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Sadly this is a situation which really only affects maybe (if you're really pushing it) 5% of the playerbase tops. A full 95% or more of the people playing this game will never even come close to the 2 billion cap.
So while the Devs could eventually come up with some scheme to address the current cap they would only do it if it became clear that a significant portion of the playerbase needed it. As long as it's just a few random OCD people like us they won't bother. Besides the Devs finally gave us the ability to shift our hordes around with email so the "pressing need" to raise/remove the cap has been mitigated for the foreseeable future. I have around 10 billion spread over several alts and it's easy enough to manage via email.
Basically I wouldn't assume they will change the cap soon (or ever) at this point. *shrugs* -
Quote:Were all those bodies lined up in that make-shift morgue out behind the hospital in the first episode shot in the head by the military? It's possible but we weren't shown that specifically. There have been a few other times where we've seen bodies simply lying in the street at random. Yes I suppose we can assume that all these random people were put down with head shots as well but that would just have to be a guess on our part.IIRC, all of the dead bodies we've seen just lying around were in places where there was a military presence. That is, all of them were shot in the head.
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In the comic Andrea shot Amy in the head immediately to keep her from reanimating.
In the comic, if you die for ANY reason other than a head-shot, you come back as a zombie. Oh, and in the comic the reanimation happens MUCH faster, like just a minute or two (or less) after death.
Clearly this show is not following the comic book 100%. As this thread mentioned earlier it'd really be impossible for it to match it exactly anyway. But because Robert Kirkman is directly involved I have no misgivings whatsoever if he wanted to change how HIS zombies worked for this TV show. They have established that these zombies are caused by a virus and as such it's totally believable to me that the virus involved would not affect EVERYONE. Some people could be immune to it.
Besides when you think about it's actually more creepy if the idea of becoming a zombie was not totally certain. It'd mean that if you practiced Daryl's approach of burning/smashing every body you find you might be doing it to people who you didn't need to do it for. Uncertainty is always more frightening and unnerving than a "always happens" situation. -
I wouldn't mind having a "Summon Sidekick" Vet power that was pretty much like the current untargetable 36 month Vet Pets except they'd allow you to design a total look/costume for them. That way you could have a cool looking sidekick that would follow you around and match your outfits however you'd want. Maybe make them do the "cower in fear" emote whenever you fight something so you'd have to save them in combat.

But beyond that no I don't really think we need another pet power that would provide in-game combat benefits. -
Yeah looks like you just got caught in this bit of time between when I19 was "supposed" to be released (back on Nov. 16th) and when it'll actually be released. There's really no fault for Badge-Hunter technically updating their badge map info early because if it wasn't for the problems the Devs had with bugs in I19 it would've been live already.
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Quote:If indeed it does ever come to a zombie apacolipse it will be a dog eat dog world out there. The ones to be more concerned about humanity than surviving will be the first to go while the ones who can leave their emotions behind and do what needs to be done will be the last ones standing.You're obviously a fan of Daryl then.Quote:I would not even think twice about doing such extreme things in an extreme situation like that but no I wouldnt just tie him to a tree. That would give him a chance to get loose and eat me later specialy if he knows where I am heading. No I would blow his brains out all over that tree instead just to be safe.
I know that most prolly dont agree with me so just hope not to be stuck with me if it ever does happen.
Yeah there's something to be said about being "safer than sorry" during a Zombie Apocalypse. On the other hand it's easy enough to (for instance) tie up potential new zombies and watch them to see whether they turn into zombies or not isn't it?
They've left the details of how the zombie virus in this show works a bit vague but it's pretty clear that not 100% of the people who get infected start walking around. We've seen plenty of bodies lying around of people who are just plain dead - not zombies.
So as far as how they handled Amy and Jim I don't really have a problem with it. With Amy there was apparently no guarantee she was going to become a zombie so why waste a bullet (or brutally smash her head) if they didn't need to? I agree they probably should have at least tied her up but Andrea handled it well enough. And with Jim they quickly knew he had the fever but they gave him a reasonable chance to get better before they agreed to let him go.
As Innovator said it was cool to have Daryl expressing that "get them before they get us" point of view, but he expressed those things just to help develop the other characters as being "better" and more humane than that. -
Zapp: "I hate these filthy neutrals Kif! With enemies you know where they stand but with neutrals? Who knows! It sickens me."
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Wow this is really sad news. By complete random chance I was channel surfing last night and decided to watch the last 30 minutes or so of Empire Strikes Back. It had been a while since I'd watched it but I've probably seen it easily 50 times or more over the years. It will always be one of the top all-time movies to me. Who knew I was going to be watching it the day (more or less) Kershner passed away.

RIP Irvin... -
Yeah I wouldn't really call this episode the best one so far either, but it was a "necessary" one because it finally focused on the campers a bit more and added some depth to their characters so that we as the audience can care enough about what happens to them. One of the general weaknesses of this series so far has been the general lack of "connection" with these campers. Unlike other shows it's just been simply hard to actually care whether most of these people besides Rick end up living or dying. I'd call this a much-needed character building episode.
This episode also restored some of my faith in this series as far as giving us a little bit context as to what happened to the rest of the world. I don't mind that this is mainly a story of a handful of survivors just struggling to stay alive but it's been bugging me that they hadn't (up until now) given us even a vague hint as to what happened to set the Apocalypse in motion. Of course we still don't know the exact source of the virus, but at least we now know a general timeframe of how long it took to spread around the world.
I suspect that Rick's faith in the CDC is doomed. Somehow something will go wrong and they'll have to move on to somewhere else. They obviously haven't found the "Sanctuary" they were looking for with this one half-insane CDC doctor guy. This encounter with this guy will allow them to learn a few things about the "bigger picture" and have some safety for a little while, but eventually they'll have to keep moving. -
It's weird but just yesterday I had a random thought about how it sucks to hear when famous actors pass away then I saw this thread.

Mr. Nielsen played many wonderful roles in movies I've enjoyed over the years, both serious and comedic. I'll remember him as a good actor who gave me many moments of enjoyment and I suppose that's what any actor would want as a fitting tribute to their legacy. -
I haven't read anything about any new TP beacons coming with I19. I'm not 100% positive on that, but I've been following the forums on I19 for months and don't recall a mention so my current guess is no.
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Quote:Since this TV show has one of the guys who created the original comic book (Robert Kirkman) involved with it I have little problem with it being a bit different because it's being overseen by the same creative hand. You can't really get "upset" with a show like this because the guy who wrote the original also had a hand in the "new" version too.Ok. That makes it work for me then. I have no problems separating movies, television shows, or cartoons from the original works that they are based on. I treat them as two separate properties. I know that things were a little different in the first episode, but it had the first issue of the comic series down almost exactly, so I assumed that it was following comic continuity. Maybe I will become a Walking Dead TPB addict like I am with Invincible.

Where I usually have a problem is when shows like this start changing things without any "buy-in" from the original creators. When completely different people start to "reimagine" a story just for the sake of mucking around with it things rarely go well. -
Quote:Sorry never heard of Kurzweil. The idea that the very definitions of what is "machine" and what is "human" becoming increasingly hard to separate in the future don't really rest with one specific author.I'm going to step out on a limb and guess you've been reading some Kurzweil. Maybe I'm wrong. In either case, I think it's more likely we'd see the first human-machine hybrid (for lack of a better word) than a computer with sentient life. It would make the transition of introducing sentient machines a little easier.Quote:I think it's relatively easy to make that kind of clear-cut, black-n-white decision in 2010 because it's pretty easy to tell the difference between organic lifeforms and technological machines right now. But I suspect there will come a time when the lines between what is a "person" and what is a "machine" will start to blur. Those are going to be fun times indeed.


It doesn't really matter which way is easier for the process to happen. You could very well be right that we'll become Star Trek Borg-like before we see something purely inorganic become sentient (like a HAL 9000). But once we make that step the next steps towards the "full blur" between machine and organic will only be that much closer. It might take a few hundred years to happen completely, but once the technological singularity happens who's to say how long afterwards anything like this will happen. -
Quote:I think it's relatively easy to make that kind of clear-cut, black-n-white decision in 2010 because it's pretty easy to tell the difference between organic lifeforms and technological machines right now. But I suspect there will come a time when the lines between what is a "person" and what is a "machine" will start to blur. Those are going to be fun times indeed.I would have no problem pulling the plug on AI. I don't care if it can learn, think for itself, or feel emotions. It is nothing more than a machine and I would always treat it as such.
Machines are not people and therefore don't get the same considerations or rights as people.
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Quote:So sounds like the only new Winter Event badge is Cold as Ice?New badge for her is Cold as Ice. Nothing new in the Candy Keeper's list that I see. The badge for logging in is Festive, which was also last year's badge.
That's fine - I have a feeling I'll be too busy with Incarnate stuff in the next few months to worry about a huge update to this year's Winter Event.
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Quote:That's actually what many people think may be the outcome of this. It's not that we are going to create a separate non-human "artificial" intelligence as much as create a way to transcend our own biology and gain a form of technological immortality for ourselves. Machine-based intelligence won't be alien to us, it'll eventually be "us" as Humans: version 2.0.Bring it on. I hope the singularity will mean our intelligence transferred to computer. That's what I'm looking for. To be hooked to a computer at my death bed and be transferred when this mortal coil runs out.
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Quote:Frankly, I can't conceive of an artificial intelligence ever approaching being anything like the mind of a human being. Yes, we can already build software that can learn after a fashion. But only ever within the limits of its programming. You can't program creativity, logical leaps or intuition.
You CAN make some very sophisticated tools. But they're still just tools at the end of the day, not people.
If anyone ever actually created the sci-fi kind of AI that is like a disembodied human mind, my reaction would largely depend on how it impacted my life and whether its personality was one I liked. If it didn't impact my life and I liked it, I'd be all for giving it individual rights. If it cost me my job or if I didn't like it, I'd be the first one to rally for pulling its plug.I personally don't think it's a matter of IF the Technological Singularity is going to happen.Quote:Eh. Considering that this is a construct made by humans, you'd think they'd foresee many complications and program said AI in such a way as to be unable to do certain things. Since the people programming such an AI are likely geeks, they'd start with Asimov's Laws and go from there. For one, no access to any networks so the AI can't spawn, and a mechanical killswitch to shut it off even if it somehow managed to get around the Laws of Robotics.
I think it's really only a matter of WHEN.
Some experts believe it might happen in as little as 20 years.
But even if it's 20, 50 or 100 years from now its still very likely going to happen in some form or fashion whether we are in "control" of it or not. -
It's been years since I thought about this one but another place you didn't mention that might be good is the north end of Boomtown if you just want to streetsweep for it. Good luck.
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Quote:The only question I'd have (just for curiosity's sake) is whether this stealth change was intentional or not. Could always just be a bug that's now letting it happen...That was pretty much *THE* category of damage that everyone complained about not counting.
More than likely though enough people whined about it that the Devs finally decided to change how it worked. Between this change and the general reduction in the required number of HPs needed for these badges I'm almost surprised the Devs don't just give everyone these badges as soon as they create a character.
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Quote:I agree that does sound a bit, uh, excessive.Allow me to clarify:
The SG leader and his base buddies are a parody of a certain Virtue VG I know. They spend 90% of their time roleplaying in their base, and when asked to come out and run some RP team missions they respond with either "We're in a RP meeting" or "We'll just use the AE if we want to play the game."
Not kidding. When I say 'not play the game' I literally mean that; they do not want to do missions in zones such as Grandville, Oakes, etc. That's a big letdown, if you ask me.
But while you, me or anyone else you can think of might think that's a "dumb/silly" way to spend time logged into CoH who are you or I really to judge what someone else considers "fun" here? Frankly I couldn't care less if any given individual here likes to RP instead of do missions 0%, 50% or even 100% of the time. It's their money paying for the monthly subscription - they can spend it however they want. *shrugs* -
Quote:Yeah this current round of AE exploitation is a bummer.I am absolutely sickened by the exploitation of the AE system.

But as a 78-monther who still manages to play fairly regularly I barely notice the "spam" as being any different or less ignorable than it's always has been. Sooner or later the Devs will plug the current exploits and (sadly) other exploits will likely crop up in the future. This is the way of things. I personally think it's silly to PL characters up to 50 using exploits but it's not my job to punish or prevent people from doing it. As such I don't really let it bother me and will continue to play the game the way I want to.
I know it's relatively pointless to say but I'd try to not let it bother you so much. *shrugs* -
Quote:Yeah if you notice I actually posted in that thread a few days ago...
I figured it would pop back up soon enough with having to mention it.
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Quote:That would not really surprise me. It's hard for movies/shows to stay 100% true to an origin story.I have heard that the TV series is diverging from the comic in some significant ways
I guess the only question I'd have is whether or not the original comic book author is either directly working on the TV show right now or at least publicly endorses the changes that'll be made. If that were the case I'd have no misgivings about changes at all. Otherwise there's always the chance things can go bad.
There have been a few recent examples of TV/movie adaptations which have been handled that way. For instance Charlaine Harris (the author of the Sookie Stackhouse novels that HBO's True Blood is based on) has strongly supported the changes they've made to her original storylines and I'd have to agree the TV show is better than the books in a number of ways. Another good example is the recent American movie remake of the Swedish "Let The Right One In" (called "Let Me In") which was endorsed by the original author of the novel as a faithful adaptation.
Hopefully any changes to The Walking Dead will also be done in ways that fit within the original vision of the story. -
Quote:Well there's always a "chance" for that outcome, with Depp involved.I strongly suspect that they'll actually be going for "quirky seriousness". Someone who, no matter what goes on, can walk through it with a calm and dignified attitude. This would allow them a bit of humor, without breaking his character at all.
But ironically Depp is such a versatile actor that I could see him playing Tonto from any point across a large spectrum of characterizations ranging from "quirky" to "serious" or anything in-between depending on the tone of the movie they are trying to make. Once again I'm just hoping that any humor from Depp's Tonto will at least appropriate for what we'd expect from a stoically loyal partner of the Lone Ranger and not be geared toward being overtly "silly". -
Quote:No, you simply choose to assume I didn't know how actors and directors work together to make movies and decided to be picky about my choice of words despite the very obvious point I was making.you kinda did.
"I hope Depp will give Tonto one of his more serious, non-clowny efforts"
Replace "will" with "gets to" and I wouldn't have posted
As far as why they chose him...it could go either way...he's pretty much equally good at serious or oddball so I wouldn't read anything into the choice as far as what tone they're going for.
But to be perfectly clear so that you don't get confused again:
"I hope Depp will give Tonto one of his more serious, non-clowny efforts because the Director involved will allow him to do so."
Was that good enough for you that time or will I have to use extra words to over-explain everything just for your benefit?
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And like I said the people making the movie CHOSE him for the role for some reason.
If they want him to play it serious he will.
But if they want him to play it campy that's what he'll give them.
I never implied or suggested that the way he'll play the role was a decision that he himself would have complete control over.
