This thread hasnt been added to in a while!!!
I have a Brute...and at times I have seen ridiculous nimbers pouring from the baddie HP loss. My Brute is Dark/Dark.
"SHE" can take a swarm of same level baddies and completely wipe them out......brushing the little bit of dust off her shoulder when she is done.
The Tactic
Getting aggro is a great thing for your brute, but can be damaging if your not careful. I find that the AOE is the best solution, with 2 Taunt and 1 ACC slots. The AOE doesnt do much in the beginng of a small group herd (10-14 baddies), but adds up with FURY. Smite may start at about 40neg 15smash, and end up the highest i have seen 225neg 80smash. Something that is EXCLUSIVE to Dark Melee is Soul Drain, the 20 second buff that the other brutes do not get. This adds more than enough to the FURY combo to one shot minions and two shot LTs (maul , smite).
I do have some questions.
Soul Drain does HOW much per baddie hit? 10% or 20%? I see the effect cap is 7.
Does soul drain add to the BASE....as in before the enhancements, AND before FURY build up?
Standard Maul hits about 14 neg 14 smash with 3 DAM enhancements no fury, and I have seen a peak of 56 neg 56 smash, which looks like about the 850% cap you speak of (7 neg 7 smash base).
SMASH!