Jagged

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  1. Quote:
    Originally Posted by Samuel_Tow View Post
    So, essentially, if I want a path in which I can gain Incarnate progress AND have fun, I'm sadly out of luck? That seems to be a running theme here. Call me cynical if you want, but if the Trials are so horribly grindy that making a solo path that doesn't bore me to tears or isn't impossibly difficult is unfair to them, then shouldn't this mean something's wrong with the Trials, rather than the solo path?

    I'm serious when I ask this question, by the way. Every time I suggest anything in regard to Incarnate content, people usually give me a requirement that "It must suck at least this---> much to exist." Why?
    Yeah, its a weird thing but people do seem to genuinely believe that grind equates to hard! When the truth is closer to grind equates to dull.

    Incidentally I did the Weekly Strike Target Terra Volta Trial yesterday and in between the very slow waves of Rikti a discussion arose as to why people were doing the trial. No one suggested it was "fun". I was there for the badge. What's wrong with this picture?

    Now I did enjoy myself, but I haven't done TV in years and certainly won't do it again for quite some time. A couple of people in the team were complaining they wouldn't get a "Notice of the Well".
  2. Quote:
    Originally Posted by GreatBigHippy View Post
    and sometimes a job of a wife
    Oooh! I am so telling on you!


    ps: Welcome back from one recent returnee to another
  3. Quote:
    Originally Posted by Barbie_Ink View Post
    I don't really get the requests for them to make the Lore pets not look like what they are, or to support folks pretending they're whatever their concept would have them be.

    I mean, I understand what the requests are, it just seems poor form to me. While City of H/V allows for a lot of leeway in terms of concepts, it's still a world itself with relatively static elements that make up its story.

    It just comes off like "Well I know I just did a mission _for a scientist_ who gave me a _tech based weapon as a reward_, but could you make it look like a magic wand since my character wouldn't use technology?"

    If you want to pretend that your Lore pets don't come from the Well, more power to you, but asking them to devote any amount of development time so that you can ignore the game world they're putting development time into creating just seems off to me.
    Role Playing lolz
  4. Quote:
    Originally Posted by Arilou View Post
    Uh. Yeah. If you want an EASY path that's a different matter, but you shouldn't expect any olo-path to be less grind than the trials. (grindy here determined as having to run through content repeatedly). If anything the reverse, since you don't have to spend time assembling a team.
    Solo<>Easy.

    Grind<>Hard.


    Soloing an EB is far more interesting and harder than a team wailing on an AV. Plus, for some strange reason, EBs seem to use wider ranges of powers than AVs. Maybe thats just because 8 characters smacking an AV causes it to do down before it does anything interesting.

    If you want "Easy" you make an 8 man team and do anything.
  5. Quote:
    Originally Posted by reiella View Post
    To prevent jousting mostly.
    Deciding that jousting was a bad thing that needed to be removed, instead of somehow incorporated into the game was one mistake amongst many.

    Echo what others have said, CoX PvP needs to be about objectives and not defeats.
  6. Quote:
    Originally Posted by BrandX View Post
    People were saying solo. So I came up with a solo option. That is all.
    Unfortunately your idea of a solo path looks like its designed for the kind of people that do multiple raids a day.

    Quote:
    Originally Posted by BrandX View Post
    Yeah, you could lower it to EB, but even then, tend to need to build for it. And how does that make one feel like a god?
    Thats exactly what the EB setting does. Of course not all builds can solo an EB but most can. Last weekend my favourite toon smacked down Lord Recluse solo, to rescue that wimpy Stateman bloke who had got himself caught yet again! (You know I am begining to think there is more to their relationship than they let on ). I then tackled Ghost Window. Poor Stateman couldn't take it and passed out, but I defeated her and freed Positron and the rest of the Freedom Phalanx. Lord Recluse then let loose his latest war machine. The Freedom Phalanx and I attacked it and while the surviving members of the Phalanx were eventually knocked unconscious I remained on my feet and eventually took down the giant spider.

    So yeah, felt pretty much like a top flight Super Hero when I finished that mission.
  7. Quote:
    Originally Posted by Socorro View Post
    I take it you're not a 'serious purpler' then
    Correct
  8. Quote:
    Originally Posted by Socorro View Post
    Any serious purpler, regardless of AT, will be getting most them from the market. Crafting and selling IO drops, I can generate a couple billion in just a few weeks. Couple weeks ago I decided I wanted to get Mu Ball Lightning (Targeted AoE) and I wanted a 5-piece Ragnarok set in it. Did I start farming for that set? Nope, I used a few billion I'd earned in a few weeks and instantly bought a full set.

    btw, I'm not a serious marketeer nor do I run 5 tips every day for A-Merits. I spend just few minutes at the market each play session, I just craft and sell IOs that I've randomly gotten during normal play and that are going for over a million, and the Inf flows in. Gravy.
    Thats cool. Can't see me ever doing that until they make the auction house interface available as a website
  9. Quote:
    Originally Posted by Amerikatt View Post
    GreenFlame and Samuel_Tow: A character like Batman is an Incarnate as well, albeit a different kind of Incarnate than Superman would be. Batman is the Human Potential Incarnate, and he *would* have the four Alpha-level abilities as well as the To-Hit Interface were he in the City of ... universe.

    He has fought both street-level thugs and supernatural beings and been present at some very cosmic events.

    To be Incarnate is to be a certain concept epitomized and does *not* require that someone have demigod-level abilties.
    Jagged approves of this message
  10. Quote:
    Originally Posted by Xanatos View Post
    I play this game just because of nostalgia. I've been following it for almost ten years now. An absolutely ridiculous amount of time haha!
    I can understand that. It sometimes shocks me when I remember that when I first registered on Cryptics website was the year 2000 (or just before, my memory is *rap) after seeing an article on Bluesnews.
  11. Quote:
    Originally Posted by Xanatos View Post
    Melee (scrapper/tank/brute) isn't useless. They can be good tauntbots/web grenaders. That is an immensely useful role in pvp because not only does taunt limit who people can attack - but it also reduces range. This can affect damage dealers, healers, etc. The web grenades can keep people grounded. (making it harder for people to escape.) A well played taunter makes a much bigger difference than a melee character trying to be a damage dealer in PVP. (This applies to both pre and post Issue 13 PVP.)
    I think this is why I am unlikely to find PvP an enjoyable experience.
  12. Quote:
    Originally Posted by IanTheM1 View Post
    I really don't see why travel suppression should be eliminated in PVP. Tweaking or updating its mechanics, maybe? But not a complete removal.
    I twitched when I read this. I agree with you, but I was remember the arguments
  13. Jagged

    In praise

    Quote:
    Originally Posted by rian_frostdrake View Post
    B. yeah tips are amazing. the writing is great and i feel they really revitalized the game. if you have a 50 hero, do "one good spider" its a morality mish that drops after you fill your hero bar. it is the definition of a "big damn hero" moment.
    Agreed. Its an excellent mission for making you feel like a "real" comic book super hero.
    I hope they expand the number of tip missions. They need a lot more, specifically ones with heroes being naughty and villains being good.

    So a villain character can only come to Paragon if a Hero runs the "One Good Spider" mission, right?
  14. Quote:
    Originally Posted by Samuel_Tow View Post
    Personally, I'd like to see the game treat my character of choice as a godlike entity and trust him to shine in his own missions.

    ...snip...

    I don't play City of Heroes to compete with other players, or to compare-and-contrast my character against theirs.
    I feel much the same way. Which is why, incidentally, I think that the introduction of the ability to downgrade AVs to EBs was the single greatest addition to this game since the game began.
  15. Quote:
    Originally Posted by Ironblade View Post
    There is a good reason and it does make good business sense. Plenty of people felt that the lack of high-end raid content was a serious flaw with the game. By introducing that type of content, they widen the appeal of the game. Please note, they did not REMOVE any solo content in the process.
    The issue is of course, resource.

    I have no problem with new dedicated raid-type content being introduced to CoX but I am concerned at the suggestion that they will be adding them every Issue. I've come back to the game tempted by new content but raid-type content isn't for me. So if they dedicate resource every issue to raid stuff there will be less of the rest and I won't be back for long.

    So whether or not it does make good business sense will depend entirely on whether it increases subscription numbers or subscription duration. I am sceptical that "raids" will pull in great numbers. I think CoX does better forging its own line than following in the footsteps of other MMOs
  16. Quote:
    Originally Posted by Xanatos View Post
    Cole controls the Hamidon and used it to help him take over the planet. It's all one big lie. There was no "massive battle", it was all a PR stunt.

    Calling it now.
    I think they came to an agreement. Cole gets America, Hamidon gets the rest.
  17. Quote:
    Originally Posted by PleaseRecycle View Post
    I see people tank with SOs, or generic IOs I guess, all the time. However, why do inventions have to break your theme? Their names are so abstract that they don't really indicate much of anything, other than informing the player of which set she's looking at. Surely your crushing impact could be attributed to your tanker's development of some new chemical treatment just as easily as someone else could decide that it's obviously because of a powerful spell they've cast.
    I have to agree. I consider myself a "concept" player and generally speaking I find the generic IOs far less "intrusive" than the single origin ones. That might be just me though
  18. Quote:
    Originally Posted by Samuel_Tow View Post
    Can we please stop making this argument? The Incarnate system is only "optional" to the extent that the entire game is optional, in that I don't HAVE to play it if I don't want to.
    This ^
  19. Quote:
    Originally Posted by Samuel_Tow View Post
    The first game I ever played where I HAD to use WASD was Bungie's Oni, because the game's interface didn't allow for button remapping unless I wanted to hand-edit an INI file.
    Ah, I was there when Quake went WASD. One of the developers released their own keyboard config that used "Mouselook"! $Diety that was hard going from arrow keys to mouse, but even harder going back
  20. Quote:
    Originally Posted by Ironblade View Post
    I believe that expression is specific to the USA and the British equivalent would be 'Regimental'.
    Nah. In the UK "Regimental" would mean formal and "going commando" means the lack of pants. Yes, I did say "pants", which is the correct name for underwear and not a term to be used to describe trousers
  21. Quote:
    Originally Posted by Bronze Knight View Post
    Standard this should have gone in the suggestions forum rant.
    Thats for suggestions you want the devs to read. If you want players to read it, post it here


    Quote:
    Originally Posted by Bronze Knight View Post
    This post brought to you by the "Standards let's Maintain Them" forum initiative.
    Is there also a "No shouting" initiative?
  22. Quote:
    Originally Posted by The_Spad_EU View Post
    Compared to 7 years ago, this game is extremely user-friendly.
    Have to say as someone thats just returned after a year and a bit I am finding it all very confusing!
  23. Quote:
    Originally Posted by Golden Girl View Post
    Then you can't expect MMOs do be designed for that kind of behavior
    I know one that practically encourages it!

    ps: I've just finished a Task Force. It required a team of 1 to complete
  24. Quote:
    Originally Posted by EvilGeko View Post
    Just have them drop:

    1) Rare Salvage (100% chance);
    2) Rare Invention recipe (50% chance);
    3) Two Incarnate shards.

    And make an accolade power for defeating all GMs of a side. A good one too, like passive HP or Defense or something.
    Agree. But an accolade would be short lived like the badges, your 3 options should be enough