Lost Ninja

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  1. Just (about an hour or more ago) bought the Mac Pack to give myself the Valkyrie costume. Now I want to add the Super Booster III pack. But I just keep being told to try later.

    How much later do I need to wait?

    And why is there not an option to add many packs to my basket to buy more than one thing at once?
  2. Is GG even allowed in the EU lounge?
  3. The break line '______' etc is in the same div as the remainder of the signature. Using your snippets to change it changes the same property of the signature itself (idea was to change the color of the break line to that of the post.

    I don't think I'll be managing a GM script to do it for me either.

    Quote:
    <!-- sig -->
    <div>
    __________________<br />
    <text of the sig>
    </div>
    <!-- / sig -->
  4. Yeah I found that out when I was trying to move or remove the line immediately above the sig. Which is not even a HR (what I'd have used) but merely a row of '_' underscores.
  5. Quote:
    Originally Posted by Golden_Girl_EU View Post
    They don't look ugly - they're beautiful animals!
    And you don't need to use them from transport - they can be ridden just for fun.
    So are elephants... and the kick a helluva lot harder than a damn horse.

    And we need a library, full of interesting books. The library should have no mass audience devices (TVs/Radios/etc) and should incorporate sound dampeners to prevent external noise impacting on the users. For last resort methods when some sport is on and the crowd (watching) becomes too noisy for dampeners we should add a jamming device that stops all local TVs/Radios from picking a up signal. Except for the cricket and tennis which will be jammed as a matter of course. (Reschedule my Red Dwarf would you?)

    A decent restaurant should also be added with good food in sensible (sized) portions. But only for library patrons, everyone else can go and eat horse.

    And a bunk house, for when you can't be bothered to stop reading and go home.
  6. Quote:
    Originally Posted by TheUnnamedOne View Post
    The Aug 04 patch update had an update for the default quickchat menu. If you were using a custom quickchat menu, you wouldn't have noticed it in the game.

    It sounds like they rolled back the patch though so the new default menu may not be there anymore.
    Current live is this:
    Quote:
    //
    // This is a popup menu file.
    //
    // These menus associate a string (which is displayed on the menu) with a
    // command which is parsed as if you typed it into the command window.
    //
    // Popup menus can be defined using the fairly simple syntax you see below.
    // They can have submenus, options, titles, and dividers.
    //
    // When specifying the name of an submenu, option, or title, you can put
    // an apersand (&) before the character which you want to be the hotkey for
    // that option. Be careful not to specify the same hotkey for multiple items
    // within a menu (or else the hotkey won't work for one of them).
    //
    // The top-level menu name (e.g. QuickChat) is not seen by the player and
    // shouldn't be translated. This is the internal name used by the game to
    // look up the menu definition.
    //
    // To launch any popup menu you can execute "/popmenu MenuName" in the chat
    // window. It will pop up wherever the cursor is.
    //
    // You can put multiple menu definitions in this file or make new files
    // in this directory. They must have a .mnu extension.
    //

    Menu Example
    {
    // This is an example which uses a title and a divider. They can appear
    // anywhere in a menu or submenu (as well as multiple times).

    Title "Example Menu"

    // Each option on a menu has two parameters, the first is the name
    // to be displayed on the menu, with an ampersand (&) before the hotkey.
    // The second is the command which will be executed as if you typed
    // it into the command window.

    // Also note that the same hotkeys are used here as in a later submenu.
    // This is OK since only one submenu is active at a time.
    Option "&Hi" "say Hi!$$e Hi"
    Option "&ATTACK!" "say ATTACK!$$e attack"

    Divider

    // This defines a submenu.
    // Again, the name given will be displayed on the menu, and it will
    // respond to the given hotkey (&).
    Menu "More &Combat"
    {
    Option "&ATTACK!" "say ATTACK!$$e attack"
    Option "&SPOON!" "say <color yellow><bgcolor red>SPOON!$$e attack"
    Option "&RUN!" "say <color white><bgcolor red>RUN!"
    }
    }

    // Current emotes (from \game\data\defs\emotes.def) for reference. Use them
    // like "e Wings" to do the wings animation.

    Menu QuickChat
    {
    Menu &Greetings
    {
    Option "&Hi" "say Hi!$$e Hi"
    Option "Hell&o <target>" "say Hello, $target$$e Hi"
    Option "&Introduce <self>" "say Pleased to meet you! I am $name, a level $level $origin $archetype.$$e Hi"
    Option "&Looking for team" "local <color white><bgcolor #2222aa><scale .75>level $level $archetype$$say <color white><bgcolor #2222aa>Looking for team"
    Option "&Welcome" "say Welcome!$$e Welcome"
    Option "<wa&ve>" "e Wave"
    }
    Menu &Travel
    {
    Option "&Lead on!" "say Lead On!$$e ThumbsUp"
    Option "Onwar&d!" "say <color white><bgcolor green>Onward!$$e point"
    Option "&Follow me!" "say Follow me!"
    Option "&Stop!" "say <color black><bgcolor red>Stop!$$e RaiseHand"
    Option "&Wait here" "say Wait here$$e RaiseHand"
    Option "Let's &go!" "say <color white><bgcolor green>Let's go!$$e yes"
    Option "&On my way" "say On my way..."
    Option "Over &here!" "say Over here!$$e OverHere"
    Option "&Yoo hoo!" "e whistles$$e whistle"
    Option "Where &to?" "say <color black><bgcolor PowderBlue>Where to?$$e shrug"
    Option "&Ready?" "say <color black><bgcolor PowderBlue>Ready?"
    Option "Get a &mission?" "say <color black><bgcolor PowderBlue>Get a mission?"
    }
    Menu &Combat
    {
    Option "&On my mark..." "say On my mark...$$e RaiseHand"
    Option "&ATTACK!" "say ATTACK!$$e attack"
    Option "&GO!" "say <color white><bgcolor green>GO!$$e Attack"
    Option "&NOW!" "say NOW!$$e Attack"
    Option "&RUN!" "say <color white><bgcolor red>RUN!"
    Option "&HELP!" "say <color black><bgcolor yellow>HELP!"
    Option "&Don't attack" "say Don't attack!$$e DontAttack"
    Option "&Wait!" "say Wait!$$e RaiseHand"
    Option "&Stop!" "say <color black><bgcolor red>Stop!$$e RaiseHand"
    Option "&Look Out!" "say <color black><bgcolor yellow>Look out!"
    Option "&Incoming!" "say <color black><bgcolor yellow>Incoming!"
    Option "N&eed health!" "say <color black><bgcolor yellow>Need health!"
    Option "&Come get some!" "say Come get some!$$e tauntA"
    }
    Menu Con&verse
    {
    Option "&Chat" "e Talk"
    Option "&Yes" "say Yes$$e yes"
    Option "Yes &sir!" "say Yes Sir!$$e salute"
    Option "&No" "say No$$e No"
    Option "H&uh?" "say <color black><bgcolor PowderBlue>Huh?$$e shrug"
    Option "Good &job!" "say Good job!$$e ThumbsUp"
    Option "S&orry" "say <color black><bgcolor LightSlateGray>Sorry$$e sorry"
    Option "&Thank you" "say Thank you$$e ThankYou"
    Option "You're &Welcome" "say You're welcome$$e YoureWelcome"
    Option "No &Problem" "say No Problem$$e ThumbsUp"
    Option "&Grrrrrrr!" "say <color DarkRed><bgcolor Silver>Grrrrrrrr!$$e tarzan"
    Option "&Arrrrggggh!" "say <color DarkRed><bgcolor Silver>Arrrrggggh!$$e Frustrated"
    Option "E&xcellent!" "say Excellent!$$e clap"
    Option "Mua &Ha Ha Ha!" "say Mua ha ha ha!$$e EvilLaugh"
    Option "<No&d>" "e Nod"
    Option "<&Laughs>" "e laugh"
    Option "<G&iggle>" "e BigLaugh"
    Option "<&Evil laugh>" "e EvilLaugh"
    Option "<Yada Yada Yada&1>" "e Yata"
    Option "<Tal&k to the Hand>" "e TalkToHand"
    }
    Menu &Decide
    {
    Option "<&Yes>" "e Yes"
    Option "<&No>" "e No"
    Option "<&Rock>" "e Rock"
    Option "<&Paper>" "e Paper"
    Option "<&Scissors>" "e Scissors"
    Option "<&Coin toss>" "e CoinToss"
    Option "<&Dice>" "e Dice"
    Option "<&Lecture>" "e Lecture"
    Option "<&Explain>" "e Explain"
    Option "<D&isagree>" "e Disagree"
    }
    Menu &Judge
    {
    Option "<Score &1>" "e Score1"
    Option "<Score &2>" "e Score2"
    Option "<Score &3>" "e Score3"
    Option "<Score &4>" "e Score4"
    Option "<Score &5>" "e Score5"
    Option "<Score &6>" "e Score6"
    Option "<Score &7>" "e Score7"
    Option "<Score &8>" "e Score8"
    Option "<Score &9>" "e Score9"
    Option "<Score 1&0>" "e Score10"
    }
    Menu &Emotions
    {
    Option "<&Angry>" "e Angry"
    Option "<&Frustrated>" "e Frustrated"
    Option "<Wave Fis&t>" "e WaveFist"
    Option "<&Drat>" "e Drat"
    Option "<&Shucks>" "e Shucks"
    Option "<G&rief>" "e Grief"
    Option "<Shru&g>" "e Shrug"
    Option "<&Cheer>" "e Cheer"
    Option "<&Victory>" "e Victory"
    Option "<&Winner>" "e Winner"
    Option "<&Curse You>" "e CurseYou"
    }
    Menu &Interact
    {
    Option "<Sl&ap>" "e slap"
    Option "<You &Bow down!>" "e Bowdown"
    Option "<Sma&ck>" "e Smack"
    Option "<Surren&der>" "e Surrender"
    Option "<G&etSome>" "e GetSome"
    Option "<A&fraid>" "e Afraid"
    Option "<&Go Away>" "e GoAway"
    Option "<&Hmmmm>" "e Hmmm"
    Option "<&Chicken>" "e Chicken"
    Option "<AF&K sleep>" "e Sleep"
    Option "<S&lashThroat>" "e SlashThroat"
    Option "<S&mackYou>" "e SmackYou"
    Option "<Ha&ndsup>" "e Handsup"
    Option "<Pr&otest>" "e Protest"
    Option "<&Plot>" "e Plot"
    Option "<Cam&era>" "e Camera"
    }
    Menu &Other
    {
    Option "<Newsp&aper>" "e Newspaper"
    Option "<&Bow>" "e Bow"
    Option "<&Fancy Bow>" "e FancyBow"
    Option "<&Clap>" "e Clap"
    Option "<&Dance>" "e Dance"
    Option "<&Jumping Jacks>" "e JumpingJacks"
    Option "<&Kneel>" "e Kneel"
    Option "<&Laugh>" "e Laugh"
    Option "<Poi&nt>" "e Point"
    Option "<&Over Here>" "e OverHere"
    Option "<&Praise>" "e Praise"
    Option "<&Roar>" "e Roar"
    Option "<Howl>" "e Howl"
    Option "<Sal&ute>" "e Salute"
    Option "<&Military Salute>" "e MilitarySalute"
    Option "<At &Ease>" "e AtEase"
    Option "<The Wa&ve>" "e TheWave"
    Option "<&Taunt>" "e Taunt"
    Option "<&Warm up>" "e Kata"
    Option "<Boombo&x>" "e BoomBox"
    Option "<&Yoga>" "e Yoga"
    Option "<Tar&zan>" "e Tarzan"
    Option "<Flex &1>" "e Flex1"
    Option "<Flex &2>" "e Flex2"
    Option "<Flex &3>" "e Flex3"
    Option "<&Wait>" "e Waiting"
    Option "<Fl&ipping Coin>" "e FlippingCoin"
    Option "<&Cellphone>" "e Cellphone"
    Option "<Binoculars>" "e Binoculars"
    Option "<Clipboard>" "e Clipboard"
    Option "<Stunned>" "e Wounded"
    Option "<Fish>" "e Fishing"
    }
    Menu &BoomBox
    {
    Option "<bb &Altitude>" "e BBAltitude"
    Option "<bb &Beat>" "e BBBeat"
    Option "<bb &Catch Me>" "e BBCatchMe"
    Option "<bb &Dance>" "e BBDance"
    Option "<bb &ElectroVibe>" "e BBElectroVibe"
    Option "<bb Disco &Freak>" "e BBDiscoFreak"
    Option "<bb Do&g Walk>" "e BBDogWalk"
    Option "<bb &Heavy Dude>" "e BBHeavyDude"
    Option "<bb &Info Overload>" "e BBInfoOverload"
    Option "<bb &Jumpy>" "e BBJumpy"
    Option "<bb &Kick It>" "e BBKickIt"
    Option "<bb &Looker>" "e BBLooker"
    Option "<bb &Meaty>" "e BBMeaty"
    Option "<bb &Notorious>" "e BBNotorious"
    Option "<bb Move &On>" "e BBMoveOn"
    Option "<bb &Peace>" "e BBPeace"
    Option "<bb &Quickie>" "e BBQuickie"
    Option "<bb &Raver>" "e BBRaver"
    Option "<bb &Shuffle>" "e BBShuffle"
    Option "<bb &Technoid>" "e BBTechnoid"
    Option "<bb Wind It &Up>" "e BBWindItUp"
    Option "<bb &Venus>" "e BBVenus"
    Option "<bb &Wah Wah>" "e BBWahWah"
    Option "<bb &Yellow>" "e BBYellow"
    Option "<bb Spa&z>" "e BBSpaz"
    }
    Menu D&ance
    {
    Option "<Dance &1>" "e Dance1"
    Option "<Dance &2>" "e Dance2"
    Option "<Dance &3>" "e Dance3"
    Option "<Dance &4>" "e Dance4"
    Option "<Dance &5>" "e Dance5"
    Option "<Dance &6>" "e Dance6"
    }
    Menu S&it
    {
    Option "<&Sit>" "e Sit"
    Option "<Sit Chair &1>" "e SitChair1"
    Option "<Sit Chair &2>" "e SitChair2"
    Option "<Sit Chair &3>" "e SitChair3"
    Option "<Sit &Bench 1>" "e SitBench1"
    Option "<Sit B&ench 2>" "e SitBench2"
    Option "<Sit Be&nch 3>" "e SitBench3"
    Option "<Sit Bench &4>" "e SitBench4"
    Option "<Sit E&xecutive Chair>" "e SitExecutiveChair"
    Option "<Sit St&ool>" "e SitStool"
    Option "<Sit &Table 1>" "e SitTable1"
    Option "<Sit T&able 2>" "e SitTable2"
    Option "<Sit &Ledge>" "e Ledgesit"
    Option "<Sit &Ground>" "e Sit"
    Option "<Sit Lot&us>" "e Lotus"
    Option "<&Kneel>" "e Kneel"
    Option "<&Crouch>" "e Crouch"
    }
    }


    Menu PetCommands
    {
    // This is an example which uses a title and a divider. They can appear
    // anywhere in a menu or submenu (as well as multiple times).

    Title "PetCommands"

    // Each option on a menu has two parameters, the first is the name
    // to be displayed on the menu, with an ampersand (&) before the hotkey.
    // The second is the command which will be executed as if you typed
    // it into the command window.

    // Also note that the same hotkeys are used here as in a later submenu.
    // This is OK since only one submenu is active at a time.
    Option "&Aggressive" "say Hi!$$e Hi"
    Option "&Passive" "say ATTACK!$$e attack"

    Divider

    // This defines a submenu.
    // Again, the name given will be displayed on the menu, and it will
    // respond to the given hotkey (&).
    Menu "More &Combat"
    {
    Option "&ATTACK!" "say ATTACK!$$e attack"
    Option "&SPOON!" "say <color yellow><bgcolor red>SPOON!$$e attack"
    Option "&RUN!" "say <color white><bgcolor red>RUN!"
    }
    }
    For sake of completeness.
  7. Anyone managed to find the menus that associate with the various right clicks? Especially the one that associates with the chat window... I'm forever losing tabs and channels by accident and want to remove all the key short-cuts.
  8. Any chance of modifying to either enforce certain standards on signature images or remove the part for images altogether (or instructions for the same).

    Essentially I want the max size to be enforced (the forum itself doesn't seem able), and if I could set that on my side...

    Width up to 600 is fine but only want max height of 100, anything above that as the text link. Is that possible with GM or just a pipe dream?

    Oh and any chance of adding the bottom align that BAB mentioned in the Alien Skin thread?
  9. Well I added the dev post and forum modification... if the tags are going to be useful they should be maintained... IMO
  10. Lost Ninja

    Emotes

    Image should be a max of 600x300 pixels. Yours is 800x118 pixels.

    Remember that while you may browse on a big screen and the image won't break the width of your forums, others browse on smaller resolutions and you image sticks way off the right of the screen.
  11. Quote:
    // This is a popup menu file.
    //
    // These menus associate a string (which is displayed on the menu) with a
    // command which is parsed as if you typed it into the command window.
    //
    // Popup menus can be defined using the fairly simple syntax you see below.
    // They can have submenus, options, titles, and dividers.
    //
    // When specifying the name of an submenu, option, or title, you can put
    // an apersand (&) before the character which you want to be the hotkey for
    // that option. Be careful not to specify the same hotkey for multiple items
    // within a menu (or else the hotkey won't work for one of them).
    //
    // The top-level menu name (e.g. QuickChat) is not seen by the player and
    // shouldn't be translated. This is the internal name used by the game to
    // look up the menu definition.
    //
    // To launch any popup menu you can execute "/popmenu MenuName" in the chat
    // window. It will pop up wherever the cursor is.
    //
    // You can put multiple menu definitions in this file or make new files
    // in this directory. They must have a .mnu extension.
    //

    Menu Example
    {
    // This is an example which uses a title and a divider. They can appear
    // anywhere in a menu or submenu (as well as multiple times).

    Title "Example Menu"

    // Each option on a menu has two parameters, the first is the name
    // to be displayed on the menu, with an ampersand (&) before the hotkey.
    // The second is the command which will be executed as if you typed
    // it into the command window.

    // Also note that the same hotkeys are used here as in a later submenu.
    // This is OK since only one submenu is active at a time.
    Option "&Hi" "say Hi!$$e Hi"
    Option "&ATTACK!" "say ATTACK!$$e attack"

    Divider

    // This defines a submenu.
    // Again, the name given will be displayed on the menu, and it will
    // respond to the given hotkey (&).
    Menu "More &Combat"
    {
    Option "&ATTACK!" "say ATTACK!$$e attack"
    Option "&SPOON!" "say <color yellow><bgcolor red>SPOON!$$e attack"
    Option "&RUN!" "say <color white><bgcolor red>RUN!"
    }
    }

    // Current emotes (from \game\data\defs\emotes.def) for reference. Use them
    // like "e Wings" to do the wings animation.

    Menu QuickChat
    {
    Menu Converse
    {
    Menu Greetings
    {
    Option "Hi" "say Hi!$$e Hi"
    Option "Hello <$target>" "say Hello, $target$$e Hi"
    Option "Introduce <Self>" "say Pleased to meet you! I am $name, a level $level $origin $archetype.$$e Hi"
    Option "Looking for team" "local <scale .75>level $level $archetype$$say Looking for team"
    Option "Welcome" "say Welcome!$$e Welcome"
    }
    Menu Combat
    {
    Option "On my mark..." "say On my mark...$$e RaiseHand"
    Option "ATTACK!" "say ATTACK!$$e attack"
    Option "Don't attack!" "say Don't attack!$$e DontAttack"
    Option "Stop!" "say Stop!$$e RaiseHand"
    Option "Come get some!" "say Come get some!$$e tauntA"
    }
    Menu Travel
    {
    Option "Lead on!" "say Lead On!$$e ThumbsUp"
    Option "Onward!" "say Onward!$$e point"
    Option "Follow me!" "say Follow me!e point"
    Option "Stop!" "say Stop!$$e RaiseHand"
    Option "Wait here" "say Wait here$$e RaiseHand"
    Option "Let's go!" "say Let's go!$$e yes"
    Option "On my way" "say On my way..."
    Option "Over here!" "say Over here!$$e OverHere"
    Option "Where to?" "say Where to?$$e shrug"
    Option "Ready?" "say Ready?"
    Option "Get a mission?" "say Get a mission?"
    }
    Menu Speech
    {
    Option "Yes" "say Yes$$e yes"
    Option "Yes sir!" "say Yes Sir!$$e salute"
    Option "No" "say No$$e No"
    Option "Huh?" "say Huh?$$e shrug"
    Option "Good job!" "say Good job!$$e ThumbsUp"
    Option "Sorry" "say Sorry$$e sorry"
    Option "Thank you" "say Thank you$$e ThankYou"
    Option "You're Welcome" "say You're welcome$$e YoureWelcome"
    Option "No Problem" "say No Problem$$e ThumbsUp"
    Option "Grrrrrrr!" "say Grrrrrrrr!$$e tarzan"
    Option "Arrrrggggh!" "say Arrrrggggh!$$e Frustrated"
    Option "Excellent!" "say Excellent!$$e clap"
    Option "Mua Ha Ha Ha!" "say Mua ha ha ha!$$e EvilLaugh"
    }
    Divider
    Option "Chat" "e Talk"
    Option "Lecture" "e Lecture"
    Option "Explain" "e Explain"
    Divider
    Option "Nod" "e Nod"
    Option "Thumbsup" "e Thumbsup"
    Option "Shrug" "e Shrug"
    Option "Thanks" "e ThankYou"
    Option "Welcome" "e YoureWelcome"
    Divider
    Option "Disagree" "e Disagree"
    Option "Shake Head" "e No"
    Option "Yada Yada Yada" "e Yata"
    Option "Talk to the Hand" "e TalkToHand"
    }
    Menu Interact
    {
    Option "Salute" "e Salute"
    Option "Military Salute" "e MilitarySalute"
    Option "At Ease" "e AtEase"
    Divider
    Option "Bow" "e Bow"
    Option "Fancy Bow" "e FancyBow"
    Option "Clap" "e Clap"
    Option "Praise" "e Praise"
    Option "Camera" "e Camera"
    Divider
    Option "You Bow down!" "e Bowdown"
    Option "Surrender" "e Surrender"
    Option "GetSome" "e GetSome"
    Option "Go Away" "e GoAway"
    Option "Taunt" "e Taunt"
    Option "Chicken" "e Chicken"
    Option "SlashThroat" "e SlashThroat"
    Option "Threaten" "e SmackYou"
    Option "Handsup" "e Handsup"
    Option "Smack" "e Smack"
    Option "Slap" "e slap"
    Option "Slap React" "e SlapReact"
    Option "Alakazam!" "e Alakazam"
    Option "Alakazam! React" "e Alakazamreact"
    Option "Bat Smash" "e Batsmash"
    Option "Bat Smash React" "e Batsmashreact"
    Divider
    Menu Judge
    {
    Option "Score 1" "e Score1"
    Option "Score 2" "e Score2"
    Option "Score 3" "e Score3"
    Option "Score 4" "e Score4"
    Option "Score 5" "e Score5"
    Option "Score 6" "e Score6"
    Option "Score 7" "e Score7"
    Option "Score 8" "e Score8"
    Option "Score 9" "e Score9"
    Option "Score 10" "e Score10"
    }
    Menu Decide
    {
    Option "Coin toss" "e CoinToss"
    Option "Roll Dice" "e Dice"
    Divider
    Option "Rock" "e Rock"
    Option "Paper" "e Paper"
    Option "Scissors" "e Scissors"
    }
    Menu Environment
    {
    Option "Peer In" "e Peerin"
    Option "Touch Screen" "e Touchscreen"
    Option "Type" "e Typing"
    Option "Research" "e Research"
    Option "Research Low" "e Researchlow"
    Divider
    Option "Sit Chair 1" "e SitChair1"
    Option "Sit Chair 2" "e SitChair2"
    Option "Sit Chair 3" "e SitChair3"
    Option "Sit Bench 1" "e SitBench1"
    Option "Sit Bench 2" "e SitBench2"
    Option "Sit Bench 3" "e SitBench3"
    Option "Sit Bench 4" "e SitBench4"
    Option "Sit Executive Chair" "e SitExecutiveChair"
    Option "Sit Stool" "e SitStool"
    Option "Sit Table 1" "e SitTable1"
    Option "Sit Table 2" "e SitTable2"
    Option "Sit Ledge" "e Ledgesit"
    Divider
    Option "Wall Lean" "e WallLean"
    Option "Assume the Position" "e Assumepositionwall"
    }
    }
    Menu Actions
    {
    Option "Wave" "e Wave"
    Option "Big Wave" "e BigWave"
    Option "Raise Hand" "e RaiseHand"
    Option "Point" "e Point"
    Option "Attack" "e attack"
    Divider
    Option "Backflip" "e Backflip"
    Option "Jumping Jacks" "e JumpingJacks"
    Option "Kata" "e Kata"
    Option "Flex 1" "e Flex1"
    Option "Flex 2" "e Flex2"
    Option "Flex 3" "e Flex3"
    Divider
    Option "Cheer" "e Cheer"
    Option "Wave Fist" "e WaveFist"
    Option "Whistle" "e Whistle"
    Option "Victory" "e Victory"
    Option "Winner" "e Winner"
    Option "The Wave" "e TheWave"
    Divider
    Option "Angry" "e Angry"
    Option "Frustrated" "e Frustrated"
    Option "Curse You" "e CurseYou"
    Option "Roar" "e Roar"
    Option "Howl" "e Howl"
    Option "Tarzan" "e Tarzan"
    Divider
    Option "Crack Knuckles" "e Knuckles"
    Option "Dust Off" "e Dustoff"
    Option "Read Book" "e Readbook"
    Option "Burp" "e Burp"
    Divider
    Option "Laughs" "e laugh"
    Option "Giggle" "e BigLaugh"
    Option "Evil laugh" "e EvilLaugh"
    Option "Drat" "e Drat"
    Option "Shucks" "e Shucks"
    Option "Grief" "e Grief"
    }
    Menu Idle
    {
    Option "Neutral Stance" "e Idle1"
    Option "Center Stance" "e Idle2"
    Option "Hands on Hips" "e Akimbo"
    Option "Cross Arms" "e Crossarms"
    Option "Wait" "e Waiting"
    Option "Stunned" "e Wounded"
    Option "Afraid" "e Afraid"
    Option "AFK sleep" "e Sleep"
    Option "Plot" "e Plot"
    Divider
    Option "Sit on Ground" "e Sit"
    Option "Lotus" "e Lotus"
    Option "Kneel" "e Kneel"
    Option "Crouch" "e Crouch"
    Divider
    Option "Read Newspaper" "e Newspaper"
    Option "Hold Torch" "e Holdtorch"
    Option "Use Laptop" "e Laptop"
    Option "Cellphone" "e Cellphone"
    Option "Fish" "e Fishing"
    Option "Flipping Coin" "e FlippingCoin"
    Option "Binoculars" "e Binoculars"
    Option "Clipboard" "e Clipboard"
    Option "Invent" "e Invent"
    Option "Protest" "e Protest"
    Option "Panhandle" "e Panhandle"
    Option "Floating Books" "e Floatbooks"
    Divider
    Option "Drink" "e Drink"
    Option "Eat Food" "e Eatfood"
    Option "Eat Donut" "e Donut"
    Option "Drink Tea" "e Teabag"
    }
    Menu Music
    {
    Option "Boombox" "e BoomBox"
    Menu Tracklist
    {
    Option "bb Altitude" "e BBAltitude"
    Option "bb Beat" "e BBBeat"
    Option "bb Catch Me" "e BBCatchMe"
    Option "bb Dance" "e BBDance"
    Option "bb ElectroVibe" "e BBElectroVibe"
    Option "bb Disco Freak" "e BBDiscoFreak"
    Option "bb Dog Walk" "e BBDogWalk"
    Option "bb Heavy Dude" "e BBHeavyDude"
    Option "bb Info Overload" "e BBInfoOverload"
    Option "bb Jumpy" "e BBJumpy"
    Option "bb Kick It" "e BBKickIt"
    Option "bb Looker" "e BBLooker"
    Option "bb Meaty" "e BBMeaty"
    Option "bb Notorious" "e BBNotorious"
    Option "bb Move On" "e BBMoveOn"
    Option "bb Peace" "e BBPeace"
    Option "bb Quickie" "e BBQuickie"
    Option "bb Raver" "e BBRaver"
    Option "bb Shuffle" "e BBShuffle"
    Option "bb Technoid" "e BBTechnoid"
    Option "bb Wind It Up" "e BBWindItUp"
    Option "bb Venus" "e BBVenus"
    Option "bb Wah Wah" "e BBWahWah"
    Option "bb Yellow" "e BBYellow"
    Option "bb Spaz" "e BBSpaz"
    }
    Divider
    Option "Dance" "e Dance"
    Option "Shuffle" "e Dance1"
    Option "Rock It" "e Dance2"
    Option "The Washer" "e Dance3"
    Option "Raise the Roof" "e Dance4"
    Option "Bounce" "e Dance5"
    Option "The Monkey" "e Dance6"
    Option "Drum Dance" "e Drumdance"
    Divider
    Option "Big Drum" "e Drum"
    Option "Small Drum" "e Drumlow"
    }
    }
    Is the current official menu. If that's what you wanted to know.
  12. Pros:
    • I like the new design... after I modded it with Stylish (see guides thread for more details ).
    • I love being able to have an image in my sig, even though in the past I thought it was a bad idea.
    • I love the fact that search seems to work.
    • I adore the ability to search players from the Members List
    • And I think being able to make sub communities is a great idea.
    Cons:
    • I think the new forums are far too big... I don't mean the fact that there are too many people here but the fact that they are far too spread out making it hard to work out where to look. Too many categories in General discussion IMO.
    • I loath the colour schemes, though I plan on changing mine to match what I like. I'd have liked a theme that matched the EU boards rather than the US boards.
    • I dislike the fact that after customising the colours the web heads didn't bother updating icons/smilies/etc to fit (see fringe round smilies).
    • I hate the fact that the old boards weren't archived so that missing posts (404 errors) could be recovered and reposted.
    Other:
    • I wasn't looking forward to becoming a small subset of the US forums. But on the whole I think the amalgamation is good. Already got into two threads that would never have happened on the EU boards. Which is great.
    • I'm UK based and until now I always used Color on the EU forums, mainly as thats how I spell it when doing web stuff (html doesn't use colour). Now I wouldn't get noticed using color I use colour...
    On the whole though I think the change is good.

    Oh and why is this in tech support.. shouldn't it be somewhere in general discussion?
  13. I think its just a display option, when you open the menu the emotes are listed in < > symbols.
  14. Now if some of you read the EU boards, you'd have seen this system mentioned two or more years ago.

    Did a bit of investigation back in those days, just checking my info once the damn patcher finishes, I seem to remember that you can add and *.mnu file to that folder and call the relevant menu using the /popmenu <menu name> command.

    I even started writing a guide, but was unable to get clarification if this fell under same EULA rules as changing the graphics etc. (Asked for Clarification of this from Bridger (EU CM) back before he left... just to date my discovery.)

    edit:-
    To confirm that, I have a 2nd .mnu file (windows.mnu) with a defined menu of windows. Using /popmenu windows the menu pops up at my cursor.

    edit 2:-
    If you try and call an addition popmenu menu from within an existing menu the game loses control... as in no keys or mouse presses work.
    Quote:
    Menu "&1 Team Select" {
    Option "Team mate &1" "team_select 1$$popmenu tm1"
    Option "Team mate &2" "team_select 2$$popmenu tm2"
    Option "Team mate &3" "team_select 3$$popmenu tm3"
    Option "Team mate &4" "team_select 4$$popmenu tm4"
    Option "Team mate &5" "team_select 5$$popmenu tm5"
    Option "Team mate &6" "team_select 6$$popmenu tm6"
    Option "Team mate &7" "team_select 7$$popmenu tm7"
    Option "Team mate &8" "team_select 8$$popmenu tm8"
    Option "Cancel &9" "nop"
    }
    }

    Menu tm1
    {
    Title "Team Mate 1 Buffs"
    Divider
    Option "&0 Cancel" "nop"
    Divider
    Option "&1 Speed Boost" "powexecname speed boost"
    Option "&2 Increase Density" "powexecname Increase Density"
    Option "&3 Grant Invisibility" "powexecname Grant Invisibility"
    Divider
    Option "&9 Back" "popmenu windows"
    }
    The above means I have to kill the client and restart. I had forgotten about that.
  15. Lost Ninja

    g-a-y supergroup

    Quote:
    Originally Posted by TheMESS View Post
    Sorry for sticking the words in but my point is at what point dose the LGBT group just become another group to my mind its only a LGBT group when there are just LGBT in the group as soon as some one who's strait joins that group it becomes a LGBTS or in other words just another group.

    So to my mind its far better to create a open group that's accepting of all regardless of there sexual preference.

    Also why is it GLBT? aren't these really 4 different groups? so what exactly do they have in common if the groups open minded to accept GBLT why cant it open just a bit further and accept straight as well?

    Also

    "Also, i joined an "All french" group on another MMO of mine because of the people and the language. It was still an all french group regardless of the fact that i was in it. (Think of it as a guest.)"

    the bit in bold shows my point you joined the group because you had common interests the same could happen with a strait player joining the GLBT group
    IMO Its GLBT only if it discriminates against anyone who doesn't fit into that definition. Every other SG regardless of the name providing there is no active discrimination is IMO not.
  16. Lost Ninja

    g-a-y supergroup

    Quote:
    Originally Posted by FloatingFatMan View Post
    Y'know, in RP, my main is a part alien, part feline hybrid who is not only openly lesbian, but is also polyamorous AND married to another woman. You couldn't really GET a bigger target for discrimination if you tried, yet the only time she's faced any prejudice in the game was in backstory I've had to add for story purposes, and even that wasn't particularly strong. I've just never ever seen any discrimination, either real or pretend, in CoH, at least on the EU side of things.

    Kinda leaves me wondering why people are talking about a problem which, in CoH at least, doesn't actually appear to exist.
    I once had someone quit my team and call me names, who I eventually had to ignore because I said I was TG*.

    I have never hidden the fact and have been playing on and off since EU launch, and thats one person in that whole time. Moreover the guy was an ***** and I wasn't the only one who blocked him... he spent an evening in AP shortly before he left swearing and calling people names...

    Wonder why he left...

    *As in I wear gender inappropriate clothing and shave parts of my body that most people who I share a (birth) gender with don't.
  17. Quote:
    Originally Posted by Stasisesque View Post
    Speaking for myself only, I will celebrate English, Irish and Scottish holidays as I have roots with all. I couldn't care less about Independance Day (my partner has American roots, so he celebrates while I sit around twiddling my thumbs), and I wouldn't expect anyone without ties to England to celebrate St. George's Day, or Scottish: St. Andrew's, or Irish: St. Patrick's, or Welsh: ...I dunno, a dragon?
    St Patrick's day is actually quite big in the US, most of New York seems to claim Irish roots.

    Oh and isn't Welsh St. David's day?
  18. Quote:
    Originally Posted by Turbo_Ski View Post
    If they had that much knockback+damage coming from blasters then they really didn't need the tank or the force bubble to protect them, unless of course it was the force bubble that was scattering everything about and the OP is simply lying about it (a much more likely case). There was also a controller present, which unless the controller was absolutely brain-dead and doing NOTHING then there really shouldn't be a reason to use Force bubble.
    Sounds to me that you only ever play in perfect teams.

    The tank bit off more than he could chew, and when the mobs that were over his agro cap started wailing on the rest of the team the FF Def pushed the majority away.

    I fail to understand why you think that that isn't a valid tactic.

    Me I've been in exactly the same situation... without a bubbler and TBH someone shoving the mobs off of me with FB, Repel, Sing', TK or any of the other knock back powers, would have been infinitely preferable to team wiping.
  19. Lost Ninja

    Fast Logout.

    Bump for great.... something.
  20. Lost Ninja

    g-a-y supergroup

    Quote:
    Originally Posted by Thirty_Seven View Post
    Of course I must point out, that if the above example said "...such a lucky girl..." it would be okay. And that is the whole point of wanting a gay-themed or gay-exclusive SG. So that you can say what straights say all the time without question and without even noticing how lucky they are. I lived for years having to choose my words and [diminutive cat]-foot around certain conversations and issues.

    I dare people to go an entire day in a normal environment (like work or school) without once alluding to or making obvious the gender of their significant other.
    Its not really about being G-A-Y (someone marked me down for pouf... ) though. Any SG that contains members who would take you to task for being who you are doesn't deserve your membership IMO.

    I'm who and what I am. I don't conform to the societal norms and anyone who has an issue with that can go <we interrupt this post for an important announcement>, with sugar on top.

    You shouldn't need to join a 'G_ay' (c'mon why is it filtered? its not rude and its no more hurtful than many far worse terms that get used.... you, you chihuahua.) SG because you are not straight any more than people who are not white should have to join a none white SG. And its no more okay to be racist IMO.

    Bottom (not a 'gai' reference honest guv') line is that whatever you do in game you can expect to meet idiots, if you go out of your way to be in their face about it you will meet more of them. (Bitter experience tells me this.)
  21. Besides if they merge the lists, it is entirely possible that there would be a large influx of players onto some of the currently EU servers and merging servers wouldn't be needed.

    • Merge Lists
    • Wait six months.
    • Work out which four/six servers are emptiest.
    • On those four/six everyone gets a token to move each character to another server. Except two with largest populations. (Freedom/Virtue IIRC).
    • Wait two months.
    • Close those four servers with any hold outs being force moved to the emptiest remaining server.

    Issues would of course be names and Prestige, the first could be got round creatively (and in the fist six months you pop on each server and make a place-holder of the names you need, just in case ). Prestige would need a new method, perhaps a method to transfer a whole SG...
  22. I was busy with other stuff on Saturday... my Nana's 90th B'day party for instance.

    But TBH I don't think DXP is worth much these days, especially if like me you level with patrol XP anyway... I got no more levels this week end than I'd have got without DXP. Now if it stacked with Patrol XP... a)I'd have played more b)Got more out of what I did play.

    As it is I'm feeling a break until i16/GR coming on. Getting bored of the whole she-bang atm.
  23. Add in $primary and $secondary (with associated $pri & $sec for shortened versions) would be nice too. Especially if they worked through MA too...
  24. Fixed for new forums...

    And yes a shameless bump.