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Tankers, as a whole, do better than average
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I would love to know how you measure this. Deaths? Debt? XP/S?
Somehow I doubt its anything that I use to value an AT. -
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I had something similar happen to me recently. I'm UK-based and despite the fact I've been paying for this game for three years without a break, my bank denied the overseas transaction at the end of July, for what they said were "activities inconsistent with general usage of card."
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I experienced the same deal and so have a few of my friends.
Most annoying though is that the system NC use for credit card payment doesn't refresh very quickly. So once my bank had authorised the payment I couldn't resubmit for another day
To stop the transaction being blocked each time I had to get my account flagged for "internet use".
I was not very impressed by the whole thing. I don't mind them flagging something as suspicious but one look at my account would have shown that practically the ONLY thing I use my credit card for is paying for this game AND I have been doing that for 3 years. PLUS they (the bank) would never have informed me that the transaction had been refused. Which is stupid and inexcusable.
*rant over* -
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Season 2, episode 1: "Four Months Later"
http://www.buddytv.com/articles/hero...sch-10531.aspx
hint: you can deduce who is going to die next!
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It will be a shame if they get rid of DL -
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Quentin Tarantino turns down Heroes' offer to direct:
http://www.digitalspy.co.uk/cult/a75...roes-snub.html
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Thank god for that! -
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I call upon the great and mighty Floyd to bring back the awesome to this thread.
Post something awesome, dude.
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Okay
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but but ... it cuts out before the bit with the little kid on the trike! -
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Bring back the Daleks for pooled storage
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I thought they looked more like urinals -
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<ul type="square">[*]Lack of a way to pool Invention Salvage and Recipe resources among a SG. Thouse should have SG Storage items.[/list]
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Being totally selfish for a moment: this is the only one I really care about.
I am still cross with the Devs for putting the market economy before the needs of SGs. Perhaps now the market is established they will rectify the issue?
*This is me - not holding my breath* -
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Small point but the base raid telepad should only be required for raiding bases.
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why? because it has the word "Raid" in it? what if it was instead called the Advanced Telepad? what if part of the suggestion was to rename it to aid in the roleplay?
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Because its a big clunky ugly thing with costs (size being the biggest cost factor) balanced for PvP not PvE.
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lol, very bad reasons. Especially if it was to be renamed and balanced for PvE like we are suggesting...
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I don't care about the name but as its stands its a rather "big" thing to have to have in your base to enable you to use the Mission Generator which already takes some effort to get. Especially when it seems entirely unnecessary. -
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Small point but the base raid telepad should only be required for raiding bases.
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why? because it has the word "Raid" in it? what if it was instead called the Advanced Telepad? what if part of the suggestion was to rename it to aid in the roleplay?
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Because its a big clunky ugly thing with costs (size being the biggest cost factor) balanced for PvP not PvE. -
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to expand on my idea a bit: Perhaps have an option that shows up when you talk to a contact such as Lord Recluse that says "Agree to form a Super Group Strike Force" and after you do it, you can then all say something like "TO THE BATCAVE!" (or whatever you call your base) and just do the missions as you normally would, but in the base via the raid porter. That way you still have to assemble in the proper zone to start the SF. Also, have the name of the SF be the name of the sg, in my case it would be Strike Force Bane of Prometheus rather than some random name. I dunno, it's not the greatest idea ever but it would give a little sg identity to it and promote sg/coalition teaming more.
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Small point but the base raid telepad should only be required for raiding bases. -
Well I see your point, we just don't agree.
I would love to see some new missions added to that mission generator and a TF to get the stuff to make an improved telepad would be just perfect IMO.
I would also add that telepads are one of the main things in a base that signify growth to you SG. Add a new telepad and everyone goes Woot! So I think some kind of SG TF to earn the improvement would just expand that.
We will agree to disagree -
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No. You shouldn't have to go that far out of your way to craft something.
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Can you come up with a good reason why not?
An advanced telepad would be a highly desirable object for a SG. Having to do a SG mission or TF to get the components to make one doesn't seem that onerous or unreasonable.
Plus if it was in a repeatable mission you'd probably be able to buy it easily enough.
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I have no problems with requiring special salvage for it. I just have problems with require a specific task to get that salvage.
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Again why? If you want an IoP you have to do a special task to get it. I would love to see a decent PvE reason to do the CoP and getting a special component for a dimensional/teleport device seems entirely in keeping with the story.
[edit] "Just because ..." is a perfectly acceptable answer -
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If it were up to me Empowerment Stations would:
[*]Create Special Inspirations rather than the buffs they do now.
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The advantage of the temp powers is that they will remain in effect on your character if you die.
Do you really think it's worth losing that benefit?
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Honestly? YES -
If it were up to me Empowerment Stations would:
[*]Create Special Inspirations rather than the buffs they do now.[*]They'd produce the same effects as the buffs but duration & strength would be appropriate for Insps.[*]2nd tier stations would create 2nd tier inps and 3rd create 3rd.[*]You store them in you insp storage and sell them on the market.[*]Like any insp they would stack. -
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Besides, EvilGeko and Angry-Citizen would kidnap me, lock me in a room and do horrible things to me.
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Is this one of those "saying No but really meaning Yes" things? -
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Slash commands.
Currently everything in the base editor is operated with the mouse. Providing slash commands could make editing easier for those dedicated to the idea. Slash commands could also be used to allow fine manipulation of objects if the developers wanted to include such. (/move_object 10, /rotate_object, ect.)
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Oooh! Thats an idea! -
From the Post I9 Review - Super Group Changes
<font class="small">Code:[/color]<hr /><pre>
Change Request Name Votes
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Facilities to communicate with SG 5
Mission Comp to give Newspaper type missions 5
More setting for storage device permissions 3
Roster to allow 75 accounts not characters 3
SG IO Storage 3
Ability to demote/promote offline/hidden chars 2
High lvl chars to earn prestige & Infl same as low 2
Ability to change SG name
Dont reset prestige total when someone leaves
Email requests to join a SG
Email SG Invitations
Facilities to communicate with another SG
Knowledge of global handles
Logging of all SG activity
Match arcane & tech item sizes
Mission Comp to access TFs
Mission Computer to have SG Mayhem type mission
Personal Storage
Remember SG costume settings for each costume
SG Badges for common IO crafting
SG Missions to auto SK/Exemp
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I added in the post I9 review stuff by Jagged as well.
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Just for the record I have sent Ex Libris a link to a new list and asked that the Post I9 stuff be Un-Stickied. -
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However, we hope everyone can appreciate the history behind this older content and also appreciate that, in the larger scheme of things, we have our designers working hard to bring out exciting new content in a timely manner and not spending too much time optimizing the experience of dated content.
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Hmmm. Really you can't just abandon existing content. Can it really be that much work to update the reward tables appropriately?
The Eden and Sewer trials are (IMO) still some of the best content in the game and if they aren't being played much it is certainly worth your while spending some time working out why [edit] and fixing the issue! nat! -
Consolidated Base Editor Requests
Not to be confused with "Base Items We'd Like" here is a list of requested changes to the base editor made during the Post I9 Review:
Personal Items Menu List
System to "allow" the coloured placement of logos
None option for floor & ceiling trim
Allow trim for doorways
Ability to copy & paste room settings or have new default
Give Storage items their own tab
Review existing tabs
Allow for room placement without doorways
Allow style specification for doorways
Allow storage items to connect to worktables
Save stored items if delete room
Allow the 2x2 Workshop to hold 3 tables
Allow more beacons on an advanced telepad
Add a beacon to Pocket-D
Lower the cost of decorative rooms
Give reasons to have large rooms (most not worth it)
Allow a no-raid base to ignore raid pathing
Review editor UI make more like Wentworths
Crafted items to list both craft & placement costs & picture
Ability to join two rooms
Searchable editor
More entrance types
Show current Aux & Object limits (plot,room, item)
Add Place Personal Items to the normal editor too
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Make the crafting of an Improved Telepad require a unique piece of salavge that can only be aquired through the CoP TF or SG related TF.
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A list of items and votes from the Post I9 Review - Base Items thread that was unfortunately deleted
<font class="small">Code:[/color]<hr /><pre>
Item Name Votes
Base Arena/Danger Room 5
Invention Base Storage 5
External Windows 4
Alternative base entrance styles 3
Method of connecting to coalition base 3
Wentworths/Blackmarket terminal 3
Advanced Telepads 2
An Influence bank 2
Base NPCs 2
Beacon mount 2
More stair options 2
Multiple floors 2
SG Portraits/Statues 2
Subdivider walls 2
Tech Catwalks 2
1x1x1 block 1
A proper bed 1
A throne 1
Ability to change colour of base items 1
Ability to texture 1 wall 1
Ability to toggle off items 1
Advanced Reclaimators 1
Barracks 1
Base sound effects 1
Better security on storage items 1
Combo Unit that allows Aux Energy/Control connections 1
Control Room (1x2) 1
Cornerr staircase 1
Database of enemy groups 1
Database terminal like in zones 1
Glass Items 1
Half floor raises (i.e. 4 where we have 2) 1
Hanging plants 1
Med Bay (1x2) 1
More room size options 1
More room styles 1
No trim option 1
Off-line invites 1
Personal Rooms 1
Real Grass 1
Real Water 1
Resize arcane items to match tech 1
Scrolling Marquee 1
SG Missions from Mission Computer 1
Submarine pen tile set 1
Training Room (i.e. alternative trainer) 1
Trees (not in pots) 1
White boards you can leave messages 1
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We already have one of these Base Items We'd Like
I have not added up the scores in a couple of weeks though, due to RL *spit* -
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Indeed, many hours of work. We don't have a supercomputer because we have yet to need it.
How big are those things anyways?
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I have one in a 1x4