Kitsune Knight

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  1. Kitsune Knight

    Best antivirus?

    Keeping your system fully patched is the best AV <,<


    Using a tool like Secunia PSI that can scan your system and point out (with fairly good accuracy) what software is out of date is a wonderful way to shore up your system's security. AV software is generally pretty aweful... it can only do crap once your system is already being penetrated... better to simply not be penetrated in the first place than depend entirely on the gamble that AV software will know about all threats.
  2. Because the claim they are the "holy grail of characters" is an obvious joke. They're all around fairly good, but they're no 'holy grail'.

    And, of course, the usual: This game isn't that hard.
  3. There's lots of events that occur in the game where our character wasn't present for. One solution that's been used is Ouroboros (namely the TF-contacts there), to throw us in via time travel... but that's sort of cheating, because then our character is there.

    But, there's another solution now! The temporary power tray tech (not sure the actual name), which is used by the Panther transformation power. Our character, for the duration of the mission, can have the costume replaced with another, and given a variety of appropriate powers.


    I'd love to be able to "experience" when Blue Steel leads a group of PPD to the Dark Astoria gate, trying desperately to push back the never ending tide of monsters pouring out of the gate. I want to be just one of the members of the PPD fighting desperately against those monsters, with their powers, not as an Incarnate.

    I wouldn't want it to be used too often (otherwise it'd make our own powers feel kind of pointless), but there's certainly many times where it'd enhance the story, or allow other stories to be told in greater detail.

    Thoughts?
  4. I'm not sure about exactly when you posted, but this morning is when they bring the servers down for the weekly maintenance, so you wouldn't be able to connect anyways during that time. If, once the servers are back up, you still can't connect, then you can investigating other causes.

    As for playability on dialup... it's actually reasonably playable, although requiring some modifications. Primarily, disabling combat attributes completely. I can't check right now the exact method, but, I believe right on your active powers (the series of icons under the health/endurance/xp window) and one of the options will stop sending you the numbers.

    People I've teamed with on dialup that were having problems said that, after I suggested disabling that, their gameplay became quite playable. There might be other tweaks you can make, but, from what I've heard that's tended to be the major changes necessary (Rikti Raids and Incarnate Trials might still overwhelm your connection, but regular teaming shouldn't).
  5. You're making the mistake of comparing powers in a vacuum. Don't do that. Sets are balanced as a whole, not on a power-by-power basis.

    One of my first Heroes (and my oldest remaining) was an Illusion/Storm Controller. The endurance is fairly heavy, but it's definitely managable (and I did this with only SOs! no IOs back then). Hilariously enough, it violated your rule of needing 1/2 SOs worth of endurance reducation (I slotted 2 acc, and then either went 3 damage 1 recharge, or 2/2 split), and Ill/Storm is hardly an... endurance fiendly powerset combo. Oh, and I ran SI pretty much 24/7
  6. Quote:
    Originally Posted by WanderingAries View Post
    Yeah, you'll learn that alot of game (and addons) related issues can be somewhat prevented by not letting windows decide where to install stuff. :-p
    Windows doesn't decide where to install applications, the developer picks the default location %PROGRAMFILES% is simply the recommended location just because it makes sense to install all applications in the same parent folder (at least if they're on a single drive)... and polluting the root directory is a Bad Thing (i.e. installing into C:\).

    In this case, it's an issue of it being developed with the assumption that the user would be running with unlimited privileges, so taking willy-nilly actions in an area that is supposed to be infrequently modified is fine... plus, not bothering to check for errors.
  7. This isn't just an issue with the MA, but with the doppleganger tech itself it seems.

    I ran into a similar issue, I ran the hero TF with the dopplegangers at the end (Posi part 1?), and used Possess on them (which turns enemies black when it beats their mez protection). When it would end, they'd turn into Longbow Wardens as well! Seems that the 'base' model for them (or just the default fallback model) is the Warden, which is revealed under those conditions.
  8. Mids' is trying to overwrite the file C:\Program Files (x86)\Titan Network\Mids Hero Designer\Data\patchnotes.rtf with this file C:\Program Files (x86)\Titan Network\Mids Hero Designer\Data\patch.rtf

    Delete the 'patchnotes.rtf' in the folder, and rename 'patch.rtf' to 'patchnotes.rtf'. Mids' doesn't bother to check the permissions (it shouldn't have Administrator permissions anyways... it could always set the files to be modifiable by everyone in the Users group, sidestepping the whole issue) before moving the files around, which generates that error.
  9. Chrome (latest): Works.

    Definitely not browser dependent.
  10. I decided to grab the list of groups from Wikipedia and categorize them. Groups that were too small (Demon Hunters... is just a single named NPC) weren't counted, nor were meta-groups ("Praetorians"), and similar. This is counting Night Ward's content, which adds a few groups, bringing it closer to Tech (but not enough). Many groups fall into multiple categories.

    Tech: 31
    Magic: 29
    Natural: 25
    Science: 14
    Mutant: 13


    Tech:
    2nd Imperial Defense Force Regiment
    5th Column
    Anti-Matter's Clockwork
    Arachnos
    Axis America
    Council
    Council Empire
    Crey
    D.U.S.T.
    Destroyers
    Dregs
    Freakshow
    Gold Brickers
    Devouring Earth / Hamidon
    Hydra
    Imperial Defense Force
    Knives of Artemis
    Longbow
    Malta Operatives
    Nemesis + Automations
    Neuron's Clockwork
    PPD
    Praetorian Clockwork
    Praetorian Police Department
    The Resistance
    Rikti
    Sky Raiders
    Knives of Vengeance
    Vahzilok
    Vanguard
    Wyvern

    Science:
    5th Column
    Arachnoids
    Arachnos
    Contaminated
    Council
    Crey
    Failed Experiments
    Forlorn
    Ghouls
    Infected
    Krylov's Creations
    The Lost
    Trolls
    Vahzilok

    Natural:
    5th Column
    Angry Citizens
    Arachnos
    Cage Consortium Guards
    Cimeroran Traitors
    Cimerorans
    Council
    Crazed
    Dockworkers
    Escaped Prisoner
    The Family
    Luddites
    Minions of Igneous (no lore says they're actually magic, AFAIK)
    Mooks
    Shivans / Neo-Shivans (they're aliens)
    Nictus
    PPD
    Prisoners
    Rikti
    RIP
    Scrapyarders
    Security Guards
    Snakes
    Warriors

    Magic:
    Apparitions / The Possessed
    Arachnos
    Banished Pantheon
    The Cabal
    Cap au Diable Demons / Bat'Zul
    Carnival of Light / Vengeance / War
    Carnival of Shadows
    Circle of Thorns
    Coralax
    Drudges (or natural)
    Fir Bolg
    Ghosts (benefit of the doubt)
    Devouring Earth / Hamidon
    Hellions (only bosses)
    Legacy Chain
    Midnight Masters
    Midnight Squad
    Red Caps
    Rulu-Shin (questionable)
    Shepherds
    Skulls
    Slag Golems
    Talons of Vengeance
    Knives of Vengeance
    Tsoo
    Tuatha de Dannan
    Vanguard
    Wailers
    Warriors

    Mutant:
    Arachnos
    The Awakened
    Clockwork (CWK is likely mutant)
    Devouring Earth / Hamidon
    The Family
    The Infested
    Longbow
    Mooks
    Outcasts
    PPD
    Seers
    Snakes
    Syndicate
  11. All of them work fine for me in the latest Opera. Might not be browser dependent, but an intermittent issue with the site?
  12. Kitsune Knight

    CoH Roadmap?

    Quote:
    Originally Posted by Mr_Morbid View Post
    Is Azuria in charge of said safe?
    Positron once left her in charge when he went to get some coffee. Hello Staff Fighting!
  13. Kitsune Knight

    CoH Roadmap?

    Quote:
    Originally Posted by VKhaun View Post
    1) How was announcing staff fighting bad?
    Imagine if back when BABs started working on Power Customization it had been announced.

    And then nothing released for a year. People would have been complaining for every single day for that entire year, demanding to know why it wasn't already released (and not caring for the reason, because they just want it nao).

    Or... what if 3 months into the project, after announcing they would work on it... he discovered that the engine had far too many assumptions that such a thing would never occur, that to actually implement PC it would have taken many, many man years of effort to rewrite the necessary code for it to even be possible, making it a totally infeasible project?

    Imagine the vitriol being spewed forth on the boards when it was announced that PC was being abandoned. People would claim we were lied to (even if it was never promised- details like that rarely actually matter), and it would simply be bad PR.

    The first scenario was what happened with Staff Fighting... every single announcement had people asking where it was. Every single ustream. Every single discussion with a dev. And many of those "asking" were really "demanding to know why we didn't already have it". It's not good to have an angry playerbase.

    Quote:
    2) This is a decade old niche game with a weak population. Why is competition a factor?
    Competition is always a factor. There's at least two other super hero MMOs out there (both of which used pre-existing brands), and I think it's safe to say a large percentage of the player base would be willing to play non-comicbook MMOs. Paragon definitely has to worry about other MMOs trying to steal their thunder (they might not have to worry about the 600 lb gorilla paying any attention to them, but that gorilla is hardly the only thing out there).
  14. Comic Sans Man would support this suggestion-

    If he hadn't been... Fixedsysed!


    (hopefully their font selection in-game won't be as useless as the possible fonts this board allows...)
  15. Quote:
    Originally Posted by Hatred666 View Post
    P.S. Were now getting a Sorcery Pool.
    We're also getting a tech, mutant, natural, and science pool. Sorcery is simply the one that's name leaked on beta. Some of your group listings are rather questionable (and duplicates).
  16. Quote:
    Originally Posted by VKhaun View Post
    This line of thought makes no sense without the hyperbole you two have put on it.
    If it had been 3-10sec long, I would have said it was too short.
    Even at a whopping 83 seconds, it's already saved me time Went to AE to buy the salvage I needed for two Steadfast KB protection IOs (plus the rest from /auctionhouse), then dropped down a floor and crafted them. The travel time simply to the closest train station would have been nearly as much as the length of the video (to say nothing of train -> university!).

    So how long would have been satisfactory for 'go to AE and load a craft map instead of running to Steel Canyon'?
  17. Kitsune Knight

    CoH Roadmap?

    In Paragon's offices, guarded in an enchanted impervium safe

    The devs will occasionally comment on things they're working on if asked (much more likely if asked in person), but more often than not nothing is said until the big reveal (power customization being a prime example). They don't really like saying too much, though, because "we're toying with the idea of X" is assumed to mean "X coming in next patch!!!!!!!!" by way too many people.
  18. I'd say "jaded" more than hypocrite.
  19. You expected a 3 second video?
  20. How about tattoos that only glow in combat? You know what I'm talking about.


    (And definitely what Forbin said... that game that's basically GTA online has a system where you can place various art/symbols on top of items of clothing to dress yourself... sadly, when you see someone for the first time, they just appear as a Generic ********* until their clothes load)
  21. 0:40 seconds. Okay, who else literally laughed out loud?
  22. Kitsune Knight

    Endless War

    Quote:
    Originally Posted by Nalrok_AthZim View Post
    You are if the bank is Fort Knox and the robbers are a coalition of Malta, KoA and Rogue PPD.
    Are they also traveling back in time to when it actually stored gold?
  23. Quote:
    Originally Posted by dugfromthearth View Post
    it is a powerset, not an AT
    This bothered me as well
  24. Quote:
    Originally Posted by Aggelakis View Post
    You can see costume pieces before you buy them. They have a little lock symbol on them and a store symbol on them that you can click and takes you to the PMarket to buy that piece. (Obviously you cannot create a new character or update a current character's costume with pieces that are locked.)

    NOTE: A lot of costume pieces are MUCH CHEAPER if you buy them in a bundle, so look at the bundle before buying piecemeal. Check the wiki for parts lists. http://paragonwiki.com
    Sorry, should have been clearer about that. You can only see the costume pieces on the power customization screen if you've already bought the costume piece. You can of course see them on the costume screen.