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Posts
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Joined
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The only thing I wish for Think Tank is to be able to use the various existing beards and mustaches stuck to the outside of the tank.
"I am in disguise."
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Agreed. The normal mapped faces DO. NOT. WORK.
Please listen to players on this.
-They don't fit the aesthetic of the existing pieces.
-The primitive lighting system in the game doesn't suit them.
-The primitive shaders in the game doesn't support the needed translucency and specular effects to make it look good.
-The existing head/face geometry also doesn't support the normal maps well.
-They're just plain overdone.
The female vampire one is especially horrid, and not in the intended way.
Organic Armor is still the best looking face in the game, IMO.
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Quote:More precisely, their wording was 'when the store on Test comes back up' we would be able to try Titan weapons. That has yet to happen as of me typing this. So technically, its still true.Now that's just troll :'( We can try out the Halloween stuff, but what's the use? They promised us TW, we haven't heard nay-saying or sayings of shenanigans from rednames regarding the statement, so it doesn't feel fulfilled :'(
However, I've known the devs to enhance the truth after the fact in the past, so don't hold your breath.
But the bottom line, the set not even appearing in the powerset list as locked does not bode well.
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Quote:Because Paragon Marketing had an agreement to send those exclusive pictures to the magazine they were illegally scanned from in exchange for the publicity. Allowing them to be displayed here isn't good for any such future arrangements.Considering the powerset has been said to be released soon, I can't help wondering why the Devs'd prefer those pictures to remain hidden?
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I wonder what Kitty Genovese would think of the debate about leaving things to the police versus normal citizens taking an active and direct stance in what's going on around them.
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Honestly, the Rulu cult is a little sudden. For seven years they didn't exist and poof, now they're a force that can directly confront the Midnighters. No build up or foreshadowing. Regardless of the flavor text, they simply haven't even been seen (even rarely) until now when really they should have.
If it had been one or two rare spawning mobs in Atlas/Mercy spotted since i20, yeah maybe. But this...yeah it doesn't fly.
IMO, it would have been a better take if they were still very small and not even Ruluruu took them seriously. Like, there's this cult fighting in his name to bring him back and he couldn't care less because they're just another snack. And when they summon up a Watcher, Wisp or whatever, it immediately turns on the cultists and they're like "Whyyyy?" and then the survivors bring in a replacement group of faithful.
In short, something that sets them apart from the CoT and BP. Those groups, the dark forces they deal with are usually all too eager to play ball, or at least pretend to. And, 7 times out of 10, the CoT manage to bind/control whatever they bring up.
Ruluruu, I can see him not even considering humans more than bugs, not even bothering to string them along or jerk their chains.
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Quote:Good point. But in that case we can narrow down which of the Surviving Eight it's not.You only list known villains. What if the bad guy is someone we think of as a hero?
In fact, what if the bad guy is a member of the Freedom Phalanx? In which case, we may be the one to kill them!
It's a good chance Synapse, Numina, Statesman, Manticore, Sister Psyche and Aurora are off that list.
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Quote:I don't really claim to represent much of anyone. Most of the people who care that Tankers got screwed out of their role, out of Fury, and were made into farm equipment left. They either defected to Brutes when they came blue side or gave up on Tankers period.and have simultaneously flipped off most of the people who you claim to represent.
That's just common sense.
If you owned a steak house that served terrible steaks and you walked into it on a Friday night and asked the vegetarians at the salad bar (who now make up 90% of the clientele) why they hate the place, they're going to tell you they don't and that the steaks are fine as is.
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Quote:The majority of said people are quite happy to have a Tractor to finance their other ATs. They don't want to rock the boat, especially if that means the devs casting a critical eye at Brutes and Scrappers. The number of people who play those two ATs greatly overshadow the small number who actually give a damn about Tankers beyond using them. The few who do care have learned long ago to keep their mouth shut or be attacked by the poseurs and the Scrapper/Brute sets.When you spend years advocating to buff an archetype, and the actual players of that archetype tend to roll their eyes when you post, you probably are in fact doing it wrong.
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Quote:Well the girl that ended up attacking Pheonix Jones was pissed off about something before Phoenix got there, you can here her screaming from their first positon. You also see a guy get knocked down just before Pheonix reaches them. Then after the girl attacks Jones and the other guy she goes and attacks the car which speeds off and clips someone. It sure looks like a fight.
The people they have incontrovertible proof of assault from are the girls hitting everyone and the driver of the car that obviously clips the guy in the grey sweater.
Maybe so. He dodged it either way.
http://boingboing.net/2011/10/13/sea...rosecuted.html
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Quote:I know what you said and I wasn't disagreeing with you. I was just offering commentary to the discussion about why I agree.I believe I said I prefere Superior Conditioning with Conserve Power being the better power. So obviously, I know the upsides/downsides to these things.
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Quote:Well, watching the video of this particular incident, several people were already on the line with 911. In fact, the one guy is talking to the 911 operator throughout the entire video.Next time when someone is getting punch or killed or ra.ped across the street don't intervene instead call 911 and hopefully that person survives their encounter unscathed.
With that in mind, the police response time was around...10, maybe 12 minutes from the 911 call to them rolling up on the scene.
Protip: it doesn't take that long for an attack to be fatal.
If I was being beaten, I sure wouldn't want to wait for the police to show up, even if my help was an untrained idiot in a mask. At the very least, he'd draw the attackers' ire for a few moments and that could be what saves my life.
Having said that...
Mr. Jones breaks the basic rule of super hero vigilantism. Spider-Man doesn't stick around for the police to bust him with the crooks. Batman gets scarce when the GPD shows up. I question his genuine desire to help people with his super heroics, because it seems like like he's an adrenaline junkie out picking fights and looking to be the center of attention and he's using the costume to justify that. Batman is right to call him a d-bag.
Reviewing the video, I would have handled the situation differently instead of pepper spraying a girl half my size and staying to further antagonize her and her associates.
For one, I would have waited until I had incontrovertible video proof that it was an actual fight before acting. His video coverage doesn't really show anything that can dispute the claims of the people he pepper sprayed that they were 'just dancing'.
After calling 911, I wouldn't have run in announcing my presence and tried to break it up in person with that many involved. That's just stupid. In this case, tossing some cheap noisemaker firecrackers near them from an alley before retreating would have startled them into stopping the fight and caused enough confusion until the police arrived. If he had smoke grenades, that would have been even better because it would disperse a crowd, attract more police attention and facilitate your retreat.
Distract and exit. That's all that needed to be done.
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Quote:So you see the beauty of that power. For Brutes and Scrappers.*starts having Scrapper team with a lot of tankers*
BrandX: What? You want to bring your tanker? Sure thing! Nothing better than running with 7 tankers!
Let's drop the charade that Tankers are being used as anything other than farm tools by people who can't yet build a good enough Brute. That's why Tankers should renamed 'Tractors'; there's no better name for an AT that hits like a little girl but can move at a steady pace back and forth across a farm. They're a real workhorse. Like Boxer in Animal farm.
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Quote:Or better yet, they do hover-wolves and then they don't need to make any more animations. Zooming around Atlas on my wolf. Yeah.But you could keep things simple by not even bothering with attack animations, and making a 'Wolf Travel Power' that functions like Hover Board. You don't get to attack, your run-speed is greatly increased (jumping height/speed slightly less so), and (possibly) you gain access to a few select emotes that are only usable with that power active. All they'd need to make is a movement animation and a jump animation.
But really, this just goes back to mounts. I want this:
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No. Brutes complained that they still don't outnumber Tankers by a large enough margin and the devs agree that stealing Fury from Tankers was cool back in the day, so Brutes will be getting Bruising in i22.
In exchange, Tankers will gain an auto taunt power that randomly removes Inf and valuable recipes the Tanker is carrying and automatically distributes them to any nearby Scrappers and Brutes.
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Depends how you look at it.
Yes being a click, CP is more potent than SC, but there's also playstyle to consider; micromanaging yet another click in combat? Not all that fun to some.
Also being a click means CP is subject to recharge debuffs and may require another slot to be all that useful.
Also, how many IO sets does CP accept?
Jack all.
Ultimately that's the biggest drawback.
Superior Conditioning has it's place, even if it's not the "better" power.
All in all, I'd support Superior Conditioning being proliferated, as well as allowing CP to slot EndMod sets, even if they wouldn't affect anything but the power's recharge.
But that's not going to happen.
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Once again, same as SSA Part 1:
-The blue side arc is a clone of the red side arc, only with parts cut out.
-The red side arc rewards a cool temp ability. The blue side arc has nothing.
-The red side arc reveals extra information/clarifies things the blue side arc just glosses over.
It's clear what side these arcs are really being written for; who's getting all the shiny and who is getting the hand-me-down story.
Even the very premise means your hero MUST fail to save the Phalanx member.
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Quote:Behind him I see on the right screen:Did anyone else pause the shot of David Nakayama drawing to try and see what was on the screen behind him? there's a costume picture to the right, and two comic panels to the left, one with Statesman, and one that looks like Positron.
-Concept art for the new CoT
-A "Who Will Die?" load screen with Statesman turning away from the camera.
-A '"Who Will Die?" load screen with a split view of Sister Psyche and Aurora in pain.
-Underneath, his wallpaper with the now familiar Statesman-fighting-a-Warworks concept art.
On his left screen I see:
-What looks to be the "Who Will Die?" Part 2 load screen with Numina and her skulldad.
The rest is obscured.
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Quote:Negative to that.IF the set were revamped, it might be a good idea, instead of simply jacking up damage, to apply a stacking damage resistance debuff to each attack.
In this way, the set would start off with it's normal, crummy, mainly resisted damage. But as a fight wore on, even resisted, the effects of getting pounded on would begin to ramp up and the tanker would be doing more and more damage.
If the idea is to show SS is super strong and super damaging, enabling the StJ or MA (or name the melee set) next to you to do more damage with their attacks defeats the purpose.
If anything, the set should utilize bonus damage. If, for example, Rage granted you bonus damage it would still have a benefit even if every melee set is suddenly hitting the damage cap.
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Quote:While it's true animation preferences are subjective, my point that SS uses a lot of shared/recycled animations is a fact.Your other points are going to have to be taken as opinion I guess because Super Strength's animations just scream SUPER to me.
Punch is just a recycled Axe/BS/Mace animation.
Haymaker is used in a bunch of attacks, including Air Sup.
Jab is just old Boxing.
Foot Stomp as also used in a bunch of places.
Heck, even level 2 RIPs in CoV are see using KO Blow's animation as an idle.
SS has to make due with a bunch of stock animations that were just assigned to it while StJ has its animations crafted for it. I can't buy that these animations and effects are perfectly suited to super strength because they weren't even made for SS in a lot of cases.
And yes, I know there are alternate animations. But they're...clunky to say it kindly. No flow. Not clunky as in 'the difference between an untrained fighting style using raw power versus a finessed master of martial arts'. Clunky as in they were banged out super quickly by someone with a long task list and they are what they are.
Quote:Street Justice's animations are fancy and I love them but if I try to imagine Superman or the Thing in a brawl they don't look like StJ in my head.
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Quote:I disagree to the maximum extent allowable on these forums. Street Justice shows how far animation and sound has come in this game. Even without looking at performance, SS is just a bunch of recycled attack animations from other sets that are so slow they lack any visceral sense of power. The feeble screen shake and halfhearted concussion bubbles don't even begin to cut it.Street Justice is a lot of fun but when it comes to feeling like a powerhouse, SS beats it hands down. Not just from the AoE and the sheer awesomeness of KO Blow, but the animations and sound effects are more "over the top" than StJ.
Looking at performance; it hinges completely on Rage, has one of the worst melee powers in the game and 2 of it's 9 powers flat out do not function with one of the most popular (and conceptually appropriate for super strength) travel powers.
Street Justice looks and plays like it's someone's baby and they really cared for it.
Super Strength looks and plays like seven years ago someone said "git 'er done and ship CoH" and "of course they'll want a power who's sole purpose is to scatter enemies".
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