JJDrakken

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  1. Assault Rifle, Trick Arrow, Mace Mastery.

    Name: Redraw McGraw


    YOU HEARD IT HERE FIRST, GO SNAG YOUR NAME!!!


    JJ
  2. I find the whole, Im a guy, playing a girl thing odd, yes I know all arguments behind why, I dont care, I still find it odd.

    But I don't care what you play, I'll just assume your a dude, you'll be treated like one of the guys & if you get offended by my text(Cuz guys tend to be more straight foward & rude(but in a funny way), cuz we are guys). Tough,

    I do act nice & proper when I feel like it, but its interwebs & to be honest, You'll be treated like a dude by me, makes it easier on my time


    As for me, I broke down, finally made a female toon, got it to 50, not because I was like, OMG I WANNA PRETEND IM A GIRL, but everytime I tried playing a Widow, it didnt look right to me. After 3 Male widows, I was like screw it, made a female one, dealt with it.

    Sure as heck, as I lvl'd that toon, I had dudes all sending me rather interesting tells & had 3 Catgirls try get me out my pants(I dont even RP)

    Sometimes, I despise my gender & species(well ok most time I despise my species)

    So, to all ya'll playing girl toons, dude or dudette, if you team with me, expect me to treat you like I treat everyone else.


    JJ
  3. Look is fine, coloring not so much.

    Might I suggest Deep Red outfit, mixed with white trim here & there.

    Or

    Lighter brown for main color, not so much into tan, still dark enough for a brown though, trim it up with a deep purple.

    Make his facial hair typical black & secondary a dark gray, giving a nice dastardly french man look too, same with the hair.


    Just my thoughts


    JJ
  4. ZOMBIE MAN, YOU LIED, I CRIED!

    We did the part on Redside, I was so stoked for the Axis America Troops with the evil masks of awesome


    It was still council faces & what not.....






    JJ
  5. Dear Heretyk,

    Piss off, can't you see Im trying to score with this |-|@\/\/+ |\/|3@+ |)0c+0r, [censored]!






    JJ
  6. Whats this mean? Me & the group of nutcases I hang out with, really enjoyed ourselves last wed, doing various Arena stuff.

    I though would be fun to invite ya'll to come join us.


    This not a epeen contest, this just folks having fun & smacking each other around & maybe get some Recipe drops


    That means, if everyone shows up with Stalkers & Widows, Ya'll can stalker & widow each other silly, we'll jus hang out & laugh.


    Folks are welcome to join us, Blue or Redside, you can contact me ingame @Darkmire. Again this for fun, we enjoyed many Swiss Draws, Team on Team, etc... So bring a Defender, bring a Brute, bring a Crab, etc... this is not about bragging or seeing who's epeen is bigger, this just for fun.


    again, @Darkmire to contact me


    JJ
  7. No to taskforces/Strikeforces


    JJ
  8. I want Masterminds to have SONIC, SONIC, SONIC


    :P


    JJ
  9. Steelclaw....THERE ARE NO THERMAL DEFENDERS




    There Thermal Controllers


    JJ
  10. I dont suggest Elude, my widow doesn't have it, between your self buffs+Mindlink+plus any recipe sets.

    You'll be fine

    I do however HIGHLY suggest Stamina.


    JJ
  11. 60 bucks, only if you buy them all at once.


    They do space these out over months time frame. So 10 bucks every 3 or so months, your having a freaking heart attack?


    JJ
  12. I hope they fix the animation bugs tomr.

    I cannot even see my weapons for weapon based toons, how in heck am I suppose to remember all those


    JJ
  13. Corrupters better be getting Dual Pistols



    JJ
  14. I agree, AE should get half or NO Xp, during Double XPs

    Force them out of that damn building, then MAYBE, JUST MAYBE, we can teach the retards how to play the game, instead of standing in front of a console, begging for AEs


    JJ
  15. Martial Arts/Earth Armor Brute

    Granite+Eagle's Claw = AWESOME (tack on Rooted too)


    JJ
  16. This is my Ranged Bane build


    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Natural Arachnos Soldier
    Primary Power Set: Bane Spider Soldier
    Secondary Power Set: Bane Spider Training
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Mace Beam -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/Rchg(3), Thundr-Dmg/EndRdx(3), Thundr-Acc/Dmg(17), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(19)
    Level 1: Wolf Spider Armor -- ResDam-I(A), S'fstPrt-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(7), S'fstPrt-ResKB(46)
    Level 2: Bane Spider Armor Upgrade -- ResDam-I(A), ResDam-I(5), ResDam-I(7), S'fstPrt-ResKB(46)
    Level 4: Combat Training: Defensive -- DefBuff-I(A), DefBuff-I(9), DefBuff-I(9)
    Level 6: Swift -- Run-I(A)
    Level 8: Mace Beam Volley -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(15), Posi-Dmg/Rng(23), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(25)
    Level 10: Tactical Training: Maneuvers -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-EndRdx/Rchg(11), RedFtn-Def/Rchg(11), RedFtn-Def(13), RedFtn-Def/EndRdx(13), RedFtn-EndRdx(15)
    Level 12: Combat Jumping -- DefBuff-I(A)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Poisonous Ray -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/Rchg(17), Thundr-Dmg/EndRdx(25), Thundr-Acc/Dmg(31), Thundr-Acc/Dmg/EndRdx(33), Thundr-Dmg/EndRdx/Rchg(33)
    Level 18: Health -- Heal-I(A)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Build Up -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(50)
    Level 24: Mental Training -- Run-I(A)
    Level 26: Cloaking Device -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def(27), RedFtn-EndRdx/Rchg(27), RedFtn-Def/Rchg(29), RedFtn-Def/EndRdx(29), RedFtn-EndRdx(31)
    Level 28: Surveillance -- AnWeak-Acc/Rchg/EndRdx(A), AnWeak-DefDeb(37), AnWeak-DefDeb/EndRdx/Rchg(37), AnWeak-Acc/Rchg(37), AnWeak-Acc/DefDeb(39), AnWeak-%ToHit(39)
    Level 30: Tactical Training: Assault -- EndRdx-I(A), EndRdx-I(31)
    Level 32: Tactical Training: Leadership -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(33), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(34), GSFC-Build%(36)
    Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
    Level 38: Call Reinforcements -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Rchg(39), ExRmnt-Acc/Dmg/Rchg(40), ExRmnt-Dmg/EndRdx(40), ExRmnt-Acc/Dmg(40), ExRmnt-+Res(Pets)(42)
    Level 41: Mace Blast -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/Rchg(42), Thundr-Dmg/EndRdx(42), Thundr-Acc/Dmg(43), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43)
    Level 44: Disruptor Blast -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(45), Posi-Dmg/EndRdx(45), Posi-Dmg/Rng(45), Posi-Dmg/Rchg(46)
    Level 47: Web Envelope -- Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Acc/Immob(48), Enf'dOp-Acc/Rchg(48), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Immob/Rng(50), Enf'dOp-Acc/EndRdx(50)
    Level 49: Combat Training: Offensive -- Acc-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Conditioning
    ------------
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]14.5% DamageBuff(Smashing)[*]14.5% DamageBuff(Lethal)[*]14.5% DamageBuff(Fire)[*]14.5% DamageBuff(Cold)[*]14.5% DamageBuff(Energy)[*]14.5% DamageBuff(Negative)[*]14.5% DamageBuff(Toxic)[*]14.5% DamageBuff(Psionic)[*]8.31% Defense(Smashing)[*]8.31% Defense(Lethal)[*]4.25% Defense(Fire)[*]4.25% Defense(Cold)[*]18.3% Defense(Energy)[*]18.3% Defense(Negative)[*]3% Defense(Psionic)[*]9.88% Defense(Melee)[*]22.4% Defense(Ranged)[*]5.5% Defense(AoE)[*]32.5% Enhancement(RechargeTime)[*]50% Enhancement(Accuracy)[*]3% Enhancement(Immobilize)[*]17% FlySpeed[*]36.1 HP (3.37%) HitPoints[*]17% JumpHeight[*]17% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Confused) 2.5%[*]MezResist(Held) 2.5%[*]MezResist(Immobilize) 6.9%[*]MezResist(Sleep) 2.5%[*]MezResist(Stun) 4.7%[*]MezResist(Terrorized) 2.5%[*]15% (0.26 End/sec) Recovery[*]20% (1.07 HP/sec) Regeneration[*]11.6% Resistance(Smashing)[*]11.6% Resistance(Lethal)[*]15.7% Resistance(Fire)[*]15.7% Resistance(Cold)[*]10% Resistance(Energy)[*]11.9% Resistance(Negative)[*]10% Resistance(Toxic)[*]10% Resistance(Psionic)[*]17% RunSpeed[/list]------------
    [u]Set Bonuses:[u]
    [u]Thunderstrike[u]
    (Mace Beam)<ul type="square">[*] 2% (0.04 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[*] 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Steadfast Protection[u]
    (Wolf Spider Armor)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 16.1 HP (1.5%) HitPoints[*] 3% Defense(All)[*] Knockback Protection (Mag -4)[/list][u]Steadfast Protection[u]
    (Bane Spider Armor Upgrade)<ul type="square">[*] Knockback Protection (Mag -4)[/list][u]Positron's Blast[u]
    (Mace Beam Volley)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list][u]Red Fortune[u]
    (Tactical Training: Maneuvers)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Thunderstrike[u]
    (Poisonous Ray)<ul type="square">[*] 2% (0.04 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[*] 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Adjusted Targeting[u]
    (Build Up)<ul type="square">[*] 2% DamageBuff(All)[/list][u]Red Fortune[u]
    (Cloaking Device)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Analyze Weakness[u]
    (Surveillance)<ul type="square">[*] 10% (0.54 HP/sec) Regeneration[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 11% Enhancement(Accuracy)[*] 1.58% Resistance(Smashing,Lethal)[/list][u]Gaussian's Synchronized Fire-Control[u]
    (Tactical Training: Leadership)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 20.1 HP (1.87%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list][u]Expedient Reinforcement[u]
    (Call Reinforcements)<ul type="square">[*] Status Resistance 2.5%[*] 3% DamageBuff(All)[*] 6.25% Enhancement(RechargeTime)[*] 10% (0.54 HP/sec) Regeneration[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 10% Resistance(All)[/list][u]Thunderstrike[u]
    (Mace Blast)<ul type="square">[*] 2% (0.04 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[*] 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative) (Exceeded 5 Bonus Cap)[/list][u]Positron's Blast[u]
    (Disruptor Blast)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list][u]Enfeebled Operation[u]
    (Web Envelope)<ul type="square">[*] 3% Enhancement(Immobilize)[*] 1.88% Resistance(Negative)[*] 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)[*] 3.75% Enhancement(RechargeTime)[*] 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)[/list]


    JJ
  17. As one of the First to be a Ranged Bane!

    Thats right, 1-50 all Ranged Bane baby! When SoAs first came out. I enjoyed it, I really did. Its tough, but you know what, it was fun.


    JJ
  18. JJDrakken

    New to SoA's....

    I cannot stress this enough, lately Ive seen way to much of this &amp; I blame AE Power N00bz

    TAKE TT: MANUEVERS! Widow gets it at 4 a Soldier gets it at 10!!

    Whenever we invite a VEAT to our team, we notice they dont have it, they are lvl 35+ Everyone jus facepalms. We then kindly explain the importance of that, especially on a team that is stacking the defense buffs &amp; living off said buffs.

    Its like asking a girl over for fun times, she shows up says: Sorry Its that time of the month &amp; oh btw here is a kick the crotch.






    JJ
  19. I own 3 Corrs

    My top Fav is Darkmire(Dark/Dark Corr) Mostly cuz He can tank stuff &amp; I love him since he was my first vill.

    Though at very very close 2nd, if sentimental value was not there could be number 1, is my Sonic/Sonic Corrupter. I love that toon a ton, I highly suggest checking it out, it starts slow &amp; feels sluggish, but will blossom into a monster


    My 3rd was a Ice/Thermal, though it was built for pure support, My least fav, cuz Ive never been a fan of ice, thats just me. I didnt enjoy a pure support role(Double XP weekend thing we did). So I been pondering respecing it.


    JJ
  20. Dark/Kin gives you soft control on top of your debuffs.

    You can up Dark's dmg output with the Kin secondary to help yourself out.


    While with Dark Miasma, everyone will tell you do Fire/Dark cuz its uber. But I feel Ice/Darks are just as good, you lack 1 less AoE Power(Fireball), but you both still got the Tar Patch+Rain of (insert name)

    I did watch someone play a Rad/Dark, they seemed to enjoy it greatly.


    JJ
  21. I found an Earth/Rad is very powerful

    While Earth/Sonic+Mind Power Pool(yes even status click on top of your sonic bubble) Means you can tank &amp; solo entire mob spawn or 2, while rest of the team is goofing off on there own.


    JJ
  22. We need

    Spines
    Claws
    Broadsword
    Martial Arts


    Then we'll see the awesome of Spine/Earth Armor Brutes,


    JJ