JohnO_NA

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  1. JohnO_NA

    Kheldian changes

    I'd be much happier with my Warshade if I could shift forms faster.
    The animation times for both Dwarf and Nova are really long.
    This discourages me from trying to do clever stuff like knocking down something in Dwarf then shifting to Nova and blasting it.
    It would more fun to play if these animations were just removed and the shift from Human to Nova was the same as from Nova to Human.
  2. SS won't work with GA is issue 3

    from Statesman :
    "Stone Armor/Granite movement speed penalty was slightly reduced and its Endurance cost was reduced. Cannot be active at the same time as other Armors in this set, Super Speed, Sprint, Hover, Fly, or Group Fly. Slightly increased recharge time. "

    Is Rooted now the same as Integration but with a drawback?


    John
  3. [ QUOTE ]
    Unyielding stance is -fly, -hover. When you port in US to a mid air target, the hover component is cancelled and you fall immediately. To chain port then, drop unyielding stance (ie switch to temp invuln). Unyielding stance will prevent you from changing facing, as your compass facing locks wherever you assumed the stance.

    [/ QUOTE ]

    The bit about US locking your facing is no longer true,
    you now rotate to face the direction you moved in.
    This makes it far easier to travel around with US always on.