This is not a suggestion, this is not an absolute truth, this is a statement of... FUN!
For years I was one of the folks who pined for a pistol scrapper, and finally with the introduction of Time Manipulation I have one!
This is a concept build. My character spends almost all of her time in melee, and her damage is NOT on par with a scrapper. She will be susceptible to status attacks until I get Incarnated out. This character is currently only level 33, but is an absolute *joy* to play. If you have ever wanted to play a pistol scrapper, I humbly offer this build as a jumping off point for your imagination.
Keys to survival:
Time's Juncture provides a HEFTY negative to-hit modifier to everything within 25 feet of me.
Farsight and Hasten and Chronoshift are all permanent (or will be when I get them).
Defense is positionally soft-capped, and endurance is kept in check with sets and procs.
The build is not cheap, but it does not contain any purples, so it is cheaper than it could be. I also used a LOT of Alignment Merits from other characters to fund the build.
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
SuperCent4: Level 50 Technology Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Time Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Pistols -- Decim-Acc/EndRdx/Rchg(A)
, Decim-Dmg/Rchg(7)
, Decim-Dmg/EndRdx(7)
, Decim-Acc/Dmg(9)
, Decim-Acc/Dmg/Rchg(9)
Level 1: Time Crawl -- TmpRdns-EndRdx/Rchg/Slow(A)
, TmpRdns-Acc/EndRdx(48)
Level 2: Dual Wield -- Thundr-Dmg/EndRdx/Rchg(A)
, Thundr-Acc/Dmg/EndRdx(11)
, Thundr-Dmg/EndRdx(11)
, Thundr-Acc/Dmg(13)
, Thundr-Dmg/Rchg(13)
, Thundr-Acc/Dmg/Rchg(43)
Level 4: Temporal Mending -- Dct'dW-Heal(A)
, Dct'dW-EndRdx/Rchg(15)
, Dct'dW-Heal/EndRdx(15)
, Dct'dW-Heal/Rchg(17)
, Dct'dW-Heal/EndRdx/Rchg(17)
Level 6: Swap Ammo
Level 8: Bullet Rain -- Posi-Acc/Dmg/EndRdx(A)
, Posi-Dmg/Rng(19)
, Posi-Dmg/Rchg(19)
, Posi-Dmg/EndRdx(23)
, Posi-Acc/Dmg(23)
Level 10: Time's Juncture -- DarkWD-ToHitDeb/EndRdx(A)
, DarkWD-Rchg/EndRdx(25)
, DarkWD-ToHitdeb/Rchg/EndRdx(25)
, DarkWD-ToHitDeb(27)
Level 12: Temporal Selection -- EndRdx-I(A)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
, Krma-ResKB(27)
Level 16: Distortion Field -- BasGaze-EndRdx/Rchg/Hold(A)
, BasGaze-Rchg/Hold(21)
, BasGaze-Acc/EndRdx/Rchg/Hold(31)
, BasGaze-Acc/Rchg(34)
, Slow-I(37)
, Lock-%Hold(46)
Level 18: Executioner's Shot -- Decim-Acc/EndRdx/Rchg(A)
, Decim-Dmg/Rchg(40)
, Decim-Dmg/EndRdx(40)
, Decim-Acc/Dmg(40)
, Decim-Acc/Dmg/Rchg(43)
Level 20: Hasten -- RechRdx-I(A)
, RechRdx-I(21)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
, S'fstPrt-ResKB(45)
, Aegis-ResDam/EndRdx(45)
, TtmC'tng-ResDam/EndRdx(50)
Level 26: Time Stop -- BasGaze-Acc/EndRdx/Rchg/Hold(A)
, BasGaze-EndRdx/Rchg/Hold(45)
, BasGaze-Acc/Hold(46)
, BasGaze-Acc/Rchg(46)
Level 28: Farsight -- LkGmblr-Rchg+(A)
, LkGmblr-Def(29)
, LkGmblr-Def/EndRdx(29)
, HO:Cyto(50)
Level 30: Weave -- LkGmblr-Rchg+(A)
, LkGmblr-Def(31)
, HO:Cyto(31)
, LkGmblr-Def/EndRdx(50)
Level 32: Hail of Bullets -- Oblit-Acc/Dmg/EndRdx/Rchg(A)
, Oblit-%Dam(33)
, Oblit-Acc/Rchg(33)
, Oblit-Dmg(33)
, Oblit-Dmg/Rchg(34)
, Oblit-Acc/Dmg/Rchg(34)
Level 35: Slowed Response -- ShldBrk-DefDeb(A)
, ShldBrk-Acc/DefDeb(36)
, ShldBrk-Acc/Rchg(36)
, ShldBrk-Acc/EndRdx/Rchg(36)
, ShldBrk-%Dam(37)
, ShldBrk-DefDeb/EndRdx/Rchg(37)
Level 38: Chrono Shift -- RechRdx-I(A)
, Efficacy-EndMod/Rchg(39)
, Dct'dW-Heal/Rchg(39)
, RechRdx-I(39)
Level 41: Dark Embrace -- Aegis-ResDam(A)
, Aegis-ResDam/Rchg(42)
, Aegis-EndRdx/Rchg(42)
, Aegis-ResDam/EndRdx/Rchg(42)
, Aegis-ResDam/EndRdx(43)
Level 44: Power Boost -- RechRdx-I(A)
Level 47: Maneuvers -- LkGmblr-Rchg+(A)
, LkGmblr-Def(48)
, HO:Cyto(48)
Level 49: Soul Drain -- RechRdx-I(A)
Level 50: Cardiac Total Core Revamp
------------
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
, Numna-Regen/Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A)
, P'Shift-EndMod/Rchg(3)
, P'Shift-EndMod/Acc(5)
, P'Shift-End%(5)
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
Code:
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