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Working on a proper Mood Board, here's a sneak peak...
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Nice! I only know of one other mother who bought her kid the original D&D box set, that kid is now my 45 year old Dungeon Master, to this day, (well the past 19 years)... sounds like you had a great mom PG!
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It's not superhero anatomy, it's photo anatomy, which is optical and spatial. Realism is based on reality, and the reality of it is she's short. She doesn't have an artistic 8 head count body, or 10 count superhero one, I forget the actual number. I tend to draw people with large long legs, I prefer that, it's my aesthetic.
But a realist, painter or comic artist of that school, say like Greg Horn will stick to the figure as is, and focus on expression. I think it has a lot of merit, and would probably crop it at the knees to imply she is taller. You do has some skillz bruddah, keep posting! -
Quote:see blue print for my reply.Can you quantify or describe how that's better?
Better - movement, the personality of seeing the character in action, specifically if powers are being displayed (not so the case of my example)
From a design point, I'd agree that it's more interesting. But a model sheet is about conveying specific information, and doing so as clearly and concisely as possible.
True, a "model" sheet is that. But I was talking about a "mood" board, something used in the fashion industry to inspire the designer. Not the same thing, it's definition is based on abstracts: color, texture, other examples of previous designs used again for inspiration.
A humanoid figure is a humanoid figure. There are only so many ways you can position a humanoid figure and view it at. Your mood shot in the end is still a set of 2D pictures of your character, and doesn't really say anything to me about your character's mood or personality....not nearly as much as the artist's character study above. Realistically, LJ, why would anyone need an upskirt/crotch shot of your character in order to create an illustration of her?
Of course no one needs a crotch shot, that was put in there for fun, to convey a sexiness about her. I believe there are plenty of more anatomically correct examples, if I really wanted to focus on that.
The problem with your artists study, which I think is fine as an addition, it's misleading in that as an artist, how much do I follow it? If the client wanted this exact look, why not hire the same artist? Sure there are varying expressions, but isn't that a given that anyone could interpret? Unless your character is specifically dour all the time, and you insist on only stoic faces.
Technical shots are primarily for the costume details, descriptions follow the specifics - hair color, eye color, height, race, and or "character", but seeing the body in motion is about capturing something other than simplicity. This is why students draw dancers, people on the street, 30 second studies to 30 minute studies. Why perhaps Lousey Day makes a quick thumbnail, my point being, it's something to build on.
You don't even have to go that far. You could go ahead and poll artists asking them whether or not your mood sheet is any more helpful to them than a format similar to the Atto-Girl references I linked earlier.
I guess it varies, Eddy Swan preffered my mood sheet, as he hadn't had it when he'd drawn LJ before. Suichiro is like you, less is more.
A core design concept is "keep it simple." Your mood sheet, in my opinion has unnecessary complexity that does not return a strong level of value. In my view, LJ, you'd be far better served relying less on screenshots and drawing a standard model sheet, then leaving up a 1-2 pages of character study (even straight pencils would suffice) as a supplementary.
Well I really did the board for myself, and anyone who wanted to draw her. I'm not a collector, so it's not something I would be showing, if I want LJ art, I usually can make something.
I get that at a convention you can't press a professional with mood boards, they just want one sheet if anything at all. Your experience is your experience, so whatever has been working for you, obviously is enough. It was merely a suggestion. I retract the better statement on grounds of varying tastes. -
Quote:I also know what you're saying. But the movement is the spunk/life/personality, it's the difference between 2D and 3D, spatial awareness of the character in "action" is far better to me personally than say a flat head on shot that says nothing other than here are the least amount of details I can give you.I know what you're saying. I don't agree that you need anything beyond the technical aspects. That link doesn't add anything significant to the ends of "these are the details the artist needs in order to draw my character accurately." As an aside, there's no spunk/life/personality in those screenshots. It's just the figure in movement.
Accuracy needs all the help it can get. We could do a case study, give 2 artists a flat tech reference, and give 2 other artists a more movement orientated reference. And if all 4 artists are of equal caliber, I would bet that the movement pieces come out more "accurate".
Sure this is also a question of artist style, some artists don't even need a visual, just a well written description as you pointed out. -
HA! For a second I thought you were in Ape City.
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Quote:*shakes head back* I agree about the character study as an additional commission and future reference chart addendum. What I meant by spunk/life/personality was something other than the technical side, front, back screens... something in addition to them, like so: LJ Mood Board.... but I disagree about needing spunk/life/personality in the reference sheets.
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Hmmm a costume file would be kind of a no brainer... yes I think that would help a lot, I kept guessing at the skin color. Plus it would allow them to make a version say without a cape they could enter the game with it, and move the camera around on them. Might be labor intensive for an artist with not a lot of free time, but couldn't hurt. I wouldn't tell them to do it, but if they feel like doing so, offer it.
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I tried making my own of your toon... but I find the angles weren't enough to bring out any kind of personality, which is one of the things I think your sheet is missing. Technically it's fine, better than the first one, but there's no spunk there, no life... I think you need to go in game, and have someone take them, preferably with an eye for action, also those shots will show off her power effects, which is also very nice to give the artist.
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Caemgen, somehow that whole post sounded like Sam Jackson speaking... lolol
I wrote TJ privately to come back, it's all a matter of getting use to people.
I'm still getting use to TA, that artwhore! Goes off and celebrates his lousy birthday all day and ignores my gift...
O_o What honey? No, I'm not yelling at the COH people again... I'm not! I am SATAN!!! Worshipmesendmeyerartz!!!!
Anyway as I was saying, it's worth it to stick around here.
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I like the darker version, or second to last one myself. I find the brighter one has too much emphasis now on the shadows below them. Where as the darker version has less geometrical distraction and pointing off the page in the upper right. I'm also slightly perturbed (sorry can't think of the right word) by his smile in the brighter version. It seems a little feminine. I tried finding you a proper smile and since SuperMaoriFulla prefers Viggo Mortensen as his model for CH, I went looking for a pic of him laughing. Let me tell you after 12 pages of Google Images and Deviant Art photos, that dude NEVER laughs...
But let me just make one thing clear, I love all these sketches, it's great to see your process. -
Oooo LJ as Satan, now I wanna draw that.
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Dude, I'm over it. My only caveat was that you seem to have time to write everything else but a simple thanks, so it confused me. Sure you said you would reply later, but your reply was long enough it seemed to me to warrant wondering why you just didn't say cool... which I would have been fine with. I thank you for the explanation and sorry you bumped your head, it's just in my experience when someone says they have a lengthy reply, it's not usually good. So I was wondering if it was totally off base from your vision. Coupled with the no and no reply, it felt again like there was nothing good to be added.
My wife tells me all the time, "you have no idea what these people do, you can't expect an answer right after you post something". She's right. She's always right. And I sincerely apologize for over reacting. I hope we can drop any bad feelings and move on.
You sound like you had a doozy of a day, again my apologies for adding to the stress. I hope you'll take back the gift in the original spirit it was intended, I just wanted to give someone who hadn't gotten art yet a small something something. Again sorry to have ruined that...
Tell ya what, if you accept my apology, I'd be willing to color that bad boy.
You don't have to reply now, take as long as you want. Peace bruddah! -
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lol not intentional... I would never knock another artist from my home country... j/k, but yeah I only did the changes cause in my head it seemed like a 2 minute thing, but then after seeing the original screenshot, damn it I had to draw my own version...
As to the new avatar, it's a slightly altered screen shot. I softened the hard polygonal edges and added more hair and my own " LJ " logo. -
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What Juggy said... scroll to second post for giftee
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Quote:Well first off I supplied the did you hate it and or see it - part. Something I shouldn't have to do, okay maybe the non contrasting type, didn't help. However "No and No." in my humble opinion are not polite responses. Maybe he works in a missile silo, and it's his turn to turn the key, so absolutely no time to type a lengthy reply... but wait he did reply. Okay he said he'd go into detail later... I guess I'm just an instant gratification *****, (rhymes with chore) HEY! Don't look at me like that! O_oActually I think he said he didn't miss it and that he didn't hate it ... (during his lunch pause at work) ... I don't see the problem there. Maybe I missed something. (PS. I really liked the sketch LJ ... seemed pretty cool to me).
okay, okay... it's not really a big deal. Just would have liked a simple and quick thanks.
And thanks Thorny, for noticing. -
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Quote:DUDE! I can't get enough of this... I'm sending Suichiro a case of Heineken!I dropped by last night while I was leveling up my demon MM, and I just wanted to personally thank Suichiro for sharing a neat trick of using Screen layer mode filled with black to add lighting.
I like the glow brush in Painter a lot, but one thing that has prevented me from using it much is that if you use the brush on transparent pixels, or if the base color you are using the brush on is not dark enough, the brush will introduce ugly dark colors before it gets glowy.
I just tested glow brush on a black screen layer, and it does exactly what I want it to without undesirable side effects! Better yet, I don't have to worry about permanently altering my base image anymore. I think I will be using this a lot to add incidental lighting.
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hmm off to try this now... so I fill a screen layer with black, then I use the glow brush to draw lightning?