Kinslayer_

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  1. I THINK he's asking what the CoV uber PvP AT is
  2. Just wondering if anyone out there is interested in arranging some raids against the Bloodline VG?

    We're a pretty active VG with a full base on the smallest plot. We've only done 2 raids in the past and I'll stress that we do NOT have PvP builds so if you're in a group who have PvP builds, it's probably not worth raiding as it'll be too one sided.

    Other than that, anyone looking for an hour or less of SG/VG fun, send a tell to @kinslayer
  3. [ QUOTE ]
    The New Blood Rebellion are also looking for 1 or 2 more members.

    We have many active people in the 25-50 lvl range plus a large number of 50' thought the coalition.

    Shout me if you fancy teaming up on night to see how it goes.

    [/ QUOTE ]

    I second that! I'm sure you've come across some of our members like Twilight Archer, Fireblazer, Pobinea, Mabutu.

    We're also in coalition with all the single AT SG's apart from the Kheldian and Scrapper ones and have an excellent coalition with Last Line Of Defence
  4. [ QUOTE ]
    You were right, you have to be face to face with your opponent and invite him to be raided

    [/ QUOTE ]

    Nope, there's a bind that let's you do it without meeting them. It's "/raid_invite Name" With the hero/villain name.

    This brings you to yet another bug where the invite doesn't actually go to the person you invited but a random member of their SG/VG
  5. Already given you a quick shout over the badgehunter channel but I can bring D-Zol my lvl 50 tank if anyone drops out.

    I'll make sure I'm out of bed and online by then just on case

    Will be nice to get teh last TF badge I need
  6. Rock, you've got me on Global friends so just holler when you need a hand
  7. Kinslayer_

    Aggravator Away!

    Well, what can I say. Agg leaving is a real blow as he's been with the New Bloods since the beginning and is yet another of the founding members of almost a year ago who has left the game.

    I dread to think how many hours of my life have been spent teaming with Aggravator and swapping banter but all good things come to an end

    Agg, it's been a pleasure having you in the SG and teaming with you. Good luck fella
  8. He he he, Deluge, you've not run into Danskeren and Mortal Sin from the Bloodline then. The recent CoV arena tournament was won by them with Mortal Sin not even dying

    On antoher note, Isn't base raiding going to be the downfall of the single AT VG's? I can't help but feel well balanced raiding teams against single AT ones will be a definite mismatch.

    Finally, looking forward to the raid tonight but don't expect too much. Most of my VG have never taken part in PvP, this is our first ever raid and Mortal Sin and Danskeren aside, it seems you guys have a lot more experience than us
  9. Kinslayer_

    HAMI

    OK, suggesting a date and not being willing to organise it makes this a pretty pointless thread.

    Hami raids take a lot of organising and you will need a MINIMUM of 30 lvl controllers. I can't see many signing up without someone agreeing to organise it!
  10. Bad news guys, this VG you're so proud of is going to crumbling down around you on Thursday night. Just spoke to Cold Spark/Two Fist and he's foolishly agreed to let the Bloodline stage a raid against you.

    Muahahaha
  11. A little tip on this one. Make sure at least one member on your team has fly.

    I won't spoil it but we got stuck on this the other night and a GM contacted us and told us how to finish it and when I asked him how you'd do it without fly, he replied 'with great difficulty'. I disagree with that as unless you're very lucky, it can be impossible without fly
  12. [ QUOTE ]
    Well, if you have space the Corrosion Rangers will be up for a Coalition spot... Our highest levels are into their late 20's now, and I expect you know a number of us already from our goody 2-shoes Blaster alts

    [/ QUOTE ]

    Yellow, added you to my friend list the day you posted but you never seem to be on! Anyone else I can set this up with?
  13. OK,

    I'm looking to get rid of some of my tech salvage and swap it for arcane ones.

    I'm not interested in the salvage itself but want the components that are mad for it.

    I have 14 tech material and 10 tech power to swap for mystic foci or mystic elements.

    Just post here if interested and we'll meet up to trade
  14. Kinslayer_

    PvP-Results

    Yay!

    Nice work Danskeren and Jackieboy. Not that I had any doubt my fellow VG members would triumph
  15. [ QUOTE ]
    Post from CuppaJo here, saying that Caleb is currently bugged....

    Looks extremely doubtful that a fix will be with us for Saturday Kin. Bugger.

    [/ QUOTE ]

    Great! What makes it even better is that after the yanks failed to spawn him, the devs swore blind it was not bugged.

    OK, this is obviously cancelled now so we'll reschedule.

    On another note, there is another GM other than Caleb and Scrapyarder so may trie to hunt him down
  16. OK, I also managed to get a little bit of info from Bridger with regards to this. The biggest question seemed to be if it's possible for a single teem to spawn him or if it would need to be more of a server wide effort.

    Here's his response

    I'm not sure if a single team can complete the spawn requirements - This is a concern that myself and CuppaJo have raised with Cryptic, as only one team will get the badge for defeating him at present.

    So, if we do spawn him, looks like only one team will get the badge but at least we'll know how to spawn him them and we can arrange some more spawns for thosoe who miss out until it get's awarded to all
  17. Chat Channel Set Up!

    OK, I've now set up 'Caleb Hunt' as a channel. Those coming along please join it.

    Once we get teams sorted on the night, there will also be a seperate leaders channel for each team leader which I'll invite people to
  18. [ QUOTE ]
    [ QUOTE ]
    Do you need to meet any minimum requirements for a instant base raid?

    [/ QUOTE ]
    I think your base has to meet all the normal requirements for being raidable. I'm not sure if you actually need an IoP, though.

    [/ QUOTE ]

    Hmm, kind of worrying if the Red Names can't even answer the question!

    If you do need a raid ready base, that's gonna stop a lot of people as you will HAVE to upgrade your plot to the 1.6 million size. The smaller size allows you to but 8 rooms in addition to the entrance. That means you can place 8 anchors but NOT an IOP base.

    I know bases were a long term investment but seeing how long CoV has been out now, their is not a single raid ready base as far as I'm aware. With the Cathedral Of Pain TF looking nearly ready for release and it only being available for limited periods, looks like no one will be in a position to do it unless they hold off on releasing it

    (Note to Bridger: Can you check at all how many raid ready bases there are on each server?)
  19. [ QUOTE ]
    Could this suggest that another possible spawning method may be to Destroy all the DE but leave the CoT alone as this would remove the thing thats interfering with the CoT summons.

    [/ QUOTE ]

    Good call. From what I've seen on the US forums, this has not been attempted so will go on the list of things to try.
  20. Observations
    Fire Spawn Quotes
    "Keep the fire burning. It is a warning and a beacon."
    "We mustn't let them get beyond the beach"
    "Thats it...good. Burn Bright"

    Possessed Scientist Spawn Quotes
    "Your soul is mine, pet, quit struggling. It will be over soon."
    "This one struggles. How delightful."
    "Yes, this one's soul will do quite nicely."
    "This one has a strong will"
    When interrupted: "The transfer is not complete!"

    Daemon Spawn Quotes (Thorn Isle and Primeva)
    "Caleb will not be pleased!"
    "For Caleb!"
    "We must take care of them."

    Thorn Isle has three distinct Sections:

    Outer Beaches
    - Fire Spawns
    - Possessed Scientist Spawns
    - Daemon Spawns

    Top Ring (Area just above the beaches)
    - Possessed Scientist Spawns
    - Daemon Spawns
    - DE hidden as trees (Herder)
    - DE hidden as rocks (Sentry)
    - 2 Altars that are guarded by CoT: Pic
    - CoT held in thorny vines near DE trees

    Inner Island
    - Possessed Scientist Spawns
    - DE hidden as trees (Herder)
    - DE hidden as rocks (Sentry)
    - 2 Altars that are guarded by CoT (these have beams of light shooting into the sky): Pic
    - CoT held in thorny vines near DE trees

    Primeva Notes (Don't know if Primeva has anything to do with Caleb, but here is some info)
    - The beaches have the same Daemon spawns as Thorn Isle (quotes are the same).
    - In Primeva there are CoT that have slaves talking about digging up the ancient artifacts.
    - The beaches also have CoT fighting DE (No quotes when approached)
    - "The Shipwreck"
  21. Methods tried so far in US without success
    Of course, they may have missed mobs when trying

    Clear entire island
    Camp spawn spots to stop respawns
    Only kill nerva’s
  22. First off, here is what we KNOW. Caleb is a GM in Nerva on Thorn Isle. He is not a random spawn but is spawned by player actions. Here is the info that has been posted by Dev’s on here and the US boards

    Bridger CuppaJo confirms that caleb (an AV in CoV) does exist, and provides some details of how he is spawned:

    Just so there is no confusion -

    caleb does not spawn on a regular schedule; players need to perform some fairly difficult and specific actions within the zone to get him to spawn. It takes a sustained effort to eliminate all of the Nerva demons to get caleb to spawn.

    Cuppajo
    I can tell you time of day is important and it takes a sustained effort to eliminate all of the Nerva demons to get Caleb to spawn.

    Other info from US forums

    He is NOT spawned on a random timer like other Giant Monsters. He will only spawn based on player triggered events - Confirmed by CuppaJo + GMs

    Caleb appears as a Giant Nerva Spectral Daemon - and has the same resistances

    According to the Badge text for killing him, Caleb is most likely to spawn in or around the Thorn Isle

    Here's everything we've discovered about the strange land known as Thorn Isle, starting from the outside, in:

    1. The beaches are surrounded by mobs who make "fire" that they call a "warning" and a "beacon". The MOBs also say "we must protect the sacred fires"

    2. There are possessed scientist both in the beaches and inside the isle. The CoT near them say "the summoning is not yet complete"

    3. The island is symetrical is several ways.
    There are 2 large sacrificing/ritual/summoning circles, on the North and South points of the outer ring.
    There are 2 stone hands on opposite ends of outer ring
    There are 2 altars with pillars of light rising up on opposite sides of the Thorn Tree in the inside of the Isle. They are surrounding by spawns of CoT with up to 3 bosses + LTs/minions. They say "the beach has been breached!"

    4. There is a barrier around the inner island. Inside the island, there are selas/runes that make up the barrier, and the barrier twinkles. The stone heads with red circles above are mission doors, inc. one of the respec missions.

    5. The mobs spawn very very quickly after you kill them. To prevent their respawning, you must keep a character still on their spawn point.

    6. There are Devouring Earth (DE) all around the outer ring of the isle. They are inanimate rocks and trees, but can only be targetted/attacked when they animate due to a player coming near them.

    7. There is a single lvl 43 Behemoth (cons Red to lvl 40 players). He spawns at the Northern summoning circle and wanders around the isle.


    Possible ways to trigger Caleb

    Kill all Nerva Demon spawns on Thorn Isle within 1 12 hour in-game day/night cycle

    Kill X Nerva Demon's around Thorn Isle during day/night cycle

    Kill all MOBs around beach fires

    Leave players at destroyed beach fire spawn points to prevent respawning

    Kill all MOBs around north/south summoning circles in outer ring

    Kill all MOBs inside the inner ring of Thorn Isle

    Leave players inside inner ring to prevent MOB respawning

    Bring Possessed scientists to the north/south summoning circles (and/or kill them there)

    Bring Possessed scientists to the altars in the inner ring (and/or kill them there)

    Bring the lvl43 Behemoth to one of the circles/altars (and/or kill him there)

    For the "bring" tasks, using TP Foe will be attempted where possible.

    Order of completing the above tasks may or may not matter(unknown), but doing it in a time frame *is* important

    There is a possibilty we have to do things in parts of the zone outside of Thorn Isle as part of the trigger, but that's unlikely.
  23. OK guys,

    Time to start thinking about having an attempt at getting this GM to spawn. With any luck, we can beat the yanks to it!

    There are several threads scattered about on this so I’ve gathered as much information as I can find in one place rather than posting links everywhere.

    The attempt will begin at 18.00 on Saturday and I’d appreciated it if as many of the lvl 35+ villains as possible can come along so we can SK as many lower members up as possible. Meeting spot will be the ship wreck in Nerva.

    Also, anyone who would like to give me a hand organising it on the night, please PM me on here. Finally, we need suggestions on what to actually do.

    I’ve split this up into several posts just to make it easier to read and spologies for the info overload. Most of this is from the US forums but Scar Child and myself, Kinslayer, spent a couple of hours on thorn Isle tonight trying out random things to get some ideas
  24. Kinslayer_

    2nd Respec

    I'm actually running this with my SG on Tuesday at 19.00 if anyone wants to join. The alt name is Kinslayer (Think I've been teaming with you on CoH Smoking as either Duskstorm or Nightbreak)
  25. I'm sure I'll be knocking about in one form or another so just holler over the badgehunter channel and I'll bring D-Zol out