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Posts
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Joined
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Because everyone knows that the automotive industry reached design perfection in the 1970s. And when you've reached perfection, why make anything different?
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"Mercy is the mark of a great man."
*stab*
"Guess I'm just a good man."
*stab*
"Well, I'm alright." -
All I've got to say is Jack, it's about time! Woohoo!
Also, holy crap Beverly is back! -
JJ: Hey guys, I have an idea. Lets update the original Star Trek and make it look all hip and shiny and ultra-iPod modern, and we'll make the engine room look more primitive than it did in 1966!
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INFAMAYSHAAAAN!!! can be a valuable resource, as this video demonstrates.
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Quote:What sort of impact does all of this have on players who were mid-arc when the changes were made? Are the existing clues updated? Do they remain the same and get mixed in with new clues until the arc is completed and the summary is only the new stuff? Is Chimera the father of Nightstar's cyborg baby? Will Dominatrix leave the convent? Who is that mysterious guy with the eye-patch who looks exactly like Neuron, and what is he plotting?Shadowhunter should no longer be required for Dimensional Warder. I believe we made that true when the new arcs were made.
As for them being "the same stories", I have to beg to differ (MASSIVE SPOILERS AHEAD):
Old Tina Macintyre:
Unknown dimension, first contact, who are these people, in-fighting between Anti-Matter and Neuron.
New Tina Macintyre:
Known dimension. Anti-Matter and Neuron still in-fight, but the reason behind it is because of the events of Old TM story line (AM is no longer a Praetor, Neu replaced him). Fast-time dimension serves more of a story purpose than previously.
Old Maria Jenkins:
Statesman Missing (has been for some time). She's the only one tracking him down. Mission after mission of "your princess is in another castle".
New Maria Jenkins:
You and Statesman team up to head off a Praetorian invasion. Eventually Statesman is kidnapped, and you track down clues leading you to uncovering and stopping a vital part of the invasion plan. You then rescue Statesman from the ONE place on Praetoria that is proven strong enough to hold him (that same cave).
I also took amazing pains to make sure as MUCH of the dialog and text was changed and updated as I could. I would argue against "quite a bit of the text is almost identical."
Anyway, I hope you guys enjoy the new missions. I had a lot of fun working with the guys who did the storylines for Praetoria to make sure my stuff was lining up with theirs. I wanted new players to get much the same "experience" as the old players did with the old arcs, but I didn't want to say the old ones never happened, since a lot of you guys did them and it's part of your personal story! So you can do both and while there is some "samey"-ness involved in the structure, I tried to present stories that built upon the previous ones, yet stood on their own for players who this will be the only experience of them. -
Quote:Oh yeah, the outdoor Defeat All missions toad the wet sprocket big time. I forget what the reasoning behind it was, but it was really lame. If the devs have gotten rid of them from the arcs, then bully for them.The timed missions arent that bad, to be honest. More acknowledging they are there.
But the giant outdoor maps with Defeat All? God I hate them. I realised how utterly attrocious they are when teaming in PI the other day.
I have a character who's been mid-arc on Hero's Hero (I think he was stalled because of a timed Diabolique mission I really didn't want to do), so I'll have to check out what's changed. -
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We're not that lucky. Now who wants to take bets on what important plot points are going to be left out this time? I'll also be taking bets on whether Scotty, as the comic relief, will make a fart joke.
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Meh. That function could've easily been served by any generic captain. Greenwood's giving the character more importance than he has. He should just be glad that he didn't end up in the Pike Box at the end.
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Yeah. Pike is so essential that he spent 75% of the first movie being tortured off screen. Real important, that guy Pike.
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I don't know about anyone else, but I'd love to see a pistols APP for those natural scrappers who don't want to fling shurikens at the bad guys.
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If it were me, I would've made it about one of the major naval engagements of World War I. But I don't work for those idiots, so it's about aliens instead.
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Quote:Here's the thing: whatever the reason for the Borg only sending one ship as an invasion force, it has to be explained on screen. Otherwise, all you get is fan speculation attempting to fill in the logic gaps, and when they do that they think like the characters in the story rather than the writer who wrote the story, who may have had an explanation but forgot it or never thought about it in the first place.Easy answer.
Like Douglas Adams once wrote: Space is big, like really big, mind bogglingly massive etc... Most of the Borg as far as we know are in the delta quadrant. Even with Transwarp drive it takes years to get from the delta quadrant to here.
If they used the transwarp conduit netwok thingy the amount of energy required to move a fleet large enough to ensure complete destruction/assimilation of the entire Federation, accross the galaxy would be astronomical.
Then taking into account the amount of species still in the Delta Quadrant yet to be asimilated and the fact that the Federation is too far away to be a real threat (Before Voyager destroyer of Borg)
Then since Voyager crippled the Transwarp network, killed the Queen and provided the Alpha Quadrant with Uber borg killing weapons, It wouldn't make logical sense to throw ships against an enemy that could destroy entire cubes with one torpedo until a defence had been developed. Not to mention they already have one of thoses type of enemies at their doorstep and after their losses to both Voyager and Species 8472 (Hate the name Udine) it makes more sense to consoldate and rebuild for now while another Queen is bred/created...
The first cube to attack the Federation was following the Enterprise and was already a long long way from Borg space before it continued onto Earth via the famous battle of Wolf 359.
The second cube was supposed to take out the Federation before it even existed.
Neither of these "attacks" were full frontal assaults. Rather a scout and a somewhat blunt attempt at a surgical(ish) strike.
If you want Full on Borg invasion though, Read the Destiny Novels. Dubbed not canon since STO took on the Post Next Generation story but still a good take on a Borg invasion.
The Borg in my view are just Logical, if a little complacent...
Now, I'll give them a pass for only one ship in the first invasion. The Federation had basically no experience with fighting the Borg, and only a vague idea of a Cube's defensive and offensive capabilities. Given the lack of experience, it's easy for the Borg to (rightly) assume that they could quickly overwhelm the Starfleet fleet with one ship. Then add the fact that they assimilated Picard, gaining his knowledge of Starfleet's tactics and defensive strategy, and they should've had an easy victory (which they almost did). So one ship in the first invasion is excusable.
But the second invasion in First Contact, they should've sent at least two cubes. First, the Borg knew that the Federation could barely handle one Cube. So two should've been more than enough to break through to Earth and begin the assimilation. Second, sending two Cubes would've been much simpler than the time travel plan they attempted to execute (which brings up craptons of other questions, but that's another discussion). Seriously, send two ships or spend time researching and gathering the resources to develop a time machine, which going to be faster and easier? Also, the whole point of assimilating the Federation is to gain the technological advances they have made, so traveling back to before them made those advances is pointless. Third, even if they can't use the transwarp network to send a fleet, is it really that difficult to send two capital ships in two seperate trips and have them rendezvous before setting out for Earth (Voyager's destruction of the transwarp hub having occured after the events of First Contact)?
Saying this as an STO fan, god I hope not. -
I'll have to invent something new in the next ten minutes! Perhaps some sort of death clock...
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Can't speak for the books, but from what I've seen of the movies they're poorly written, poorly directed, and poorly acted. I've seen more natural acting from Balok.
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Quote:So they invaded with vehicles that were totally hermetically sealed from the outside environment, and they still managed to be killed off by Earth's diseases. That makes them sound wildly incompetent in addition to being completely stupid.The War of the World aliens used ground based vehicles that were self contained and sealed off from the outside environment. They likely knew the atmosphere might be dangerous to us. The same as we know that going to another planet, any planet with life, would likely be dangerous to us... same as intercontinental travel is or was dangerous back a hundred years ago or so because of germs.
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If you want accuracy, measure flour by weight and not volume (and if you're super anal, use the metric system). Flour can get really compacted, so two different cups of flour can have completely different amounts of flour in them.
That's all the cake advice I know. -
Quote:Trekkie though I be, I agree that the Borg have always been stupid when it came to assimilating Earth. Both times they used just one ship and came within a hair's breadth of succeeding, so why not send more than one ship and guarantee success?The Borg, although that's really more arrogance and a obsessive desire for efficiency than anything else, and not even entirely misplaced. Still, you'd think after two failed invasions with only a single ship sent each time, they'd learn their lesson and send like 20 cubes next time.
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Quote:We've got the Flashback system and Architect Entertainment, so it could be both a sequel and reboot. They could move the timeline along, advance the various stories, and redo old content as fixing the timeline and/or historic missions for people to relive via AE. Maybe 50 years in the future Vahzilok is gone, but you can pop down to your local Architect Entertainment center and relive the historic stopping of the Vahzilok Plague.Question I've been meaning to throw out there about a CoH2: Would you prefer a sequel or a reboot?
Fans of the ingame lore would probably prefer a sequel that builds on the existing story, but I think I'd prefer a reboot. This game has a lot of great enemy groups and ideas, and I'd like new players to start right on the ground floor with them. Plus, re-using some story and mission ideas would help create a lot of content in a short time. -
It's like they replaced the cast with shape-shifting aliens who had only a vague idea of what they look like.