Justice Blues

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  1. Quote:
    Originally Posted by Hollows View Post
    Thanks for the 1st piece of advice. Didn't know that about that site. Luckily I didn't have it saved, just searched on it. But thanks none the less.

    Tried out both of the macros you made and the "Bourne" macro works perfectly. Thanks

    The 1st dance macro however doesn't do the disco dance. It immediately goes into the back flip while changing costumes. I inserted disco dance in place of back flip and only the dance happened. No costume change and no back flip. I assume that's because back flip is an actual costume change emote and DD isn't. Even flip flopped the emotes and only the flip happened. Assumption again is the same as before.
    I figured that would happen, it is because of the way the game handles animations. If you have multiple things in a command line that have animations associated with them, the later ones will override the early ones. The Bourne macro works because of the length of the sentence allows the first animation to actually get started before the power animation can interrupt it.

    But the Disco emote is getting interrupted immediately by the costume change emote. It isn't that the CCE worked because it was a costume change and Disco wasn't, it was just the second animation wins over the first. If you have 4 or five emotes in a row, the last one is the only one that will actually happen. So when you switched the 2 emotes, your character Discoed instead of doing the backflip.

    The reason the second macro worked is because as Coolio said, there is no animation associated with just using the cc command, it only changes the costume. (I was wrong on that in my first post, because I forgot it didn't have an animation to it. I am too used to using the costume change emotes all the time. )
  2. Quote:
    Originally Posted by Forbin_Project View Post


    Yeah, I'd have to say the GM was right on that call.


    The only thing that was out of line would be a person telling another player they are reporting them. You don't announce that your reporting someone, you just do it and let the GM's handle it.


    But go on and file an appeal Cass. You might get lucky.
    Yeah, your problem is, Uncle Sam as a recruiting poster is almost a century old, and his original appearance in papers is almost 200 years old. So the image and such is public domain. But, Uncle Sam as a super-hero is only a few decades old, from WW2. And trademark law is very much in force when there is the possibility of confusing the Uncle Sam in a super-hero game with one from a super-hero comic.

    It is pretty much the same thing that would happen if you tried making a Thor in game, even using what is considered his regular appearance rather than Marvel's version. (Red hair and beard vs blond and clean shaven) Thor as a Norse god, no problem, Thor in a super-hero game? Not happening.

    Go ahead and appeal it, but don't be surprised if you lose.
  3. You received the token for this month when Freedom launched. Points and Tokens for the month subscription were all front loaded at the Headstart. Now they are working on getting the awards on the schedule that is supposed to work, but are having some issues.

    The Points are supposed to be awarded as soon as you pay for a sub, or on your monthly billing date if you are on a multi-month sub. Reward Tokens are supposed to be awarded at the end of your monthly sub, or on the billing date for multi-month subs. This would mean if you signed up today for a 6 month subscription, you would get 400 Points. In one month, you would get 400 Points and 1 Reward Token, with that repeating until you stop subscribing, when you at the very end of your paid time you would get your final Reward Token.

    The Reward Token at the end of the month is sub-optimal, and the Devs realize that. They in fact were planning on awarding them at the start of the month, with a multi-month sub getting all of Tokens for that length of time up front. But they ran into technical problems with that, because the Reward Tokens are using the old Veteran Rewards coding. They are working on fixing that so the Tokens are working the way they want.

    So the Token you were supposed to get at the end of your last month of subscription, you actually got at the beginning of the Headstart. The next one you will get at the end of the current month you are subscribed. Which means that you are going to have almost 2 months between them because of your billing date. I am only waiting 6 weeks for my second, so I guess I am better off than you, but not by much.
  4. Quote:
    Originally Posted by NancY View Post
    I'm confused, give up more of your privacy to FB how? I Liked the CoH FB page to get the code, as far as I can see my name doesn't appear on the CoH FB page anywhere. Doing so added CoH to my Interests list and I went into my Edit settings and deleted it.

    What am I missing?
    That we would have to join Facebook in the first place, thereby giving up a lot of privacy. Facebook is not known for being nice about privacy rights for their members, so some people do not choose to join.
  5. Quote:
    Originally Posted by Futurias View Post
    I have no idea if it is early or just very late, but yesterday was certainly *not* the 28th of the month.
    Same here. Both of my accounts got their Paragon Points on the 12th. My main account, due on the 28th got his 550, the secondary, due on the 15th got his 400. It looks like the script they ran moved up the delivery date for everybody, rather than just the people it was supposed to.
  6. My first piece of advice, do not ever ever go to the cityofheroes.wikia you linked in your post. It is out of date, not maintained in any way, and has been known to attempt to install various forms of malware. Always use paragonwiki.com. Their page on emotes is here. Seriously, delete that site from your bookmarks.

    Quote:
    Originally Posted by Hollows View Post
    I'm trying to get one my macro's to execute a phrase, dance emote and costume change. Got the phrase and emote, but executing the costume change has been difficult. This is what I have - /macro local This is my loin groove. $$ e DiscoDance. I have been scouring the boards, google etc. for help and thought I had it. I thought that maybe adding cce 3 CC<emote> after $$ would do the trick but it hasn't. Always get the error msg unknown command cce 3.
    For macros, you need to be careful about how they are created. Sometimes you need to create them then edit them to get them to work correctly. And the order stuff is done is important, multiple animations can mess each other up. Which may be your problem.

    Code:
    /macro local This is my loin groove. $$ e DiscoDance
    This would result in a macro named local. If that is what you want, fine, but if you are actually wanting to have the words on the Local channel, you need to add a name. More like:

    Code:
    /macro Dance "local This is my loin groove.$$e DiscoDance"
    This will result in a macro named Dance. Because you have multiple commands and spaces between words, you need the quotation marks around the body of the macro.

    I would change it so the Disco Dance is first before adding the costume change.

    Code:
    /macro Dance "e DiscoDance$$local This is my loin groove.$$cce 3 CCBackflip"
    This should cause your character to start the dance, say the words, then do the backflip costume change emote. If you don't want to use an actual costume change emote, then it would be:

    Code:
    /macro Dance "e DiscoDance$$local This is my loin groove.$$cc 3
    Frankly, either way, very little, if any, of the dance would happen. The game will execute the commands as fast as possible, and the delay added by putting the words between the 2 animations is very small. There is no way to put a pause between actions in a macro. Your best bet is actually to have 2 macros, the first to say the words and do the dance, the second to do that actual costume change. Then you have control over how long the dace goes on.

    For your second one, again you will run into problems with animations interrupting each other. You can try it this way and see if it works.

    Code:
    /macro Bourne "e bowdown$$local Hey $target! You're not Bourne worthy! On your knees cur! AAAAHHHH!$$powexecname <power name here>"
    Since the Bowdown emote is fairly fast, the longer sentence may allow it to mostly finish before the animation from the power starts up. Or it may not, only way to tell is to try it. And if it doesn't work, you will have to go with hitting the macro then the power button at the right time.
  7. Justice Blues

    Blood and gore

    Quote:
    Originally Posted by Megajoule View Post
    My AR blaster has been known to shamelessly steal a line from Miller's Dark Knight: "Rubber bullets. Honest."

    Even my vengeful vigilante ghost cop has the option of not killing; the bullets fired from his spectral dual pistols can not only be guided into impossible trick shots, but also made to cause no lethal damage (bad guys still feel what it's like to get shot, but wake up later with no holes in 'em).

    That said, it sometimes feels like events conspire against his efforts to move closer to the side of the angels - like when he was recently sent to stop a street battle between the Council and Nemesis's troops, and found the bodies of several innocent civilians and brother cops who'd been caught in the crossfire. He "stopped" them, all right.
    The last two sentences of my DP/Dev blaster, got her to level 10 today.
    Quote:
    Originally Posted by Sinister Summons
    Now she is going out and hunting down the bad guys. And she is not too worried about them making it until the ambulance gets there.
    Guess what happens to her when she hits level 20. Not sure how far over she will go yet, will depend on how the character develops.
  8. They were originally supposed to rotate every 3 months, but as DarkGob said, they are re-evaluating how to handle them now.
  9. Quote:
    Originally Posted by Bronze Knight View Post
    Quote:
    Originally Posted by Rabid_M View Post
    So I either have to:

    1) Give up more of my privacy to Facebook than I want to

    2) Violate Facebook's ToS

    or

    3) Do without

    And that's for just the first account. I have two, so I'd need two seperate accounts for the two codes.

    I'll stick with #3, then. I don't care how many choose #2 and get away with it, it's still something NC Soft shouldn't be pushing people to do.

    Thanks for at least telling me I'll never be getting it, now I can stop waiting for it to show up in the store.
    You can create mutable email accounts with Gmail (preferably at the local library on the library computer). Fill in some fake info on facebook get your code then delete the account.

    Rinse and repeat as necessary
    Try reading his number 2 again. Doing what you are advocating is violating Facebook's Terms of Service. He is not willing to do that, neither am I. If I am going to use their service, I need to accept their TOS, the same way I have to accept NCSoft's if I want to post here and play the game.
  10. And of course, in a few weeks there will be the new Murder of Crows cce to add in. You might want to consider changing your name to Sisyphus.
  11. Quote:
    Originally Posted by Doctor Roswell View Post
    And apparently yours are "name them whatever the hell you want, because how hard is it to check what's in there, 'just, you know, remember,' and click the other tab if you're wrong?"
    No, my system is let the Devs decide what to do. There are things I don't like about the current system for delivering rewards, there were things I didn't like about the way Vet rewards were delivered. As long as it does what it is supposed to and is not broken, I will put up minor inconveniences and go play the game.

    Quote:
    Originally Posted by Doctor Roswell View Post
    Which I suppose is a valid strategy, just less than optimal -- given that the whole purpose of labeling anything in the first place is to avoid confusion and make it easy to identify at a glance. I could label the salt and pepper with a "1" and a "2" and just remember which was which, but isn't that missing the point?
    Except that it is impossible to label everything so that is easy to identify at a glance, until people know what it is. Right now there are people coming to the game for the first time, that are asking where they get new spells, where is the gear, and how to join a guild or get a quest. They do not know the labels used in this game, until someone tells them. And the labels that actually match ones they are used to, like Auction House? That is much worse because it doesn't work the same as Auction Houses in other games, but has the same label.

    Until those people learn what the various labels are in the game, they will ask questions that others will not understand, and there will be confusion about what is meant.

    The same thing applies to new labels that are added to the game. Yes Certificates and Vouchers mean almost the same thing, something you turn in to get a different item. But that is a reason to use them, not to avoid them. Because the 2 things they dealt wither are very similar, the only difference being how many characters could use them. All the players needed to do was learn which was which. The use of the 2 sides did not change when you logged onto a different character. And the best part about those 2 labels is, they couldn't be confused with other things in the game. You don't get Certificates or Vouchers as rewards. You purchased them specifically and they only had that meaning.

    But people complained about having to learn how those 2 labels worked. Just like if I came to dinner at your house and needed to learn that the salt was labeled 1 and the pepper was 2. As long as the next visit doesn't result in me getting a large dose of sugar on my fries after asking for 1, the labels work. ( I seriously do not understand why people had a hard time with Certificate and Vouchers. It was a new system, with new parts, so of course there were new things to learn. Just like I had to learn the difference between Shards and Threads. And what SO, DOs, and TOs were. And every other thing in this game as it was added. You learn how the word is used in the game, then use it that way.)

    Quote:
    Originally Posted by Doctor Roswell View Post
    If it were totally up to me? Drop the number of inboxes from three to two -- a "character" inbox and a "global" inbox.

    Each character has their own inbox, accessible only to that character, and anything sent to that character, whether by another player or by the system, goes into that inbox. So if you send a mail to my rad/rad defender "Doctor Roswell" on Virtue, I'd have to log onto that specific character to see it. Likewise, when that character gets mailed some new reward (let's say Sands of Mu) by the system, that's where it goes, because that's his copy of it. If I claim it, only that copy gets claimed. If I delete it, only that copy gets deleted. And because that stuff is all addressed to the character of "Doctor Roswell" specifically, I'd know that all the identical items sitting in the inboxes of all my other characters would be safe and sound, because I hadn't claimed/deleted the ones addressed to those characters.

    Similarly, my global account "@Doctor Roswell" would have a global inbox accessible by any character on the account. If you, or the system, sent a mail to my global name, I could see it and claim anything attached to it when logged onto any character on the account. And since those are for (i.e, "addressed to") my whole account, I'd know that if I claimed anything attached to a mail in my global inbox, it would be claimed globally. If I deleted a message there, it would be deleted globally. Kind of like how no matter which computer I log onto my Gmail account from, if I delete an email from it, it's still deleted even if I use a different computer to access the account later.

    It's a mail system. Address the mail to where and who it's supposed to go to.

    Or if that's too much of a broad, sweeping change, how about just adding a disclaimer to the stuff you only get once per account? Let people know that once they claim the reward, that's it, just to avoid confusion and mistakes. Either an "Are You Sure?" pop-up when someone tries to claim a reward, or just a line in the email itself that says, "WARNING! This item is awarded to your account as a whole. If you claim it now, it will not be available to any of the other characters on this account."
    So you want to change the name of Account Items to Character Items, and move everything that is now under Character Items to be under Global. So have everything that only 1 character can use, like Enhancement Boosters, mixed in with Enhancements or other things mailed to your global account name.

    The immediate result would be people complaining that they lost stuff because it disappeared after one character used it. Global means everybody can use it after all. The Internet is global, it doesn't disappear for you just because I used it over here. Shoot, I can be using it here on my desktop, and go fire up my laptop and use it there at the same time. How can something that is labeled global disappear after only one use? IOW, people saying it is count-intuitive to have something that is only useable by one character labeled as global. They would have to learn what the label means, just like they have to now. And even after learning, they would complain that they think it is backwards.

    The second problem I would have with it is, you are mixing rewards in with regular mail. I use my in game email to move IOs between various characters. The UI is already hard enough to deal with (My biggest complaint with the in game email system.) without adding in having to sort out the IOs I want on this character from the rewards I don't want them to have, oops, claimed that one on the wrong character. And unlike IOs, I can't put it back in the email system so the right character can claim it.

    I am pretty sure that is why they went with 3 sections in the first place. Rewards separated from regular emails, no way to accidentally claim a reward when moving around Inf or enhancements. Then rewards split into stuff claimable for the entire account, and stuff claimable only by one character. So they can have a Claim All button on one and people can't accidentally claim a reward on the wrong character because it was mixed in and they missed it. So really, 3 tabs is slightly more complicated, but in reality much less confusing and prone to causing problems in the long run. Same principle that Z ran into when he asked about consolidating the AT forums. Less forums to look at seems like it would be easier, but in actual usage his changes would have been harder to use. And he understood that argument when it was presented to him.

    I would have no problem with having a popup warning. As long as it has the little radio button so I can turn it off and tell it to leave me alone. I don't believe it would stop the complaints, but it wouldn't hurt. Assuming the coding could be done without borking the entire email system, not something to assume lightly with 10 years of programming code to deal with.

    Quote:
    Originally Posted by Frostbiter View Post
    Having only two tabs would overly complicate the system and we'd be getting even more complaints.
    Much more succinct than my excessive verbosity.
  12. Quote:
    Originally Posted by GavinRuneblade View Post
    I thought that WAS the reason to use it during a fight. =)
    That and wanting to see a monkey get flattened by Marauder during a Lambda.
  13. Quote:
    Originally Posted by Talen Lee View Post
    On my main server, the name 'catgirl' got generic'd. Because it's too much like 'catwoman.'

    Trust me, err on the side of caution.
    Well, there is also the fact that a Catgirl has been appearing in various Batman comics the last couple of years. And a couple have appeared in earlier times. Like the 1960 version in the Archie Comics super hero line, which may or may not be licensed by DC. And the one that appeared in the second Frank Miller Dark Knight series.

    The GM may not have known about those (since they are not hired based on their knowledge of comics) and actually did the genericing for the reason you gave. But reality is, the name Catgirl used as a super-hero name is very much taken and has been for over 50 years.
  14. Quote:
    Originally Posted by Zwillinger View Post
    We're still considering a Paragon Market forum, however Avatea and I are discussing the format and structure of it. This is combined with the fact that we're taking a measured approach to forum changes and basically not making a bunch of sweeping changes all at once.
    I am glad to see this paragraph. Slow and steady is definitely much better than what I have seen on some other forums I visit.
  15. Quote:
    Originally Posted by Rabid_M View Post
    So I either have to:

    1) Give up more of my privacy to Facebook than I want to

    2) Violate Facebook's ToS

    or

    3) Do without

    And that's for just the first account. I have two, so I'd need two seperate accounts for the two codes.

    I'll stick with #3, then. I don't care how many choose #2 and get away with it, it's still something NC Soft shouldn't be pushing people to do.

    Thanks for at least telling me I'll never be getting it, now I can stop waiting for it to show up in the store.
    Same for me. Break the rules or do without. I will do without.
  16. Quote:
    Originally Posted by Voidstalker View Post
    There is (was?) also a Morlock called Erg. Chap with an eyepatch, involved in the whole 198 debacle.
    Didn't know about him, stopped following the X people many many years ago.

    Quote:
    Originally Posted by Blue_Centurion View Post
    ARGH! - mebbe i should just go with that, Argh? prob taken. Anyways was just thinking of Erg, or Erg^2 or something like that. Getting frustrating. I ran around with a character called Scourge 23 for 4 months, and he was carrying 5 sets of purples. Are we completely relegated to characters with names like ("Flamezy"-an actual character of mine 4 bill build SS/FA/MU). ("This'll work" - my wife saw this at Fort Mercy, and still suggests it to me from time to time), or ("Black fortuna X1J" - k, I made that one up) in the cities? All the decent names are either way too long, trademarked, copywrote, or were created one time long ago by a player on a dead account that Cox will not delete.
    Yeah, you probably would get hit if you went with Erg, more from Voidstalker's example than mine, since the ERG-1 name was very short-lived and not many people would remember it. (It stood for Energy Release Generator. Which doesn't really make much sense. Good comic book name. )

    I don't agree that all the good names are taken, not even on Freedom and Virtue. Those two servers can be more challenging, but you just need to look for inspiration from other areas. Adding the Z to erg was a good one for you, there are other means. I use this list.
    • Godchecker.com - Over 3,000 different deities, demons, saints, martyrs, etc. in a searchable database. You want a Storm character from Australia? How about Bellin-Bellin. Lots of names, lots of inspiration.
    • Seventh Sanctum - Superhero/Villain Name Generator - Put in the parameters of the character, set how many names you want generated, and it gives you a list. Sometimes inspired, sometimes mundane. But there are also several other name generators for a lot of categories, which lets you cover just about anything possible in this game.
    • Behind the Name - Mythology Names - An alphabetical listing of name related to a wider variety of mythologies. Not as easy to use as Godchecker, but still very useful. And there are other sections of the site you can also use for inspiration.
    • NameandFame.org - Mythological and Religious Names - Again, not as easy to use as Godchecker, but useful.
    • Lee's Useless Super-Hero Generator - Despite the name, not at all useless. More useful for getting a concept for a character and a name to go with it, rather than matching a name to an existing concept.
    • Iconian Name Generator - Super Hero names - purely random name generation for super heroes. Can be used for inspir a character concept, but not really useful for finding a name to add to a concept.
    • The Phrontistery - Obscure English words. Not necessarily words that will work, but can be very useful for inspiration.

    Quote:
    Originally Posted by Wing_Leader View Post
    Absolutely true.

    But by the same token, are the GMs really doing the right thing by "enforcing" rules pertaining to copyright and trademark when no copyright or trademark is actually being violated? I think in a great many cases, the GMs are just making snap judgments out of fear. While this might be a sound strategy from a business perspective, it can't exactly be lauded as an admirable example of navigating the choppy waters of IP law in an informed or enlightened manner.
    Frankly, the GMs are not supposed to be navigating anything, enlightened or not, especially the first level guys. They are supposed to help players with problems and when necessary enforce the rules of the game, especially the EULA. They are supposed to be the safe in "Better safe than sorry." They have some discretion, but not that much, which is as it should be when dealing directly with the public.

    Even if a character is genericed, the ruling can be appealed. That is what the upper levels are for, to oversee and possibly change the decisions of the low level employees. As mentioned, Jim Butcher has had to do that several times when people have reported his Harry Dresden as an infringement. And other people have also appealed and got their names back after genericing. I would think Blue Centurion would have a good chance at that, since his Zerg doesn't really match any of the currently existing versions.
  17. Quote:
    Originally Posted by Wing_Leader View Post
    But then, I am one of those nutjobs who usually only picks powers to fit a strong concept rather than for maximum game effectiveness. The idea of not taking a travel power is unfathomable for me (as in, I can't fathom ever doing that with my own toons), so much so that I have always felt that all characters should have access to a basic travel power at level 1, just like Kheldians.
    So you have never had a concept for a Natural character that doesn't have any travel powers? Like Batman, Captain America, or The Question?
  18. Quote:
    Originally Posted by Doctor Roswell View Post
    Those things used to be called "Orange" and "Green," and people complained. So they changed them to "Salty" and "Sweet," and people STILL complain? IS THERE NO SATISFYING YOU VULTURES?

    People were complaining before because "Certificates" and "Vouchers" were ambiguous, nearly-identical, essentially-meaningless terms -- quick, which was which? And more importantly, how was someone who's never seen them before supposed to tell which was which?
    Thank you for the name of the other tab.

    Yes, they should have used some words to indicate which items were for the entire account and which were used by just one character. How about "Account Items" and "Character Items", nobody could possibly complain about that!

    And I figured out which was which the first time I opened Vouchers and saw an aura I purchased that I knew was only good for one character. After that I just, you know, remembered.

    Quote:
    Originally Posted by Doctor Roswell View Post
    Just because they were changed from that, to something a not-insignificant number of players find counter-intuitive and confusing instead, doesn't mean the complaints will (or should) stop. A problem wasn't solved here, it was just turned into a different kind of problem.
    I get it that you and others find the present situation counter-intuitive. Really I do, even though I do not share that problem. My point is, if they had chosen to do it the way you think it should be, "a not-insignificant number of players" would have found that counter-intuitive. And a number of those people would be here complaining.

    So tell me. What should the Devs have done? What should they do now? How can they fix this in such a way that it will make you happy, without [pancake]ing off all the people that play the game that have no problem with the current set up. And try to do it without causing lots of confusion as the changes propagate to the vast majority of players that never, ever come to the forums.

    Remember, your standards are, people have to be able to tell, without actually clicking on one of the tabs, exactly what items will be in each one, since according to you that was the complaint with the Certificate and Voucher tabs.

    Personally, if they had chosen to use the names in the way that you seem to like, it would have seemed a bit strange to me, but I would have understood the logic behind it. And I would have just dealt with it, because if I happened to click the wrong tab, I know that it is really not that hard to click the other tab.
  19. Quote:
    Originally Posted by Black Zot View Post
    If you're looking to beef up your character's combat ability, Secondary Mutation gives your character a random mini-buff each time you cast it. While you can't predict what exactly you'll get out of it at any given time, it's almost always helpful in some way. (Recharge, End discount, To-hit, Def, among others)
    Quick travel to the hospital when the monkey happens.
  20. Quote:
    Originally Posted by Blue_Centurion View Post
    FTW. Okay, we did not take long to get the luandry out in the open. The copywrited character is "Zurg." My character is Zerg. I originally tried Xerg, taken. For my mind, in that momemt, I was playing off the Erg and wanted something short and powerful. I like me a X or Z at the beginning of that kind of name.
    2 things. First, it is spelled copyright, not copywrite. It controls who has the right to control how something is copied.

    Second, it is trademark that you have to worry about, not copyright. They are both part of Intellectual Property laws, but copyright deals with something that is written, words, music, etc., trademarks deal with images, symbols, etc. Dealing with comic books and games, they are very inter-related, but not the same thing.

    Third (I have issues with counting, so sue me.) keep in mind that many years ago, a character was introduced in and obscure comic called Superboy and the Legion of Super-Heroes. (Issue 195, 1973) The character was named ERG-1. He is better known these days as Wildfire. Not really a problem with your current name, but you may want to avoid dropping the Z from the beginning.
  21. Nope, nothing in the game to tell you when you last ran the arcs.
  22. Justice Blues

    Account problems

    The Captcha stuff is very annoying and sometimes impossible (I have had it ask for Greek letters, hard to do on an English keyboard.) Unfortunately the only thing I can suggest for that is either have it say the words it want (I think their version includes the verbal set up, for people that can't see) or keep refreshing it until you get stuff you can understand. And remember it is case sensitive. It makes a difference if it is a capital letter or a small one.

    For the second, I had the same issue, the security questions wouldn't let me in, despite having the correct answers. I had to call NCSoft's tech support and have them reset the questions for me again.
  23. Quote:
    Originally Posted by StarGeek View Post
    Just FYI, unslotted fly is at the flight speed cap since I18. Slotting it won't make it faster.
    Unless you get Afterburner. With slots in both, you can hit around 88 mph I believe.

    For the OP, I always pick my travel powers based on the character concept. Which meant I had some characters that were really slow, since they were either normal human or their powers didn't do anything for their movement. Now they move much better, picking up either Ninja Run or Beast Run, whichever fits them better. They are not as fast as people with travel powers (except fliers) but they do fine for getting my around, even without adding slots to Swift, Hurdle, or Sprint.

    For my Super Speeders, I have my f key bound with "powexecname Ninja Run$$powexecname Super Speed". When I get to someplace where I need vertical travel, I hit f, bounce up whatever it is (as long as it is not vertical or overhanging, you can jump up it), hit f, and speed off. So much fun and so much faster getting places.
  24. On my second account, I will be picking up stuff I really like that my main account already has. That includes Ninja Run, Beast Run, and the powersets like Time Manipulation, Beam Rifle, and Street Justice. I would pick up Mystic Fortune if I didn't already have that booster on the account.

    So not a lot of stuff I will actually purchase, at least in terms of gameplay improvements like you are asking for. I will also be picking up stuff like costume bundles, auras, and such, but nothing you are really looking for.

    I am using the Enhancement boosters on my main, but only the ones I get from the Reward Tokens. I don't see myself spending money on them, at least not any time in the near future. The Windfall is somewhat enticing, but only somewhat, since I already find I level faster than I want most of the time. (I like redoing the story arcs, well, most of them.) They may become more attractive when I get some of my alts into the low 40s.

    That is really all I have considered for the Tier 9 stuff. I am more interested in the VIP Tier 9 section overall.
  25. Quote:
    Originally Posted by Big_King View Post
    Which is precisely why naming it that way was a bad idea. No one is advocating that swapping the names would have been better. Completely different, more specific names would have helped.

    My guess is that they realized this, but had real estate issues trying to fit better names on screen and figured folks would figure it out.
    Those two tabs originally had other names. I can't remember one, the other was called Vouchers. Want to guess what happened? People complained they couldn't tell which was which! So they changed the names to make it easier to tell and what happens? People complain! What a surprise!

    Quote:
    Originally Posted by Heartbreaker View Post
    Account Items are awarded to every Character
    Character Items can be claimed once per Account

    Seems backwards.
    Or you could say it: "Account Items are for the entire account and character Items are for an individual character."

    And this is even how stuff works in the entire game. You can use Astrals to get a single character unlock of auras. Or you can buy an account unlock in the Market for the entire account.