Kelenar

Legend
  • Posts

    2093
  • Joined

  1. Kelenar

    Blaster weapons?

    Only if my Brute can get Sniper Rifle Melee.
  2. Kelenar

    Pathetic.

    Quote:
    Originally Posted by Tabik View Post
    I wish I knew what all those quoted "Post deleted by moderator08" actually said..
    Seriously. There's a big block of the thread that's just:

    Quote:
    Post Deleted by Moderator_08
    Dude, you can't do that with a cat! The harmonica will rust!
  3. Quote:
    Originally Posted by Zamuel View Post
    I still like both ideas (though as said, the second on needs tweaking). One suggestion I have for your suggestion is to attempt to do portions of this in the Mission Architect. It'll give you a chance to flesh things out and experiment a bit.
    I actually have used MA to get past some of my problems with villains--some of the villainous player-made missions are just better fitting for non-moronic bad guys than the canon stuff. I recall several missions along the lines of establishing your own base of operations, too.
  4. Quote:
    Originally Posted by Negate View Post
    I need to make a new Traps defender...so many possibilities!

    /Rad for it's awesomeness
    /Dark for it's debuffing and exotic dmg
    /Sonic for it's -Res and it's sleep

    I might go /Dark and /Sonic
    I'm finding Traps/Dark to be amazing. Tenebrous Tentacles to keep things from running from the mortar, two cones with -ToHit to cap out your defense with the FFG, Dark Pit stacking with Seeker Drones, a self-heal in the secondary to shore up about the only thing the primary's really missing... between the two good cones and being able to cast Trip Mine in melee range, you also do a ton of AoE damage. Really, my only complaints about the combo are that it's a bit low on ST damage and groups that tend to scatter the second you attack them (like Sky Raiders) can pose a problem. The latter's pretty common for debuff defenders, though, so that's nothing new.
  5. Quote:
    Originally Posted by BackAlleyBrawler View Post
    I also haven't yet thought about all of the things that I haven't thought about needing to think about.
    ... I think my brain just broke.
  6. Kelenar

    Can we keep it?

    Quote:
    Originally Posted by Olantern View Post
    For those complaining about the lack of backstory about the Deadly Apocalypse, there actually is one, but it's so hard to find that it might as well not exist. If you click on the little blue "i" in your nav window, in addition to explaining how the event works, you also get some lore about the event, something to do with a Circle of Thorns summoning ritual gone wrong. (Hey, I said a backstory, not a good backstory.)
    This thingy:
    http://wiki.cohtitan.com/wiki/Deadly...nt_Description
  7. And don't forget that I think there's a huge -ToHit along with that, too.
  8. Quote:
    Originally Posted by superiorbling View Post
    5. Emotes of fishing but cant fish i would love to fish for insp,io's, badges , outfits, n fish that are a new salvage for crafting.
    Inability to mine for fish is killing the game!!!!
  9. Quote:
    Originally Posted by Catwhoorg View Post
    Just looking at peoples 50s it is clear that SO and/or common IO builds are par.
    You mean I'm not the only one in the universe who thinks this? I've always found all the arguments that 'X set sucks because Y set performs way better if you IO it to the soft cap' and 'Defenders suck because you can use IOs to beat their performance' to be kind of silly, since about 5% of the people I look at have more than a handful of set bonuses listed.
  10. Kelenar

    Killing pigs

    I'm firmly in the 'fighting lots of enemies is good' camp. Back in the olden days when there were lots of rumblings that CoH was going to be thoroughly rebalanced until the whole 'every character is equivalent to about three minions and bosses are team challenges' thing, I repeatedly swore I'd leave the game if they ever made that true. It remains one of my big problem with pretty much every other MMO out there.

    Well, okay, forced teaming is a big too.

    And I hate raids with a passion.

    And I like that our combat animations actually look like we're attacking the enemies and not just waving swords at them or making them glow slightly with magic pain.

    And I hate long travel and downtimes after combat.

    ... um. Well. Okay, about the only thing I miss from every other MMO combined is that I liked being able to beat stuff up and then cook it in EverQuest.
  11. Kelenar

    Disappointed

    Quote:
    Originally Posted by Frosticus View Post
    societies need discord to function
    Hail Eris!
  12. Quote:
    Originally Posted by Catwhoorg View Post
    It is in very high demand for softcapped builds for /SR and /Shield types.


    You can sneak the odd one from lowballing, but with the high demand and constant turnover it takes a lot of patience.
    A lot of patience. Leaving bids on the recipes up in the 60-75% price range across a broad level spread, it took me weeks to get my first full set. The two rare recipes can be really rare (in the 'zero for sale below level 50' sense), so you basically have to have a pre-existing bid up for one. My end price was probably around 15 million per full set. My advice would be to place bids over a broad range like I did, then log on every night to make sure none of the rare ones are up for sale outside of your range. On the upside, the second set I bought was a bit easier to grab, so availability might be going up. Of course, this was a week or two before the Halloween event started, too, and who knows what that's done to the markets?
  13. Quote:
    Originally Posted by Techbot Alpha View Post
    Sure it's the actual reverse of Odlaw, but thats a poor reason to have a daft name. I challange anyone to find me a real person with the first name Waldo!
    http://en.wikipedia.org/wiki/Waldo#Given_name_Waldo

    Do I win fabulous cash and prizes? Although it's interesting, looking at the list, it does appear to be a very American name.
  14. Everybody's a little bit racist todaaaay~
  15. Quote:
    Originally Posted by Kheldarn View Post
    /mst3kmode - The game mocks everything that happens. EVERYTHING.
    I already have MST3K mode. It's called playing a PUG taskforce while talking to one of your friends in tells.
  16. Kelenar

    Disappointed

    Video game equalling art:
    Planescape:Torment.

    Next debate, GO.
  17. Young Face 11 all the way. It's one of my favorite faces altogether, since it's in the overlap between 'faces with neutral expressions' and 'faces that look good.' The recent update added a lot of new faces to that area, though.
  18. I have to hang around in Steel Canyon now to see this. Of course, the odds of a zombie invasion and a fire going at the same time probably make it pretty hard to find.
  19. Kelenar

    Empath soloing

    Quote:
    Originally Posted by Catwhoorg View Post
    I have it saved on my older desktop machine.
    With a bio buffed Shivan (+fort + AB) and an Amy, I think Hobo got a couple of shots into infernal before he got stomped. Super fast it was.
    Was this before or after the recharge changes? Just curious how much the AB was impacting the damage output.
  20. Quote:
    Originally Posted by Techbot Alpha View Post
    I still think it's a silly name. And 'Where's Wally?' sounds better
    See, I always thought the 'do' at the end kind of tied the whole thing together by shifting the stress to the last syllable.

    Can we just agree that Carmen Sandiego is cooler and lobby for the National Monument and Landmark Theft primary for stalkers?
  21. Kelenar

    Disappointed

    Quote:
    Originally Posted by Tyger42 View Post
    Which game would that be?
    Dungeon Crawl: Stone Soup. It's an unofficial branch of Dungeon Crawl (Yet Another Roguelike) that's still being developed and has a tileset option.
  22. Kelenar

    Disappointed

    Quote:
    Originally Posted by Coyote_Seven View Post
    I agree with you in principle here. As one old videogame magazine (that is long, long gone) always said: "The game's the thing". The graphics ought to take a backseat to the gameplay.
    Pretty much my stance right here. Heck, see my avatar for an example of the kind of graphics in games I've been playing obsessively lately. Give me good gameplay with controls that flow well and graphics can take a dive off a bridge. Any time I see a game preview bragging about how good their graphics are first and foremost, that basically translates into 'we haven't done anything innovative with the gameplay' to me.

    (As an aside, at least 3d graphics have gotten to the point where they can truly compete with 2d ones for levels of detail. I used to end up raging every time a game series would 'upgrade' to 3d, since it would look half as good and also play half as well since they spent so much time on the graphics.)

    I'm not really against a graphics update, but it does fall into the 'I hope there are other big changes to the game as a whole that haven't been hinted at yet' area for me. Fortunately, all signs point to yes there.
  23. Quote:
    Originally Posted by Knightslayer View Post
    *nods* The very same reason you fight endless legions of Skulls and Hellions, despite them being relatively "small" gangs - game mechanics.
    The Crey "wrongdoers" aren't meant to be nearly as common as the game makes them appear, YOU are supposed to be lead star in this story, so YOU come across the culprits and discover they are up to no good (shakedowns, bribes, harrassing poor civilians...).
    Those snipers on the roofs are there to take YOU out because you've been snooping into Crey business way too much, they aren't up there for random target practice shooting every hero that happens to fly by out of the sky.
    All of them silly game mechanics which can't be helped, since the game would be awfully dull without encounters.
    And the same reason that every time you arrest an AV, they pop right back up as soon as they're needed for somebody else to fight (leading to my main beating up the Envoy of Shadows twenty-six times on his way to 50. I counted.).

    And the same reason that when you hunt X villain faction to send them the message to leave Y zone alone, they don't leave.

    And the same reason that just about every single character manages to get the word out about what really started the Rikti War, yet nobody seems to know it in canon...

    Basically, once you finish the Crey arcs and wrap things up, Crey is considered to be more-or-less finished in your character's own personal continuity. That the game can't really reflect that is, well... an MMO being an MMO. It annoys the crap out of me, but I haven't really seen a good alternative yet.
  24. I'll add that both sets are a little late-blooming. Dark Blast needs both cones to really start laying down the AoE pain and debuffs heavy enough to be noticeable, and Dark Melee's damage takes off once you hit Soul Drain.
  25. Quote:
    Originally Posted by Techbot Alpha View Post
    Kheldians. Well, Peacebringers to be exact. It's ok in forms, but human form?
    -Boom- Gnnnniiiiiiii
    -Zapp- Gnnnniiiiiiii
    -Boom- Gnnnniiiiiii ARGHARGAHRAGRAGRAHRAGRAGR make it STOP!!

    I like the sound...just not EVERY freaking attack! Its at just the wrong pitch and whatnot, and gives me a headache after a while.
    That sort of muffled chain-clank sound Warshades have on most of their attacks gets to me after a while, too. Not in the having-a-migraine way, in the sound-of-styrofoam-rubbing-together way.