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Quote:Oh my, your build looks very expensive with several PvP and purple sets and Shield Wall and Gladiator's +3% unique? How do you afford all that? None of my toons are slotted with full or almost full purple sets. LOL The most I've done is to put two chance for smashing and negative in Fortunata's hold attack. She does have one full set of purple confuse set but that set is like 10% price of melee, range and pbaoe purple sets' price.| Copy & Paste this data into Mids' Hero Designer to view the build |
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By the way, I see you put chance for smashing from Gladiator. Isn't that just 20% minor damage proc in pve like Mako's chance for lethal? I mean if all you want is a damage proc, isn't Gladiator like 100x more expensive than Mako's proc? -
Quote:Well, from my experience, 1000 Cuts is good. Unless you are only hitting one target, 1K Cuts has 10' reach and much wider cone (much bigger than Shadow Maul) and it has 100% knock down. It is a very good attack that should be used in team play.Similar to my DB/EA build Auroxis, but I was curious about a few things:
1) Why no 1000 cuts? Don't you lose out on alot of AOE, especially with build up from hide?
The numbers they are talking about here is mainly for the highest Single Target damage possible. Personally, I will not slot Ablating with that much -recharge to get down to the lowest recharge because Ablating procs in Pbaoe style. It is the weirdest single target attack because when proc happens, it checks all mobs around you (about 10' radius)!
If I plan to freaking slot dual blade, I will put Purple Chance for Negative and maybe Chance to debuff resistance in Ablating. The rest of the slots can be a mixed of acc/damage/recharge/end. If I want to be fancy about it, I'll put maybe 3-4 procs in Ablating and use Power slice/Vengeful. I've tested it by putting Chance for Knockdown in Ablating. You'll have a mini-sweep combo right there!
People don't include Vengeful strike in top ST attack but in normal gameplay, it is a cheap way to knock down bosses. You can technically use Vengeful, and then 1K Cuts for two knock downs. -
Wolves, Lions and Dire Wolf is indeed a bit strange.
I can see small wolves, two dire wolves and a lion. There is no way a Dire Wolf is a "boss pet" over a Lion/Tiger. I just went to a magic show that has real full grown Lion. That thing is FREAKING huge when you look at it up close.
They should do Wolves, two Lions and something else. A giant bear is good. -
By the way, how do you soft-cap Ninjitsu? Do you mostly soft-cap melee or range or both?
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But don't you get aggro right away when caltrops hit? I know I can que up an attack after lightning rod hits because it has knock down. I've even timed it with an assassin strike if it's only one target and knock down happens.
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As far as I know, that's the only two powers that don't break Hidden because the damage is done through a "pet".
You can still get hit as soon as you land. You have to follow up with another attack quickly because the knock down chance isn't 100% and you don't always hit every target.
So, basically, you are not going to just hop from one enemy group to another without breaking hidden. You are bound to get hit after you land.
The downside is that since the damage is done through a "pet", it currently doesn't generate Focus but you still want to use lightning rod. It is too good even without Focus generation. -
Well, you have to pick one of the two early powers. Between storm and thunder, storm is a no brainer.
I think your question should be Cobra vs Crane right? I would take Cobra because it can stack stun with eagle and it doesn't have knock back. I do like Crane but with enough recharge, I really only need storm, axe, cobra and eagle. I think I'll eventually respec crane out.
Axe kick is good so you don't want to skip it. And Eagle used to be the hardest hitting critical attack (minus Assassin Strike) for Stalker before Crushing Uppercut came into the picture. -
For Stalker? Oh that's good to know. When I learned that Ablating can trigger pbaoe procs (maybe 8 months ago?), I took my old toon out and I didn't see the -defense set assigned to Ablating. Maybe I was looking at the wrong power. There is even more reason to use Ablating then!
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Quote:Attack Vital on Stalker is only single target. Attack Vital for brute/scrapper is cone.That's pretty crazy, I didn't know Ablating Strike work that way. Add PBAoE 33% chance to do moderate NE damage to my previous post. Does Vengeful Slice act the same way since it's the finisher for the Attack Vitals combo?
2 of the worst? Attack Vitals on stalkers takes the 3 worst DPS attacks in the set.
Nimble Slash - 43.25
Power Slice - 43.67
Ablating Strike - 67.97
Assassin's Blade - ?
Vengeful Slice - 37.99
Sweeping Strike - 71.63
1000 Cuts - 41.84
One Thousand Cuts isn't the greatest but at least it can hit multiple targets. I am sure unhidden Assassin's Blade is the best DPS but I do not have the numbers for it. Superior damage in about 1.452s (Guesstimate).
That's the problem with db. Attack Vital is the extra damage combo for Stalker and yet it ties to 3 of the worst dpa attacks. With enough charge, you really don't need to do attack vital. And then you have Sweep combo and empower combo tie Build Up which means you can only choose one.
Weaken combo is tied with power slice but I guess that's the most skippable combo.
You are right, the unhidden Assassin Strike is the best single target attack for the set.
I think I may toy with procs in Ablating. I want to add chance for knock down and chance for negative damage. hehe -
By using Ablating strike, you can trigger procs even outside of Sweeping Combo. I've tested this many times. I am sure it's a bug that they can't fix because Ablating is tagged as a pbaoe attack or something like that. One portion of it is suppressed so when using outside of sweeping combo, you only hit one target but the procs are trigged to PBAOE.
And the last time I checked, Stalker's Ablating cannot take -Defense set. Scrapper/Brute's can. Have they changed this recently? I forgot to check it when I was playing around with my old db build. I don't have my computer with me so I can't check it until next week.
The first time I tested Ablating, I was using chance for knock down. It works. A few days ago I was using chance for lethal damage from Mako set and it happens in pbaoe fashion. :P
Ablating just makes you not want to cycle Attack Vital combo which ties to two of the worst dpa attacks. -
Quote:I made a mistake thinking that it's activation time that determines Focus but it is recharge time. From my testing, if you use an attack with at least 10s recharge, you seem to be getting Focus almost 100% of the time (as long as you don't miss).Thanks for taking the time to look at it and provide feedback. I kinda knew it may be too good to be true but one can always hope
The worst Focus gaining attack is Gambler's cut! I missed two Focus twice. That makes me change my attack chain. I include Flashing Steel instead since it has longer recharge. -
Quote:I was looking at dual blade combos and I think the "weird" thing for stalker is that to get attack vital, you need to take the first two tier attacks, and yet, power, nimble and vengeful have weaker dps (cheaper on endurance usage).3) DB is still weird. You have to pick all the attacks from what I see. While my 38 DB/Elec scrapper skipped the tier 1 (I ignored Empower and Weaken, they're meh anyway) and even though she's frankenslotted, I can use the BF-Attack Vitals chain almost gaplessly (I have 20% global rech from L. Reflexes). She is a little AoE monster on teams, because since I don't have to rely on complex mechanics for any combo, when I'm surrounded by enemies I use BF - Sweep (which is 1k cuts-Power Slice-Typhoon) - BF (if I want, just for double stacking) - Attack Vitals (Ablating-Vengeful-Sweeping). It's all very straighforward as long as I don't miss, and I'm not 'wasting' any attacks just to get a combo off, they're all doing their thing on their own, so I can Sweep-AV indefinitely and that is serious AoE mitigation and damage, and there is no long recharging power that I need to use to do my combo madness. Btw the scrapper record on Pylons before incarnate shenanigans is from a DB/ELA build (then a lot of dm/shields, fm/shields), so scrapper DB is awesome ST and AoE.
My first told db, I skipped Ablating but I mainly opened the battle with BU + 1K Cuts. It's an easy to kill off minions and if there is a boss, I use Empowered combo. But Ablating is the better attack to use! It has 2nd highest dpa (behind sweeping) and it can trigger pbaoe procs (which I only found out recently).
And with enough recharge, you barely need to cycle power/nimble. You can simply do Ablating, Sweeping, Ablating (or vengeful) + AS and repeat.
Like I said, it seems like you can perform better without combos and I don't think that should be the case. Another thing I find it annoying is how Dual Blade has sequence and if you skip it, the combo breaks. For example, I wanted to open the battle with: BU + 1Kcut + AS + Ablating for Sweep Combo finisher but as soon as I use 1kcuts, Sweep combo sequence ends. I didn't want to use BU + AS + Ablating because that would put me in "slow mode" hehe (meaning I need to set up AS before the fight). -
Quote:I was suggesting in the beta forum that epic/patron should generate Focus as well. The reason is that MA doesn't have aoe and on a large team, I usually start with BU + aoe (I tested Weapon mastery and throwing stars can now critical!!!) and then go in to finish off bosses. I feel MA/EM are at even greater disadvantage for large teamplay.But... Claws and Martial Arts already had too many ST attacks, now what lol. On the other hand, DB might be much better now, I'm considering one since I find my DB/ELA scrapper a damage monster since SOs and now in her 40s I don't even use the PbAoE that much except when I wanna execute the Sweep combo. I also may finally be able to stomach a Spines toon with the new AS, who knows
- these changes really add up to the AT.
The only thing I could ask for (wishful thinking) would be some debuffs in the epics/patrons so they could resemble Rogues from other games - like Banes already do, with team buffs and offensive debuffs. But hey Brutes have Darkest Night and Doms have Link Minds, one can dream...
My old 50 Claw is on my twin brother's account and I don't feel like activating it just to test it (although isn't it free now? Maybe I can try later).
I thought about Claw. I think the new change will help it a lot because Claw lacks a good hard hitter like Spines. I already tested Spines and the new buff is wonderful because I can finally finish off a boss with critical AS without using Placate + AS + interrupted!.
Several things on my wish list:
1. Lower AS's endurance cost. Yes, I know that's the price you pay for having such awesome ST attack but if the goal is to turn Stalker into an even better ST damage dealer than Scrapper/Brute, then Stalker needs to be able to sustain that dps. I feel adding AS into attack chain costs a lot more endurance than I imagined. Set bonuses will definitely be needed for long fights.
2. Re-order Empower combo in Dual Blade so it's not tied with BU. I don't know how but it's annoying that I can only choose one of them. One thing I don't understand is that BU is already a damage buff, so why making another damage buff Empower to tie with Build Up? It's been a long time since I play Dual Blade. What's the damage + in Empower? I think it's 20% for 20s? Does it give +tohit buff as well? If Empower gives +tohit, then they should really re-order Empower because it makes less sense to tie two buffs together.
3. Add something to MA and EM. They already excel in ST damage and the additional of AS is nice but it has less impact on the overall performance. The new AS just makes you want to drop one of the early attacks (like energy punch or thunder kick or even crane kick). -
I think Black Hole needs to do something else.
Dimension Shift you shift the mobs to another Dimension so they can't hit you and you can't hit them. Makes sense.
Black Hole sounds like once you are in, you are gone... -
The power that concerns me the most is Death Shroud. I just can't picture myself standing in the middle of the crowd with that expensive, small radius toggle. I jump in and out too often to get the best of dot aura.
I really don't think dot aura is a well designed "attack" for dominator. It works well on tanker/brute because they run in and start gathering mobs while damaging them with aura.
They need to at least increase Death Shroud's radius IMO. 8' radius just doesn't cut it for me.
I guess Dark Assault is designed to have less aoe, just like Energy Assault. I just wish Night Fall has higher base damage and higher recharge so it hurts more when we use it, or else we'll be jumping back and forth too much like a rabbit.
Looking at the list, an all-range Dark Assault is definitely viable. -
The new damage buff on Lift and faster Propel + Impact makes it a very viable ST attack chain for controller. I tried it on dominator and it seems to be better than most of my range attacks before I have fast recharge.
If I can feel it on my dominator, I am sure it is even better for controller. You'll see two texts "Impact + Containment!". -
Yeah I agree. At first I was thinking "mmm, my lowbie Stalker is so going to own with the new Assassin Strike" but then after playing him for about an hour, I realize that without good recharge, I am not going to own that hard. At lvl 7, it is still better to start the fight with hidden Assassin Strike.
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Quote:Focus doesn't happen all the time. It says the chance of happening depends on what type of attack you are using. Longer activation time attacks have higher chance to get Focus.
I have a dream of a chain such as BU > AS > Shinbreaker > Crushing Uppercut > Shin Breaker > AS doing insane single tgt damage.
I've been playing my lvl 7 SJ and I don't always get 3 stacks of Focus. The duration is kinda short too.
We still need to test more. I have a feeling cone/aoe attacks have less chance to get Focus. I was using Sweeping Cross to open the battle on two Longbows that stood close but I didn't get one Focus.It seems to generate Focus less often than the ST attacks and hitting more attacks doesn't seem to increase your chance. Or it could be just very bad luck but Focus definitely doesn't happen all the time.
This means your "dream" combo may not critical all the time. -
Edited: Never mind, the official thread is there now. I'll post there instead.
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Quote:I was looking at the numbers when I created Gravity/Dark dominator. Propel's listed damage, I believe, includes Impact which makes it a pretty hard hitting range attack. I compare Propel with Energy's Power Blast (10s attack) and if I remember correctly, Propel's damage is as good as a 10s attack with Impact. This should be a big buff for Controller.Impact...... resounding Meh. The damage bonus is trivial. To the point that honestly I didn't see much difference in using Propel on an Impact target vs a non-impact target.
I do notice Impact damage. I kinda like it. I just haven't come up a dominator build that can take advantage of Propel/Lift. Maybe Gravity/Earth? Since /Earth has even more terrible range attacks. -
Go test it now! Ask for level bump too.
I already PMed a dev about creating a Feedback thread for Stalker change. -
Guys, VIP Beta is live now. Go test Gravity controls! Read the patch note. There are many good improvements on Singy.
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Quote:I don't think it would work that well. Ninja themselves have no resistance at all (Oni may have a tiny bit of fire resistance). The shield only gives them about 23% resistance and with one pet unique, that's 33% resistance. That's not enough for survival. You'll be locked in "healing" mode all the time.I'm running Ninja/Therm...the fire shields seem to toughen them up some. throw in some of the Pet Uniques and they should be gold. Well... that's the plan anyway. Looks good on paper.
Now, if you have a friend who can run /thermal with you, then it should work well. -
Well, let's just hope Dark Control isn't too pet-heavy because we already know Haunt has two pets (relatively weak but can be buffed) and tier 9 is another pet.
It would be nice if the Wolf is an Unaffected spiritual pet that debuffs/buffs. -
Well, I think Claw will be a lot better once the new Stalker change makes it live. The reason I say that is that Claw lacks ST damage and the new Assassin Strike should really help ST damage. In fact, with the new change, I almost want the dev to change Eviscerate back to cone attack.
I enjoy Claw but it's not everyone's cup of tea. I enjoy opening the battle with BU + Shockwave.
I probably won't pick /SR because Stalker has low base HP and there's just not enough room for scaling resistance to kick in. If you want a defensive set with +recharge, try Energy Aura.