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Quote:The Paragonwiki arc lists are fairly complete at least for the non-Praetorian stuff. It looks like they're just missing the handful of arcs that were added in the most recent few Issues.Thanks to both of you for the replies.
How complete is that list on the wiki? It seems like it's probably missing a lot of arcs. Or is there just less than I think there is?
The issue page also seems like a solid idea.
Thanks again!
As my sig line shows there are currently at least 288 arcs (both red and blueside) that drop souvenirs and there are a good number of others that don't so there's well over 300 arcs out there if you count all the trials/TFs/SFs as well.
Have fun... -
If you recall the Devs added several elements to their "anti-spam" features over the course of many months if not years. In their attempt to make it hard for spammers to spam email I think several of these features now sort of interfere with each other and make some parts of it more annoying than they should be or even obsolete.
Sure the 150 email limit probably makes it hard to do what you're trying to do. But sadly I'm not sure this is the type of thing that would ever change unless the Devs went back the drawing board and redesigned the whole email system from the ground up with better integrated anti-spam countermeasures. You have to figure that the 150 limit probably only negatively affects "legitimate" users a few times a day or even just a few times a week at most. This is not going to be a priority for them by any stretch of the imagination. -
Quote:It's true that the Stooges did touch on some political and social topics, but I think I can understand why this upcoming movie looks to be a little more "generic" as far as anything controversial goes. As a "reboot" of sorts it's probably just going to stick to a fairly straightforward fictional plot and maybe serve as an "origin story" for them.However a lot of people also overlook the topical nature of some of their skits and how they'd poke fun at certain things of the era
Sure there might be a time in the future when some version of the Stooges might be able to tackle an Osama-like bad guy, but I think the whole terrorist thing is probably a little too current and sensitive to be given the Stooge treatment at this point. -
Quote:Eh, aside from the physical slapstick humor the other main aspect of the comedy of the Stooges came from their silly misunderstandings and confusions about the social situations they were in which lead to them becoming the "butt" of all the jokes.So far from the trailers, I only saw two parts that had me go..."I don't know..."
Also many of the old Stooges movies I've seen had a "pretty female lead" that the guys were involved with somehow so there was always a hint of "sexual raciness" there - at least as much as they could get away with all those years ago.
I'm not really sure you could claim that this movie is attempting to make the Stooges come off as "dumber" than the originals because they already were the epitome of the "good-natured morons" to begin with.
And the thing with trying to connect them to "Jack--s" is not really that much of a stretch considering the popularity of newer things like "Jack--s" were inspired by the classic physical buffoonery that the Stooges made famous in the first place. -
Yeah obviously these people aren't undead in the supernatural sense. But if this disease leaves its victims in a state that mimics the mindlessness that the horror stories describe then who's to say the term "zombie apocalypse" would not be appropriate if this disease spreads around the world?
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Quote:I think movies like The Hunger Games and The Running Man are cautionary tales on how the current trend in "reality programming" is leading us back to the classic "Bread and Circuses" the Romans gave us 2,000 years ago. We already have shows like Survivor where we pit people against one another in competition. How long will it be before we take the next logical step to have people actually fighting/killing each other like the ancient gladiators used to?Besides being anti big government, Hunger Games is supposed to be anti big media, especially the reality shows. At least that is what the news was joking it up about.
Was it?
We saw how willing people are to hurt other people on that fake French TV show that had its contestants zap each other with simulated fatal electric shocks. Society only needs to fall apart just a little bit more before someone/somewhere will find a justification to allow it to happen for real. Maybe someone will figure out a way to make it legal to allow prisoners who are on death row to fight each other like that. Then it'd just be a slippery slope leading to something like The Hunger Games. -
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Quote:Tips have been in the game since Issue 18 which fully launched on August 17, 2010. Since that has been over a year ago my implication that I've been earning Tips for "years" is technically correct because it has indeed been -more- than one year.I'm sorry, I had to chuckle. I know it seems like they've been out forever, but best of my recollection, going rogue has been out for...a year and half? a little less?
And I'm not picking on you -I think it's a testament of how mundane it is to have to go hunting for tips.
If you want to quibble that it's actually only been like 1 year and six-ish months then that's your deal not mine. -
Quote:Yeah I don't recall the exact percentages but the bigger the enemy is (boss/lieutenant/minion wise) the better the chance is for a Tip drop. It's something on the order of 0.5% per minion, 5% per lieutenant and 10% per boss. Those aren't the exact numbers, more just the relative differences between them.I recently had a character that didn't receive her first tip mission until she was 3 or 4 bars into level 21. Like any other drops, you can have long streaks where no tips are dropping, while other times they drop like clockwork.
As others have said, the type of enemies you face affects the probability of tips dropping. Bosses have been mentioned, but I also thought that Lieutenants dropped more tips than minions too.
There could also be something to the idea that higher level critters drop more Tips in general. Most of the Tip hunting I mentioned earlier has been done with level 50 characters. Perhaps Tips drop more frequently with level 50 bosses than with level 20 ones. It makes some sense that it might work that way but I don't really have any proof of that beyond my own anecdotal experience playing the game. -
Quote:Sure I'm not suggesting that the "sci-fi skull cap with bubble helmet" look was invented with Buzz Lightyear. All I was suggesting is that it doesn't really take much to make Devs who are generally worried about IP infringement to think twice about things like this. For example ever wondered why we don't have a "Reporter" Day Job?thing is that look is older then buzz light year it has been used in sci-fi since my grandpa was a kid and further more the skull cap/hood w/e you call it is something real astronauts have worn (or something close-ish), and honestly not having the option won't stop buzz clones all you have to do is is a head with no hair and purple mask that shows the face... so really the only thing that SHOULD stop that from being doable is if the bubble helm (which is located in detail 2) is not usable with w/e head setting that cap is under (ie hats, helms, hoods w/e), and I say if it currently isn't then is should be and if we want to look like dorks wearing a top hat that sticks out the top of your bubble that is our problem :P
really IMHO the bubble helm should be its own option for the head with all the face and hair option programmed under it, I get that making it detail 2 was probably time saving but it is also limiting, this won't keep me from buying it mind you just people won't be able to make CARNIES IN SPACE
(BTW Off topic any one ever find it odd that the carnie masks are detail 2 but the skull mask from the magic pack is in detail 1?)
I'm not against getting an option like this. But there really could be all sorts of reasons why we might not get it. *shrugs* -
Quote:There's no denying that multiple people can come up with relatively similar ideas without knowledge of each other. It's just far more fun to assume that one person is overtly ripping someone else off, especially when they're about to get super-rich with a blockbuster movie.Salon had a good article on the DNA of The Hunger Games and it goes much deeper than merely Battle Royale. Collins claims to have drawn inspiration from the myth of the Minotaur when young tributes were thrown into the labyrinth to be eaten by the aforementioned beast.
She also claims she never saw Battle Royale, and I have no reason to disbelieve her. I think the theme of corrupt governments throwing people into gladiatorial games for sport is old enough that the fact that both of these stories feature it, just with young contestants, isn't enough evidence to proof plagiarism.
Hell, Steven King reviewed The Hunger Games when it came out and basically pointed out how Collins was ripping off his The Long Walk and Running Man. -
Quote:Oh there's certainly nothing unique about this general story idea. It goes back at least as far as the "Bread and Circuses" days of the Roman gladiator culture. But that doesn't mean a new story like Hunger Games couldn't adapt it for its own purposes.The notion of throwing second-class citizens into a death arena isn't all that unique. Let's see, there's Running Man, Death Race, Hunger Games, Battle Royale, and what else? Not to mention the actual battle royales that would take place at least a century back where they would take black kids, blindfold them, then toss them into a pit, force them to fight, and bet to see who comes out on top.
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Quote:Yeah that's probably how people will be able to argue that these two stories aren't exactly identical. Sounds like Battle Royale focused more tightly on the primal man vs. man thing and what individuals will do to survive whereas maybe Hunger Games is a little more "big picture" oriented where the fighting is only there to highlight why the society in general is corrupt and needs to be reformed.Both movies convey the same theme. An evil government subjects several youths in a project or a spectacle to induce fear and paranoia, by having children kill each other. Battle Royale which I have seen, is visceral, it shows just what people are capable of given the choice between kill or be killed. Some are up to the task, others aren't. I think Battle Royale is much more about the survival aspect, the emotional conflict each character face from the choice, and what it takes; what has to be done in order to live. It's a social commentary that gives the viewer a character that they indentify with. It's suck, twisted, and brutally honest.
While I haven't seen the Hunger Games yet. I imagine it will be much more centralized around Katniss Everdeen and her evolving into a much stronger individual, and the beginning or her quest to overthrow the corrupt government. Meanwhile show the economic and social inequalites of social classes. I think the Hunger Games is more a story than Battle Royale and Battle Royale is more a social commentary.
I suppose that'll become more clear when they make Hunger Games 2 and 3 in the next few years. -
Quote:No worries. But since it's already established that the story arc of Battle Royale progresses from just "surviving/escaping" the government to eventually trying to overthrow that government then it really does lend that much more credence to the idea that Hunger Games is a pure rip-off of Battle Royale.Ah I missed out on you saying you hadn't even seen the first one, forgive me if I can across snarky wasn't intended.
Just that Battle Royale 2 is pretty much forgotten about these days. -
Quote:Obviously I did not know that. I've already mentioned I haven't even seen the first one yet.*coughs* erm...you do know there is a Battle Royale 2 right?
It often gets overlooked because it isn't as good as the first one (which means it is still a good film it just didn't stand up against the predecessor) which does bring the idea of overthrowing the goverment.
But still it's not really too much of a stretch to think that if you start off with a story about an oppressive government that such a story would eventually evolve towards being a revolutionary tale against that government. Even without knowing that Battle Royale 2 already existed I could have easily predicted that that's exactly what such a movie would have been about. -
Quote:Well right off the bat you've mentioned the fact that the Hunger Games was a story that unfolded as a full trilogy. For all we know if the Battle Royale storyline had continued it might have headed towards -overthrowing- its government system as well.As a follow-on to my last post...
I'm not familiar with Battle Royale, but from what I read it's about escaping an oppressive, murderous government. The Hunger Games trilogy is about overthrowing one. For that reason alone The Hunger Games is my first pick, although I haven't seen either and can't vouch for the actual quality of their stories.
Anyway I would expect at least some key differences between these two stories like this. Otherwise the folks who wrote Battle Royale really might have serious grounds to sue the Hunger Games people. -
Quote:V for Vendetta was geared towards being a revolution against a sort of old school "Big Brother" style govenment. It looks like Hunger Games has more of a class warfare (The 99% vs. The 1%) vibe to it. Obviously that theme is a little more timely in the thoughts of many people now-a-days.The good news, from what I hear, is that they have not toned down the subversive revolutionary message of The Hunger Games. If anything, the movie plays it up. That's very interesting.
In a country as divided as the US is right now, I'm curious about what will happen when a story about caste-based revolution becomes part of our cultural consciousness. If this movie is a hit (and every sign is pointing to it becoming one), I expect it to show up as a minor theme in the presidential election. This movie could be bigger for the protest movement than V for Vendetta.
At the heart of it one of Sci-Fi's main goals is to highlight major social and cultural trends and play "what if" scenarios to see how things might unfold in real life. I suspect this movie will do well simply because it'll resonate with a theme that's in the minds of a lot of people right now. -
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Quote:Yeah much of the negative criticism of Hunger Games on sites like RottenTomatoes.com revolve around it being "nerfed down" to play to the "young female" demographic and suggest that it would have had more dramatic impact as a story if there was more overt violence involved.If Hunger Games was rated R this would be a fairer fight. With the watered down violence, I'm not sure it can win.
But of course we all know a rated R movie would not have made as many mega-millions as they're expecting this movie to make so sadly I'm not surprised they may have sacrificed some "gritty realism" for the sake of the almighty dollar. -
Quote:A S[peed]lambda usually just hops the wall and kills only the MOBs inside the walls, avoiding the guns and the MOBs outside. At best it saves like 5-10 minutes over a "kill everything for iXP" run.I have never heard the term Slambda before... is that the lame approach where you leap the wall and kill as little as possible?
I don't really see it as "lame" as much as just one of several ways to run that iTrial. I've seen "speed" versions of pretty much every iTrial at this point. *shrugs* -
I've yet to see either of these films but do look forward to both since they do appear to have -very- similar plotlines. In fact I've seen people doing their best to pre-claim that The Hunger Games is a complete and total rip-off of Battle Royale.
But yes the idea of packaging a controversial concept in a fictional story and how it's accepted in various cultures is an interesting study. Why is it that one version of "teenagers being pitted against each other via an organized government deathmatch" considered box office gold as long as it's "dressed up" the right way? Makes you realize you can probably get anyone to accept anything as long as you spin it the right way. -
Quote:Well for what it's worth I'd only "demand" a mostly +3 league if I was bothering to concentrate on getting the badges for these iTrials. But if I was running a league that didn't really care about focusing on the badges then I wouldn't be strict about level shifts at all. *shrugs*The point, I think, is that demanding a full +3 league for DD, to say nothing of MoM or UG, is fairly bizarre. Brand new unshifted incarnates may be marginalized somewhat on DD and MoM, but two thoughts spring to mind. One is that UG is incredibly easy if you have the handful of in-the-know people required to make the lichen infested war walker fight go smoothly, regardless of anyone's level. The other is that there's quite a broad spectrum between no shift at all and +3. Anyone who can't lead a successful MoM with some 50-52s on the league may want to reconsider their approach.
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Quote:I don't think that level shifts are the only factor when it comes to iTrial success. But it's obvous that there would be a world of difference between running a Lambda with everyone level shifted to +3 versus a Dilemma Diabolique with everyone at +0 regardless of player skill.What do level shifts have to do with trial success? How did you people accomplish anything back when the trials just came out?
Frankly, I think itrials powers should be nerfed, or people with level shifts should have diminishing returns on the easier trials, so players have to actually play the game rather than rely on gimmicky crutches to power through it.
Clearly the earlier iTrials are geared towards people generally being less level shifted than the newest iTrials. Sure some people probably do get too used to being "overpowered" while playing the earlier iTrials but I doubt it'd be very popular if you had a +3 character and were forced by the game to only be considered +1 for a particular iTrial. If you want to challenge yourself you can always manually unslot your Incarnate powers to make yourself +1 at any time - the game shouldn't auto-gimp you beyond your control. -
I think the only method to remove the "pluses" is to trade/sell them to another character.
Maybe if you put them up for sale in the Auction House they'll be stripped off but I've never tried it myself. -
Quote:Bosses also drop tips more frequently, so street hunting bosses a few levels below you (but still > 20) is a good way to get them too.
Whenever I need Tips I'll just go find a few bosses of the appropriate levels. After hunting for Tips like this at least a hundred times over the last few years I can hardly ever remember it taking any of my characters more than 4-5 bosses tops before I get at least one Tip that way. Many, many times I'll get a Tip after only 1-3 bosses.
So if that character streetsweeps bosses and doesn't get a Tip after say 10-15 bosses I'd say there was something strange going on there.