Lonely_Day

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  1. Thanks all for your quick and accurate answers
  2. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    Fearsome stare is definitely worth 6 slots.

    [/ QUOTE ]

    What about 1 more Recharge and 1 more Fear in that power ?


    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    Dark servant requires 3 recharges to make perma for MM's, and AFAIK this applies to corruptors as well.

    [/ QUOTE ]

    Is'nt Dark Servant a pet you summon and that follow you through mission til it dies ? It stays here a certain amount of time and then vanish ?


    Otherwise thanks again for the great help !
    Much appreciated
  3. Ya friends !
    I'm a french corruptor, but I'm coming here to get some advices and constructive critisism on my Fire / Dark corruptor build. Seems your community as much more experienced players.
    Please feel free to help and comment ... thanks already for your time and advice

    Name: Lonely Day
    Level: 41
    Archetype: Corruptor
    Primary: Fire Blast
    Secondary: Dark Miasma
    ---------------------------------------------
    01) --&gt; Fire Blast==&gt; Acc(1) Dmg(3) Dmg(3) Dmg(5)
    01) --&gt; Twilight Grasp==&gt; Acc(1) Acc(5) Heal(7) Heal(7) Heal(9) Rechg(9)
    02) --&gt; Fire Ball==&gt; Acc(2) Dmg(11) Dmg(11) Dmg(13) EndRdx(13) Rechg(15)
    04) --&gt; Darkest Night==&gt; EndRdx(4) TH_DeBuf(17) TH_DeBuf(19) TH_DeBuf(21)
    06) --&gt; Tar Patch==&gt; Rechg(6) Rechg(15) Rechg(17) Slow(19)
    08) --&gt; Fire Breath==&gt; Acc(8) Dmg(21) Dmg(23) Dmg(23) EndRdx(27) Rechg(29)
    10) --&gt; Rain Of Fire==&gt; Dmg(10) Dmg(25) Dmg(25) Rechg(27)
    12) --&gt; Air Superiority==&gt; Acc(12)
    14) --&gt; Fly==&gt; Fly(14) Fly(40)
    16) --&gt; Swift==&gt; Run(16)
    18) --&gt; Health==&gt; Heal(18)
    20) --&gt; Stamina==&gt; EndMod(20) EndMod(29) EndMod(31)
    22) --&gt; Fearsome Stare==&gt; Acc(22) Rechg(37) Fear(37) Fear(37)
    24) --&gt; Blaze==&gt; Acc(24) Dmg(31) Dmg(31) Dmg(33) EndRdx(33) Rechg(33)
    26) --&gt; Shadow Fall==&gt; EndRdx(26) DmgRes(34) DmgRes(34) DmgRes(34)
    28) --&gt; Aim==&gt; Rechg(28)
    30) --&gt; Howling Twilight==&gt; EndRdx(30)
    32) --&gt; Inferno==&gt; Acc(32) Dmg(36) Dmg(36) Dmg(36)
    35) --&gt; Hurdle==&gt; Jump(35)
    38) --&gt; Dark Servant==&gt; Acc(38) TH_DeBuf(39) TH_DeBuf(39) TH_DeBuf(39) Heal(40) Heal(40)