LastPhantomZoner

Apprentice
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  1. Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Eric S Final Respec: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed

    Hero Profile:
    Level 1: Smite -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/EndRdx:50(5)
    Level 1: Focused Fighting -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(7), RedFtn-Def/EndRdx/Rchg:50(9), RedFtn-Def:50(9), RedFtn-EndRdx:50(11), Ksmt-ToHit+:10(11)
    Level 2: Focused Senses -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(13), RedFtn-Def:50(15), RedFtn-EndRdx:50(15)
    Level 4: Agile -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(7), LkGmblr-Def:50(17)
    Level 6: Swift -- Run-I:50(A)
    Level 8: Siphon Life -- Mako-Dmg/EndRdx:50(A), Mako-Acc/Dmg:50(17), Mako-Dmg/Rchg:50(19), Numna-Heal:50(19), Numna-Heal/EndRdx:50(21), Numna-Heal/Rchg:50(21)
    Level 10: Practiced Brawler -- EndRdx-I:50(A)
    Level 12: Kick -- Empty(A)
    Level 14: Health -- RgnTis-Regen+:17(A), Mrcl-Rcvry+:20(23), Numna-Heal/EndRdx:50(23), Mrcl-Heal:40(25), Numna-Regen/Rcvry+:30(25), Numna-Heal:50(27)
    Level 16: Dodge -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/Rchg:50(31)
    Level 18: Tough -- S'fstPrt-ResDam/Def+:30(A), TtmC'tng-ResDam/Rchg:50(27), TtmC'tng-ResDam:50(31), TtmC'tng-ResDam/EndRdx:50(31), TtmC'tng-ResDam/EndRdx/Rchg:50(33)
    Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(29), P'Shift-EndMod/Acc:50(33), P'Shift-EndMod/Acc/Rchg:50(33)
    Level 22: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx:50(36)
    Level 24: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def/EndRdx/Rchg:50(37)
    Level 26: Tactics -- GSFC-ToHit:50(A), GSFC-Build%:50(34), GSFC-ToHit/Rchg:50(37), GSFC-ToHit/Rchg/EndRdx:50(37), GSFC-Rchg/EndRdx:50(39), GSFC-ToHit/EndRdx:50(39)
    Level 28: Lucky -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40), LkGmblr-Def/Rchg:50(40)
    Level 30: Soul Drain -- Oblit-Dmg/Rchg:50(A), Oblit-Dmg:50(39), Oblit-Acc/Dmg/Rchg:50(40), Oblit-Acc/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(42)
    Level 32: Midnight Grasp -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/Rchg:50(34), Mako-Dmg/EndRdx:50(43), Mako-Dmg/Rchg:50(43), Mako-Acc/Dmg/EndRdx/Rchg:50(43), Mako-Dam%:35(45)
    Level 35: Evasion -- RedFtn-Def/EndRdx:50(A), RedFtn-EndRdx/Rchg:50(42), RedFtn-Def/Rchg:50(45), RedFtn-Def/EndRdx/Rchg:50(46), RedFtn-Def:50(46)
    Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(46), RechRdx-I:50(48)
    Level 41: Shadow Maul -- Erad-Acc/Dmg/Rchg:30(A), Erad-Dmg:30(48), Acc-I:50(48)
    Level 44: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(45), Zephyr-ResKB:50(50)
    Level 47: Quickness -- Run-I:50(A)
    Level 49: Dark Consumption -- Efficacy-EndMod/Acc/Rchg:50(A), Efficacy-EndMod:50(50), Efficacy-EndMod/Rchg:50(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]14.5% DamageBuff(Smashing)[*]14.5% DamageBuff(Lethal)[*]14.5% DamageBuff(Fire)[*]14.5% DamageBuff(Cold)[*]14.5% DamageBuff(Energy)[*]14.5% DamageBuff(Negative)[*]14.5% DamageBuff(Toxic)[*]14.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]5.81% Defense(Fire)[*]5.81% Defense(Cold)[*]5.81% Defense(Energy)[*]5.81% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]8.63% Defense(Ranged)[*]8.63% Defense(AoE)[*]1.8% Max End[*]62.5% Enhancement(RechargeTime)[*]25% Enhancement(Accuracy)[*]10% FlySpeed[*]235.9 HP (17.6%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Immobilize) 17.6%[*]MezResist(Sleep) 2.2%[*]MezResist(Stun) 4.4%[*]9% (0.15 End/sec) Recovery[*]74% (4.14 HP/sec) Regeneration[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]10% RunSpeed[/list]------------
    [u]Set Bonuses:[u]
    [u]Crushing Impact[u]
    (Smite)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 15.1 HP (1.12%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Red Fortune[u]
    (Focused Fighting)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Red Fortune[u]
    (Focused Senses)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Agile)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 7.5% Enhancement(RechargeTime)[/list][u]Mako's Bite[u]
    (Siphon Life)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[/list][u]Numina's Convalescence[u]
    (Siphon Life)<ul type="square">[*] 12% (0.67 HP/sec) Regeneration[*] 25.1 HP (1.87%) HitPoints[/list][u]Miracle[u]
    (Health)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list][u]Numina's Convalescence[u]
    (Health)<ul type="square">[*] 12% (0.67 HP/sec) Regeneration[*] 25.1 HP (1.87%) HitPoints[/list][u]Luck of the Gambler[u]
    (Dodge)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 7.5% Enhancement(RechargeTime)[/list][u]Steadfast Protection[u]
    (Tough)<ul type="square">[*] 3% Defense(All)[/list][u]Titanium Coating[u]
    (Tough)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 20.1 HP (1.5%) HitPoints[*] MezResist(Stun) 2.2%[/list][u]Performance Shifter[u]
    (Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 25.1 HP (1.87%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[/list][u]Luck of the Gambler[u]
    (Weave)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Maneuvers)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Gaussian's Synchronized Fire-Control[u]
    (Tactics)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 25.1 HP (1.87%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list][u]Luck of the Gambler[u]
    (Lucky)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints (Exceeded 5 Bonus Cap)[*] 7.5% Enhancement(RechargeTime)[/list][u]Obliteration[u]
    (Soul Drain)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Crushing Impact[u]
    (Midnight Grasp)<ul type="square">[*] MezResist(Immobilize) 2.2%[/list][u]Mako's Bite[u]
    (Midnight Grasp)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[/list][u]Red Fortune[u]
    (Evasion)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Eradication[u]
    (Shadow Maul)<ul type="square">[*] 1.8% Max End[/list][u]Blessing of the Zephyr[u]
    (Super Speed)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Efficacy Adaptor[u]
    (Dark Consumption)<ul type="square">[*] 15.1 HP (1.12%) HitPoints (Exceeded 5 Bonus Cap)[*] 1.5% (0.03 End/sec) Recovery[/list]
  2. So i took your build and got rid of some stuff like the HO's to try to make it cheaper for me. I think this build i have now is nice. What you think?
  3. Can you create a build for me that is pretty close in statistics to that one you posted but not as expensive. I can't afford, nor do i have the patience, to get HO's or the purple IO's. That's another reason in the build i posted I went with lower level IO's.
    Also, I'd like to keep superspeed in the build, but other than that any changes even putting tough n weave back in are fine. Thanks very much for your input!
  4. LastPhantomZoner

    Ice/ice blaster

    Can someone posts a ice/ice/cold blaster build. i'm not sure on what the focus is for blasters in general and ice/ice blasters.
    Thanks
  5. I was wanting to farm with my dm/sr scrapper even though he not really AoE friendly. So my question is;
    which enemy groups would dark melee work with best, that also have more melee attacks opposed to range. Thanks
  6. how do i get Hamios? or just from the tf?
  7. i also have no knowledge of the HO enhancements so don't include those in my build. thx for all your help werner. If you could do me a favor and in blaster posts an ideal great build for solo'ing with an ice/ice/cold blaster. If too much to asks, then no big deal.
  8. hey Werner, does it really make a difference in defense if my builds are at like 44% as compared to 45 or 46%?
  9. thx for making me feel like i just wasted a respec!!!!
    lol, just kidding. I guess i'm still learning lol
  10. Hey everyone, this build is of my DM/SR that I think i have done a very well job with. I'm not an expert at set bonuses so perhaps you can offer insight if you think my toon could be made better.
    I wanted this to be mentor friendly for some friends so thats why you'll notice i have recall friend.
    Also, i picked wirlwind strictly for toon theme purpose as I know its not what you want for a melee toon.

    Aside from those i've managed to soft-capp my defense without taking tough or weave. I was just tired of always taking tough n weave on my toons.

    So let me know what you think! I have yet to try him out but on Mids I think he looks like he'll dominate the enemies. Not for pvp'ing.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite <ul type="square">[*] (A) Touch of Death - Accuracy/Damage: Level 25[*] (5) Touch of Death - Damage/Endurance: Level 25[*] (5) Touch of Death - Damage/Recharge: Level 25[*] (39) Touch of Death - Accuracy/Damage/Endurance: Level 25[*] (39) Touch of Death - Damage/Endurance/Recharge: Level 25[*] (39) Touch of Death - Chance of Damage(Negative): Level 25[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 25[*] (3) Red Fortune - Defense/Recharge: Level 25[*] (13) Red Fortune - Endurance/Recharge: Level 25[*] (19) Red Fortune - Defense/Endurance/Recharge: Level 25[*] (34) Red Fortune - Defense: Level 25[*] (37) Red Fortune - Endurance: Level 25[/list]Level 2: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 25[*] (3) Red Fortune - Defense/Recharge: Level 25[*] (13) Red Fortune - Endurance/Recharge: Level 25[*] (19) Red Fortune - Defense/Endurance/Recharge: Level 25[*] (37) Red Fortune - Defense: Level 25[*] (37) Red Fortune - Endurance: Level 25[/list]Level 4: Shadow Maul <ul type="square">[*] (A) Eradication - Damage: Level 10[*] (9) Eradication - Accuracy/Recharge: Level 10[*] (9) Eradication - Damage/Recharge: Level 10[*] (50) Eradication - Accuracy/Damage/Recharge: Level 10[*] (50) Eradication - Accuracy/Damage/Endurance/Recharge: Level 10[*] (50) Eradication - Chance for Energy Damage: Level 10[/list]Level 6: Agile <ul type="square">[*] (A) Luck of the Gambler - Defense: Level 25[*] (7) Luck of the Gambler - Defense/Endurance: Level 25[*] (7) Luck of the Gambler - Defense/Endurance/Recharge: Level 25[*] (25) Luck of the Gambler - Recharge Speed: Level 25[/list]Level 8: Hurdle <ul type="square">[*] (A) Empty[/list]Level 10: Hasten <ul type="square">[*] (A) Empty[*] (11) Empty[*] (11) Empty[/list]Level 12: Practiced Brawler <ul type="square">[*] (A) Empty[/list]Level 14: Siphon Life <ul type="square">[*] (A) Siphon Insight - ToHit Debuff: Level 30[*] (15) Siphon Insight - Accuracy/ToHit Debuff: Level 30[*] (15) Siphon Insight - Accuracy/Recharge: Level 30[*] (40) Siphon Insight - ToHit Debuff/Endurance/Recharge: Level 30[*] (40) Siphon Insight - Accuracy/Endurance/Recharge: Level 30[*] (40) Siphon Insight - Chance for +ToHit: Level 30[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - Endurance/Recharge: Level 30[*] (17) Numina's Convalescence - Heal/Endurance: Level 30[*] (17) Numina's Convalescence - Heal/Recharge: Level 30[/list]Level 18: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 10[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod: Level 21[*] (21) Performance Shifter - EndMod/Recharge: Level 21[*] (21) Performance Shifter - EndMod/Accuracy/Recharge: Level 21[*] (46) Performance Shifter - Chance for +End: Level 21[*] (46) Performance Shifter - EndMod/Accuracy: Level 21[/list]Level 22: Dodge <ul type="square">[*] (A) Luck of the Gambler - Defense: Level 25[*] (23) Luck of the Gambler - Recharge Speed: Level 25[*] (23) Luck of the Gambler - Defense/Endurance: Level 25[*] (25) Luck of the Gambler - Endurance/Recharge: Level 25[/list]Level 24: Quickness <ul type="square">[*] (A) Empty[/list]Level 26: Dark Consumption <ul type="square">[*] (A) Eradication - Damage: Level 10[*] (27) Eradication - Damage/Recharge: Level 10[*] (27) Eradication - Accuracy/Damage/Recharge: Level 10[*] (43) Eradication - Accuracy/Damage/Endurance/Recharge: Level 10[*] (43) Eradication - Chance for Energy Damage: Level 10[*] (45) Eradication - Accuracy/Recharge: Level 10[/list]Level 28: Soul Drain <ul type="square">[*] (A) Obliteration - Damage: Level 30[*] (29) Obliteration - Accuracy/Recharge: Level 30[*] (29) Obliteration - Damage/Recharge: Level 30[*] (43) Obliteration - Accuracy/Damage/Recharge: Level 30[*] (45) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 30[*] (45) Obliteration - Chance for Smashing Damage: Level 30[/list]Level 30: Lucky <ul type="square">[*] (A) Luck of the Gambler - Defense: Level 25[*] (31) Luck of the Gambler - Recharge Speed: Level 25[*] (31) Luck of the Gambler - Defense/Endurance: Level 25[*] (31) Luck of the Gambler - Endurance/Recharge: Level 25[/list]Level 32: Midnight Grasp <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 30[*] (33) Mako's Bite - Damage/Endurance: Level 30[*] (33) Mako's Bite - Damage/Recharge: Level 30[*] (33) Mako's Bite - Accuracy/Endurance/Recharge: Level 30[*] (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 30[*] (34) Mako's Bite - Chance of Damage(Lethal): Level 30[/list]Level 35: Evasion <ul type="square">[*] (A) Luck of the Gambler - Defense: Level 25[*] (36) Luck of the Gambler - Endurance/Recharge: Level 25[*] (36) Luck of the Gambler - Recharge Speed: Level 25[*] (36) Luck of the Gambler - Defense/Endurance: Level 25[/list]Level 38: Recall Friend <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 10[*] (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 10[*] (48) Blessing of the Zephyr - Knockback Reduction (4 points): Level 10[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 21[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 21[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 21[*] (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 21[*] (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 21[*] (48) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 21[/list]Level 44: Conserve Power <ul type="square">[*] (A) Empty[/list]Level 47: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 25[/list]Level 49: Whirlwind <ul type="square">[*] (A) Empty[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]17.5% DamageBuff(Smashing)[*]17.5% DamageBuff(Lethal)[*]17.5% DamageBuff(Fire)[*]17.5% DamageBuff(Cold)[*]17.5% DamageBuff(Energy)[*]17.5% DamageBuff(Negative)[*]17.5% DamageBuff(Toxic)[*]17.5% DamageBuff(Psionic)[*]8.75% Defense(Smashing)[*]8.75% Defense(Lethal)[*]7.81% Defense(Fire)[*]7.81% Defense(Cold)[*]13.4% Defense(Energy)[*]13.4% Defense(Negative)[*]11.9% Defense(Melee)[*]17.5% Defense(Ranged)[*]15.6% Defense(AoE)[*]3.6% Max End[*]45% Enhancement(Accuracy)[*]52.5% Enhancement(RechargeTime)[*]14% FlySpeed[*]235.9 HP (17.6%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Held) 6.05%[*]MezResist(Immobilize) 10.5%[*]MezResist(Stun) 2.2%[*]5% (0.08 End/sec) Recovery[*]52% (2.91 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]14% RunSpeed[*]6% XPDebtProtection[/list]------------
    [u]Set Bonuses:[u]
    [u]Touch of Death[u]
    (Smite)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 20.1 HP (1.5%) HitPoints[*] 2.5% DamageBuff(All)[*] MezResist(Held) 2.75%[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Red Fortune[u]
    (Focused Fighting)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Red Fortune[u]
    (Focused Senses)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Eradication[u]
    (Shadow Maul)<ul type="square">[*] 1.8% Max End[*] 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)[*] 30.1 HP (2.25%) HitPoints[*] 2% XPDebtProtection[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Luck of the Gambler[u]
    (Agile)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Siphon Insight[u]
    (Siphon Life)<ul type="square">[*] 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed[*] 2% XPDebtProtection[*] 9% Enhancement(Accuracy)[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[*] 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)[/list][u]Numina's Convalescence[u]
    (Health)<ul type="square">[*] 12% (0.67 HP/sec) Regeneration[*] 25.1 HP (1.87%) HitPoints[/list][u]Performance Shifter[u]
    (Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 25.1 HP (1.87%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[/list][u]Luck of the Gambler[u]
    (Dodge)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Eradication[u]
    (Dark Consumption)<ul type="square">[*] 1.8% Max End[*] 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)[*] 30.1 HP (2.25%) HitPoints[*] 2% XPDebtProtection[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Obliteration[u]
    (Soul Drain)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Luck of the Gambler[u]
    (Lucky)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Mako's Bite[u]
    (Midnight Grasp)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Luck of the Gambler[u]
    (Evasion)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)[*] 7.5% Enhancement(RechargeTime)[/list][u]Blessing of the Zephyr[u]
    (Recall Friend)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Gaussian's Synchronized Fire-Control[u]
    (Focused Accuracy)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 25.1 HP (1.87%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list][u]Luck of the Gambler[u]
    (Maneuvers)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list]
  11. Hi everyone i was wanting to make a toon worthwhile to farm with and was wondering what you opinions are.
    I think we are all aware of the fire/kin, fire/rad controllers and the spines/fire scrappers that farm. So i don't need those.
    Please toss in your thoughts about builds and how to make them worthwhile.

    For example,
    I'm thinking ice/kin controller and use the set bonuses to increase damage output and defense/damage resistance.

    Or, my ice/ice blaster that i'll increase damage and recharge through set bonuses. In Mids i have the damage up to 110% and the recharge to 50%

    What are your thoughts on these builds.
    And other builds?