Light_Prism

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  1. Light_Prism

    Evil

    Go. Kill[er]. Mimes.
    -LP
  2. I, for one, totally understand these terms. But they're kinda hard to keep up with. I'd be happier if the badge thing is full zone.
    -LP
    <EDIT>
    Scratch that, i read wrong
  3. Light_Prism

    Observer Mode

    [ QUOTE ]
    1. Mute Observers:
    When players are in the Arena, there should not be any way an active participant can receive any messages from, or in any way detect the Observers. If you add observers as a killable obstacle it will imbalance the gameplay and distract the participants. This will frustrate players more than it will bring enjoyment to the observers.


    [/ QUOTE ]

    :[ Too many external communication systems that those desprate ones that really want to win everything can use (e.g. Team Chat).
    -LP
  4. Light_Prism

    Observer Mode

    [ QUOTE ]
    You know, that or one of the other ump-teen thousand chat programs available over the Intar-web.

    [/ QUOTE ]

    Nice job, Exploit Detective! One down, a million to go!
    -LP
  5. Light_Prism

    Observer Mode

    [ QUOTE ]
    Aw, they're destroyable? Why not give us an option to make an invisible (thus non-distracting) version that can't be targetted, and just disable chat while in that mode?

    [/ QUOTE ]

    What a smart person - like me ;P - would do:

    1. Activate 'Spy-Cam.'

    2. Activate Invisibility. <Chat now disabled.>

    3. Zoom around to see where enemy is.

    4. Deactivate Invisibility.

    5. Tell team where the enemy is!

    Duh! ;P
    -LP
  6. Light_Prism

    Observer Mode

    I think you said that heroes outside the Arena can watch... if so, can their 'spy-cam' be destroyed? :[ That would make it useless.
    -LP
  7. :] I just discovered this cool post on one of the other Server forums. I'm also wondering how many 50s there are on Triumph! Hope this works.
    -LP