart Gas...i dont want to even mention some of the other names i have seen becasue those are definately banning type things.
What did poor Fart Gas ever do to you? And it's a game not everyone take it seriously -
Quote:you couldn't have been looking to hard then maybe you forgot your glassesloz
But, seriously, Scrappers aside. What are the good builds for PVP: which ATs and powersets are having a successful time? Are Blasters still good? Last I saw they got nerfed into the ground for PVP.seriously blasters rock in pvp and probably always will
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Quote:This sounds about right considering I've never seen two toons like alike that didn't mean for it to happen.A godzillion. Not counting scaling.
Seriously, you just need to multiply 20+ hairstyles by 20+ faces by 5 ears by 20+ mask patterns by 10 facial peripherals by 10+ head peripherals- and that's not counting helmets, hoods, masks without hair, etc- and WITHOUT TOUCHING COLORS there are more than 4 million combos above the neck, for one gender. If each of those has two colors, with 40 choices per color (or 1600 per "slot"), we're looking at FOR COLORS ALONE 16 million trillion. (16 x 10^15.)
Multiply those two and we've got 64 trillion trillion. 128 trillion trillion for M and F variations.
From the neck up. Without hats or hoods or helmets.
We're going to have a number that requires recursive exponentials to express it. (10^10^10^4 , or 3x10^10^10^10^6, or something. )
A googol is only 10^100, and a googoplex is 10^10^100, and I got to 10^16 up there without even warming up. -
STF stands for Statesman Task force, If thats even what you were asking which I'm not sure cause your OP was alittle unclear.
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Why did that video send chills down my spine like silience of the lambs?lol -
As yes the old debate of The Haves vs The have-nots.
I heard a better solution posted elsewhere that it would be nice if they just gave vet reward tokens you can can redeem it in for any vet reward. -
Quote:Attempting to hamfistedly recycle old content by tweaking a few things and then shipping it off is not what I'd call "new content".
You also really need to take a look at things like the ITF and Reichsman TF(s). Content in CoX has been steadily progressing towards more challenging, strategy-based encounters.
This is excatly what I want to more level 50 content like the ITF and Barracuda TF/SF where pretty much non stop waves of guys with nasty powers are coming at you, not recyled positron make me /wrist TF.
So sorry OP but no to your idea. -
Anyone interested in buying this puppy for a smooth 1.3 bill freedom redside. Just traded it for some influence so I could make infamy. Zero for sale and last one sold for 1.7 bill pretty good deal at 1.3bill. Get it while it's hot.(I'm a broke *** redside and don't have the listing fees)
edit* and it's sold -
just go blaster you'll thank yourself later.
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so it wasn't like that pre i16 there were always dozens of people in the AE building visable people now not so much. If you think the same amount of people use AE now as pre i16 your just kidding yourself.
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The OP said what the builds focus is in a later post
Quote:2) As for the "focus" the reason i chose to exclude proc on my build I was going to try to get as much recharge, Acc-95%, recharge 105% mainly in the form of bonuses. Thats just what i chose to do. While still having the acc/dam/end/rech in the powers themselves. If this is really not a good way to go about it, i honestly am unaware of that. I found that i won few fights with a dmg proc, but lost many cause i missed. Its not a farm toon so my fights are mostly duels in rv or arena with real life freinds. -