LSK

P.E.R.C. Representative
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  1. Quote:
    Originally Posted by Suspicious_Pkg View Post
    I'm sorry, what's not true? That the OP might want to do this, or that you can slot the two builds differently?
    Makeing 2 builds
  2. Quote:
    Originally Posted by Suspicious_Pkg View Post
    You might want to consider using your alternate character slot for a farming build.

    That way you have one slotted for regular play and another for farming in AE.
    Not true u can have both if you want, on my fire/fire tank i do both with the same build and have fun with it. I am not s/c on it but 1 purple and i am there.
  3. Quote:
    Originally Posted by Creux Voix View Post
    Clearly I cannot take either of you serious. Will inquire elsewhere.
    What makes u say you can not take me or new dawn serious? I have seen a lot of her builds. And the only reason I mentioned the 16KB protection is she usually do not make those mistakes.
  4. Ok first off I am not going to answer your first question, but I will answer your second question. In most cases you want to get to 45% in s/l/en/neg for reg content. Now the thing i see in your build it is not close to any of that and you will have a hard time even doing those farms. Are u looking for just farm toon or both content/farm toon? If all you want it for is the fire AE farm you do not need taunt/temp protection/KB protection. Most FA tanks can get hard cap on fire res without using temp protection although some take it as a mule for the steadfast def. I changed a few things for you FYI turn off SS. It is 1 purple away from SC S/L/Fire but you are still hard cap for fire.
    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Frau Yiera: Level 50 Magic Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Fiery Melee
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-EndRdx(7), RctvArm-EndRdx/Rchg(7)
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(11), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx(21)
    Level 2: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(3), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Rchg(11)
    Level 4: Combustion -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(13), Sciroc-Dmg/Rchg(13), Sciroc-Acc/Rchg(37), Sciroc-Acc/Dmg/EndRdx(42)
    Level 6: Blazing Aura -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(15), Sciroc-Dmg/Rchg(15), Sciroc-Acc/Rchg(17), Sciroc-Acc/Dmg/EndRdx(17)
    Level 8: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(23)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25)
    Level 14: Super Speed -- EndRdx-I(A)
    Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-EndRdx(21), RctvArm-EndRdx/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(27)
    Level 18: Consume -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(31), Mocking-Acc/Rchg(31), Mocking-Taunt/Rng(31), Mocking-Rchg(45)
    Level 20: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(23)
    Level 22: Boxing -- Amaze-Acc/Stun/Rchg(A)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam/Rchg(29), RctvArm-ResDam(33), RctvArm-EndRdx/Rchg(34)
    Level 26: Weave -- LkGmblr-Rchg+(A), S'dpty-Def/EndRdx(37), S'dpty-Def/Rchg(40), S'dpty-EndRdx/Rchg(43), S'dpty-Def/EndRdx/Rchg(43), S'dpty-EndRdx(46)
    Level 28: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(29), Sciroc-Acc/Rchg(33), Sciroc-Dmg/Rchg(34), Sciroc-Acc/Dmg/EndRdx(50)
    Level 30: Burn -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(34), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Rchg(46), Sciroc-Acc/Dmg/EndRdx(46)
    Level 32: Maneuvers -- LkGmblr-Rchg+(A), S'dpty-Def/EndRdx(33), S'dpty-EndRdx/Rchg(37), S'dpty-Def/EndRdx/Rchg(40), S'dpty-Def/Rchg(40), S'dpty-EndRdx(43)
    Level 35: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
    Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39)
    Level 41: Char -- Mael'Fry-Acc/Dmg(A), Mael'Fry-Dmg/EndRdx(42), Mael'Fry-Dmg/EndRdx/Rchg(50)
    Level 44: Fire Blast -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(45)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Fiery Embrace -- RechRdx-I(A)
    Level 50: Cardiac Boost
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(3)



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  5. OK I will first off what type of farming u going to do? I figure you will probably go for the AE farm since it seems like a lot of ppl like to do those. I redid a little bit to bump u up on some def for s/l/en/neg and you do not need the KB prot if you are doing those.
    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Bad Alien: Level 50 Natural Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Fiery Melee
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Fire Shield -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-EndRdx/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5)
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9)
    Level 2: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(21)
    Level 4: Combustion -- Erad-Dmg(A), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(15), Erad-Acc/Dmg/EndRdx/Rchg(15), Sciroc-Dmg/EndRdx(17), Sciroc-Dmg/Rchg(17)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-EndRdx/Rchg(29)
    Level 8: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(19), P'Shift-EndMod/Acc(19), P'Shift-Acc/Rchg(25)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23)
    Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-EndRdx(27)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Super Jump -- Winter-ResSlow(A)
    Level 18: Burn -- Erad-Dmg(A), Erad-Dmg/Rchg(31), Erad-Acc/Dmg/Rchg(31), Erad-%Dam(31), Sciroc-Acc/Dmg/EndRdx(33), Sciroc-Acc/Rchg(33)
    Level 20: Blazing Aura -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(34), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Dmg/EndRdx(36)
    Level 22: Boxing -- Acc-I(A)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-EndRdx/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(37)
    Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Def/EndRdx(37), LkGmblr-EndRdx/Rchg(37)
    Level 28: Fire Sword Circle -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-Dmg/Rchg(39), M'Strk-Acc/EndRdx(40), M'Strk-Dmg/EndRdx(43)
    Level 30: Temperature Protection -- GA-3defTpProc(A)
    Level 32: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(40)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(40)
    Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42), Mako-Acc/EndRdx/Rchg(43)
    Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(43), BasGaze-EndRdx/Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45)
    Level 44: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(45), Dev'n-Acc/Dmg/Rchg(46), Dev'n-Acc/Dmg/EndRdx/Rchg(46)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(50)



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  6. First off what r u farming? second off all your slots are empty kind of hard to work with.
  7. Um ya no on both builds. first build has hardly any def whats so ever, and KB protection of 4 which wont help u out a lot if u keep getting KBed. The second build got sc on both s/l as well as Melee, but hardly any in en/neg. You want to concentrate on either positional, or typed def. FA is better if u concentrate on typed def. Here is a quick build for you to look at to give you some Ideas.

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Electrical Melee
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Fire Shield -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-EndRdx(7)
    Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(45), Mako-Acc/EndRdx/Rchg(45)
    Level 2: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(40), Dct'dW-Heal/Rchg(42), Dct'dW-Heal(42), Dct'dW-Rchg(43)
    Level 4: Jacobs Ladder -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(48), Erad-Acc/Dmg/EndRdx/Rchg(50)
    Level 6: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(40), Mako-Acc/EndRdx/Rchg(40)
    Level 8: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(9), P'Shift-Acc/Rchg(9)
    Level 10: Blazing Aura -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/EndRdx/Rchg(11), M'Strk-Dmg/EndRdx(15), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(37)
    Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam/Rchg(15)
    Level 14: Fly -- Winter-ResSlow(A), Zephyr-ResKB(37)
    Level 16: Thunder Strike -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(17), Erad-Acc/Rchg(17), Erad-Dmg/Rchg(34)
    Level 18: Burn -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-Dmg/Rchg(33), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Dmg/EndRdx(34)
    Level 20: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(21), Zinger-Taunt/Rchg/Rng(21), Zinger-Acc/Rchg(23), Zinger-Taunt/Rng(23), Zinger-Dam%(33)
    Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46), Mako-Acc/EndRdx/Rchg(46)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(25), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam/Rchg(27)
    Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(27)
    Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29), Krma-ResKB(31)
    Level 30: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(31), RechRdx-I(31)
    Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)
    Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36)
    Level 38: Lightning Rod -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-Dmg/Rchg(39)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Physical Perfection -- EndMod-I(A)
    Level 47: Laser Beam Eyes -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg(48)
    Level 49: Energy Torrent -- Posi-Dmg/EndRdx(A), Posi-Acc/Dmg/EndRdx(50), Posi-Acc/Dmg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- EndMod-I(A)



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  8. if u post your curent build then we can help u out
  9. Quote:
    Originally Posted by slaad View Post
    Granite armor with psi def softcap:
    Couple of problems, the end is going to get you on that build when u attack. You have to be rooted for the miracle proc to work. A snail will beat u in a race.
  10. I will show u my build, although I went a different direction. I am on going vill then back.

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Dark Melee
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/Rchg(7), S'fstPrt-ResKB(9), S'fstPrt-ResDam/Def+(9)
    Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(11)
    Level 2: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-EndRdx(13)
    Level 4: Shadow Maul -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(15), Erad-Dmg/Rchg(15), Erad-Acc/Dmg/EndRdx/Rchg(17), M'Strk-Acc/EndRdx(17), M'Strk-Dmg/EndRdx(19)
    Level 6: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-EndRdx(21)
    Level 8: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25), Mako-Acc/EndRdx/Rchg(25)
    Level 10: Dark Regeneration -- Dct'dW-Heal/EndRdx/Rchg(A), Nictus-Acc/EndRdx/Heal/HP/Regen(27), Nictus-Acc/EndRdx/Rchg(27), Theft-Acc/EndRdx/Heal(29), Theft-+End%(29)
    Level 12: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def(31), LkGmblr-EndRdx/Rchg(31)
    Level 14: Fly -- Zephyr-ResKB(A)
    Level 16: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/EndRdx/Rchg(34)
    Level 18: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(34), Mocking-Taunt(34), Mocking-Acc/Rchg(36), Mocking-Taunt/Rng(36), Mocking-Rchg(36)
    Level 20: Death Shroud -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(37), M'Strk-Dmg/EndRdx(37), M'Strk-Acc/EndRdx(39)
    Level 22: Boxing -- Acc-I(A)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-EndRdx/Rchg(40)
    Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def(40), LkGmblr-EndRdx/Rchg(42), Krma-ResKB(45)
    Level 28: Soul Drain -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(43), M'Strk-Acc/EndRdx(43)
    Level 30: Oppressive Gloom -- EndRdx-I(A)
    Level 32: Hasten -- RechRdx-I(A), RechRdx-I(45)
    Level 35: Dark Consumption -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(45), Erad-Acc/Dmg/EndRdx/Rchg(46), Efficacy-EndMod/Acc/Rchg(46)
    Level 38: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48), Mako-Acc/EndRdx/Rchg(48)
    Level 41: Gloom -- Thundr-Dmg/EndRdx(A), Thundr-Acc/Dmg/EndRdx(50), Thundr-Dmg/EndRdx/Rchg(50)
    Level 44: Dark Obliteration -- Posi-Dmg/EndRdx(A), Posi-Acc/Dmg/EndRdx(50)
    Level 47: Darkest Night -- EndRdx-I(A)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- EndMod-I(A)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  11. Quote:
    Originally Posted by Fiery-Enforcer View Post
    But Gloom is so worth it!
    I never said it wasnt, I know that there is some folks who would prefer not to do the switch, and then there is those that do.
  12. Here is a build that is cheaper, still good with recharge, and s/l/en/neg. You do not need to go to vill side for it either.
    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Barrier: Level 50 Magic Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Super Strength
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(9), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam/Rchg(11), S'fstPrt-ResKB(42), S'fstPrt-ResDam/Def+(45)
    Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
    Level 2: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(43), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Heal(46)
    Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/EndRdx/Rchg(37)
    Level 6: Blazing Aura -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(9), Erad-Acc/Dmg/Rchg(15), Erad-Dmg/Rchg(17), M'Strk-Acc/EndRdx(25)
    Level 8: Consume -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(13), Erad-Dmg/Rchg(13), Erad-Acc/Rchg(15)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(36)
    Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam(34), RctvArm-ResDam/EndRdx/Rchg(34)
    Level 14: Super Speed -- Zephyr-ResKB(A)
    Level 16: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(25), Zinger-Dam%(42), Zinger-Taunt/Rchg/Rng(43), Zinger-Acc/Rchg(46), Zinger-Taunt/Rng(46)
    Level 18: Burn -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Dmg/Rchg(19), Erad-Dmg(23)
    Level 20: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(23), Mako-Acc/EndRdx/Rchg(27)
    Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/EndRdx/Rchg(40)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(34)
    Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(27)
    Level 28: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(29), RechRdx-I(36)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31)
    Level 32: Super Jump -- Zephyr-ResKB(A)
    Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(36)
    Level 38: Foot Stomp -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Dmg/Rchg(39), Erad-Dmg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), FrcFbk-Rechg%(40)
    Level 41: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(42)
    Level 44: Fire Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx(45)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/Rchg(50)
    Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 0: Portal Jockey
    Level 0: Freedom Phalanx Reserve
    Level 50: Cardiac Core Paragon
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(37)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(37)



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  13. LSK

    WP/SS Tank

    Quote:
    Originally Posted by Finduilas View Post
    That's really a different problem than needing more *damage* mitigation, which is what I thought you were talking about. And a pretty surprising problem for a WP tank.

    What is causing your recovery to bottom out? Are you using endurance so fast your recovery rate can't keep up? Are you being hit with attacks that reduce your recovery rate?

    If you're using endurance too fast, then more end reduction and more recovery is the obvious answer. In that case picking up Physical Perfection would be a good idea.

    If you're getting hit with a lot of recovery debuffing attacks, the higher ToHit in Itrials might be part of the problem. You might want to consider picking up Barrier to give you a temporary defense/resistance boost for those times when you're struggling.
    To kind of go along with this is that if u also get the accolade from the Rickti raids a zone that helps out with some of it too.
  14. Quote:
    Originally Posted by B_Witched View Post
    smoke come pvp with us...
    Um ya whats PvP? not many do PvP on justice.
  15. Quote:
    Originally Posted by Auroxis View Post
    There are numerous things you can do to make a defensive oriented FA/SS build. Some key things that pop to mind:

    1. Getting to the 45% softcap for S/L/E/N is very helpful, but don't feel bad about going for 32.5% which is one purple insp away from the softcap. Building for the E/N softcap also happens to give some nice HP bonuses with Eradication.

    2. Get Soul Mastery, as it gives you -ToHit powers with very nice utility. Darkest Night does -Damage in a large area, Gloom does great single target damage, and Dark Obliteration does nice damage in a large area. If you build for 32.5%, you can rely on Soul Mastery to keep you effectively softcapped against most mobs.

    3. Get the alpha slot power Cardiac. Cardiac not only gives you great resistance, but it makes endurance a whole lot more manageable for things like Soul Mastery.

    4. Get Barrier, the Destiny slot power. Barrier gives you a burst of defense+resistance, and will give you at least 5% defense and 5% resistance for the rest of its duration. So if you build for 40% defense, you can rely on Barrier to keep you softcapped. Also, If you get Cardiac, the extra resistance becomes 6% at minimum instead of 5%. Coupled with the extra resistance cardiac gives you through your shields, it can make you extremely hard to kill.

    That said, it's important not to neglect your recharge as you are an FA character after all. Here's a build I made that has all four of the things I mentioned above:
    Couple of things first the OP might not have the influence for that build, also the OP might not want to go to vill side. You can get to SC without the purples on that. The Melee attacks is lacking in acc. Plus 8 KB protection on some of the end content is not going to be enough.
  16. Quote:
    Originally Posted by Callie Sunshine View Post
    The whole concept was just too brutal for the devs to handle, so they killed Justice Server for the night just to keep it from happening.
    So it was actually really a Brutal Thursday.
  17. LSK

    WP/SS Tank

    I have a lvl 50 WP/SS tank that is built a different way then yours, and i took the fire epic pool. I like the extra AoE in it IE fire ball. I built it with HAMI in mind. I do not have aid self. I am sitting at 44.6% on s/l and 48% on en/neg. 70% res to s/l and I usually run at 4x8 on most of my mish.
  18. Quote:
    Originally Posted by Postagulous View Post
    The rule is 4 or 12. Four will get nearly everything. Twelve gets everything that can be resisted. A Rikti bomb and a few other things cannot be resisted.
    Not so true on most higher level content as far as 4. I was on my brute that has 8 KB protection, and I was being tossed around like a rag doll on lot of stuff from MS RAID, to SFs, to reg missions, so ya as a melee with 4 to 8 is not very wise if you are trying to hold aggro with 4-8 KB protection.
  19. CG aren, for some reason the last post on this thread cg you disappeared.
  20. I will be there do not know who to bring yet. I am waiting for the servers to getback up then i will check.
  21. Quote:
    Originally Posted by j_thug View Post
    Newb Question - Do most of you just have tankers on all the servers to play? Or is there a character copy/transfer thing you can do?

    Thanks!
    I am a reg TT attendee and most of us has a tank on every server, yes that includes me. I have at least 1 tank on every server of all different types.
  22. Quote:
    Originally Posted by VP Research View Post
    @LSK: Do I really need mag 12 kb protection?
    Some of the end game content has mag 10 KB, so that is why i put 12 in there.
  23. Quote:
    Originally Posted by Auroxis View Post
    If you're short on influence, you could go for 32.5% defense instead of the softcap. Then you'll be able to fit more recharge, and just rely on your ToHit debuffs from DM and Soul Mastery(Yay D3) to get you effectively softcapped against regular mobs, and pop a single purple insp for AV's(as they resist ToHit debuffs heavily).
    He did not take soul mastery.