LittleDavid

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  1. Quote:
    Originally Posted by JayboH View Post
    I don't see anything happening that will ever let us play the game beyond Nov 30 - and that includes anything the Titan Network comes up with. Maybe I'm pessimistic but I just don't see anything happening.
    It's fine to anticipate that City of Heroes won't survive NCSoft's deadline, but fanbases have been able to get companies to reconsider such decisions before.

    Personally I don't think NCSoft will reverse its decision to shut the game down and re-hire Paragon Studios, but maybe they can be convinced to sell the game in its current state, and the IP, to investors wanting to keep the game open. And perhaps that will allow Paragon's emloyees to come back together under a new banner.
  2. Quote:
    Originally Posted by Lulipop View Post
    Do not take advice from here or off what you've read thus far.
    Contact
    A
    Lawyer
    Who
    Specializes
    In
    Digital
    Media

    Talk with someone about your options.
    Quote:
    Originally Posted by Oedipus_Tex View Post
    In the general case though? That's way overkill.
    ... unless there's a lawyer like that in the community!

    *ducks random Propelled objects*
  3. Wasn't the whole reason such an EULA was put into place was due to Marvel and DC (or was it just Marvel?) trying to get City of Heroes shut down for the mere possibility of people trying to play as heroes from their IP?

    Weren't Marvel's employees caught doing that very thing in-game?
  4. Quote:
    Originally Posted by pohsyb2 View Post
    I don't think I could count the things I added to the game. My proudest was the Mission Architect.


    That's all I have to say about that.
  5. Quote:
    Originally Posted by Scythus View Post
    People just don't know what a vigil is, do they?
    They probably do ... but they were looking for an excuse to interpret the gathering negatively, and a vigil with torches is really easy to twist and pass off as a "torches and pitchforks" riot.

    I noticed that a more recent comment was posted by somebody showing how empty Atlas Park in Guardian was, as if trying to say that the only people playing this game were the few thousand people at the rally.

    And similarly, someone was bragging about EVE Online having a larger population of active players and a higher zone capacity, claiming that City of Heroes isn't worth saving because it only has a few thousand people playing it.

    It's like I said earlier; it's the same kind of smug snark that I saw when Tabula Rasa got the axe. But I'm really glad that Kotaku went back and updated their article to reflect what the rally was really about, even if the kind of people looking to mock us won't care.
  6. Quote:
    Originally Posted by Forbin_Project View Post
    They pushed CoH on the Dungeon Runners community when they shut them down.
    Great, now I'm hearing "Circle of Life" from the Lion King in my head. What have you done?

    Though now I wonder where they tried to herd the Auto Assault guys.
  7. Yup. Just like with Tabula Rasa.

    I wonder if they'll try pushing Guild Wars 2 on City of Heroes players like they did Aion with the TR crowd.
  8. Quote:
    Originally Posted by Jack_NoMind View Post
    Topic :

    Slowly, two or three years from now, with a couple servers still running despite the sequel being out.
    Yeah. I would have much preferred a natural death for the game.
  9. Quote:
    Originally Posted by Forbin_Project View Post
    4. Being given credit towards other games has been a long standing NCSoft policy for many years whenever they shut down a game. Yes it sucks if you don't want to deal with NCSoft again but it's not as if this was a new policy being done just to us.
    Yeah. If I recall, that was one of the many ways NCSoft tried to herd the Tabula Rasa player base into Aion.
  10. The torchlights were also getting taken the wrong way, too. Somebody compared it to this:



    Personally I liked the idea of a torchlight vigil, but in retrospect I see now why the guy who organized the server-wide vigil wanted people to use /em lotus ... harder to interpret the wrong way.

    It would've been nice if we had an /em zippo or /em candle for stuff like this, though.
  11. Ugh. As glad as I am that we've gotten exposure at a top gaming journalism site, the judgemental remarks from people commenting there put my teeth on edge. You could tell that a lot of them looked only at the article itself before commenting, assuming that's all we as a community were doing, and that it was an angry protest rather than a show of unity and support for Paragon Studios.

    We even got called a "City of Children" by a veteran developer for networking code in games, who made the same assumptions.

    When Tabula Rasa was shut down, its passing attracted a lot of smug snark from observers. I would have expected a more positive and supportive reaction with a game like City of Heroes that is as old as it is, and still has a big player base.
  12. Quote:
    Originally Posted by Hercules View Post
    What he doesnt mention in the video is the repetitiveness of these objectives - and to be frank they arent a whole lot different than regular quests in other MMOs. Kill mobs, collect objects, perform actions like dumping water, etc., etc., the same old same old. Only difference is that you dont have a quest listing.
    I found a site that took this observation to its logical conclusion.

    They got a bunch of games there which they sort into combinations of "gameplay bricks" based on what comprises their mechanics.
  13. Hey Tony, letting you know--I've made a thread about archiving efforts for the City of Heroes forums, if you could add that.

    It's right here!
  14. (I really should have posted this sooner!)

    Titan Network's been leading the charge in saving the game and studio we love from oblivion. While TonyV coordinates all our efforts, Guy Perfect's Sentinel Plus has given us the ability to archive our characters so that we may, at the very least, have a copy of all that we have done with them during the game's run.

    ... but what about the forums?

    Even if we do save the game and Paragon Studios stays together to continue development, we'll likely lose the City of Heroes Forums. We have eight years of community culture and history here, and I know I'm not the only one who doesn't want to see it all vanish like a popped soap bubble.

    Back around September 2 or 3, a few days after the NCSoft's announcement, I put in a call for help—and it's been answered. Jason Scott's Archive Team is riding to our rescue!

    What's the Archive Team Doing?

    As of this post, they've focused their efforts on these:
    • Saving Forum Topics by ID. They're working from the earliest thread in the boards on up to the most recent.
    • Announcements and Forum Display pages. Stuff from index.php and forumdisplay.php.
    • They are also looking into archiving the main site, and possibly the fan sites listed here, but as of yet I don't have confirmation on what they're doing there.
    You can monitor the status of the archiving project here.

    What Can I Do to Help?

    The Archive Team has plenty of people on hand to work on grabbing data, and they don't want to accidentally DDoS the servers with too many archivers on the job. However, if there's anything you think they ought to save from the City of Heroes website or forums, respond here and I'll inform them.

    Again, keep in mind that they are saving pages, not the actual forum software or its database. If and when these forums go down, the archive will just be that: an archive of saved web pages, not a backup forum you can continue posting on. That also means the archives will only be as functional as the thoroughness of their archiving. When suggesting things for them to back up, think in terms of URLs. If you know of something specific they ought to archive, reply with their URLs here. If it's a specific thing (like a feature of the board, e.g. links to individual posts, member profiles, VCards, etc.), give an example URL so I know what to show them.

    Can the Archive Team Update Their Archive?

    When I asked about it, one of the Archive Team guys said there's no reason they can't re-run the process to catch updated or new threads. So hopefully, if the forums survive the whole way to November 30, they'll have no trouble updating their archives to reflect the state of the forums at that time.

    Where Will the Archives be Accessible?

    The raw files will be uploaded as archives over at the Internet Archive, so Titan Network or another benefactor could probably grab them and host them when all is said and done. One Archive Team member mentioned that the long-term plan is to get the data from their archiving projects integrated into the Wayback Machine, but that's not something that's been done with any of their projects as of yet.

    I'll be updating this as new information comes in!
  15. Quote:
    Originally Posted by BricksTown Thug15 View Post
    yeah not going VIP again just to use this

    Deleted the game anyway
    Well, it's not like you can go VIP now, not when they shut down the Paragon Market and billing system ...

    You might not need to worry about paying to go VIP though; some of Paragon Studios' employees have said they're negotiating possibly making everyone a VIP for the duration, free of charge. All you'd need to do then is just reinstall the game.
  16. I've got a post I'm writing on this, but I'm pulling together some more information before I put it up. I'll link to it when I do.

    EDIT: Boom!
  17. Quote:
    Originally Posted by Triplash View Post
    I find the irony of this point to be overwhelming.
    So do I.



    I'll give the Free Account thing a spin later today. That'd probably be a less of a hassle compared to transferring one of my guys. Breaking supergroups and all ...
  18. Quote:
    Originally Posted by Leandro View Post
    I am moving my main to Virtue for this, after spending a week in Justice. All the server transfers I got for being VIP are finally coming in handy!
    ... ... ...

    I better go see if I've got any stocked up ...
  19. The big thing that stings for me?

    Issue 24 was going to bring a lot of awesome stuff to the party. And fix a lot of things that people have been asking for.

    And NCSoft kills Paragon and City of Heroes right as the thing goes on the test servers.

  20. If only I had characters unlocked for Premium play ... I'd totally attend.
  21. LittleDavid

    Beta notes?

    HAH! I really DID channel you!
  22. LittleDavid

    Beta notes?

    Oh ... oh jeez ... I ... If this game weren't cancelled this would have been an amazing Issue.

    Guys, after reading this, I can't help it. I gotta channel TwoHeadedBoy here.

  23. Quote:
    Originally Posted by CatMan View Post
    I read through this link earlier today as was provided in another thread. The guy displays a definite downward trend, but what I failed to see on the report is any indication that the expenses are higher than income. Is it a net loss or no?

    Unfortunately, the UnSub guy doesn't say, but it is safer to presume a yes to the Net loss than otherwise.
    That's the same chart I saw before from the Investor's Report, yeah. Revenue is strictly the money that's coming in, not the net gain after expenses. Without knowing what the expenses are, we can't say for sure if City of Heroes was operating at a loss.
  24. I saw a thread about that on the Titan Network. Someone said the password attack itself happened before NCSoft announced they'd be killing off City of Heroes.

    Dunno if that's confirmed, but I don't think it's a revenge attack. In fact, judging from the article, it looks more like account pirates plundering what they can get from legit people, then selling their accounts and their characters' stuff for real money.
  25. Did we ever find out how much revenue City of Heroes + Paragon Studios brings in after expenses, if any? I know CoH was still bringing in several million bucks. All the expenses incurred from supporting the studio and the game couldn't be more than that, could it?