Knightfall2060

Informant
  • Posts

    4
  • Joined

  1. Knightfall2060

    Call for Models

    Hero Name: LadyFlame
    Server: Virtue
  2. [ QUOTE ]
    ...Compared to a scrapper like Wolverine who cannot take the huge hits and cannot do as much damage but is faster and can do like 2-3 hits before Colossus finished 1 hit.

    [/ QUOTE ]

    I like the thought of this but I have a feeling that it would cause tremendous waves.

    For instance say a claws scrapper first power hit for 5 points of base damage every 8 seconds(we are talking in the tutorial here) then a ss tanker first power hits for 10 or 12 base damage every 16 secs.

    Then you could increase the effectiveness of both,for instance the scrapper gets + 5% speed boost every level and 2% power then reverse this for the tanker the real problem comes in with accuracy.

    If the scrapper misses oh well he gets to try again and again and again if the tanker misses oh crap. Another inherent problem I could see being raised is that scrappers are supposed to do the most damage of the melee AT's. Even with the ability to hit more and stack the damage it would still have the fell of being the weaker AT, then you have to factor in the animation times and the fact that your scrapper would effectivelly become a quisinart.

    This could be done don't get me wrong it would have to be handled with care is all. Plus I don't think the devs would go for it but alas to dream.



    I have had a though on this as well.
    My Idea goes a little something like this:


    A tankers damage goes up for every agro he keeps on himself.(this refering to even level baddies) For a boss 2 points for a Lt. 1 point and for a minion well lets just say one Lt. is worth 3 or 4 minions so for every 3-4 minions you have agroed on yourself 1 point. This way being a "Meatsheild" has a benifit for you and your team.

    There would have to be a cap on this kind of gain of course and several details would have to be worked out but I think this could work.

    It would give a tanker a feeling of usefulness not only are you diverting the damage from your friends but it is makking you stronger "adrenaline rush" if you will.

    I am sure this could work for a solo tank as well, to really gain any benifit you would have to take on large mobs by your self which a tank should be able to do better than anyone..... They are a tank after all.
  3. I am definetly for the changes you mentioned. I have played every type of tank and INV/SS is my favorite build (weakest most frustrating) but favorite. I would say it make you fell like a real superhero except , how can I my 86 year old grandmother can hit harder than my ss tank. (We should just give all the citizens of paragon INV and they could do a better job of protecting the streets. than a ss tanker) Especially would love to see the animation change for hurl. I don't want people thinking I am a outcast brick.
  4. Mine are
    :Kurotetsu, Founder of the Black Iron Brigade
    :Siryn
    :Radha

    If you want to know more about them, Ask them when you see them.