LSK

P.E.R.C. Representative
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  1. LSK

    Mother SHip Raid

    The mother ship raid that I had planed for tonight has been canceled due to the double Hami tonight. It was going to be a event for my B-day. Not any more.
  2. Quote:
    Originally Posted by Chrome_Family View Post
    Happy Birthday

    I don't want to give your age,.. but this cake should bring back memories

    I used to play combat with that thing, hands vs feet. Got real good with my feet.
  3. I'm working on my tank there one of the other servers i have where it is a high lvl tank
  4. I would of been there but had to get up for work
  5. LSK

    Invuln/SS Build

    Quote:
    Originally Posted by Heraclea View Post
    Hover really isn't doing much for you. Thanks to travel suppression, Fly is a perfectly good defense against Speed Boost when you need it. And Hover turns off Foot Stomp. You probably don't need it as a set mule for another pair of BotZ. If you really want that, you can switch it back. I did not throw a bunch of slots at Air Superiority, which I took instead.

    I've tried to save you a bit of money here --- you don't really need quite so many sets of Kinetic Combat. I've moved slots around a bit, and changed the order of your power selection. Invuln performs reasonably well exemped down, but your power selection order will hurt you if you try. I also saved you quite a bit by reslotting Foot Stomp, in a way that partially replaces that defense bonus. [/code]
    I did it the way u did but switched a few things.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Imperative (IO Sets): Level 50 Natural Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(13), S'fstPrt-ResDam/Def+(15)
    Level 1: Jab -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(5), S'ngH'mkr-Dmg/Rchg(11), S'ngH'mkr-Dmg/EndRdx/Rchg(34), C'ngImp-Acc/Dmg/Rchg(43)
    Level 2: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal(15)
    Level 4: Haymaker -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(5), S'ngH'mkr-Dmg/Rchg(11), S'ngH'mkr-Dmg/EndRdx/Rchg(34), C'ngImp-Acc/Dmg/Rchg(43)
    Level 6: Resist Physical Damage -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam(33)
    Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(37)
    Level 10: Swift -- Run-I(A)
    Level 12: Air Superiority -- Mako-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(46), Mako-Dmg/EndRdx(48)
    Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46)
    Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Numna-Regen/Rcvry+(17), Numna-Heal(33)
    Level 18: Invincibility -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(19), GftotA-Def/EndRdx/Rchg(19), GftotA-Def(25), GSFC-Build%(43), Taunt-I(48)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-EndMod(21), P'Shift-End%(40)
    Level 22: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(23), Mocking-Taunt/Rng(23), Mocking-Taunt/Rchg/Rng(34)
    Level 24: Boxing -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(48), S'ngH'mkr-Dmg/Rchg(50), S'ngH'mkr-Dmg/EndRdx/Rchg(50), C'ngImp-Acc/Dmg/Rchg(50)
    Level 26: Tough Hide -- DefBuff-I(A), DefBuff-I(27), DefBuff-I(27)
    Level 28: Rage -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-EndRdx/Rchg(29), AdjTgt-Rchg(37), AdjTgt-ToHit/EndRdx(37)
    Level 30: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), C'ngImp-Acc/Dmg/Rchg(46)
    Level 32: Unstoppable -- RechRdx-I(A)
    Level 35: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36)
    Level 38: Foot Stomp -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(39), M'Strk-Dmg/Rchg(39), M'Strk-Acc/EndRdx(39), M'Strk-Acc/Dmg/EndRdx(40), RechRdx-I(40)
    Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42)
    Level 44: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(45), GftotA-Def/EndRdx/Rchg(45), GftotA-Def(45)
    Level 47: Resist Elements -- Aegis-Psi/Status(A)
    Level 49: Conserve Power -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 1: Single Shot



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  6. LSK

    Hami last night

    Quote:
    Originally Posted by Ignicity View Post
    Actually, lets be honest, most of the time on Justice you have a regular core group of raiders that know exactly what they are doing. To the point where the leader could be as useless as tits on a bull and the raid would still be a success. In fact, in my humble opinion, some of them of recent have been. If the new rendition of the Hamidon encounter can be completed with as few as 20 competent players; then it shouldn't really matter if there are leeches in the Hive. I have always been a firm believer that the player > build and that quality > quantity.
    That might be true but like I said on the freedom over half of the hive was full of people who would not help out to take out the mitos and most of the teams where half full less then 20 in all that was trying to take on hami, probably about 12 total. You might claim to be a leacher but I have seen you help take out some of the mitos.
  7. LSK

    Hami last night

    I was on a Hami on freedom where everyone just gave up on it. But I have never heard any raid like that on Justice, so it dose not matter on the population what matters is how you do it and who was leading it. The reason the freedom one failed was because of all the lechers out there that would wait til the last round and the ones that where doing the most kept DCing then they couldn't get back in because of it. So sometimes it dose matter if u have a smaller community that works together it will be better.
  8. LSK

    Hami last night

    I would like to thank all who helped to make my first Hami lead a great raid. And thanks to all the leaders who lead the teams.
  9. LSK

    Mother SHip Raid

    My usual Mother ship raid for this month will be postponed till the 29th of March, after the blue hami raid. The reason for this is March has 5 Tuesdays and so I am following the Tanker Tuesday Tour for this month.
  10. LSK

    I miss . . .

    Quote:
    Originally Posted by Baalat View Post
    Ahhh, 2007...When men were men, women were women, and transgendered RP catgirls were transgendered RP catgirls.
    You Quoted it wrong it goes "When men were real men, when women were real women, and small fury creatures from alpha centarie WERE real small fury creatures from alpha centarie" (got to love Douglas Adames)
  11. Well i had a friend help me out with some of those problems here it is.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Little Stoner Elf: Level 50 Magic Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Stone Melee
    Power Pool: Teleportation
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Stone Skin -- S'fstPrt-ResDam/Def+(A), ResDam-I(3)
    Level 1: Stone Fist -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Dmg/Rchg(15)
    Level 2: Earth's Embrace -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(3), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7)
    Level 4: Stone Mallet -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(25), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(27), C'ngImp-Dmg/EndRdx/Rchg(42)
    Level 6: Mud Pots -- M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/EndRdx(7), M'Strk-Acc/Dmg/EndRdx(9), M'Strk-Acc/Dmg(23), M'Strk-Dmg/EndRdx(39), M'Strk-Dmg/Rchg(39)
    Level 8: Recall Friend -- Winter-ResSlow(A)
    Level 10: Swift -- Run-I(A), Run-I(13), Run-I(29)
    Level 12: Rooted -- HO:Golgi(A), HO:Golgi(13), HO:Golgi(40)
    Level 14: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
    Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Numna-Heal/EndRdx(17), RgnTis-Regen+(19), Mrcl-Rcvry+(21), Mrcl-Heal(23)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
    Level 22: Build Up -- RechRdx-I(A), RechRdx-I(40)
    Level 24: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt/Rchg/Rng(25)
    Level 26: Fault -- RzDz-Acc/Rchg(A), RzDz-Immob%(29), RzDz-EndRdx/Stun(37), RzDz-Acc/EndRdx(37), RzDz-Stun/Rng(37), RzDz-Acc/Stun/Rchg(39)
    Level 28: Boxing -- Acc-I(A)
    Level 30: Tough -- Aegis-Psi/Status(A), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/Rchg(31), TtmC'tng-EndRdx/Rchg(31), TtmC'tng-ResDam(34), TtmC'tng-ResDam/EndRdx/Rchg(36)
    Level 32: Granite Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def/EndRdx(33), ResDam-I(33), TtmC'tng-ResDam/Rchg(34), TtmC'tng-ResDam/EndRdx/Rchg(34)
    Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/Rchg(40)
    Level 38: Seismic Smash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Acc/Dmg/Rchg(45), C'ngImp-Dmg/Rchg(45), C'ngImp-Dmg/EndRdx(46)
    Level 41: Tremor -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(42), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Rchg(43), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Dam%(48)
    Level 44: Hurl Boulder -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg(46), Thundr-Acc/Dmg/Rchg(46), Thundr-Dmg/Rchg(48)
    Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
    Level 49: Physical Perfection -- Heal-I(A), Heal-I(50), EndMod-I(50), EndMod-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet



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  12. Ok i Redid it tell me what you think now

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Little Stoner Elf: Level 50 Magic Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Stone Melee
    Power Pool: Teleportation
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Stone Skin -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam/EndRdx(3), TtmC'tng-ResDam/Rchg(3), TtmC'tng-EndRdx/Rchg(48), TtmC'tng-ResDam/EndRdx/Rchg(50), TtmC'tng-ResDam(50)
    Level 1: Stone Fist -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg(36)
    Level 2: Earth's Embrace -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(5), TtmC'tng-ResDam/Rchg(5), TtmC'tng-EndRdx/Rchg(7), TtmC'tng-ResDam/EndRdx(7), S'fstPrt-ResDam/Def+(9)
    Level 4: Stone Mallet -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(42), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(46)
    Level 6: Mud Pots -- M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg(23), M'Strk-Dmg/EndRdx(39), M'Strk-Dmg/Rchg(39), M'Strk-Acc/EndRdx(40), M'Strk-Acc/Dmg/EndRdx(40)
    Level 8: Recall Friend -- Winter-ResSlow(A)
    Level 10: Swift -- Run-I(A), Run-I(13), Run-I(48)
    Level 12: Rooted -- EndRdx-I(A), EndRdx-I(13)
    Level 14: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
    Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Numna-Heal/EndRdx(17), RgnTis-Regen+(19), Mrcl-Rcvry+(21), Mrcl-Heal(23)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
    Level 22: Build Up -- RechRdx-I(A), RechRdx-I(40)
    Level 24: Taunt -- Mocking-Rchg(A), Mocking-Taunt/Rchg/Rng(25), Mocking-Taunt/Rchg(25), Mocking-Taunt(27), Mocking-Acc/Rchg(27), Mocking-Taunt/Rng(29)
    Level 26: Fault -- Mocking-Rchg(A), Mocking-Taunt/Rchg/Rng(29), Mocking-Acc/Rchg(37), Mocking-Taunt/Rchg(37), Mocking-Taunt(37), Mocking-Taunt/Rng(39)
    Level 28: Boxing -- Acc-I(A)
    Level 30: Tough -- Aegis-Psi/Status(A), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/Rchg(31), TtmC'tng-EndRdx/Rchg(31), TtmC'tng-ResDam(34), TtmC'tng-ResDam/EndRdx/Rchg(36)
    Level 32: Granite Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def/EndRdx(33), ResDam-I(33), TtmC'tng-ResDam/Rchg(34), TtmC'tng-ResDam/EndRdx/Rchg(34)
    Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-EndRdx/Rchg(46), LkGmblr-Def/EndRdx(48)
    Level 38: Seismic Smash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Acc/Dmg/Rchg(45), C'ngImp-Dmg/Rchg(45), C'ngImp-Dmg/EndRdx(45), C'ngImp-Acc/Dmg(46)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(50)
    Level 47: Focused Accuracy -- EndRdx-I(A)
    Level 49: Energy Torrent -- Acc-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet



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  13. Quote:
    Originally Posted by Foxy_Phoenix View Post
    There are multiple reasons why one may want to join both channels. Both channels have good communities, and there are times where someone will broadcast something on one channel and neglect to do it on the other
    To anyone tho who does really want to know tho, JFA2010 and Justice United are the channels you'll want to join on justice. JFA is a little more Hami raiding, Justice United is a little more "all-purpose events". Come join both and have some fun!
    The main reason for Justice is for all events, yes JFA dose mention some stuff but I see more action on JU then on JFA except Hami.
  14. The reason i mentioned it is I thought rooted is taken off when in granit. I am in another forum and a friend told me the same thing I am going to change some stuff around, do u have any other suggestions besides getting rooted and hasten, loseing hover and fly?
  15. But doesn't granit cover that as well? i wanted also to increase my attacks in granit
  16. Ok here is the build i did let me know what u think

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Little Stoner Elf: Level 50 Magic Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Stone Melee
    Power Pool: Teleportation
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def/Rchg(48), LkGmblr-EndRdx/Rchg(50), LkGmblr-Def(50)
    Level 1: Stone Fist -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg(36)
    Level 2: Earth's Embrace -- S'fstPrt-ResDam/Def+(A), TtmC'tng-ResDam/EndRdx/Rchg(5), TtmC'tng-ResDam/Rchg(5), TtmC'tng-EndRdx/Rchg(7), Mrcl-Heal/EndRdx/Rchg(7), Mrcl-Heal/Rchg(9)
    Level 4: Stone Mallet -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(42), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(46)
    Level 6: Mud Pots -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-%Dam(40), Oblit-Acc/Dmg/Rchg(40)
    Level 8: Recall Friend -- Winter-ResSlow(A)
    Level 10: Hurdle -- Jump-I(A)
    Level 12: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Def/EndRdx(13), LkGmblr-Def(46), LkGmblr-Def/Rchg(48), LkGmblr-EndRdx/Rchg(48)
    Level 14: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
    Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Numna-Heal/EndRdx(17), RgnTis-Regen+(19), Mrcl-Rcvry+(21), Mrcl-Heal(23)
    Level 18: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
    Level 22: Build Up -- RechRdx-I(A), RechRdx-I(40)
    Level 24: Taunt -- Mocking-Rchg(A), Mocking-Taunt/Rchg/Rng(25), Mocking-Taunt/Rchg(25), Mocking-Taunt(27), Mocking-Acc/Rchg(27), Mocking-Taunt/Rng(29)
    Level 26: Fault -- Mocking-Rchg(A), Mocking-Taunt/Rchg/Rng(29), Mocking-Acc/Rchg(37), Mocking-Taunt/Rchg(37), Mocking-Taunt(37), Mocking-Taunt/Rng(39)
    Level 28: Boxing -- Acc-I(A)
    Level 30: Tough -- Aegis-Psi/Status(A), Aegis-ResDam(31), Aegis-ResDam/EndRdx(31), Aegis-ResDam/Rchg(31), Aegis-EndRdx/Rchg(34), Aegis-ResDam/EndRdx/Rchg(36)
    Level 32: Granite Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def/EndRdx(33), ResDam-I(33), TtmC'tng-ResDam/Rchg(34), TtmC'tng-ResDam/EndRdx/Rchg(34)
    Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36)
    Level 38: Seismic Smash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Acc/Dmg/Rchg(45), C'ngImp-Dmg/Rchg(45), C'ngImp-Dmg/EndRdx(45), C'ngImp-Acc/Dmg(46)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(50)
    Level 47: Focused Accuracy -- EndRdx-I(A)
    Level 49: Energy Torrent -- Acc-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet



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  17. Great TTJ folks, cya next tuesday on Guardian
  18. I have a good build for you don't know what your primary power is. Mine is SS

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Wicked Pebble: Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Stone Armor
    Power Pool: Fitness
    Power Pool: Teleportation
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(46), C'ngImp-Dmg/EndRdx(46)
    Level 1: Rock Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-Def(13), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx(43)
    Level 2: Stone Skin -- S'fstPrt-ResDam/Def+(A), ResDam-I(3), ResDam-I(29)
    Level 4: Earth's Embrace -- Dct'dW-Heal/Rchg(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal(13), Dct'dW-Rchg(34)
    Level 6: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(37)
    Level 8: Swift -- Run-I(A), Run-I(9), Run-I(9)
    Level 10: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(25)
    Level 12: Recall Friend -- RechRdx-I(A)
    Level 14: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
    Level 16: Rooted -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Mrcl-Heal/EndRdx(17)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Numna-Heal/EndRdx(19)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
    Level 22: Rage -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
    Level 24: Taunt -- Mocking-Taunt/Rchg(A)
    Level 26: Mud Pots -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Dmg/Rchg(27), M'Strk-Acc/EndRdx(29), M'Strk-Acc/Dmg/EndRdx(40)
    Level 28: Boxing -- Acc-I(A)
    Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(31), RctvArm-ResDam(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam/Rchg(46)
    Level 32: Foot Stomp -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx/Rchg(33), M'Strk-Acc/Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(34)
    Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Rchg+(36), RedFtn-Def/EndRdx(37)
    Level 38: Granite Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(39), ResDam-I(39), GftotA-Def/EndRdx(40), GftotA-Def/EndRdx/Rchg(40)
    Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(42), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(43)
    Level 44: Darkest Night -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-Rchg/EndRdx(45), DarkWD-ToHitDeb/EndRdx(45), DarkWD-Slow%(45)
    Level 47: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury



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  19. Yes it is time for SIR HELL to shine :P
  20. Quote:
    Originally Posted by Dr_HR View Post
    Taunt...if a tank or brute hasnt got taunt and no form of pbaoe/aoe taunt then i class them as noobs.

    most brutes/tanks only need 3 power pools at best- some form on travel (2 powers)-fittness set (3 powers) and fighting set (3 powers), ok in the fighting set you dont have you use box or punch or w.t ever it is, or kick just slotting it with a single acc/end or acc/stun etc IO is good enough (i got it on my brute)

    Most brutes/tanks take all if not 8 out of the 9 secondary powers and normally skip 2 powers or 1 from the primary and slotting them right= awesome.

    TAUNT while is optional- is highly sort by any team. the idea of a tank or brute is to tank basically, while brutes do more damage then tanks.

    So heres the question really: if you got no tank in a team..but u have a brute..but you dont expect to tank with it...whos going to protect the team? the scrapper-but hes not a tank and rarely will be one. Brutes are basically the villain form of a tank.

    also. ive found if you slot taunt 6 times..u get a nice 3. something defence...which is simply sexy. now i wont share my build for my fire invul or stone invul brute. but i have my very first power (the minor damage one-lvl 1) and my taunt power slotted 6 times for a nice 6+def...and ive rarely died..making me a good tanker and damage dealer in time..

    Tanks are built for one thing...tanking- taking damage and giving it back over time...
    brutes on the other hand can be made into two things: tank or blapper.
    Tank- as above
    Blapper. strong attacks-weak defence/resis

    so while taunt isnt needed. any tank or brute that goes on a tf/sf is better in my books with taunt..as no-one likes a team wipe more so the squishes.

    but also mainly for sure..... i'll never have you on a MO without taunt. you want pure damage..dont be the only brute/main brute as its rare to find someone who has tht perfect balance of great damage and good secondaries. (though their are sets out there that do that kind of thing).
    Ok first off where do u get the Idea that a brute has anything to do with a Blaster? Blasters attack from distance, where is the brutes distance attack before epic powers? Not to mention Blasters have no defense until they take an epic power if they wish too. Second there are TFs/SFs that do not require Taunt all though I have it on all my tanks/brutes. I use taunt even when I solo, sometimes the baddies will run and taunt will bring them back without agroeing another mob.
  21. Quote:
    Originally Posted by Choake View Post
    Meat is Murder!
    So is killing Fruits and Vegetables they have feelings you know. Have you ever watched Attack of the Killer Tomatoes?
  22. 30. If you get a purple drop, or PvP drop give it to LSK.
  23. 21. Do not look directly into the sun
    22. if you feel like barfing please wait till the ride stops.
    23 do not over due it.