Lazarus

Forum Cartel
  • Posts

    2387
  • Joined

  1. [ QUOTE ]
    Five Bad Band: Toy Dispenser, Brutish Ghoul, Archlich (more of a trio, really)

    [/ QUOTE ]

    Maybe you were looking for Power Trio?

    And the Punch Out Cthultu counts for anything that no mortal should be able to take on, so Hequat being a Goddess counts.
  2. The idea is simple, go to the TV Tropes site and list here as many tropes as you can find that apply to your characters. These can include in-game and RP-only traits.

    Don't worry about putting in direct links, just listing the trope name so others can search for it is enough. If the character is inverting or subverting the trope, mention that and how they do so.

    I'll kick it off.

    Cute Bruiser: Anna Nethema, Kathode, Vikki Vandale
    Lady of War: Naga Obscura, Zetsumei Mitsukai
    Gadgeteer Genius: Cobalt Stinger
    Extraordinarily Empowered Girl: Everyone
    Cloud Cuckoolander: Cobalt Stinger
    Obfuscating Stupidity: Vikki Vandale
    Lightning Bruiser: Kathode, Vikki Vandale
    Badass Lolita: Vikki Vandale
    Katanas Are Just Better: Naga Obscura
    Dual Wielding: Zetsumei Mitsukai
    Teleporter: Cobalt Stinger
    Metamorphosis: Anna Nethema
    Cat Girl: Kathode
    For Science: Cobalt Stinger
    Cute Monster Girl: Anna Nethema, Kathode, Naga Obscura, Vikki Vandale, Brimstone Mephit
    Quirky Miniboss Squad: Mindskewer, Winterkill, Menshenbrecher, Amanita Infernis
    Made Of Iron: Vikki Vandale
    Determinator: Anna Nethema, Kathode, Vikki Vandale
    Did You Just Punch Out Cthulhu: Anna Nethema, Kathode (both fought Hequat, Goddess of the Mu.)
    All Trolls Are Different: Vikki Vandale
    Batter Up: Vikki Vandale
    Drop The Hammer: Vikki Vandale
    Improvised Weapon: Vikki Vandale
    When All You Have Is A Hammer: Anna Nethema, Kathode, Vikki Vandale
    Cursed With Awesome: Anna Nethema, Kathode, Zetsumei Mitsukai, Vikki Vandale
    Artificial Limbs: Cobalt Stinger
    Hollywood Cyborg: Cobalt Stinger
    Ace Lightning Syndrome: Vikki Vandale (on occasion)
    Science Related Memetic Disorder Cobalt Stinger
    Invisiblity: Naga Obscura
    Badass Blink: Naga Obscura
    Anti Villain: Anna Nethema, Kathode, Cobalt Stinger, Naga Obscura
    Action Girl: Zetsumei Mitsukai
    Dark Action Girl: Anna Nethema, Kathode, Cobalt Stinger, Vikki Vandale, Naga Obscura
    Perky Goth: Zetsumei Mitsukai
    Kill It With Fire: Amanita Infernis, Brimstone Mephit
    Incendiary Exponent: Anna Nethema
    Hyperspace Arsenal: Cobalt Stinger
    Ms Fanservice: Vikki Vandale
    Combat Tentacles: Anna Nethema (Midnight Grasp)
    Elemental Powers: Anna Nethema, Kathode, Brimstone Mephit, Amanita Infernis, Winterkill
    Energy Blasts: Cobalt Stinger, Menshenbrecher
    Mind Control: Mindskewer
    Hellfire: Anna Nethema, Brimstone Mephit
    Implausible Fencing Powers: Naga Obscura, Zetsumei Mitsukai
    Combo Platter Powers: Everyone except Kathode and Winterkill
    An Ice Person: Winterkill
    Energy Absorption: Anna Nethema, Kathode, Naga Obscura
    Impossibly Cool Clothes: Everyone
    Stripperiffic: Everyone has at least one such outfit
    Limit Break: Mindskewer, Amanita Infernis, Menshenbrecher, Winterkill
    Magic Knight: Cobalt Stinger (Science/Tech version)
    Magic Warrior: Zetsumei Mitsukai
    Half-Human Hybrid: Anna Nethema
    White Haired Pretty Girl: Zetsumei Mitsukai
    Boat Lights: Cobalt Stinger (natural blue eye, artificial green eye), Amanita Infernis (eye transplant after the original was clawed out)
    Eyes Of Gold: Anna Nethema (when they're not Glowing Eyes Of Doom.)
    Monochromatic Eyes: Zetsumei Mitsukai (black), Brimstone Mephit (black), Meshenbrecher (albino)
    Technicolor Eyes: Kathode (grey), Naga Obscura (iridescent copper)
    Evil Redhead: Anna Nethema
    Badass Longcoat: Cobalt Stinger, Vikki Vandale, Winterkill, Amanita Infernis, Mindskewer, Zetsumei Mitsukai
    Dark Is Not Evil: Zetsumei Mitsukai
    Five Bad Band: Anna Nethema, Cobalt Stinger, Naga Obscura, Kathode, Vikki Vandale
  3. [ QUOTE ]
    4) Yes, various PPP's now have access to FA.

    [/ QUOTE ]

    Great, now I wonder just what power I'm going to lose that was more useful to me than FA would ever be anyways. My Stalker may be the odd one out, but she's gonna be pissed if she loses her Hold, Snipe, or Spiderlings. All of that is far more useful than FA to her.

    Extra Accuracy? Have a lot already. +Perception? That's what the Recticle set is there for. FA is useless to me.

    I would like to know why a 5th power cannot simply be added to the pool. Is this some old legacy code issue? It can't be because we are not supposed to have more than four pool powers or something, as we can't since the APP/PPP doesn't open until level 41 anyway.
  4. Well last night I noticed that we were sitting on three and a half million prestige and could make a little more efficient use of the free tiny hidden plot, so I gave the Smash Ops base a bit of an overhaul. Anna will be your tour guide this evening.

    We start here in the Entry Room from which we can see into the Rec Room and the Primary Workshop. Stepping into that workshop we find a nicely loaded salvage rack, a pair of tier-2 empowerment stations and an IO crafting table. Continuing onwards we arrive at the Power Room where we keep the generator and the inspiration bin, as it was a convenient to keep a storage item plus it looks rather powerful.

    Backtracking through the Primary Workshop we can access the Telepad Chamber. This long view shows all four telepads with two beacons each for access to all of the Rogue Isles and the Rikti War Zone. The room takes two defensive items but doesn't have any as this isn't a raid base, though it might look cool to stick a turret or two in there later on.

    From here we can reach both the Rec Room and the Control Room, let's take a look inside the later first. Here we cut down on the clutter by replacing the old mainframe and database with a shiny new supercomputer, making more room for the mission computer. Over here we have our own Ouroboros crystal as well as the old holodisplay and two monitor banks. Why? Because they look cool. Further down this long corridor is the Secondary Workshop, which contains an IO crafting table placed conveniently close to the vault access door.

    Finally we come to the Rec Room, where everyone can relax after a long days villainy. We have a small library and television, as well as an enhancement table and another IO crafting table next to the old combo power and control unit. It gives use a nice extra bit of power and control for cheap and it's not like it takes much space.

    And so we've come full circle back to the Entry Room as the overhead view will show. There is a lot of interconnection between the rooms for easy movement and the bigger rooms makes the base feel more spacious.
  5. Meh, might as well just put Temporal on ignore. He's not even amusing these days.
  6. [ QUOTE ]

    Oh, I see what the problem is here. Some genius started thinking about his hobby like it's his job.

    [/ QUOTE ]

    And it all goes downhill from there.
  7. [ QUOTE ]
    I have been toying with using that, to take out the summon nictus first since it is not in range of the heal, since that is one that casues team wipes. It seems to me, that after it blooms, and spawns is when alot of people get upset and quit.

    [/ QUOTE ]

    This has been the cast on my runs. After we regrouped and killed the Summoner the rest of the fight went much easier with Romulus and the remaining Nictuses.

    [ QUOTE ]
    Toying with the idea of letting someone keep aggro, and wipe the spawner, so less trouble down the line. Then kill romy by separating the healing from him, to have him eat the nictus on purpose and get rid of the healing nictus for us. Romy is not that hard of a kill by himself but the healer can be a problem especially with melee MM pets.. so let romy do it for us.

    [/ QUOTE ]

    That strategy worked well for my first run.
  8. /rolls up a newspaper

    Bad thread necromancer! BAD!!
  9. Let the obsession begin...again.

    Anna Nethema: Anti Villain, Noble Demon, Affably Evil, Slouch of Villainy, Good Is Boring, The Toblerone, Hot Blooded, Red Right Hand, Determinator, Dark Action Girl, Cute Bruiser, Good Old Fisticuffs (dark meelee), Evil Is Sexy, Evil Redhead, Witch Species, Battle Aura, Involuntary Shapeshifting, Cute Monster Girl, Cute Little Fangs, Cursed With Awesome, Le Parkour, Healing Factor, Slasher Smile, Prophetic Names, Unstoppable Rage, Magic Pants (fireproof clothing), My Suit Is Also Super, Spy Catsuit, Death Is Cheap, Glowing Eyes Of Doom, Extraordinarily Empowered Girl, Combo Platter Powers, Eyes Of Gold, Touched By Vorlons, Stripperific, Impossibly Cool Clothes, No One Could Survive That, Out Of The Inferno, Our Demons Are Different.

    Kathode: Anti Villain, Cat Girl, Dark Action Girl, Cute Bruiser, Battle Aura, Involuntary Shapeshifting, Cute Monster Girl, Tsundere, Cute Little Fangs, Cursed With Awesome, Le Parkour, Bokukko,
    UnstoppableRage, Spy Catsuit, My Suit Is Also Super, Extraordinarily Empowered Girl, Technicolor Eyes (Metallic Grey), Stripperific, Impossibly Cool Clothes, No One Could Survive That, Out Of The Inferno.

    Naga Obscura: Anti Villain, Lady Of War, Katanas Are Just Better, Implausible Fencing Powers, Cute Monster Girl, Good Hair Evil Hair, Proud Warrior Race Girl, Rebellious Princess, Non Mammal Mammaries (justified as her species are like a stage between reptiles and mammals), Dungeon Bypass.
    Badass Blink, Spy Catsuit, My Suit Is Also Super, Technicolor Eyes (Iridescent Copper), Badass Normal (by the definitions of her species, at least), Phantom Thief, Laser Blade.

    Vikki Vandale: Badass Lolita, Cute Bruiser, Batter Up, Drop The Hammer, ImprovisedWeapon, Cute Monster Girl, Good Hair Evil Hair, Healing Factor, My Suit Is Also Super, Extraordinarily Empowered Girl, Our Trolls Are Different, Stripperific, Impossibly Cool Clothes, No One Could Survive That, Out Of The Inferno, Foe Tossing Charge.

    Tectonia: Samus Is A Girl, Powered Armor, Cute Bruiser, Mighty Glacier, Battle Aura, Clothes Make The Superman,Determinator, Extraordinarily Empowered Girl, No One Could Survive That, Out Of The Inferno, Foe Tossing Charge.

    Zetsumei Mitsukai: Anti Hero, Dark Magical Girl, Badass Lolita, Elegant Gothic Lolita, Perky Goth, Action Girl, Lady Of War, Dual Wielding (dual Wakazashis), , Everythings Better With Spinning (Typhoon's Edge, WHEEEE!!), , Badass Longcoat, Battle Aura, Cute Monster Girl, Le Parkour, Spy Catsuit, Death Is Cheap, My Suit Is Also Super, Extraordinarily Empowered Girl, Monochromatic Eyes, Impossibly Cool Clothes.

    Cobalt Stinger: Anti Villain, Wrench Wench, Gadgeteer Genius, Genius Ditz, Black Magician Girl (in spirit, but with technology), Energy Weapon, Beam Spam, Hyperspace Arsenal, I Call It Vera, Badass Longcoat, Person Of Mass Destruction, GoodScarsEvilScars, Genki Girl, Artificial Human, Robot Girl, Connecticut Yankee, Good Hair Evil Hair, Artificial Limbs, Cyber Punk, Deflector Shields, Mysterious Waif, Oracular Urchin, Pet The Dog (and werewolves, and cats, and catgirls...), Mad Scientist, Obfuscating Stupidity, Beware The Nice Ones, Crazy Prepared, Spy Catsuit, Applied Phlebotinum, Cloudcuckoolander, Power Glows, My Suit Is Also Super, Extraordinarily Empowered Girl, Boat Lights (the blue eye is the real one, the green eye is cybernetic), Happy Fun Ball (describes many of her gadgets, as well as Cobalt herself), Latex Space Suit, Impossibly Cool Clothes, Squishy Wizard (subverted, Cobalt has survived many near-one-shot deaths), No One Could Survive That, Black Box (doesn't know how some of her cybernetics work), Locking MacGyver In The Store Cupboard, Infinite Supplies, We Need A Distraction (seeker drones, anyone?), Did You Just Flip Off Cthulhu, Crouching Moron Hidden Badass.

    Cobalt comes out further ahead than it appears as I didn't list all of the sub-tropes that are contained in, say, Applied Phlebotinum.
  10. This increase in running pisses me off on my Rad/Traps Corruptor. It's no so bad with minions and LTs since I can immobilize them easily enough, but Bosses are a pain and EBs are nigh impossible as most of them are essentially immune to slows, immobilizations, and I cannot stack enough holds to stop them from taking off for the hills the moment they get hit with Acid Mortar.
  11. Not likely as I don't have nearly as much free time now as I did back when I first wrote this. Plus this guide was more about the Brute archetype in general, so what you see here applies pretty well to all of the primaries and secondaries that are now available. There might be some big differences with Super Reflexes being added but I have not played that set to know if there is. I have played Electric Meelee, Electric Armor, Dual Blades, and now started a Mace/Willpower. For those sets I have not been using any significantly different playstyle than I have before, leading me to conclude that no special update is really needed to the guide for those sets.

    This is also why I will not update this guide to include IOs. Partly because they do not introduce any major changes in the way the AT plays, but also because there are now so many possible ways to slot a character that I might as well just write a book.

    If you want information specific to a powerset, or slotting advice, there are many guides that take care of that. This will remain a generalist guide to the Brute archetype itself.
  12. Term's right. You can take an old cliched idea and make it into something awesome if the writing is good enough. Not to mention that sometimes that familiarity with a trope can make the material more easily accessible. On the other hand trying to be original for originality's sake can severely backfire if you push the envelope so far that nobody gets it.
  13. [ QUOTE ]
    [ QUOTE ]

    If you're leading a team, and looking for more members, a grayed name means that the person is on a team, thus cannot join your team.

    [/ QUOTE ]

    Not always true, like someone posted it is usually default when you sign on and might've forgotten to change to lft (i know i forget more than i care to admit )

    [/ QUOTE ]

    Nooooo, your name is only grey if you're already on a team. It only turns red if "Decline All Invites" is turned on. For all other settings, if you're solo your name will be blue.

    Also, the window does not refresh automatically. If someone just joined a team, their name will still be blue until you refresh the window or hit Search again. Just joined meaning, like, in the past couple minutes. Someone who has been on a team for half an hour will be rightly annoyed if you try to ask them to join your team when they obviously already have one.
  14. My only complaint with Veteran Rewards is attaching costume options to them. It's stupid that a brand new player is not permitted to make a Samurai, wear a trenchcoat or a kilt, cannot be a boxer, etc.
  15. [ QUOTE ]
    [ QUOTE ]
    This change and the previous one is bad because it still allows for some teammates to grief your team should they choose to log off and not quit. I have had it to happen twice since the first change on a few tfs I have done. Once on Katie hannon and once Sara Moore TFs. We need a way to be able to kick people from the team that are not currently logged in. Secondly neither of these changes have done anything to address the reason why this softloading of tf/sfs happens in the first place. If the recipes that people can actually use were more readily accessable we would not be going thru this now in the first place. Either address the issue with the drop pools or you are doing all this for nothing and all it is doing is punishing the rest of the playerbase instead of farmers.

    [/ QUOTE ]

    Understandable and thanks for the feedback. However, I would have to advise you to better get to know the people you are grouping with. Simply put, if someone has a reputation for such, don't engage in a task / strike force or trial with them. You would be well advised to only take your most trusted allies with you to tackle such challenging and dangerous missions!

    [/ QUOTE ]

    All you're saying is basically "Don't do PuG TFs/SFs!"
  16. A "breakout character" is a minor character, often meant to only be used once, who ends up growing into a major role. It can be an Alt that turned into your Main, or a RP character you made for one story who ended up being used everywhere.

    I didn't expect to use Cobalt Stinger as much as I have. Anna had been my main and the only character really used in RP back in the CoV beta as well as my first villain to hit 50 in the live game. But Cobalt ended up surpassing everyone to become my second 50 and has more RP appearances than all of my other characters. Every story so far has involved her, she's been in every RP I've had anything to do with even if it was just a cameo, and the "If your character was a contact" arc I wrote largely revolves around her antics.

    She's just too fun to play and makes everyone else seem one-dimensional in comparison. She is adaptable to just about any setting. She's ended up outshining everyone.

    So who's your breakout character?
  17. Contact: Iron Samurai
    Location: Portal Corp, Peregrine Island, Paragon City

    Transdimensional Cybernetic Samurai

    A hero of the city, agent of Vanguard, and a reserve member of the Freedom Phalanx, the mysterious Iron Samurai has made quite a name for himself in this world after his suddenly appearance near the beginning of the Rikti War. Claiming to be from a parallel Earth where science and technology is much more advanced and was attacked by the Rikti as well, the Iron Samurai was flung into our universe when he was caught in the blacklash of the Rikti portal on his homeworld when it collapsed during a major battle. Arriving on our Earth severly damaged, he has since repaired and improved his cybernetic body, rising rapidly through the ranks of heroes and become a valued ally in the fight against the Rikti. Even he has been able to put aside his hatred of his old enemy when he rescued the Traditionalist Negotiator C'Kelkah from assassination at the hands of the Malta Group in hope that she could indeed bring peace to the conflict.

    Initial Contact:
    Greetings fellow hero. I would have need of your talents, but there are more important tasks awaiting you. Please return if you have the time after completing them.

    (Obtain the following badges: Recieved the Atlas Medallion, Freedom Phalanx Reserve Member, Redeemer, Portal Jockey)

    I couldn't burden you with my problems when others needed much more urgent help. Being a hero requires putting others before ones self.

    Now I am not known to be one to delegate and would normally take care of these tasks myself but recently I have suffered severe damage during the second Rikti invasion and must stay out of action for a bit. That is why I am asking for your assistance, as one hero to another.


    [u]The Samurai's Way Home (45-50)[u]

    1) Investigate Kaon's Lab:
    While this Earth has become my new home, I have been eager to return to my own dimension as soon as possible. It has been a long time since I have seen my homeworld and I have no idea what has happened to it since I was hurtled across space and time only to end up here.

    Brilliant as they are, the scientists at Portal Corp here have not been able to open a stable portal to my world. However, a collegue of mine, Miss Kaon, believes that she has found a way and has been working on it in her own lab. Today I have stopped hearing from her and nobody at the lab is answering any calls.

    I would go myself but it would be foolish to do so in my condition. I am asking you to please visit her lab and find out what happened.

    Mission Acceptance:
    Thank you for granting me this favor. I will of course make it worth your while. Here is the address of her lab and the passcode to gain entry. Tell me what you find as soon as possible.


    1) Investigate Kaon's Lab
    i. Find Kaon
    ii. Defeat all villains in lab
    iii. Secure Kaon's work

    Notable NPCs:
    Kaon (Dark Miasma/Radiation Blast/Dark Mastery Defender) (Hero)
    Cobalt Stinger (Radiation Blast/Traps/Mace Mastery Corruptor)

    Enemies: Malta Operatives

    Mission Entry Blurb: "The passcode worked to get you in, only to find the lab has been invaded by the Malta Operatives!"

    Notes: Typical tech lab map with several floors. Malta are everywhere and there are random lab technicians that can be freed for extra XP/Inf. The room containing the item Kaon has been working on will have a locked door, but Kaon has a key so she will need to be rescued before you can enter than room. Once rescued she will follow you as a ally pet along with her Dark Servant. She will use Tar Patch, Fearsome Stare, Petrifying Gaze, and Twilight Grasp frequently. She will only cast Darkest Night on bosses.

    Once you enter the locked room, a cutscene will play out inside.

    Tac Ops Commander: You again!
    Cobalt Stinger: I can't let you have all the cool toys.
    Tac Ops Commander: Toys? Missy, this isn't a job for little girls and we're getting quite sick of your inteference!
    Gunslinger: Can I just shoot her now? This is the third raid she's cut in on this week!
    Cobalt Stinger: Speaking of cutting in... <points towards camera>
    Tac Ops Commander: Damn it! Don't let ($playername) get the package!
    Cobalt Stinger: Excellent, you do that! <teleports out>

    You can then fight the Malta operatives in the room.

    Clue: After defeating the Malta who had invaded her lab, Kaon filled you in.
    "I was working on a new way to target the destination of a dimensional portal. Right now Portal Corp and everyone else can only open it within a certain area of the target as irregularities in the spacetime fabric make it sometimes impossible to place it exactly where you want it. Sometimes you can only do it if someone goes there and places a beacon ahead of time, like what the Rikti Communication Officers do.

    But I found a way to better map the spacetime fabric and improve the stability of the portal so that it can be done without any need for a beacon. Portals where ever you want, you can see why Malta would want it once they got word somehow. It's going to take me a while to find out who in my lab leaked that info.

    But that little wench stole the prototype and put a virus on the mainframe to corrupt the backup copies of the blueprints! It might take me weeks to salvage the data and get a new one assembled. In the meantime, a villain now has a dangerous piece of technology and who knows what she plans to do with it!"

    Debriefing: I know, Kaon called me before you even got here. That device is my best hope for returning home and now it is in the hands of one of the most infamous mad engineers in the world. I fear it would only be a matter of time before she starts selling replicas on the black market and then who knows what will happen from there. Portal technology is not something to be abused.

    Let me meditate on this development for a while.

    2) Investigate the Attacks
    Kaon has begun work on rebuilding the Janus Device, as she calls it. This setback has hardly discouraged her, I only wish I had such unflappable ethusiasm.

    In the meantime, I have a little task I'd like you deal with while I continue my attempts to trace the whereabouts of Cobalt Stinger.

    Mission Acceptance:
    There has been an incident Eden. A group of heroes were attacked there by something other than the Devouring Earth. As far as we know there were no Crey operating in that area nor any sightings of Arachnos. Those heroes who got out via their emergency medical teleporters do not know what hit them, other than that they were picked off one by one. There are still three heroes still out there.

    The hero team was attacked in a cave, here are the coordinates. Take these extra medical teleporters with you. Find any survivors as soon as possible and whoever is behind this!

    1) Investigate the Attacks
    i. Rescue 3 Trapped Heroes
    ii. Defeat Naga Obscura

    Notable NPCs:
    Naga Obscura (Ninja Blade/Energy Aura/Mace Mastery Stalker) (Elite Boss)

    Enemies: Devouring Earth

    Mission Entry Blurb: "You wonder what threat lies here that could take down several heroes so easily."

    Notes: This mission takes place in a cave map where the hostages are being detained by Devouring Earth creatures. The hostages are too wounded to help you and teleport out once rescued. The map will transition to an outdoor tree maze like Perez Park at the end of the cave system. Naga will be roaming this area. Depending on the size of the team and the difficulty setting, she will range from Elite Boss to Archvillain.

    Naga patrols this area rather than waiting for your arrival and can attack you at any time once you exit the cave. She will remain Hidden until she attacks, though heroes with very high perception may be able to see her when she gets close. She can use a single target hold on those lacking hold resistance, which will also remove any ability to jump or fly. If she placates you, expect an assassin strike almost immediately afterwards. She can also drain your endurance to refill her own and will activate Overload when her health drops below 15%.

    Clue: Naga Obscura managed to escape before you could detain her after she lost the battle, but the strange alien creature did tell you something.
    "I was watching them, laughing as they tormented creatures that were of little threat to them. Not true warriors, they. So I showed them what it felt to be overwhelmed and stripped the ones who behaved most maliciously of their escape device. I left them to see how the creatures felt."

    Debriefing: Is she implying that the heroes were abusing the Devouring Earth and that she was giving them a taste of their own medicine. As preposterous as it sounds, especially coming from a villain, I can almost entertain the possibility. I have before seen heroes who didn't understand the concept of excessive force and how they almost fell to the side of evil as a result.

    Never the less, this Naga Obscura is a known accomplice of Cobalt Stinger. I will try to track down other accomplices, perhaps we can use them to lead us to her.

    3) Rescue the Prisoners
    We may be in luck! I have recieved word that a hero who goes by the title of Zetsumei Mitsukai was recently captured while inside a Council base. Of course you're wondering why this is good.

    Mission Acceptance:
    Before we lost contact, Zetsumei reported through her radio that she had seen a woman in the Council base who resembles Kathode, a known associate of Cobalt Stinger. I want you to go into that base, rescue Zetsumei Mitsukai, and try to interrogate Kathode.

    3) Rescue the Prisoners
    i. Rescue Zetsumei Mitsukai
    ii. Locate Kathode
    iii. Defeat all Council in base

    Notable NPCs:
    Zetsumei Mitsukai (Dual Blade/Dark Armor/Dark Mastery Scrapper) (Elite Boss)
    Kathode (Electrical Meelee/Electrical Armor/Mu Mastery Brute) (Elite Boss)

    Enemies: Council

    Mission Entry Blurb: "With all of the underground bases and caves in this city, you wonder how it does collapse into the ground."

    Notes: This is a standard Council map. However, you will not find either Zetsumei or Kathode being guarded in the normal way. Instead, you will have to break both of them out of the prison.

    Clue: Upon freeing Zetsumei Mitsukai, she told you the following.
    "Thanks partner, I got a bit overwhelmed and couldn't port out in time. What, you're looking for Kathode? Oh, she's right over there."

    Clue: Upon freeing Kathode, she told you the following:
    "Oh, back for more are you! Wait, you're not one of them. You want what, to know where Cobalt Stinger is? Tell you what hero, I'll make you a deal. If you help me get some revenge on these Council I'll be happy to tell you."

    From this point on both will follow you as ally pets. Zetsumei Mitsukai will cycle through the Weaken, Empower, and Attack Vitals combos while fighting, as well as alternately running Cloak of Fear and Oppressive Gloom. She can self heal through Dark Regeneration. Kathode will use Lightning Rod and Electric Fences frequently as well as draining endurance through Power Sink periodically. She will activate Power Surge when her health drops before 15%.

    WARNING: If Kathode is defeated during the mission, it will fail. The result will be about the same though.

    Clue: Kathode told you:
    "Ok, truth is that I don't really know where Cobalt is. If you really want to know, go talk to Anna Nethema. Last I heard, she was looking for something called the Blood Sigil."

    Debriefing: I know it must have felt odd for you, fighting alongside a villain for a change. It happens more often than you'd think, as while our methods greatly differ, often our goals coincide. At least we got another name out of this, Anna Nethema. We also know what she is after, assuming that Kathode was telling the truth.

    4) 'Guard' the MAGI Vault
    I have found out what this Blood Sigil is. It is an old Mu artifact of power, and Anna Nethema is part Mu. She seems to have an interest in the leftovers of the dead civilization of her ancestors.

    To save yourself the time, I had another hero locate and obtain the Blood Sigil from the Circle of Thorns. It will be placed in the MAGI Vault for safekeeping shortly. You know, I can tell that you are trying not to laugh.

    So you want to know the plan?

    Mission Accepted:
    So of course we know that Anna will shortly break into the MAGI Vault and steal the Blood Sigil. In fact, I am counting on it. I have had the artifact fitted with a tracking bug that can also record audio as well as intercept radio transmissions. Whether Anna takes it directly to Cobalt Stinger's location or calls her while in range of the bug, we will have a chance to find out where she is and then can attempt to retrieve the Janus Device.

    Now I want you to stand guard inside the MAGI Vault and make sure that ONLY Anna Nethema steals it. Don't let her just walk in and take it of course, give her a fight or she will get too suspicious.

    4) 'Guard' the MAGI Vault

    Notable NPCs:
    Anna Nethema (Dark Meelee/Firey Aura/Mu Mastery Brute) (Elite Boss)

    Enemies: Circle of Thorns, Carnival of Shadows

    Mission Entry Blurb: "On the way in you saw a sign reading '2 Day(s) Since Our Last Robbery'."

    Notes: This mission takes place in a warehouse filled with mystical looking items. The map will be assaulted in waves by Circle of Thorns and Carnival of Shadows, three waves of each. After the final wave, Anna Nethema will appear alone and attack you. Depending on the size of the team and the difficulty setting, she will range from Elite Boss to Archvillain. When her health falls below 5% she will take the Blood Sigil and escape. If you are defeated, the mission is still considered successfully completed.

    Quotes:
    (on arrival)
    Anna Nethema: "The MAGI Vault. It might as well have a revolving door at the entrance."
    (on aggro)
    Anna Nethema: "A guard? This is a bit unusual."
    (at 50% health)
    Anna Nethema: "This calls for a more violent approach!"
    (at 25% health)
    Anna Nethema: "You're starting to make me mad!"
    (on victory)
    Anna Nethema: "Anyone else want some?"
    (on escape)
    Anna Nethema: "Maybe next time!"

    Debriefing: Excellent work! Soon after she escaped with the Blood Sigil, she made a call to Cobalt Stinger. This is almost too good!

    5) Raid Cobalt Stinger's Lab
    We've already traced the signal and now know where the lab is. All that is left is for you to go there and retrieve the Janus Device.

    Mission Acceptance:
    I'm sorry that I cannot send any help in with you. While I can have Longbow set up a perimeter outside, if we send a task force in now she might panic and flee with the device again. Once you're inside, we can deploy the anti-teleport field over the area. By then it will be too late for her to sneak out and if she does, it'll have to be on foot where she'll find heroes waiting for her.

    Good luck and make me proud.

    5) Raid Cobalt Stinger's Lab
    i: Find 3 Keys
    ii: Defeat Cobalt Stinger
    iii: Escape the Lab

    Notable NPCs:
    Cobalt Stinger (Radiation Blast/Traps/Mace Mastery Corruptor) (Elite Boss)
    Anna Nethema (Dark Meelee/Firey Aura/Mu Mastery Brute) (Elite Boss)
    Kathode (Electrical Meelee/Electrical Armor/Mu Mastery Brute) (Elite Boss)
    Naga Obscura (Ninja Blade/Energy Aura/Mace Mastery Stalker) (Elite Boss)
    Gummi Bear (Shivan Decimator) (Elite Boss)
    The Warden (PPD Enforcer) (Boss)
    Sarge (Vanguard HVAS) (Elite Boss)

    Enemies: Reprogrammed Robots (MekMen, Jumpbots, Rikti Drones, PPD Drones/Guardians/Enforcers, Jaegers), Automated Defenses, Enhanced Rikti Monkeys

    Mission Entry Blurb: "Where does she get such wonderful toys?"

    Notes: This map is essentially a mad scientist's funhouse. The setting is a multilevel tech lab inhabited with robots that have been captured and reprogrammed, rikti monkeys that have been semi-tamed and enhanced to minion status, automated base defense guns, and a pet shivan decimator. Cobalt Stinger is inside a room not far from the entrance that is sealed with a series of locked doors. You will need to obtain the keys by defeating her minions.

    There is a prison room that you will be sent to if defeated. It is guarded by PPD robots, including The Warden, who has one of the keys. The Sarge carries another key and can be found in the robotic lab, which is filled with MekMen and Jaegers. The Rikti Drones are all over the map and accompanied by the monkeys. These mobs can often be found near base defense guns, as list of which can be found here.

    In the chemistry lab you can find some hazmat suits. They are not needed to complete the mission but will come in useful as they provide a special resistance until the end of the mission.

    Once two keys have been found, you can approach Cobalt's inner sanctum. After the first two doors you will find yourself in a room with Gummi Bear, who has a key embedded within his gelatinous body along with other debris. After defeating him you will get a cutscene.

    Cobalt Stinger: "Ok, so you found me. You're mad about that Janus thingamajig? Fine, come get some!"

    You will not be able to enter the last room. Depending on team size and difficulty setting, Cobalt Stinger will be either an Elite Boss or an Archvillain. She will constantly summon her traps during battle and can repair minions that you injure. She will initially be flanked by two Jumpbot bosses and will be aided by more minions as the battle rages on. When her health hits 10%, Cobalt will use Atomic Blast.

    You will notice a pair of chemical tanks inside this room. If destroyed, they will go off like Warburg Chemical Burn Warhead, dealing -Resistance and -Defense. The blast radius is big enough to cover the entire room and anyone without a hazmat suit will be affected, while those with the suits will be safe. This gives those who picked up the suits a way to debuff Cobalt and her minions.

    Quotes:
    (on aggro)
    Cobalt Stinger: "Alright, let's settle this!"
    (at 50% health)
    Cobalt Stinger: "Did you think I was gonna be fair?" <ambushes arrive>
    (at 25% health)
    Cobalt Stinger: "I didn't come into your house and break your toys!"
    (at 10% health)
    Cobalt Stinger: "That's it, I'm going critical on you!" <detonates Atomic Blast>
    (on victory)
    Cobalt Stinger: "I'll be waiting for you to come back."
    (on defeat)
    Cobalt Stinger: "Silly hero, I don't have your device anyways."

    Clues: Upon her defeat, Cobalt Stinger told you this:
    "I don't have your stupid Janus Device anymore but I know who does. Mindskewer and her sisters ran off with it to some old base in Faultline. Go there if you want it."

    After Cobalt is defeated, Anna Nethema, Kathode, and Naga Obscura will spawn between this room and the base exit.

    Anna Nethema: "Well that wasn't much of a blockade outside."
    Kathode: "The Candy Cane Brigade went down hard. Let's hope we're in time."
    Naga Obscura: "I don't think we are."
    Anna Nethema: "Sonofa...don't let that hero escape!"

    Notes: Defeating Anna, Kathode, and Naga is optional. You only have to escape to the mission exit but they will block your path. They will be either Elite Bosses or Archvillains depending on team size and difficulty setting.

    Debriefing: None

    6) Retrieve the Janus Device

    Notable NPCs:
    Menshenbrecher (Gravity Control/Energy Assault/Mu Mastery Dominator) (Elite Boss)
    Amanita Infernus (Plant Control/Fire Assault/Mu Mastery Dominator) (Elite Boss)
    Winterkill (Ice Control/Ice Assault/Coralax Mastery Dominator) (Elite Boss)
    Mindskewer (Mind Control/Thorny Assault/Coralax Mastery Dominator) (Elite Boss)

    Enemies: Arachnos

    Mission Entry Blurb: "You didn't want to waste time calling the Iron Samurai, so you came straight here to finish this."

    Notes: Once again, depending on the team size and difficulty setting, they will be either Elite Bosses or Archvillains. The map is a ruined base in Faultline. You will find them initially fighting Arachnos, but they will all turn on you once aggroed. They can be found in the following order as the map is fairly linear: Menshen and Amanita, Menshen and Winterkill, then all four together at the end. In the first two encounters they only fight in pairs, if one is defeated they will both teleport away. Only in the last room do they fight to the last villain.

    Menshen flies while Amanita and Winterkill are superspeeders. Mindskewer is a superjumper and possesses stealth as well as casting leadership powers on them all. When one of them is defeated, they will cast vengance on the remaining. Try to avoid letting them all activate Domination at the same time.

    Clue: Upon defeating all four of the villains, you got the truth from Mindskewer.
    "What Janus Device? I have never heard of such a thing, who told you we had taken it? Cobalt Stinger! She lied to you, hero, and you bought it!"

    Debriefing: Yeah, Cobalt Stinger took you for a ride in the end. That crew she sent you off after, I don't know if she held a grudge on them or if they were just conviently placed diversions. In the end, it's doesn't matter much.

    You're wondering why I'm not sending your back after Cobalt Stinger and her friends again? Well get this, a package arrived containing the Janus Device. Nobody saw who delivered it, but I can hazard a guess. As far as Kaon can tell, it's all in working order but it has been disassembled and reassembled. Cobalt probably sent you on a wild goose chase so she could have more time to finish her reverse-engineering of it.

    Well I just might be able to get home now, we're going to try very soon with the Janus Device plugged in as soon as Kaon is sure that it won't sabotage the portal equipment. We still got to keep an eye out though, in case this tech does start showing up elsewhere. Until now we can only wait as Cobalt and Company went back into hiding.

    Thanks for all your help, I really appreciate it. Oh, and this was also in the package, for you.

    Souvenir: A photo of Cobalt Stinger, Anna Nethema, Kathode, and Naga Obscura on a tropical beach somewhere. Is this to mean that they have already left the country? Or gone further? With that new portal technology, they could be anywhere by now.
  18. [ QUOTE ]
    Positron's TF shouldn't be affected much.

    [/ QUOTE ]

    Other than I know that I won't ever plan to do Posi's TF ever again, since that is a TF I would much rather solo than try to take a team along on for a ride against the three most annoying villain groups of the first 15 levels of the game.
  19. Lazarus

    Valentines Event

    [ QUOTE ]
    Costumes from live

    [/ QUOTE ]

    I was totally writing this pack off, but that jacket is mighty tempting.
  20. Then there is the issue of having clothes that don't ignite when you use your powers.
  21. Lazarus

    Roleplay SG

    Yes, that theme is very common. You'd have better luck inquiring in the SG Forum.
  22. [ QUOTE ]
    However, the developers failed to realise that streethunting would not end up as popular as they expected. Maybe it's because they simply saw other MMOs completely made out of hunting and felt it was a natural activity to focus on, or perhaps because they underestimated how much people would flock to the "best" way to level.

    [/ QUOTE ]

    That and once you have travel powers, fighting your way through the streets to a mission seems a pointless waste of time when you can just hop over the mobs (something other MMOs don't give you the ability to do) and get right into the mission. With the mission XP increase and reduced debt inside the mission, the fate of streethunting was sealed.

    The Devs definitely learned a lot of lessons, especially from the ways that they unintentionally broke the mold.
  23. [ QUOTE ]
    That's easy to do on a market that sees 200 of something in moderate demand available on average.

    Less so hero side, where there are 1,200 of that same something for sale.

    [/ QUOTE ]

    And yet I see things like Demonic Blood Sample selling for no less than 10 times the price that is average on the villainside, even though the heroside has 10 times the supply but only twice the demand. And this wasn't a spike, it was that for an entire week. When spikes occur on the villainside, they go back to normal much quicker.

    And at least stuff sells at a decently faster rate. I never have arcane rares sitting in my auction window for days even though they're priced the same as all the others that have sold recently.
  24. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    These are the people who ask for merged markets.
    These and the people who actually understand economics.

    [/ QUOTE ]

    These are the people who don't care if villains get shafted by the grossly inflated prices that heroes charge and are willing to pay for who knows how long before the markets come anywhere close to "equilibrium".

    No one on the villainside pays 10,000 inf for BRASS.

    [/ QUOTE ]

    True, but it would be nice to be able to buy the IOs you want when you want them. I've been looking for a 30-35 Dam/End Entropic Chaos for days now for my dom....

    [/ QUOTE ]

    My Two Brutes and Stalker had little trouble getting multiple sets of Scirocco's Dervish. My Corruptor has Posi Blasts, multiple Achille's procs, and Devastations.

    And it was all much cheaper than it would have been on the heroside. Don't talk like it can't be done.