Jaxson

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  1. I haven't read many of the previous posts, and am still pretty new to the game. Mainly been playing a robotics/traps MM (37 atm), and on that char running's not too big of an issue with minions/lts thanks to Web Grenade. Even bosses are somewhat ok; given their health they have more chances to run, but the knockbacks from the bot attacks generally keep them pinned. Elite bosses are annoying as heck with how much they move, but I guess that's just the price we pay for going it alone.

    However, when I don't feel like playing the mm (or, like now, am waiting for the 3-day-auto-complete to reset so I don't have to fight that blasted Infernal again o.o), I'm playing a broad/regen scrapper. Only 14, but damn, the running is noticable. I'm all for running mobs at intelligent times - for example, I con a few levels higher than it, or I do X times more damage than it does to me in a certain amount of time. But these are even level or higher level mobs, running off as soon as I engage them despite their numerical superiority. On the one hand, I can understand that being a hero I'm naturally more powerful than them, and a lot of mobs would be aware of this and flee in terror. On the other hand, I'd expect them to take a shot and only flee when they know they're losing.

    So, basically, I can understand why they flee, but I definitely don't like the frequency. =P