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Posts
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Joined
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Indeed, I never take shields on any of my builds that have Dwarf.
Good planning about the macros and about the tray that displays when powers are recharged, I do the same essentially, it's just that being so used to keyboards from the day-job, I guess it's a lot easier for me to memorize NUMPAD combinations and use them when playing my Kheldians.
If I remember correctly, other MMO's let you define icons for your macros and also define which power (as activated by the macro) governs the recharge display for the macro in question.
I doubt it would be game breaking if they add this feature to CoX since no macro can actually activate more than one attack at a time. It probably will be quite a bit of programming work not to mentions quite a bit of QA. -
....and what do you do after you win? You reset the board and play a new game, and who knows how long this has been going on already...
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Thank you for the review and comments, they'll be put to good use when I re-do this story.
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...Oh, and plan to take a lot of power pools, you need a lot of powers that don't need slotting because you'll never have enough slots.
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This too depends on whether or not the Kheldian in question is Human-only. I find that my Kheldians, being TriFormers are too busy with form-shifting and so playing with Human-only toggle powers isn't feasible. My Power Pool choices were easily brought down to click-powers because of that.
If Kheldians were ever modified so that Human-only toggle powers would suppress (with cost no endurance) instead of switch-off when you shift to Nova/Dwarf, and then resume operating normally once you switch back to Human-form, I'd have some serious re-evaluation of my Kheldians ahead. I doubt we'd see this happening though. -
Sometimes patches break published missions, and when that happens there's no indication to you as the Mission Player that the mission is actually broken. I think that's probably what's happening. If you were experiencing this phenomena with the same mission, that would be a different problem, I think.
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Shhhhhhhh don't refer to her like that, she's much too young to think it 'cool' because of the reference!
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Give the SG forum/thread a look-see... there's probably something like that on every Server. From my experience an AKSG can be loads of fun, but also an invariable source of teamwipes!
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In Human-form I'm still KB'ed on my butt quite a bit at Lv50... gotta leave something for the poor NPC's to use against me... seeing as I return the favor with Dwarf Flare with a vengeance
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Okie... green's cool! I like green... and if we're just talking about which colors I'd select for my Kheldian powers if we were given the choice, I think my WS would have to go with deep reds, like Pain Domination, while my PB would go with florescent greens, or a weird mixture of golds and pinks!
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Eve would so be a Plant/Posion Dominatrix if we ever had that combo
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Too much speculation... head'splodes!!!!!! *POOF-BOOM!*
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My Ill/Rad Controller can do stuff my TriFormShade can't and vice versa, but of one thing I am sure. My TriFormShade requires a lot more work to handle even though it slaughters things like the Ill/Rad can't and while the TriFormShade is a raging beast, when I'm facing a lone tough Elite Boss (or even a custom-critter AE Boss), I'd rather be doing it on my Ill/Rad Controller.
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A Kheldian Dwarf is a mini-character with very limited powers on its own and has to rely on team-buffs, Human-form click-powers and Inspirations to accomplish what by-design comes naturally to the Tanker AT.
Even if you build a PB based around Dwarf form, with heavy IO set-bonuses and all, I still think a natural Tank build (probably no matter what power-sets you choose) would be more versatile and easier to manage in performing tanking duties.
That said, tanking is a lot easier for a PB than a WS and tanking as a PB is a lot more stressful, and fun, for an All-Kheldian team than a mixed AT team. -
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I love this game most of the time. I wouldn't keep coming back if I didn't. But I learned a while back that it's better to only stick around during the times I love it instead of hanging around when I don't.
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In all seriousness, that's extremely smart of you. -
I'm much more interested to know if crossing the line means your characters get to actually change anything about their powers...?
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Dude.. slow down, haven't you heard the proverb about the Squid learning to count their tentacles before they can use them for blasting?
To be honest... I'm not sure how far I'd (if I will even bother to) go with customizing my Kheldians, and quite frankly, I think that if people were allowed to customize their own powers and such, some people would make such a terrible job at it, they may decide the whole character is now botched and delete it!
At the very least, I suggest a "Revert Changes" button on the Customization interface. -
Controllers are all about waging a war of attrition...
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"Radiant Illusions", hmmmm... on Champion you say? Maybe if it was on Freedom, I'd be impressed that you even got the name because this would seem to imply that you were one of the first to ever create an Ill/Rad and on a high-pop server, this may even mean something.
As for me, I'd rather validate my creativity by having a name that *I* came up with for my character and it won't matter how lame some may think that name may be.
Just for reference, I have a Lv50 Ill/Rad on Pinnacle called Phantom Silhouette which I personally estimate as being about 1.5 billion times cooler than "Radiant Illusions". -
KB can be a problem. Yes.
Dual Builds are very effective, so much so that on a Kheldian you can have one build be Human-only, while another build would be a TriFormer. No other AT in the game benefits from dual builds as much as Kheldians do, in my opinion.
Set bonuses are applicable in all forms as long as the bonus is a static one and does not require a certain power to activate it.
Oh... and enjoy your Kheldians! -
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...show a team player's name in red if they are too high or too low in relation to the group.
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Purple color for players who are +5 to you, Red color for players who are -5 to you, problem solved. The moment you see a Purple nametag, you know you won't get proper XP w/o SK or XMP, and the same player whose nametag is purple to you, will see you wearing a red nametag. This will let people be aware of SK/XMP requirements before entering a mission, all you'd need to do is take a look at the team-window. -
I use a bind layout that utilizes all of my NUMPAD keys including the ones around the number keys themselves. Some of it (for my TriFormShade) may be seen below:<ul type="square">NUMPAD1 "powexec_toggle_on Dark Nova$$camdist 18$$goto_tray 9"
NUMPAD2 "powexec_toggle_on Black Dwarf$$bindloadfilesilent wsDwarfTP.txt$$camdist 26$$goto_tray 8"
NUMPAD3 "powexec_toggle_off Dark Nova$$powexec_toggle_off Black Dwarf$$goto_tray 1$$powexec_toggle_on Sprint$$bindloadfilesilent wsHumanTP.txt$$camdist 16"
NUMPAD4 "+down$$powexec_toggle_on Gravity Shield$$powexec_toggle_on Shadow Cloak"
SUBTRACT "unselect$$target_custom_near enemy defeated"
ADD "powexec_toggle_off Dark Nova$$powexec_toggle_off Black Dwarf$$goto_tray 1$$bindloadfilesilent wsHumanTP.txt$$camdist 16$$powexec_name Eclipse"
NUMPAD5 "powexec_toggle_off Dark Nova$$powexec_toggle_off Black Dwarf$$goto_tray 1$$bindloadfilesilent wsHumanTP.txt$$camdist 16$$powexec_name Stygian Circle"
NUMPAD6 "powexec_toggle_off Dark Nova$$powexec_toggle_off Black Dwarf$$goto_tray 1$$bindloadfilesilent wsHumanTP.txt$$camdist 16$$powexec_name Sunless Mire"
NUMPAD7 "powexec_toggle_off Dark Nova$$powexec_toggle_off Black Dwarf$$goto_tray 1$$bindloadfilesilent wsHumanTP.txt$$camdist 16$$powexec_name Unchain Essence"
NUMPAD8 "powexec_toggle_off Dark Nova$$powexec_toggle_off Black Dwarf$$goto_tray 1$$bindloadfilesilent wsHumanTP.txt$$camdist 16$$powexec_name Gravity Well"
NUMPAD9 "powexec_toggle_off Dark Nova$$powexec_toggle_off Black Dwarf$$goto_tray 1$$bindloadfilesilent wsHumanTP.txt$$camdist 16$$powexec_name Gravitic Emanation"[/list]It makes driving my TriFormShade very easy for me and this setup allows me to execute powers and switch forms on the fly by tapping keys while targeting and camera control can be simultaneously done with the mouse.
I honestly feel I'd be too slow to react in time were I to rely solely on mouse-clicks. -
One of the (probably secretive) goals I think the Devs have in the MA is to allow them a peek into the mind of the fan base in the form of the criticism and guidelines, likes and dislikes about our community-created story-arcs.
Story-writers have no time to sit and read reviews of their work, they have stories to write, so hopefully, we as a community would be able to push story-arcs that we like to the top of the pile so that the story-writers of CoH could (if they wanted to) draw inspiration from our stories and include in their work more of the things we like and less of the things we dislike.
While being able to rate in-game canon stories and missions could be an interesting idea, I do not think the value in it (Paragon Studio story-writers being able to figure out our likes and dislikes) merits the in-game changes this will require above and beyond what's already been done in the form of MA. -
You're also apparently James T Kirk?!
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...technically speaking I don't use keybinds, they are macros on that form's tray. Same difference though.
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So your Nova tray has macros on it that drop Nova, change to the Human-tray and activate a human-form power? -
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A shapeshifting bind to change your form and switch to a tray with that form's powers (and another to go back to human) can make the difference between being unable to play a TriForm, and being able to make allies send you tells saying, "Man, you are INCREDIBLE with that Kheldian!"
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Ummm... when I talk about binds, I actually lean more towards those keybinds that take you out of Nova/Dwarf form(s) and switch to corresponding tray and execute a Human-form power. The binds to actually shift to Nova/Dwarf are quite simple in essence both to write and use. It's those drop-to-Human/Activate-power binds that are the tricky ones.
Those binds are my bread and butter, lifesavers and the reason a lot of people tell me I handle my Kheldians very well although in a manner that freaks'em out because of the booming form-shifting sounds
My Kheldians are the only Blue-side characters (on the Red-side, it's Masterminds) who require a complete binding of the NUMPAD keyboard.