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Posts
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Joined
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I would if I had a stalker.
My recommendation, if anyone ends up trying this, is to attempt pulling for the last mission (run if you get too many). Taking them head on will rely too much on luck for an all stalker team, even loaded with inspirations. -
Is it really enough to counteract it? I seem to recall still getting blinded on my cold that had this. Maybe they were stacking it?
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I've always found this one frustrating on defense-based characters. You can't see anything, and it won't break since you never get hit. So basically it just means you stand around for a minute (or however long it lasts - a long time) doing nothing. Awesome.
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My criteria:
1. It has to be very capable of soloing at a decent speed, no slower than a corruptor.
2. It has to have buffs, debuffs, or both.
3. I have to like the visuals/animations.
4. I have to have a name I like that fits with the powersets, and it can only be one word.
5. I have to have a costume I like that fits with the powersets and doesn't look too much like my other costumes.
Because these are so stringent I only have 2-3 characters I actually play, all corruptors other than my fortunata. -
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Of the transactions I've seen personally, the redside glad unique goes for 1.5-4 bill and the blueside one goes for 2-5 bill. This is only transactions I know of for certain. I've heard secondhand about others.
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Anyone who plays or wants to play storm please please take this guide to heart. Silas is one of the two people who are good at it
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Be there or be... not there!
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I'll be running a raid tonight at 7pm eastern since CL won't be around.
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What bugs me is enemies that are like:
"A debuff?!?! I'm outta here!"
even if they are a +4 AV with full health. I mean, seriously. -
Quote:I'd put my money on more people moving to blueside. People hate the BM (myself included, and I have loads of money, but if something doesn't exist on BM it doesn't matter).The thing that interests me is the question: Which way will the most people go? Will it be Brutes and MMs headed heroside? Or will it be scrappers, controllers... what WOULD people bring V-side?
I have a financial stake in the outcome:I'm going to be doing currency exchanges and hopefully lots of them. I'm quite sure I'll end up with all my money on one side and I'm trying to figure out which side. -
I miss the free server transfers already... they were awesome
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Quote:For sure, with a decent team you can easily do it with no MM. It will take slightly longer though.I've done the SF with no masterminds and had no problems. Just beat him down.
Quote:I've done the SF with multiple masterminds and he still phased.
Reichsman does have Dull Pain and a ton of HP. Regardless of if you have an MM, you still need a somewhat decent team to beat him. -
Brief rundown:
Just before Reich spawns everyone hops into the machine to get temp powers. Some are auto, some are click powers.
---temp powers---
The MM temp power prevents him from phasing. He can still hide in his machine, but he can't phase otherwise. I tend to tell the MMs just to spam it whenever it recharges, but I've been told it works even after he has phased.
The Stalker temp power allows the stalker to go into the two rooms with glowies. Clicking a glowie kills all enemies in the big room other than the AV. There are a limited number of glowies (4 I think).
The Dom temp power holds everything except Reich for a short time.
The Corr temp power kills stuff that is held.
I think the rest just give you protection from end drain.
---the fight---
Typically what a team will want to do is focus on Reich except when he hides in his machine. Ambushes will spawn throughout the fight. So when he is in the machine, just kill some of the ambushes. He hides in the machine 2 or 3 times (I forget). The ambushes are a lot smaller now than they used to be, so typically you can ignore them other than using the temp powers you got to mitigate them. Reich himself does have a high mag mez, so just something to be aware of. With decent support it's not a big deal. The only thing nowadays with the easier ambush spawns that tends to give teams trouble is if they don't have an MM and not a lot of debuff. With no MM he phases a lot, so if you don't have a lot of debuff he will be very difficult to kill. -
I support that.
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ok. thanks for the help. guess I'll just keep wasting the uses lol
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I'm able to remove most temp powers by right clicking on them in the powers list, but for some reason I can't do this with Enchantment of Serafina. Does anyone know how to remove this one (other than using all 7 of them)?
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Just playing around with it... I tried to keep your power choices and to keep it relatively inexpensive:
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Quote:This is an important point. I now understand your choices a little more.I don't care about my ability to solo. The only time I solo is to make a stupid video of something.
I am surprised you end up using fire blast more than blaze. On my fire/kin corr, I end up using blaze much more than fire blast, largely due to how busy kin can be and the need to prioritize.
For me it has, frequently. Clearly our experiences are different. Let me use as an example an aggro-cap worth of Cimeroran traitors on a high difficulty setting. Suppose they bring you down to 1 hp on their first volley (a generous assumption if you don't have much defense). Their second volley will happen faster than Transfusion will recharge, and thus outside of inspiration/accolade use or team support death happens. Often you will have team support, or inspirations ready, or demonic aura ready. It is for the times that these are not the case that defense is extremely useful. If you find the percentage of time that this is the case for you is extremely small, then the resistance shield may indeed be better for you. I personally find the defense one to be more worthwhile. -
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True enough. Have you tried soloing a +4/x8 Longbow map? There is a spectrum of survivability... very little in this game can stand up to all possible scenarios. Even a tank will fall if it tries to solo the Freedom Phalanx, 16 copies of positron in the AE, etc. If, however, you find that for the majority of encounters you personally find yourself in that the resistance shield is better for you, that is fine. I still disagree, having tried both on my kin corr, but recognize that this is a choice of personal preference.