LSK

P.E.R.C. Representative
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  1. Quote:
    Originally Posted by BrandX View Post
    I know! I've seen it! My Scrapper has wept!
    I am sorry I made your scrapper wept.
  2. First thing I saw was not much res, and second thing I saw is that your end use is more then your recovery.
  3. Quote:
    Originally Posted by BrandX View Post
    All things comsidered it's not like Scrappers or Brutes are hitting these damage caps on their own (outside of heavy inspiration usage which lasts a minute), and outside of Fire Resist with FA and Energy Resist with ELA, none of them are hitting even 75%+ resist to any of their resists outside of using a tier 9. And none of the tier 9 are going to allow the AT to stay in them full time.

    But I say sure! Move the damage cap up on a Tanker!

    Personally, I'd rather they add a .5 to the damage modifier for plus damage overall, instead of a raise in damage cap that I'd only see under special circumstances.

    Not sure if it would be game breaking or not. But for someone who seems to want a Scrapper level damage Tanker, have you made a FA Tanker?
    OH they are fun to play, and I have out damages scrappers on mine.
  4. Quote:
    Originally Posted by Winterminal View Post
    Indeed, I have GSFC in Focused Accuracy for the chance to proc every 10 seconds.

    It should be noted that I intend on slotting my Alpha power with at least the Cardiac Radial Boost (33% End redux, 20% Dmg Res), if not one of the higher tier powers from that side of the tree. Combine that with the fact that I already have 3 slots in Stamina and 2 in Physical Perfection for End Mod., and my endurance problems will probably be non-existent. (Hell, that may even be overkill.) Not sure if that makes a difference in anyone's feedback, but I just thought I would point it out.
    Its not over kill
  5. Quote:
    Originally Posted by Smersh View Post
    I should point out that slotting GSFC in Rage without any global recharge will result in it being less than perma - you'll want around 30% global recharge if you go that route. Also, putting GSFC in Focused Accuracy does have the additional benefit of having a chance to proc every 10 seconds, as opposed to every two minutes... if you have the end to run FA.
    I have FA on my Fire/Fire tank and I have little to no end problems at all.
  6. Quote:
    Originally Posted by Deus_Otiosus View Post
    I think you're just getting too caught up on the name's of powers, SOs and IO sets.

    No one will ever see your IO sets or your SO names, they can only see the bonuses listed.

    As for Focused Accuracy, as you can slot GSFC in Rage I implore you to drop Focused Accuracy.

    SS/SD is endurance heavy, so you shouldn't be running this, and you certainly wont need any more To Hit or Accuracy bonuses with Rage.



    If you want to play on SOs due to cost or personal preference, that's fine.

    You will obviously perform much, much better on IO sets - even just franken slotting.
    And this coming from a guy who thinks the game is unbalance due to the fact that EVERYONE can afford to get the best IOs out there.

    Sorry I was getting you confused with johny there.
  7. If you really wanted the bonuses from the IOs you have in health and Dull Pain just switch those 2 on the one Rangle built.
  8. Well the Numa ++ is kind of a waste in Dull Pain since u do not get the benefit unless you activate it. Also the miracle is in the same boat. Your def is also low. Wait a sec how did u get foot stomp at lvl 14? You can not get it till lvl 38.
  9. LSK

    Tanker Tuesday

    Last time someone ran an all tank LGTF maybe this time a ITF
  10. LSK

    Tanker Tuesday

    It all depends on the Turn out.
  11. Quote:
    Originally Posted by _Pine_ View Post
    Didn't look like this did it?

    http://www.wegame.com/watch/lag-of-death/

    No it's not the video recording messing up, this is what the game does occasionally when I use AoEs.
    Hey I had that happen to me today on a sutter TF but I got DCed after mapserved.
  12. Hey Rangle want more popcorn?
  13. You are using more end with that build then you are getting back.
  14. i do not mind any of those TFs but posi already did that one on my tank.
  15. Ever heard of reg farming? There is one that is the BM map without battle maiden in it wand it has states man in it, Good xp, and influence and a chance for those rare recipe drops. You can go AFK if you like, and you said you are tired of repetitive but u want to farm, makes no since to me.
  16. Hey rangle can you please pass me some pop corn?
  17. Quote:
    Originally Posted by StellarBanshee View Post
    Yes I have other farmers but this is my first farming tank I just want to focus him on AE farms.
    Again AE farming BLA ( no purple drops no salvage, and no chance to getting rare recipes that you can get with reg content IE the respec recipes.) Yes you get tickets and you might turn them in to get a few recipe rolls, but you might not get what you want or need. The only time I do it is if I am missing a certain Unique salvage, or Rare salvage. Other then that I think it is kind of a waste to do AE farming.
  18. Ok this is getting rather silly since the topic of the thread is about the new powers certain ATs are getting and turning it into who's dad can beat up who's dad, or who killed who. Can we all just get back on topic of the thread? I would like to see how they would do the SR, I am not to exited about the MA.
  19. Actually I believe they are not that expensive do not forget merits as well from stuff like TFs and SFs.
  20. Quote:
    Originally Posted by Johnny_Butane View Post
    Scrappers and Brutes don't need gimmick day to drum up popularity and morale.



    .
    I have been on may teams that gets more people asking if they can bring a tank more then someone asking to bring a scrapper, or brute. Heck last night I did a posi with 3 tanks on team and NO BRUTE, 1 scrapper, 1 mm and 3 blasters. I did 2 morts with NO BRUTES OR SCRAPPERS, but a few tanks.
  21. You are still short from SC your s/l damage which is what most of the content have in this game, this is the build I have been using.

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Little Side Kick: Level 50 Mutation Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Super Strength
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Mind Over Body -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(5), RctvArm-ResDam(5)
    Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9)
    Level 2: High Pain Tolerance -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam(11), RctvArm-ResDam/EndRdx/Rchg(13), Heal-I(25), Heal-I(25)
    Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(13), Numna-Heal/EndRdx(15)
    Level 6: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(46)
    Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(17)
    Level 10: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(50)
    Level 12: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(21), Taunt-I(21)
    Level 14: Fly -- Winter-ResSlow(A)
    Level 16: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(27), P'Shift-EndMod/Rchg(27)
    Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29), LkGmblr-Def/EndRdx/Rchg(45)
    Level 20: Taunt -- Zinger-Dam%(A), Zinger-Taunt/Rchg/Rng(31), Zinger-Taunt/Rchg(31), Zinger-Acc/Rchg(31), Zinger-Taunt(33), Zinger-Taunt/Rng(33)
    Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34)
    Level 24: Boxing -- Acc-I(A)
    Level 26: Tough -- RctvArm-ResDam(A), RctvArm-EndRdx(36), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36)
    Level 28: Rage -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(37), RechRdx-I(37), RechRdx-I(40)
    Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def(39), LkGmblr-Rchg+(39)
    Level 32: Strength of Will -- RctvArm-EndRdx(A), RctvArm-ResDam(40), RctvArm-ResDam/EndRdx(40), RctvArm-ResDam/Rchg(42)
    Level 35: Hasten -- RechRdx-I(A), RechRdx-I(42)
    Level 38: Foot Stomp -- Erad-Dmg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(43), M'Strk-Dmg/EndRdx(43), M'Strk-Acc/Dmg/EndRdx(43), FrcFbk-Rechg%(45)
    Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45)
    Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(46)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
    ------------
    Level 1: Brawl -- Dmg(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Jump(A)
    Level 2: Stamina -- EndMod-I(A)



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  22. Quote:
    Originally Posted by ClawsandEffect View Post
    If he's planning on farming fire using enemies in AE he won't need any KB protection at all, since you can custom design your enemies to not have any KB attacks.
    AE farming BLA.
  23. I did well let me re post it
    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sir Hell3: Level 50 Mutation Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Fiery Melee
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-ResDam(3), TtmC'tng-EndRdx/Rchg(5), TtmC'tng-ResDam/EndRdx/Rchg(5), TtmC'tng-EndRdx(7)
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37)
    Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
    Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(9), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(36)
    Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def/EndRdx(11), LkGmblr-Rchg+(43)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(42)
    Level 10: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg/Rng(13), Zinger-Taunt/Rchg(13), Zinger-Acc/Rchg(15), Zinger-Dam%(15), Zinger-Taunt/Rng(17)
    Level 12: Plasma Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19), ImpSkn-Status(34), Aegis-Psi/Status(34)
    Level 14: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(42)
    Level 16: Super Speed -- Winter-ResSlow(A)
    Level 18: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/EndRdx/Rchg(25), KntkC'bat-Dmg/Rchg(25)
    Level 20: Maneuvers -- EndRdx-I(A)
    Level 22: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(29)
    Level 24: Boxing -- Amaze-ToHitDeb%(A), Amaze-Acc/Stun/Rchg(37)
    Level 26: Tough -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(33), S'fstPrt-ResDam/EndRdx(34)
    Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def/EndRdx(39)
    Level 30: Burn -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(40)
    Level 32: Fiery Embrace -- RechRdx(A)
    Level 35: Fire Sword Circle -- Oblit-%Dam(A), Oblit-Dmg(37), Oblit-Acc/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(43)
    Level 38: Greater Fire Sword -- Zinger-Taunt(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Dmg/EndRdx/Rchg(45), C'ngImp-Dmg/EndRdx(46)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Focused Accuracy -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(45), GSFC-ToHit/Rchg(45), GSFC-ToHit(46), GSFC-Build%(46), GSFC-ToHit/EndRdx(48)
    Level 47: Energy Torrent -- Posi-Dam%(A), Posi-Dmg/Rchg(48), Posi-Acc/Dmg(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Physical Perfection -- P'Shift-End%(A)
    ------------
    Level 1: Brawl -- Dmg(A)
    Level 1: Sprint -- QckFt-EndRdx(A)
    Level 2: Rest -- RechRdx(A)
    Level 1: Gauntlet
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33), RgnTis-Regen+(33)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-End%(27), P'Shift-EndMod(27), P'Shift-EndMod/Acc/Rchg(29)



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  24. I am going to try my new tank I have there ele/db. Got it to lvl 30 yesterday.