LISAR

Legend
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  1. Worrying about an item being trivial doesn't necessitate a market concern. There come a point where something is so easy to obtain it serves no purpose and should probably be removed to reduce bloat. There may be a market concern with this request but it's not part of every point of disinterest.
  2. Quote:
    Originally Posted by Miakis View Post
    Are we talking Variable Formation or Gattai? Either is fine, just want to clarify?
    Combine?
  3. Quote:
    Originally Posted by Snow Globe View Post
    The problem stems from a phrase that often gets thrown at people that suggest changes like this: Random means random.

    Unless I know what I'm getting as a recipe drop, how am I supposed to store it ahead of time?
    Oh that's easy. You use one of the two options at http://www.cohplanner.com/ to plan ahead. Everything you don't want to use you vend or slap on the market; anything you get that a different super needs you put in global mail till you can log into them to get it.

    The IO system seems to be partially designed to be dependent upon a larger pool of resources then most people get on one character. If you feel the need to IO out you use the provided resources.
  4. You might as well forget objections to the ways you can store your drops since the new email system will give you your own private account wide storage space. I imagine it'll be limited but if you know what you need you won't have to fill it with bloat.
  5. I don't get why people keep asking for a vault with the email. EMAIL YOUR GLOBAL! boom instant storage.
  6. Quote:
    Originally Posted by Cuppa_LLX View Post
    we don't know but the point is in either case they change the MODELS, that is a HUGE step in oping the character creator more. Will it happen instantly? No but the wedge is in the door
    They've always had reserve nodes they were trying to save for something awesome so if they haven't added more this is not a big event...it just means less room for expansion.
  7. Quote:
    Originally Posted by Cuppa_LLX View Post
    I can't belive no one figured this out

    They added new nodes to our models. Sire it's just a tail node /now/ but they foudation is there...in a few months we may be able to set skin and clothes seperatly. Want fur or full body tatooes that are consistnt throughout? Sure! Skirts over armored pants? You betcha. Kilts and dress pants? you got it cheif!
    Did they add one our use one of the reserve special occasion ones.

    Cause if they added nodes I'm going to start squeeing really loudly.
  8. ...this would probably fit in GD better then here...you did not provide and idea or suggestion...
  9. Quote:
    Originally Posted by Techbot Alpha View Post
    AH!!! Uncanny Valley! Uncanny Valley!!

    Oh thank god...*shudder* Dolls are creepy, ok?!
  10. If you want to boost Tankers lets do something that makes having multiple Tankers on a team more appealing. Every tank adds a small boost to the damage of their team mates on top of the whole taunt thing.

    You guys like numbers with your ideas right give me a sec here...lets say 5.5% boost that would should make a team of 8 Tanks almost as strong as 8 Scrappers before you take crits into effect.
  11. Quote:
    Originally Posted by Cuppa_LLX View Post
    stiff and over mooused?
    yes
  12. I expect fluffy and bushy tails to be of the same quality of our hair.
  13. I could see this going either way it may or may not be released with an issue we have no info. The only thing ever clarified I'm aware of is that I16 wasn't going to be GR.
  14. If you haven't already from a command prompt (run as administrator) try "ipconfig /flushdns" just in case the updater server acquired a new IP after it was updated.
  15. Quote:
    Originally Posted by Johnny_Velocity View Post
    You see, here's a great illustration of how different people want different things. I have no use whatsoever for the tails, yet I have to acknowledge that at least some people are salivating over them.

    Conversely, I'd love more end game content (loosely defined), and I'm shocked that almost any long-time player would be indifferent towards it. So go figure. (Specifically, what I want more of is Mender Silos' Task Force - eye-popping use of existing mythos, soloable yet quite challenging - virtually perfect in my book.)

    But I submit that the "lack of names" complaint comes up often and from disparate sources (by this I mean to imply that I think it is mainly casual players who do not post often). The opposition primarily seems to be the same set of people over and over, mainly on the theme of "it's not a problem if you are willing to use a thesaurus." To me, this pattern suggests a greater demand for a solution to this problem than you are willing to give credit for. A silent-ish majority, if you will.

    But that's my opinion, and it is an issue that is virtually impossible to quantify and thereby prove to anyone's standard, so I'll leave it at that.
    A great demand for a thesaurus maybe. ^_^
  16. Wings should have 3 flavors Static, Glide, Full. Full is what we have now, glide would be wings that extend for jump and flight but don't flap, and static is for wings that stay folded or flat on your back at all times.
  17. Last time I saw tails in CO when the person was far enough from the camera for the quality to drop the tail would rotate 90 degrees and just look like some sort of alien tentacle following people around. Our tails should easily be better then that.
  18. Quote:
    Originally Posted by Dispari View Post
    Just so we're clear:


    Good wholesome family entertainment.


    Repulsive fetish perpetuated by deranged freaks.

    Makes sense now, right?
    What about this?
  19. Quote:
    Originally Posted by Anchor View Post
    The issue changes sound good.

    My brother's comment when he heard about the ability to mail his toons influence:

    "That means you are now completely and utterly worthless to me..."

    Cheeky *******.
    MNP started to make a similar comment but quickly back pedaled.
  20. Quote:
    Originally Posted by EU_Damz View Post
    That bit has me a bit stumped to be honest. Why the increase to 7? Know its a good feature dont get me wrong, just wondering what caused them to implement it now.
    Recent notice of complaints coupled with ease of implementation I suppose. WW personal issue that she pushed onto someones plate now that she can maybe?
  21. Quote:
    Originally Posted by Techbot Alpha View Post
    Slightly off-topic, but I was mentioning City Of to friends at Uni over the past few days.
    One is a W:AoR fan, and I may try the trial version, while she said she'd give CityOf a go, mainly because she had never heard of it.

    A couple of people said 'Oh, that's still going?'
    Can we please have some noticeable marketing for the game? Paper ads in comic-books, hells, go to google ads and just make a few banners. It really is a shame that CoX is still so unheard of, despire being such a solid game.

    On-topic again.
    Well...
    Gimme?
    I see this game every time I go to Best Buy. They have time cards, those jet pack cards and MA boxes. And every now and again we do have online ads on MMO sites and web comics.
  22. Quote:
    Originally Posted by Steampunkette View Post
    It's not about how much time would need be spent. It's that time which could be spent elsewhere is being spent. Time that could be spent on creating a powerset.

    As for whether it's easy or not: We can't possibly know that.

    As to whether it's prone to glitches and issues or not: What was it that caused Female SoAs to lose their metal chestplate and collar option just recently? How about: What caused their attack animations to break when issue 14 dropped?

    Things that seem totally unrelated can glitch fairly easily. And yes, while tossing out new animations for all powersets WOULD be cool you do know -why- SS and MA were the only two to get any, right? Weapon Sets had limited customization starting at issue 11. Other powersets had greater customization at 16. Changing the color of the glow on your fist when you make the same punch just isn't the same. They were trying to be balanced about their attentions on the customization side.

    Ultimately, however, I'd like to see new powersets that aren't prop-related (guns, shields, swords, maces, staffs, etc) and instead like to see controllers get some primary powerset love. Heck! Dominators even got a new assault set, recently.

    -Rachel-
    Well if you want to mandate priorities then need before greed.

    Dominators, Masterminds, and Blaster all need more powers before Controllers.
  23. Quote:
    Originally Posted by Tokyo View Post
    http://www.toplessrobot.com/toht%20face%20melting.jpg

    I hope they keep the option to not animate tails.
    They already said we will have both static and animated tails under lower bodies...
  24. Quote:
    Originally Posted by Techbot Alpha View Post
    Heh, thanks. But would it be possible to link to the page, rather than insert the image? dA is not particularly kind on the DL image size ( aka, it's mahoosive >_< )

    And I'd be tempted to make more characters like that in game, if we had more parts to work with. The tails are a good start though.
    But then Tokyo wouldn't have seen it...