JeremyinKansas

Citizen
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  1. With Marvel and DC both going to be putting out games, I'd love to see some major upgrades to COH. You need to have new archetypes, powers, and zones ready to launch when those games come out so people don't switch just for new content.

    One thing that would be awesome, would be if a single character could have more than two power sets. You could do this as the 39 month veteran reward--but then it won't really be a draw for new people. You could set up special servers with these characters, instead of making it a game-wide change, because you know there are always people who complain about change. Anyway, here are the six power pools:

    Power Pool One: 1. Archery 2. Assault Rifle 3. Dark Blast 4. Electrical Blast 5. Energy Blast 6. Fire Blast 7. Ice Blast 8. Psychic Blast 9. Radiation Blast 10. Sonic Attack

    Power Pool Two: 1. Devices 2. Electricity Manipulation 3. Energy Manipulation 4. Fire Manipulation 5. Ice Manipulation 6. Thorny Assault

    Power Pool Three: 1. Earth Control 2. Fire Control 3. Gravity Control 4. Ice Control 5. Illusion Control 6. Mercenaries 7. Mind Control 8. Necromancy 9. Ninjas 10. Plant Control 11. Robotics 12. Thugs

    Power Pool Four: 1. Cold Domination 2. Dark Miasma 3. Empathy 4. Force Field 5. Kinetics 6. Poison 7. Radiation Emission 8. Sonic Resonance 9. Storm Summoning 10. Thermal Radiation 11. Traps 12. Trick Arrow

    Power Pool Five: 1. Battle Axe 2. Broad Sword 3. Claws 4. Dark Melee 5. Electrical Melee 6. Energy Melee 7. Fiery Melee 8. Ice Melee 9. Katana or Ninja Blade (I'm not really sure what the difference is between these two powers.) 10. Martial Arts 11. Spines 12. Stone Melee 13. Super Strength 14. War Mace

    Power Pool Six: 1. Dark Armor 2. Electrical Armor 3. Energy Aura 4. Fiery Aura 5. Ice Armor 6. Invulnerability 7. Ninjitsu 8. Regeneration 9. Stone Armor 10. Super Reflexes

    They need some tweaking, but you get the general idea. Lassos as a primary and shields as a secondary for tankers would also be cool, as well as lassos as a secondary for masterminds (it would go great with thugs/pistols for a cowboy character). Also, we've been waiting for spider powers forever. "Mounts" would also be cool, both animals and vehicles. And some more choices for veteran pets.

    Thanks.
  2. Getting new powers would be great. I love all the power choices and costume choices we have in COH/COV. Creating new toons is a blast! That said, it's not always fun playing them after they are created because there simply aren't that many missions. Most of my toons end up doing the same missions, even if they are different archetypes with different origins. While I'd love to see more powers, I think it's even more important to add more missions.
  3. In addition to adding powers to the existing archetypes, I'd like to see a new hero/villain archetype called The Veteran. This could be the 48 month Veteran Reward.

    Instead of just the normal two power pools to pick from, The Veteran has five power pools to choose powers from.

    Power Pool One: 1. Archery 2. Assault Rifle 3. Dark Blast 4. Electrical Blast 5. Energy Blast 6. Fire Blast 7. Ice Blast 8. Psychic Blast 9. Radiation Blast 10. Sonic Attack

    Power Pool Two: 1. Earth Control 2. Fire Control 3. Gravity Control 4. Ice Control 5. Illusion Control 6. Mercenaries (villains)/ Soldiers (heroes) 7. Mind Control 8. Necromancy (villains)/ Spirit Wardens (heroes) 9, Ninjas 10. Plant Control 11. Robotics 12. Storm Summoning 13. Thugs (villains)/ Sidekicks (heroes)

    Power Pool Three: 1. Dark Miasma 2. Devices (heroes)/ Traps (villains) 3. Electricity Manipulation 4. Empathy 5. Energy Manipulation 6. Fire Manipulation 7. Force Field 8. Ice Manipulation 9. Kinetics 10. Poison (villains)/ Chemistry (heroes) 11. Radiation Emmission 12. Sonic Resonance 13. Thorny Assault 14. Trick Arrow 15. lasso

    Power Pool Four: 1. Battle Axe 2. Broad Sword 3. Claws 4. Dark Melee 5. Electrical Melee 6. Energy Melee 7. Fiery Melee 8. Ice Melee 9. Katana (heroes)/ Ninja Blade (villains) 10. Martial Arts 11. Spines 12. Stone Melee 13. Super Strength 14. War Mace

    Power Pool Five: 1. Dark Armor 2. Electrical Armor 3. Energy Aura 4. Fiery Aura 5. Ice Armor 6. Invulnerability 7. Ninjitsu 8. Regeneration 9. Stone Armor 10. Super Reflexes
  4. COH/COV is going to have to make major changes to compete with the upcoming release of both Marvel Comics and DC Comics own MMO's.

    I would like to see these powers available to heroes:

    Blaster Primary Powers: 1. Dark Blast 2. Psychic Blast 3. Radiation Blast

    Blaster Secondary Powers: 1. lasso

    Controllers Primary Powers: 1. Plant Control

    Controllers Secondary Powers: 1. Dark Miasma 2. Poison 3. Traps 4. Cold Domination 5. Thermal Radiation 6. lasso

    Defenders Primary Powers: 1. Poison 2. Traps 3. Cold Domination 4. Thermal Radiation 5. lasso

    Defenders Secondary Powers: 1. Assault Rifle 2. Fire Blast 3. Ice Blast 4. Radiation Blast

    Scrappers Primary Powers: 1. Battle Axe 2. Electrical Melee 3. Energy Melee 4. Fiery Melee 5. Ice Melee 6. Stone Melee 7. Super Strength 8. War Mace

    Scrappers Secondary Powers: 1. Electrical Armor 2. Energy Aura 3. Fiery Aura 4. Ice Armor 5. Ninjitsu 6. Stone Armor 7. lasso

    Tankers Primary Powers: 1. Dark Armor 2. Electrical Armor 3. Energy Armor 4. Ninjitsu 5. Regeneration 6. Super Reflexes 7. lasso

    Tankers Secondary Powers: 1. Broadsword 2. Claws 3. Dark Melee 4. Electrical Melee 5. Katana 6. Martial Arts 7. Spines

    Here are some Villain powers I'd like to see available:

    Brute Primary Powers: 1. Battle Axe 2. Broadsword 3. Claws 4. Ice Melee 5. Martial Arts 6. Ninja Blade 7. Spines 8. War Mace

    Brute Secondary Powers: 1. Ice Armor 2. Ninjitsu 3. Regeneration 4. Super Reflexes 5. lasso

    Stalker Primary Powers: 1. Battle Axe 2. Broadsword 3. Electrical Melee 4. Fiery Melee 5. Ice Melee 6. Stone Melee 7. Super Strength 8. War Mace

    Stalker Secondary Powers: 1. Electrical Armor 2. Fiery Aura 3. Ice Armor 4. Invulnerability 5. Stone Armor 6. lasso

    Mastermind Secondary Powers: 1. Electricity Manipulation 2. Empathy 3. Energy Manipulation 4. Fire Manipulation 5. Ice Manipulation 6. Kinetics 7. Radiation Emission 8. Sonic Resonance 9. lasso

    Dominator Primary Powers: 1. Earth Control 2. Illusion Control 3. Storm Summoning
    Corruptor Primary Powers: 1. Archery 2. Electrical Blast 3. Psychic Blast

    Corruptor Secondary Powers: 1. Electricity Manipulation 2. Empathy 3. Energy Manipulation 4. Force Field 5. Poison 6. Trick Arrow 7. lasso

    Under Ninjitsu, I'd like to see Caltraps replaced by Web Grenade so you can have a character with Danger Sense and Web Grenade.