Kahlan_

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  1. Quote:
    Originally Posted by UberGuy View Post
    You have a level 20 Fortunata, huh? That's pretty slick, since you can't branch until level 24.
    My fortunata is capable of malefactoring, sheesh
  2. Quote:
    Originally Posted by UberGuy View Post
    Yes. I do.

    Feel free to set me straight.
    My fortunata has no problem with them, don't know what to tell you.
  3. Quote:
    Originally Posted by UberGuy View Post
    I know it's not that you have characters so bad-*** that they can just brush off these effects. Not at level 20. Not even with IOs.
    Do you really?
  4. Quote:
    Originally Posted by UberGuy View Post
    I don't like it when I'm level 20. It doesn't make anyone hardy. It's not like fighting mobs that debuff the crap out me when I really have no recourse for preventing it actually gives me any benefit. All it does is slow me down in that level range. Most people faced with foes that slow them down a ton just avoid that content if they can, since doing other stuff is less slow.

    I'm all for looking for challenge in the game... to a point. I think SWAT PPD are well beyond that point for the capabilities of the characters that fight them at that level range.
    Well then we disagree. So just avoid them
  5. Quote:
    Originally Posted by Catharctic View Post
    Task Forces
    • All Task Forces will spawn at -1 when started by a max-level character.
    • Task Forces are not affected by the 4XP difficulty system.

    Strike Forces
    • All Strike Forces will spawn at -1 when started by a max-level character.
    • Strike Forces are not affected by the SRSLY difficulty system.
    This.
  6. Quote:
    Originally Posted by _Cherry_ View Post
    wait.. did i miss sarcasm there?

    and why would stray tell you qft?

    <.<
    >.>

    No sarcasm, we both think cold is ridiculously good
  7. Quote:
    Originally Posted by UberGuy View Post
    Someone was feeling particularly cruel, or convinced that villains were wildly overpowered in PvE.
    I like that villains get insane groups to fight. Makes us hardy
  8. Quote:
    Originally Posted by _Cherry_ View Post
    put me in please..

    ice/ice fender.
    Yay cherry for making a cold!
  9. On somewhat of a tangent, there are methods you can use to slip by these enemies:

    - move so fast they don't have time to see you
    - phase
    - pop purples
  10. I've run less and less TFs due to this.
  11. That's pretty accurate. We only barely got the pylons down in time, with a minute or so to spare. And the GM took maybe 15 minutes because he insisted on aggroing everything in the RWZ
  12. I'd love to have a way to get invader besides bugging people (assuming I miss some leveling up, which always happens).
  13. So my VG leader just promoted me so that I can add some things to the base that we need (VG computer, RWZ teleporter). I've never edited bases before. I'm finding the guides to be overwhelming, and can't find the specific info I need to add the VG computer. What requirements are there for it? Any help would be much appreciated.

    Also, for the RWZ teleporter, I think we have the badge needed, but how would I verify this?
  14. Kahlan_

    Thanks

    The Stoned Templars did a wonderful job of leading the Hami.
  15. I approve of the suggestions.
  16. I've been curious about this too. Anyone happen to have a video showing the redraw?

    I love claws, and the only thing keeping me from leveling one has been the lack of a large radius aoe, which fireball solves. So if the redraw isn't too bad I might try it.
  17. Last I heard they were looking into increasing the lrsf merit reward, due to the difficulty of the sf. But that was many months ago. Has there been any word since?
  18. Kahlan_

    Tweaks and fixes

    They should just hire macskull as the pvp guy already.
  19. If there were no redraw I would probably make a DP/kin... but there will probably be redraw, so I'll probably not make anything.
  20. I'm sure the movie is terrible, but the question is an interesting one I have studied in game theory before.
  21. Quote:
    Originally Posted by Silverado View Post
    I actually approve of the Numina set/unique in Radiant Aura as a means of optimizing slots, with a minor drawback

    Fighting GMs? you WILL need to use your heal.
    Agreed. This is what I did back when I had a rad/sonic for GM soloing. You will heal often enough that it is always on.
  22. I know it's not ideal, but you can do what I do:

    Look for mez icons to appear on the buff bar next to their name. This does involve distinguishing player icons from enemy ones though (especially in the case of blaster defiance).