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Posts
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Joined
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Trust me, i hate it when i get confused, and yes, you cant confuse PA
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If its just a sk you want, ill be happy to help, itll give me an idea as to what my dark brute will be like
Plus i have end boosts, and we all know about DA -
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3. No, PA are immune to confuse. However, phantasms and spectral terrors aren't.
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Thats an anwser to a question that wasnt asked
The anwser is, Yes, if you get confused your decoys will turn and attack you -
Damn it, why do all the good players leave before i have a chance to team with them!
Cya EK, Take care!! -
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damn, no one is commenting on the uber cute badger I made?
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I liked it!
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and mine???
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That was good also! And so were all the others!
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Ok, now that is too kind, makes you sound as if your saying it to humor them, and Pyra wouldnt do that now, would she -
true, id take SJ over SS, SS just gets me all wound up, I HATE YOU STRIGA!!! 3 mins to get to a mish 500 yards from me
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Erm, nope. TP is faster.
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He kind of said that...
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the second fastest travel power in the game, end of
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and this limits what other travel powers he could be talking about...
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What's the point in taking Superjump/fly when it's slower than Superspeed
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tch n00b
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???
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lol is something along the lines take care but plight calls everyone he loves a n00b. Simply because everyone calls plight a n00b.We love ya really pl1gh7z0r
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i kind of understud that, i need a lie down, thats shocking enough -
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Global Chat going live tomorrow so about time we remove all the chatter from arena channel and take it to a global channel . So tomorrow after Global Chat launch make sure u add in your list Global. We ll be creating a free open channel called Global for all server. And hopefully plight will be perma spamming it..hooray for Total Cat that is finally here!!!
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please, Plight is hardly on these days, me and Tylantia rule the channel! MUHAHAHAHA!!!
POP MUSIC FOR ALL!!!!! -
Awwww, its a really huge shame that your going, i do so greatly hope you come back to us all.
Have a great brake, come back all happy -
you would be surprised at how well Artic Air and Hurricane work together
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Things like this kind of make me want to lvl Katie up
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Ok, we all have salvage we dont need and not enough of another type of salvage to make what we want. So i say trade!
Right, just post what salavage you have and what salvage you would like in return.
Have fun -
Ok, we all have salvage we dont need and not enough of another type of salvage to make what we want. So i say trade!
Right, just post what salavage you have and what salvage you would like in return.
Have fun -
im guessing this coming sunday, same time an all
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Hello there. Lots of Oohs and Ahhs to be had when you first join. Welcome and have fun. The general community is quite a pleasent one.
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Just dont turn Arena chat on -
HHHHHHHHHHHHHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAPPPPPPP PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPYYYYYYYYYYY YYYYYYYYYYYYYYY BBBBBBBBBBBBBBBBBBBBBBBBBBIIIIIIIIIIIIIIIIIIIIIIRR RRRRRRRRRRRRRRRRTTTTTTTTTTTTTTTTTTTTTTTTHHHHHHHHHH HHHHHHHHHHHHHHHHHDDDDDDDDDDDDDDDDDDDDDDDDDDDDDAAAA AAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYYYYYYYY TTTTTTTTTTTTTTTTTTTTTTTTYYYYYYYYYYYYYYYYYYYYYYYY!! !!!!!!!!!!!!!!!!!!!!!!!!!!1111111111!!!!!!!!!!!!!! !!111!!!!!!!!!!!!1111111111
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i gave it a whirl for a half day running perma whirlwind, i found that as it bounced people so high into the air that my dps was really low as i only got a chance to hit them once every bounce, so while i wasnt getting hit much i wasnt hitting much either.
I tried it when they first click powered IH as the endurance costs were similar. but i found with that additional cost per baddy my endurance really went thru the floor fast.
certainly its a cool looking idea but i couldnt get it working either.
minus points i really found:
the whirl radius was too small
the end use per hit was too much
it seemed to effect my jumping rather badly so i couldnt manouver as well as before.
vastly lowered dps
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For the reasons you said perma is over the top.
They have reduced the end per second and per hit so that it is more reasonable. However I wouldn't suggest it unless you have stamina and quick recovery or perhaps conserve power.
I found that with 3 knockbacks and 3 end reds, I can keep endurance usage heavy ( as opposed to unmanageable ) by moving around. DPS is reduced, but with spines as my primary I have 2 good ranged attacks so it isn't as badly reduced as it could be. The knockbacks are important as the end cost is per fling and knockback delays the time until you next get the end cost.
It works to counter groups who are slightly too large for sustained dps and gives you another tactical choice. As far as the radius is concerned you have to move around a lot. Luckily as you are never rooted with whirlwind it isn't as much of a probably as it could be. This is probably the best tactics anyway as the enemies take a while to get up after landing, so they don't attack you for a while.
Also because it reduces the DPS you are receiving it works as a oh I'm going to die power if you are regen.
I quite like it as a situational power.
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How did i know someone from the femmes would make that remark?
I Love That SG!!! -
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pretty bad idea, spam spam spam and the "let him talk" rule dont apply there
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Im not talk really heavy stuff, that will always be for the forums, its just for ideas and the like -
this is Defient, spam is not an issue on this server, we have Plight for pittys sake
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You were reading it right, purple leather for the Hami raid