LSK

P.E.R.C. Representative
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  1. first off i would change your mako bite in chain enduction to a mako acc/end/recharge which will give u better acc and do not go over your max dam as it is now. Second in lightning rod i would change your erad to the quad one for 2 reasons 1 to lower end cost, 2 for better acc. I know looking at mids you see your end being not used much but it dose not count in the fact of your attacks. I had the same problem and when I was building a build and thought I was good on end I did not factor in the attacks and was running out of end pretty fast.
  2. LSK

    SR/MA build

    Quote:
    Originally Posted by Infini View Post
    Wait, what?

    ...

    Practiced Brawler doesn't do any +/- range nor protects from +/- range.

    ...

    Wait, what?
    Sorry for the confusion I was half asleep when I posted that thought it was Taunt for some reason. As for PB on Hami it is also the KB protection just like for SD this way Hami will not KB you around when taunting.
  3. First off on my first observation you really do not need maneuvers, and even if u keep you did not slot for end red it is actually an end hog. Secondly I would get rid of a few slots in health, and QR. There is a few slots opened up for u to use in your attacks for some extra ACC like mentioned above. I usually go with a Mako quad but that is more to personal pref.
  4. Quote:
    Originally Posted by Gideon_F View Post
    I'll be doing my best to attend. Hard to miss out on an event that is like 12 Hummers racing down a busy street drag racing.
    Hard to race Hummers when 99% they have a hard time starting. But to all serious you do not need to use a free transfer token for this. We do every first Tuesday on champions for TT, second Tuesday is on Justice, alternate on the 3rd Tuesday between Freedom, and Virtue. The 3rd Saturday we alternate between Union, and Defiant. The 4th and if there is a 5th we go to other servers. It is a lot of fun, like said before any level is welcome, and power sets welcome as long as it is a tank. We do all tank teams, and TFs, and have done and completed all the TFs there is in the game with all tanks, but sadly the Sutter TF.
  5. LSK

    Salvage

    Quote:
    Originally Posted by Sailboat View Post
    The what? I just skimmed the I-21 patch notes looking for any reference to increasing the salvage drop rate and didn't see anything, although my search was not exhaustive. Is there really an announced change in drop rates?
    That is why I am asking here to see if its a bug or patch.
  6. LSK

    SR/MA build

    Quote:
    Originally Posted by Caulderone View Post
    What does Hami do that requires double stacking PB?

    Invuln/Elec/Ice/Fire/DarkArmor can't double stack their status protection, and do fine (same numbers as 1 PB).

    Not saying you are wrong, I just don't understand.
    The range on taunt.
  7. Quote:
    Originally Posted by Rangle M. Down View Post
    LSK, it sounds like he's more interested in a PvP build, since I've seen where it's been recommended that you want to get 41/42+ kb protection in PvP.
    I think I was posting it as he mentioned the PvP thing.
  8. LSK

    SR/MA build

    Quote:
    Originally Posted by Caulderone View Post
    You've slotted several sets that give primarily S/L or N/E defense that give small positional bonuses (Mocking Beratement, Thunderstrike). Ditch these for a positional build.

    You've not slotted the Steadfast +3 Defense in Tough? *boggle* I can see not slotting the PvP +3 Def, as it's crazy expensive, but not the Steadfast.

    Here's a redo, with 2 spare slots, that would be closer to what I would do. It leaves the attack slotting up to you.

    edit: It also has Weave, to get closer to the Incarnate softcap (59%) if you are on a trial with lots of End recovery but low Defense buffs. Won't normally need it. Also, has 2450 HP before attack slotting.


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    The reason i did not put the steadfast in there is because I was already SC with out it. Granted it would give me more def. You also only slotted 1 end on practiced brawler with no recharge and I do HAMI with my tanks, that is why i put those MBs in there. I know it is a positional build. And the thunder strikes I put in there and yes I messed up a bit there i meant to put 4 in there for the + 7 ACC.
  9. LSK

    SR/MA build

    Quote:
    Originally Posted by Infini View Post
    overslotted the SR/ side while underslotted the /MA side. you'll get better numbers if you switch that. 6 slot your attacks with sets that give bigger defense bonuses and just ED cap your defensive powers.

    look at my dm/sr scrapper for example
    Scrappers and tanks are 2 dif archetypes, tanks take damage, while scrappers deals it out. I looked at the MA side and had close to max on damage on them for a tank.
  10. First off I would switch out RT in your EE to 5 doctored wounds the bonus you get from your Reg Tissue only activates when u use it. Plus it will give u some more recharge with 5 doctored wounds. I would either put the one with bonus in either health, or rooted, take away the recharge in earths embrace and put the slot in mud pots for more HP.
  11. LSK

    SR/MA build

    Here is a build I did. Let me know what you think.
    Hero Plan by Mids' Hero Designer 1.95
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Tuff one: Level 50 Magic Tanker
    Primary Power Set: Super Reflexes
    Secondary Power Set: Martial Arts
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(5), RedFtn-Def(5), RedFtn-EndRdx(7)
    Level 1: Thunder Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(13), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(17)
    Level 2: Agile -- LkGmblr-Rchg+(A), S'dpty-Def/EndRdx(7), S'dpty-Def/Rchg(9), S'dpty-EndRdx/Rchg(9), S'dpty-Def/EndRdx/Rchg(11), S'dpty-Def(11)
    Level 4: Fly -- Winter-ResSlow(A)
    Level 6: Practiced Brawler -- RechRdx-I(A), RechRdx-I(13)
    Level 8: Cobra Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(34)
    Level 10: Dodge -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(21), S'dpty-Def/EndRdx/Rchg(21), S'dpty-Def(23), S'dpty-EndRdx(23), LkGmblr-Rchg+(25)
    Level 12: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(25), RedFtn-EndRdx/Rchg(27), RedFtn-Def/EndRdx/Rchg(27), RedFtn-Def(29), RedFtn-EndRdx(29)
    Level 14: Evasion -- LkGmblr-Rchg+(A), S'dpty-Def/EndRdx(31), S'dpty-EndRdx/Rchg(31), S'dpty-Def/EndRdx/Rchg(33), S'dpty-Def/Rchg(33), S'dpty-Def(33)
    Level 16: Crane Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(34)
    Level 18: Warrior's Provocation -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(36), Mocking-Taunt/Rng(37), Mocking-Rchg(37)
    Level 20: Focus Chi -- GSFC-ToHit(A), GSFC-Build%(36), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39)
    Level 22: Lucky -- LkGmblr-Rchg+(A)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(40)
    Level 26: Quickness -- Flight-I(A)
    Level 28: Storm Kick -- T'Death-Acc/Dmg(A), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(40)
    Level 30: Crippling Axe Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(42), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(43)
    Level 32: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 35: Dragon's Tail -- Oblit-Acc/Rchg(A), Oblit-Dmg(43), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(50)
    Level 38: Eagles Claw -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(46), T'Death-Acc/Dmg/EndRdx(48), T'Death-Dmg/EndRdx/Rchg(48)
    Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg/Rchg(45)
    Level 44: Darkest Night -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-ToHitDeb/EndRdx(46), DarkWD-Rchg/EndRdx(48)
    Level 47: Boxing -- Acc-I(A)
    Level 49: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(50), ImpArm-ResDam(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(42)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(42)



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  12. Sounds like fun so we are not gathering at the usual place this time gotcha. I will be there on the Homeless one. And I will spruce up her bio.
  13. Quote:
    Originally Posted by TacRedline View Post
    Thanks for the reply.

    I guess my main concerns are:

    Does Jab need two accuracy IOs?

    I keep getting squished (love Rise of the Phoenix) so more HP/Resist/Defense would be nice.

    Should I take Weave or other defensive powers?

    Should I drop aid other/aid-self?

    As a general rule are HO's worth the slots they save or should I be using IOs instead?

    For PvP I hear I need 41+ KB protection, not sure how to pull that off lol. I have 20 now plus Acrobatics (9) still need 12 points (weave, maneuvers and ?)

    Also took the +perception IO for PvP

    Thank you
    ok first off 2 acc in jab is not helping u much, the reason you r getting squished is because you have no def what so ever. I would drop aid other/self, pick up weave, and try to get a build that will cover s/l/en/neg def. Lot of ppl go with Kinitic Combat, and Reactive Armor. Also you do not need 20 KB protection, usally 10-12 will be just fine. Some people will go with 8 me personally is to low for me so I usually go with 12 for more of the end game content.
  14. LSK

    Salvage

    It is not due to windfall and said account is tier 4, and my other account is getting the same thing even at a higher tier. And no it is not from day job, I have been parking them at base portal for perstiege bonus.
  15. LSK

    Salvage

    Quote:
    Originally Posted by Arbegla View Post
    Isn't Champion of War a boss? maybe boss and higher mobs have an additional chance to drop an extra salvage on defeat, thus simulating the market?
    No it is any thing seems like here is a minion with the same.
    You have defeated Champion of Mourning
    You gain 4,540 influence.
    The Dark Hearts gains 13 prestige.
    You received Energy Weapon.
    You received Ceramic Armor Plate.
  16. LSK

    Salvage

    I have been noticing that I have been getting 2 or more salvage per kill. Is this new or is this a bug. I have an example of one here. You have defeated Champion of War
    You gain 36,047 influence.
    The Dark Hearts gains 150 prestige.
    You received Silver.
    You received Hydraulic Piston.
  17. I will be there with Time Side Kick BR/TM cor not sure what lvl it will be by then. That is also if the servers do not go down again that is.
  18. Quote:
    Originally Posted by Supernova2219 View Post
    I'm having the same problem for Justice. I can log into Exalted just fine though.
    I only tried to log into justice i have not tried any others.
  19. I have tried a few times to log into the game and I keep getting Can't connect to DBserver. What is going on here and what dose that mean?
  20. Quote:
    Originally Posted by Freitag View Post

    PLEASE NOTE: You will no longer be able to create level pacts following tomorrow's maintenance. For more information on this issue, please read this post.
    Um whats a level pact??? But seriously what about those that are still in a level pact? I never really been in one, but I do know people that do and are in one now.
  21. Quote:
    Originally Posted by Zwillinger View Post
    Actually, quite a few of those folks are, and have been working Saturdays.

    I, however am posting this while having breakfast with the family from The Original Pancake House.

    Om nom nom.
    No fair i wnat BACON
  22. OK now back to Tanker Tuesday Tour on defiant.
  23. Quote:
    Originally Posted by Silvertron View Post
    Servers up!
    Not all the servers
  24. Quote:
    Originally Posted by TriAngel_EU View Post
    Errrr.... zooming....


    ....


    So.... you mean all but those where you don't know how to call it such that they understand you, right?
    Hey I wanted to extend it to the French, and German one but like you said the language barrier. We would like to extended it to there. We just need some help from ppl that play there to help with translation. I can speak little German, and no French. Even though I have tanks there.
  25. Quote:
    Originally Posted by Hyperstrike View Post
    PLEASE don't start the "We deserve compensation" line again.

    I kinda like you LSK. I'd hate to have to send out a couple strike teams to "deal with" you.
    Well we all know the real reason for this do we not? IT'S A RANGLE PLOT