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Posts
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Just wanted to give everyone an update so you all knew I didn't forget about this.
I have Hericane and Kai's sketches prepped, although Kai's will most likely get a minor redo since the first was a five minute idea splurge. LadyJudgement's is one that I did a starter sketch to and didn't approve of it, and am redoing it as well and am nearly done with that. I realize Ironik's Brief was inbetween some of these but that one I'm still working out what exactly I'll do with since it is currently the most challenging one.
If any of you would like me to post some of the sketches up before I get the CG stage done then I definitely can do so; I've been really busy the last few days and have been doing what I can during downtime at work. -
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Gata's Deadly Damsol: Completed
Version 1.0
Version 2.0
Version 1 was just the focus of the character (I didn't like the background but felt it was at least necessary to include that aspect in some fashion. This Brief I used as a chance to develop my experience with the Tablet doing the character all digitally versus the 50/50 process as with Luptonius'). Version 2 has the background.
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Nice, interestingly enough, the character does have wrapped forearms with chains on it, as well as that being the style of bow I use. There are a lot of other costume components but trying to describe them without describing them, and not becoming all wordy, is pretty difficult. Also, I'm sure with that many components it would have been atrocious to draw.
Now, I don't want to sound unappreciative, I think it's great, you doing art for free and all, but... she looks kinda manly. I don't know if you did that on purpose, cause she's a hunter, but I know some artists don't like drawing a certain gender cause they usually make them look like the other. So, trying to be constructive as possible, I think she doesn't seem feminin cause she's got so much muscle tone. I don't think you need to change it, but I'm just thinking more for the other ladies on your list.
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I did notice that, was about 4-5am when I was working on it. Having bouts of insomnia so I was up late to work on this and realized there was something "off" about it. I actually trimmed down a few things to cut back the manly looks but she still carried some of them unfortunately. It seems to me that it is primarily caused by the face more than anything (even though i could probably smooth out a couple things in her stomach/arm).
As an additional update: I've got the next two Brief's rough sketches worked out.
Also, wanted to toss this out there in regards to the last few briefs that have been posted. You guys/gals are giving me too much information. S'ok though, just wanted to mention you're making the last few a b it too easy for the challenge -
Gata's Deadly Damsol: Completed
Version 1.0
Version 2.0
Version 1 was just the focus of the character (I didn't like the background but felt it was at least necessary to include that aspect in some fashion. This Brief I used as a chance to develop my experience with the Tablet doing the character all digitally versus the 50/50 process as with Luptonius'). Version 2 has the background. -
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*Looks at the thread title.*
...I keep looking to see if there are any tie-dye speedos here, but am continually disappointed.
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Okay, you lost me there -
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Ok lets see if I get this right and pique your interest.
Luptonius in concert, in front of a large audience, some alive some not, emphasis on excitement.
Luptonius is a tall skinny rocker with a thin face and long hair. The devil granted him the ability to play music via air guitaring as long as he wears 2 large gauntlets at all times. his face is thin, almost to the point of looking into the face of death. he never shows his eyes and has a penchant for wearing green.
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I'd like you all to meet Lupontius
Hopefully that's enough to get some continued Briefs
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I.... I... I'm speechless. Awesome take on the concept. I think I'll do that as a grunge rock costume....
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Glad to hear it.
As for everyone elses, I am working on them! Based on Lup's I'll expect the first few will take me about five hours or so a piece until I pick up a few speedier tactics for the process. But now the cat is officially out of the bag on what these are going to look like!
To those who may not have seen this thread yet, or are contemplating it, go ahead and continuing posting Briefs. I'm going to try and get these to at least one a day if possible. Next up on the list:
Gata -
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John,
thats a pretty cool interpretation, I've seen luptonius' char screenshots before and I know it's not too close, but for what you were give in the description it's done well.
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The moment "Skinny Rocker" was said, for some reason, I could not get ACDC out of the image so into the image it went. -
Would I break the standings if I just randomly dropped something here that just so happen to fit the guidelines even though I'm not technically part of any competition >_>
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Ok lets see if I get this right and pique your interest.
Luptonius in concert, in front of a large audience, some alive some not, emphasis on excitement.
Luptonius is a tall skinny rocker with a thin face and long hair. The devil granted him the ability to play music via air guitaring as long as he wears 2 large gauntlets at all times. his face is thin, almost to the point of looking into the face of death. he never shows his eyes and has a penchant for wearing green.
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I'd like you all to meet Lupontius
Hopefully that's enough to get some continued Briefs -
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Massive: damage, physique, heroism. Valiant, against all odds. Fist, open hand. Blood, tears, smoke, fallen. Shadows, plotting, about to pounce. Eye.
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I must say this is the hardest one out of the lot and doesn't have a specific character in mind that I can see, but at the same time I think I'll shoot something for this just because I may have come up with something to fit this.
As for everyone elses posted so far, for the most part I have a pretty solid idea to start off of and already initiated Luptonius's since it was the first completed description. That'll hopefully be done for everyone to see what to expect from ground zero on this project as I work my way through.
And someone had asked, to see stuff I've done in the past check Here. But again, the stuff I'm looking towards doing now is going to be considerably different.
Edit: Most recent piece of work before this project - Here -
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Ok lets see if I get this right and pique your interest.
Luptonius in concert, in front of a large audience, some alive some not, emphasis on excitement.
Luptonius is a tall skinny rocker with a thin face and long hair. The devil granted him the ability to play music via air guitaring as long as he wears 2 large gauntlets at all times. his face is thin, almost to the point of looking into the face of death. he never shows his eyes and has a penchant for wearing green.
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Yup, that would be on the right track. ~grabs sketchpad~ Even have somewhat of an idea already. -
Okay, so I've recently been looking into seriously putting my efforts into my own art and go back to doing something I wanted to do years before I didn't have the focus or the drive to do at the time and I want to correct that mistake. Now is when someone's probably going "Okay, so...this means free art, right?" Well, it does in a manner, yes, mean free art for some fanatic enthusiasts out there but under a controlled stiuplation that this will be going off my own selection. Recently looked into something that I think would be a good mental and artistic workout that could benefit* the CoX Art Community in the process.
Taking a staple from the Graphic Design world here on this one, more particularly the strategy often applied in TCG Artwork creation I'd like to utilize "Briefings". For those not "in the know" on what that means (as I just realistically learned about an hour ago myself) a briefing is ... well it is what it sounds like. It's a snipet--usually a paragraph or so long--giving a general description of what a client wants for a certain project. In the case of a piece of art it usually gives some general information of either a conceptual feel and desired person/action going on with a required emotion and maybe background details. For the most part they will leave a lot of artisitc leadway, other times not. So what I'd like to try is this method. I'm requesting Character Briefings from folks with however much or little you want to delve into it. Something of decent attempt would be required, but preferebly nothing too long. Also, please none of that "Can I have W-Character in X-Map with Y-Mob doing Z-Move"; try something more like "W-Character seeking information on X-Group, feels uneasy as if being watched, unaware of a pending doom, etc"
Sample Brief from ImagineFX, January Edition
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Show the results of the negative aspects of addiction or power when using an ehchanted deck. At the end of the owner's life the cards have decided to claim the final payment. Emphasis is on the fear and expectation of what's about to happen.
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This particular request optioned the artist full control on characters and selection, etc. Although what I'll more or less be dealing with will involve a specific character, the request should be in the same manner. So not only is this an exercise for me but also to see how many of you can come up with a Brief that would suggest to me the kind of scene you'd like to see interpreted, without telling me it.
Additionally, since we are dealing with pre-existing characters, I would like to try and add an additional challenge for myself. I will obviously need some form of description of your characters, but I'd like to not see any pre-existing images or references. A general character description of personality and average uniform style without stating specific costume pieces.
Sample Description
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A hero/villain cast aside from society and raised in the slums; developed a distaste for the general populous but stands up for those who cannot defend themselves. Striking from the shadows of the night with honed fighting skills and lethal blades removed from their previous owner's corpse. Is lethal to a point and is not afraid of their own death, fights like a whirlwind using random selections of metal across the atire as additional weapons. Loose clothing hiding a body suit beneath, possibly stolen off a deceased Crey Tanker.
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This as an example would easily imply a Dual Blade/Dark Armor Scrapper sporting some grungy equipment, possibly spikes, blood stains on occasion, vague imprints of the Crey Armor underneath some tattered clothing, occasional spikes maybe on the arms or shoulders. Here is the end image I produced from this idea to give you a clear interpretation in-game what I was seeing as a bit of reverse engineering a character. Here
Disclaimer:
I'm not promising exceptional work here in this nor a designated time frame of completion on a lot of this. The only thing I can state is that I will be doing all I can to work on what's given to me as best as managable. I've a hectic and demanding life so I'll try and do what I can and I love the chance to do this kind of expeeriment with the community with anyone willing to participate with me. I can also say that the works produced from this project will definitely be something much different then I've done in the past. Which you can catch a general idea of from Here
*Free Art -
Laughing Matters of the Dancing Wind
Just incase anyone thought I was dead, missing, or lost (for those that remembered).
Above result comes from design of this -
1stdragon:
Not sure what builds you were reviewing, but take a look at the most recent posted by myself on this page. It has significantly more accuracy, regeneration, resistance, endurance recovery, and recharge reduction than your build. So I'm not quite understanding where you were having difficulty with "Endurance Management". Even if swapping a few things around for cheaper IO's, can manage a near similar amount across the board that I have currently. -
Wait, wasn't this why there were Arena's accesible inthe D?
Just wondering. -
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How am I off topic?
Yes... this is a serious question.
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You're trying to find logic in something that, realisitically, doesn't require it. This is meant as a fun joust at the WoW players and the game in general.
Honestly if someone were to balance the two out there'd be some noticed differences between the two games that just can't be balanced. In example there are certain aspects to some of our melee sets that have the kind of defenses that would shut down quite a few of the WoW character types, and vice versa. Overall a true "descriptive balance" isn't going to happen so just take the story for its fun worth. -
>_> While I much appreciate the good feedback
You all probably see another version in like a week from now, I figure I still have three more costume slots to go right?!
BTW, anyone have an opinion of what AT Queen's would be in the CoH enviornment? -
Queen's Avenger Unfortunetly not as...advanced as I wanted but I came up dry and was running out of time so
It was gonna look this, but then I realized, while yes is an awesome style, was already used -
Needed to bring this over here: The updated build that I'm piloting right now, maximizing a lot of the way the spines/da works and it's going very well so far:
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge -- Acc/Dmg/Rchg(A), Dmg/EndRdx/Rchg(3), Dmg/EndRdx(5), Dmg/Rchg(42), Acc/Dmg(46)
Level 1: Dark Embrace -- ResDam(A), ResDam/EndRdx(7), ResDam/EndRdx/Rchg(13), ResDam/Rchg(42), ResKB(46)
Level 2: Spine Burst -- Acc/Dmg(A), Dmg/EndRdx(3), Acc/Dmg(5), Acc/Dmg/EndRdx(11), Acc/Rchg(15), Dmg/Rchg(36)
Level 4: Murky Cloud -- ResDam/EndRdx(A), ResDam/Rchg(7), ResDam(13), ResDam/EndRdx/Rchg(43), ResKB(46)
Level 6: Hurdle -- Jump-I(A)
Level 8: Impale -- Acc/Dmg/Rchg(A), Dmg/Rchg(9), Dmg/EndRdx(9), Acc/Dmg(15), Acc/Dmg/EndRdx(29), Acc/Dmg(40)
Level 10: Obsidian Shield -- Psi/Status(A), ResDam-I(11), ResDam-I(43), EndRdx-I(43)
Level 12: Combat Jumping -- Rchg+(A)
Level 14: Super Jump -- EndRdx-I(A)
Level 16: Dark Regeneration -- EndRdx/Rchg(A), Heal/EndRdx/Rchg(17), EndRdx/Rchg(17), Heal/EndRdx/Rchg(50), Acc-I(50)
Level 18: Health -- Regen/Rcvry+(A), Rcvry+(19), Regen+(19)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Quills -- Acc/Slow(A), Dmg/Slow(23), Acc/EndRdx(23), Acc/Dmg/Slow(33), EndRdx/Rchg/Slow(36), Acc/Dmg(37)
Level 24: Death Shroud -- Acc/Dmg(A), Dmg/EndRdx(25), Acc/Dmg(25), Acc/Dmg/EndRdx(33), Dmg/EndRdx(37), Dam%(37)
Level 26: Ripper -- Acc/Dmg(A), Dmg/EndRdx(27), Acc/Dmg(27), Dmg/EndRdx(29), Acc/Dmg/EndRdx(31), Dmg/Rchg(40)
Level 28: Build Up -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 30: Stimulant -- IntRdx-I(A)
Level 32: Throw Spines -- Acc/Dmg(A), Dmg/EndRdx(33), Dmg/Rchg(34), Dmg/Rng(34), Acc/Dmg/EndRdx(34), Dam%(45)
Level 35: Oppressive Gloom -- Acc/Rchg(A), Acc/Stun/Rchg(36)
Level 38: Aid Self -- Heal/EndRdx(A), EndRdx/Rchg(39), Heal(39), Heal/Rchg(39), Heal/EndRdx/Rchg(40)
Level 41: Focused Accuracy -- EndRdx-I(A), EndRdx-I(42)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Energy Torrent -- Acc/Dmg(A), Dmg/EndRdx(48), Dmg/Rchg(48), Dmg/Rng(48), Acc/Dmg/EndRdx(50)
Level 49: Soul Transfer -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr /> -
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After much fine tuning I think I perfected my build and wanted to share it with the other. I showed it alrady to Darth_Khasei and he approvesSo without further ado.....
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There's some quirks in there that seem kind of fruitless in my opinion. One thing right off the bat: Why did you slot LotG in Cloak of Darkness for defense? Dark Armor is entirely Resistence, getting those LotG's is most likely a waste of inf. Why did you use Multi-Strike's in Death Shroud? And you put way too many slots into Health, two of which isn't even doing anything for you (Numina Heal/End and Heal/Rech) -
..you now, I just claimed England out of spite just moments ago and now I'm regretting it since Australia wasn't taken and I so want to make a Captain Kangaroo...
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Wow, that's really cool! Sorry I didn't see this sooner! Nicely done!
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I even made some tweaks to adjust the the cleanliness of the lines just a moment ago even! -
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It looks great! The poses are nice and the detail great. I love how the guy with the mace is using it to sort of shield the woman by his feet. Feels very tankerish.
=^_^=b
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good to see it came off right. -
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My current favorite character, a BS/Regen scrapper name "The Blade of Canada" has one of my better designed costume imo. When he gets level 30, I will give him the white eye glow. If anyone has the sparetime to draw the guy, I would be forever grateful. There is a link in my sig to a full photo of him. I doubt anyone will do this for me, but it would really make my day
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He's eating a Sand Witch...
was up, it was late, and I couldn't resist the urge to scribble something on paper dealing with a scrapper combating a sand witch
I might've even actually drawn your character too, ~shrug~ but that you'll have to find out later. -
And tell me what you think: Alpha Team ... GO!
Some may remember this little diddly I was working on...and you can see the product it resulted in!
Worked on while I was at work between doing...whatever the heck it is I actually do. Lot of people at work commented on it...lets see if you all say the same thing