Istarune

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  1. First time building a tanker and after a few levels I found myself already having fun with my EL/EM so I decided to try to make a build for him once he hits L50...I've poked around the forum here a bit trying to figure out how to get a tank build well and have come up with what I think is a fairly decent build, but i'm juuuuuust shy of the defense softcap for s/l/e/n.
    I know the ability order isn't all that great, this is mostly me trying to wrap my head around getting my defenses set, I'd appreciate any advice those of you who are more experienced with tankers could give me about adjusting my build, or even playstyle advice.

    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    PsGuard Exo-Frame: Level 50 Science Tanker
    Primary Power Set: Electric Armor
    Secondary Power Set: Energy Melee
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Earth Mastery

    Hero Profile:
    Level 1: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(40)
    Level 1: Barrage -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(17)
    Level 2: Energy Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(29)
    Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(15)
    Level 6: Conductive Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(11), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(42)
    Level 8: Static Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(17)
    Level 10: Grounded -- ImpArm-ResDam(A), S'fstPrt-ResDam/Def+(15)
    Level 12: Energize -- RechRdx-I(A), Heal-I(31), Heal-I(31)
    Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
    Level 16: Whirling Hands -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(33), Erad-Acc/Rchg(34), C'ngBlow-Acc/Rchg(37), C'ngBlow-Dmg/Rchg(42), C'ngBlow-Acc/Dmg(45)
    Level 18: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(21)
    Level 20: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg/Rng(39), Mocking-Acc/Rchg(39), Mocking-Taunt/Rchg(39)
    Level 22: Weave -- DefBuff-I(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
    Level 24: Maneuvers -- DefBuff-I(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
    Level 26: Combat Jumping -- DefBuff-I(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(43)
    Level 28: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(29)
    Level 30: Lightning Field -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg(33), Erad-Acc/Dmg/EndRdx/Rchg(34), Sciroc-Acc/Dmg(34), Sciroc-Dmg/EndRdx(37), Sciroc-Dmg/Rchg(43)
    Level 32: Power Surge -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(33)
    Level 35: Energy Transfer -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(37), Mako-Dam%(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Acc/EndRdx/Rchg(43)
    Level 38: Total Focus -- Mako-Acc/Dmg(A), Mako-Dam%(42), Mako-Dmg/EndRdx(45), Mako-Dmg/Rchg(45), Mako-Acc/EndRdx/Rchg(46), Mako-Acc/Dmg/EndRdx/Rchg(46)
    Level 41: Salt Crystals -- LgcRps-Acc/Rchg(A), LgcRps-EndRdx/Sleep(48), LgcRps-Acc/EndRdx(50), LgcRps-Sleep/Rng(50)
    Level 44: Fossilize -- BasGaze-Acc/Rchg(A), BasGaze-Rchg/Hold(46), Thundr-Dmg/EndRdx(48), Thundr-Dmg/EndRdx/Rchg(48), Thundr-Acc/Dmg/EndRdx(50)
    Level 47: Lightning Reflexes -- Run-I(A)
    Level 49: Power Sink -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Heal-I(A)
    Level 2: Stamina -- EndMod-I(A)



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  2. Thank you for the responce, with some minor switching I was able to get three slots into stamina and switched a couple IOs to get a bit of recover bonus and my END situation is looking far better (4.01 per second and I still keep my perma situation!). But I was wondering what I can take instead of Assault? I'm considering World of Confusion for character reasons and the fact that it doesn't really need any slots to be vaguely annoying as a 'stay away' power.
  3. Talk about a detailed guide! I've wanted to make an Illusion Controler since the game came out in '04 but had been intimidated away from the set since it seemed so confusing (from the outside) to make it work. I was wondering if you could give me a quick critique on the build I made to do Perma-AM/Hasten/PA/IndomitableWill. I plan to level pact with a friend who is rolling a scrapper (he's rolling MA/SR) and I was hoping the two of us could tackle a lot of the tough AVs and the like as a pair.

    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Kira Yoshida: Level 50 Mutation Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Radiation Emission
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Leadership
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Acc/EndRdx/Rchg/Hold(11), BasGaze-Rchg/Hold(17), Dev'n-Dmg/Rchg(27), Dev'n-Hold%(31)
    Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(9), Dct'dW-Heal(34), Dct'dW-Rchg(34), Dct'dW-Heal/EndRdx/Rchg(50)
    Level 2: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(5), Decim-Build%(5), Decim-Acc/Dmg/Rchg(31), Thundr-Acc/Dmg/Rchg(46)
    Level 4: Deceive -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(7), CoPers-Acc/Rchg(7), CoPers-Conf/EndRdx(31), CoPers-Conf%(37)
    Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(11), Efficacy-EndMod/Acc/Rchg(15), Efficacy-Acc/Rchg(34), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(46)
    Level 8: Superior Invisibility -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(9), RedFtn-EndRdx/Rchg(17), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(40), RedFtn-EndRdx(46)
    Level 10: Radiation Infection -- ToHitDeb-I(A), DefDeb-I(13), EndRdx-I(15)
    Level 12: Hover -- Krma-ResKB(A), LkGmblr-Rchg+(13)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
    Level 16: Enervating Field -- EndRdx-I(A), EndRdx-I(25)
    Level 18: Phantom Army -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Rchg(19), ExRmnt-Acc/Dmg(19), ExRmnt-Acc/Dmg/Rchg(21), Dmg-I(21), RechRdx-I(23)
    Level 20: Fly -- Zephyr-ResKB(A)
    Level 22: Lingering Radiation -- Acc-I(A)
    Level 24: Mutation -- RechRdx-I(A)
    Level 26: Spectral Terror -- U'spkT-Acc/Fear/Rchg(A), U'spkT-Stun%(27), U'spkT-Fear/Rng(29), U'spkT-EndRdx/Fear(29), U'spkT-Acc/Rchg(43)
    Level 28: Group Invisibility -- LkGmblr-Rchg+(A)
    Level 30: Recall Friend -- Zephyr-ResKB(A)
    Level 32: Phantasm -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33), BldM'dt-Acc/Dmg(37)
    Level 35: Flash -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(36), BasGaze-Rchg/Hold(36), BasGaze-Acc/EndRdx/Rchg/Hold(36), G'Wdw-Acc/Hold/Rchg(40)
    Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-Rchg/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(39)
    Level 41: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43), Entrpc-Dmg/EndRdx/Rchg(43)
    Level 44: Indomitable Will -- LkGmblr-Rchg+(A), RechRdx-I(45), RechRdx-I(45), RechRdx-I(45)
    Level 47: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), Posi-Dam%(50)
    Level 49: Assault -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Heal-I(A)
    Level 2: Stamina -- EndMod-I(A)



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    It gets a little screwy right at the end because I couldn't figure out what to take, so I went with an AoE damage power and I figured fitting in assault as a no-slot power would end up playing off between my PA, Phantasm, and team-mates. I'm greatly worried about my END usage though as I've eaten up so many slots I can't find any extra for Stamina to shore up a bit more of my Recovery and I have so many high-END usage powers. I know I can get the Alpha-Slot for -END (and plan to) but do you have any other suggestions on mitigating my massive END usage, or in practice will it not be as big of an issue as I think since PA will be doing the bulk of the work?
  4. Okay moved some slight things around taking advice into consideration.

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    And yes hover/fly is personal preference. I'm primarially a roleplayer (gasp, asking for effective build help?!) but I don't see any reason not to 'go for the gold' with my first scrapper. I see potential for greatness here in terms of playability and I want to take advantage of it.
  5. Quote:
    Originally Posted by BrokenPrey View Post
    I can't open your build to mids, can't click the Datalink To be safe it is always good to put a data chunk too.
    Oops okay, data chunk added. Like I said still new at this.
  6. Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Esper Empress: Level 50 Technology Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Shield Defense
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(40)
    Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(7)
    Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(7)
    Level 4: Slice -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(13), Sciroc-Dmg/Rchg(13), Sciroc-Acc/Rchg(17), Sciroc-Acc/Dmg/EndRdx(17), Sciroc-Dam%(23)
    Level 6: True Grit -- Panac-Heal/+End(A), Aegis-ResDam/EndRdx/Rchg(40), Aegis-ResDam(40), Aegis-Psi/Status(43), Aegis-ResDam/Rchg(46), Aegis-ResDam/EndRdx(48)
    Level 8: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
    Level 10: Active Defense -- RechRdx-I(A)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
    Level 14: Boxing -- Acc-I(A)
    Level 16: Against All Odds -- EndRdx-I(A)
    Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(21), Sciroc-Dmg/EndRdx(21), Sciroc-Dam%(23)
    Level 20: Phalanx Fighting -- Ksmt-ToHit+(A), LkGmblr-Def(45), LkGmblr-Rchg+(45)
    Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
    Level 24: Weave -- SW-ResDam/Re TP(A), SW-Def(25), SW-Def/EndRdx(25), SW-Def/EndRdx/Rchg(27)
    Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(33)
    Level 28: Fly -- EndRdx-I(A)
    Level 30: Build Up -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
    Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-%Dam(36), Sciroc-Dmg/Rchg(37), Sciroc-Dam%(37)
    Level 38: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
    Level 44: Physical Perfection -- RgnTis-Regen+(A), P'Shift-End%(45)
    Level 47: Grant Cover -- LkGmblr-Rchg+(A)
    Level 49: One with the Shield -- GA-3defTpProc(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(9), Heal-I(9)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(11), EndMod-I(11), P'Shift-End%(46)



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    This puts me 60%+ on all defenses and about 15-20 resists on everything.

    I'm a newbie to scrapping but I've gotten my BS/Shield up to 41 and I love her, and I want to make her the best I can.
  7. Well with the changes in i19 I'm looking to do my respec, I'm not big into the whole IO sets dealie since it feels a bit like too much effort to amass the funds and too time consuming to get all the merits needed.

    I have a serious problem though...I'm about to hit ~43% on all my defenses which is great because I love flying in to take on a damaging role as well...but I'm lacking a power most kinetic defenders take... Increase Density. What should I drop to make room for it, if anything? Hasten? Telekinetic Blast? Should I abandon Psychic Shockwave?
    I'm having a hell of a time figuring out what I should do, and I want to make a solid decision before I burn a respec on it.

    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Defender
    Primary Power Set: Kinetics
    Secondary Power Set: Psychic Blast
    Power Pool: Leadership
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Psychic Mastery

    Hero Profile:
    Level 1: Siphon Power -- Acc-I(A), Acc-I(3), RechRdx-I(3), RechRdx-I(5)
    Level 1: Mental Blast -- Acc-I(A)
    Level 2: Transfusion -- Acc-I(A), Acc-I(5), Heal-I(11), Heal-I(13), RechRdx-I(13), RechRdx-I(17)
    Level 4: Psionic Lance -- Acc-I(A)
    Level 6: Siphon Speed -- Acc-I(A), RechRdx-I(7), RechRdx-I(7)
    Level 8: Maneuvers -- EndRdx-I(A), DefBuff-I(9), DefBuff-I(9), DefBuff-I(11)
    Level 10: Psychic Scream -- Acc-I(A), Dmg-I(21), Dmg-I(23), Dmg-I(23), RechRdx-I(27), EndRdx-I(27)
    Level 12: Speed Boost -- EndMod-I(A)
    Level 14: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(15), GSFC-ToHit/Rchg/EndRdx(15), GSFC-Rchg/EndRdx(17), GSFC-ToHit/EndRdx(34), GSFC-Build%(48)
    Level 16: Telekinetic Blast -- Acc-I(A), Dmg-I(29), Dmg-I(29), Dmg-I(31), RechRdx-I(31), EndRdx-I(31)
    Level 18: Hover -- EndRdx-I(A), DefBuff-I(19), DefBuff-I(19), DefBuff-I(21)
    Level 20: Will Domination -- Acc-I(A), Dmg-I(34), Dmg-I(34), Dmg-I(36), RechRdx-I(36), EndRdx-I(36)
    Level 22: Fly -- EndRdx-I(A)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
    Level 26: Transference -- Acc-I(A), Acc-I(37), EndMod-I(37), EndMod-I(37), RechRdx-I(40), RechRdx-I(43)
    Level 28: Psionic Tornado -- Acc-I(A), Dmg-I(43), Dmg-I(43), Dmg-I(46), RechRdx-I(46), EndRdx-I(46)
    Level 30: Boxing -- Acc-I(A)
    Level 32: Fulcrum Shift -- Acc-I(A), Acc-I(33), RechRdx-I(33), RechRdx-I(33)
    Level 35: Tough -- S'fstPrt-ResDam/Def+(A)
    Level 38: Psychic Wail -- Acc-I(A), Dmg-I(39), Dmg-I(39), Dmg-I(39), RechRdx-I(40), RechRdx-I(40)
    Level 41: Dominate -- Acc-I(A), Acc-I(42), Hold-I(42), RechRdx-I(42)
    Level 44: Mass Hypnosis -- Acc-I(A), Acc-I(45), Sleep-I(45), RechRdx-I(45)
    Level 47: Telekinesis -- EndRdx-I(A), RechRdx-I(48), RechRdx-I(48)
    Level 49: Weave -- EndRdx-I(A), DefBuff-I(50), DefBuff-I(50), DefBuff-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Heal-I(A)
    Level 2: Stamina -- EndMod-I(A)
  8. Thanks a TON for that! Gives me a huge amount of insight and I think my final build will be almost exactly like the one you provided =).

    Sucks putting of Phalanx Fighting and True Grit to the end but the numbers make sense for sticking them there
  9. That's all great advice that I can take to heart and look at. I really don't know much about IO sets AT ALL so I'm sort of stumbling around in the dark, normally I would just use regular IOs and ignore sets, but since i'm already stepping out of my comfort zone to try a scrapper, I figured baptism by fire myself and try to not only learn how to scrap, but to use the hero builder and IO sets at the same time.

    As for the minimum level IOs I don't know how to change IO levels around when I set them, I've heard around L35 they equal an SO so I was figuring move the sets to around that and then cascade up the levels as I get restricted by the leveling of my powers.

    The attacks are what really frustrate me, I don't know how to slot them at all since I normally play defenders I'm a bit unused to what is required to make good damage output.
  10. Title says it all, be brutal if you have to just please give me some feedback =)

    Level 50 Technology Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Shield Defense
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Slash -- Dmg-I(A), Dmg-I(13), Dmg-I(13)
    Level 1: Deflection -- S'dpty-Def(A), S'dpty-Def/EndRdx(3), S'dpty-Def/EndRdx/Rchg(3), S'dpty-Def/Rchg(17), S'dpty-EndRdx/Rchg(34)
    Level 2: Slice -- Sciroc-Acc/Dmg(A), Sciroc-Dam%(11), Sciroc-Dmg/Rchg(11), Sciroc-Acc/Dmg/EndRdx(40)
    Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(17)
    Level 6: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def/EndRdx(39)
    Level 8: Parry -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), Dmg-I(9), Dmg-I(40)
    Level 10: Hurdle -- Jump-I(A)
    Level 12: Active Defense -- RechRdx-I(A)
    Level 14: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(15), Numna-Regen/Rcvry+(15)
    Level 16: Against All Odds -- EndRdx-I(A)
    Level 18: Whirling Sword -- Sciroc-Dam%(A), Sciroc-Acc/Dmg(19), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(37), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Acc(25), P'Shift-End%(31)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
    Level 24: Kick -- Acc-I(A)
    Level 26: Disembowel -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Acc/Dmg(27), Mako-Dmg/EndRdx(43), Mako-Dmg/Rchg(45), Mako-Acc/EndRdx/Rchg(46)
    Level 28: Tough -- Aegis-Psi/Status(A), Aegis-ResDam(29), Aegis-ResDam/Rchg(29), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(43), S'fstPrt-ResDam/Def+(46)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def/EndRdx(34), LkGmblr-Def/Rchg(42)
    Level 32: Head Splitter -- Dmg-I(A), Dmg-I(33), Dmg-I(33), Dmg-I(33)
    Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37), Sciroc-Dam%(37)
    Level 38: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(40), GSFC-Rchg/EndRdx(42), GSFC-ToHit/Rchg/EndRdx(43), GSFC-ToHit/Rchg(46), GSFC-ToHit(48)
    Level 41: Focused Accuracy -- ToHit(A), ToHit(42)
    Level 44: Physical Perfection -- Heal-I(A), Heal-I(45), EndMod-I(45), EndMod-I(50)
    Level 47: True Grit -- Numna-Heal(A), GA-3defTpProc(48), ImpArm-ResPsi(48)
    Level 49: Grant Cover -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 6: Ninja Run


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  11. thanks for the information, Galaxy Girl's statue is in atlas park right, by city hall?

    where is Pocket D?
  12. Quote:
    Originally Posted by _Pine_ View Post
    Don't you have to be subscribed to CoH to post on the boards
    ^ Having playtime and wanting to pay my own money for it are two different things.

    Thanks for all the information I'll head over to Virtue and wander around finding what's what.
  13. Is there a heavy roleplay community on any of the servers these days?

    I'm debating resubscribing and I remember the roleplaying as one of the best parts of my time in CoH so was wondering if there was a supergroup or server that was big into it anymore.