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I know you're joking, but that's actually how the game is set up. Level 1 occurs chronologically before Level 50, so if you're playing with someone of a different level, one of you is technically from the future.
Recent additions to the game's early levels have muddied that a bit, but it's still the case overall. (Although it does give me another reason to dislike the tutorial: it takes place after the events you experience in Kings Row or The Hollows, yet you do it first.) -
Quote:Can someone post more pics? So far I've seen "Male Long Dyed Hair" which is something I'll never use, the "Strapped Heels" looked incredibly bizarre (but in a game where I have characters which include an 8-foot-tall Cupid and a talking panda, I can't say I'd never go for bizarre), and I already own the last three items. I don't normally go for jeans, so the official picture doesn't really wow me, and it's kind of hard to see the sunglasses.Pocket D Valentine Pack
Short Description: Pocket D Valentine Pack: 14 Costume pieces, 2 Emotes, and Pocket D VIP Pass Teleporter for Male, Female, and Huge characters.
Long Description: Pocket D Valentine Pack contains a collection of 14 Costume pieces, 2 Dance Emotes, and Pocket D VIP Pass Teleporter for all your characters at a cumulative discount.
Price: 400 Points
Pocket D Valentine Pack:- Pocket D Metallic Top
- Pocket D Metallic Skirt
- Pocket D Leather Studded Belt
- Pocket D Strapped Heels
- Pocket D Casual Dress Shirt
- Pocket D Casual Dress Shirt Sleeves
- Pocket D Quilted Jacket
- Pocket D Quilted Sleeves
- Pocket D Loose Tie Chest Detail
- Pocket D Loose Bow Tie Chest Detail
- Pocket D Jeans Acid Wash
- Pocket D Female Club Hair
- Pocket D Male Long Dyed Hair
- Pocket D Sunglasses Up Detailed 1
- Pocket D VIP Pass Teleporter Power
- Disco Dance Emote
- Robot Dance Emote
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Quote:I'll point out here that "introvert" DOES NOT equal "shy."No offense meant to anyone, but it always amuses me how the supposed introverts are some of the most vocal people on the forums. Or that's how it seems these days.
I'm an introvert (Myers-Briggs INTJ, and on an INTJ-only mailing list, the others dubbed me an "uber-INTJ") but I'm hardly shy.
Introvert and Extravert are merely where you get your energy. Extraverts feel energized among others; these are the ones who like to go clubbing and other social events. Introverts, on the other hand, derive their energy from within, so solitude is the key to their happiness. I go to any social event and I find it draining. Groups of people exhaust me. They don't let you just observe; if you don't interact, they think you're arrogant and aloof. And that's the same sort of name-calling we see on the forums when introverts express an opinion different from the extraverts. -
Quote:These points are superb. Raids are the single worst invention in game history, with so many more detriments than positives. I think the only reasons they still exist is because of 1) the power of intermittent rewards and 2) inertia. They reward the wrong behavior and encourage minimal input from most of the members. (And frequently the ones who want to participate are barred from doing so because large groups tend to kick an MMO's performance in the privates.)The issue that comes up from forced teaming goes beyond just introversion, and I think that's why more people are speaking up against the trial model is that forced teaming has more problems than just 'you have to be with people.'
- Forced large scale teaming content means you have to rely on others, and the pick up nature means you can have unreliable people that work against the team either by ignorance or stubbornness. The larger the group you have to work with, the higher the chance of this coming up.
- Forced large scale teaming is far more limited in opportunity...except on maybe two or three servers at best, there aren't trials being formed most of the day. So you can't make progress until more players who will cooperate log on, usually at specific times more in evenings.
- Force large-scale teaming means you have to go by body count, NOT person. Do you want to do something? You aren't grabbing a new person because you WANT to play with them, you grab them because the game says you have to have another body.
I'm an extreme introvert and yet I like playing in teams, but in teams and at times OF MY CHOOSING. To come to a wall of gated content where you can't advance without having to join a team on their terms? Recipe for unsubscribing to my favorite game of all time. - Forced large scale teaming content means you have to rely on others, and the pick up nature means you can have unreliable people that work against the team either by ignorance or stubbornness. The larger the group you have to work with, the higher the chance of this coming up.
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Quote:Thanks.Very dramatic screenshot, looks like she's glancing down at some gunfire ricocheting as she evades it.
I modified the image to get that effect. I don't know how many times I had to run her through that patch of light to get just the right shot. Probably 25. The ricochets are from another shot of her Assassin Strike, cut and pasted (and slightly modified) into her line of sight.
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Quote:Enhance by 10.
She's got a custom outfit, what looks to be a unique hair style (could be from the upcoming pocket D pack) and is standing apart from the Longbow and dev created 'demo' characters.
She's almost (but not really) back with the other Vindicators. If she's not Malaise's replacement, she should be. She's a lot easier on the eyes.
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Enhance.
ENHANCE!
What the devil is wrong with this thing? -
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I wasn't going to ask for one, but I can't resist.
Here's one of my favorite characters I've made recently: The Quick Red Fox. As Shakespeare wrote in Midsummer Night's Dream, "Though she be but little, she is fierce."
Her bio reads simply: "Mortal enemy of the Lazy Brown Dog."
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Quote:Brilliant!
The Samurhinoceros, a benevolent being of immense, cosmic power accidentally summoned back to the mortal plane by a four year old girl. Best not-so-imaginary friend ever.
Unfortunately, there's no Kanabo option for Titan Weapons, and I can't actually make him 12-15' tall in-game, but that's him.
BRILLIANT! -
Quote:All of it. It was story-neutral. "Hello. Here's the city. These are the game mechanics." The new story system assumes not just that you are new to Paragon City, but that you are NEW TO YOUR POWERS. Sorry, but my centuries-old mutant isn't. Nor is my alien who just landed on Earth. I can, and have, made characters who fit the paradigm dictated by the new lore, but I have many more who are not constrained by it.So what kind of story freedom did the old tutorials gives you?
More to the point, the game should not constrain our creativity in this manner. If CoH wants to distinguish itself from every other MMO out there, they should embrace this "creative playground" model. -
SOPA/PIPA are probably dead, but at best we've stalled the corporations from pushing these laws forward. We must remain ever vigilant.
Clay Shirky explains why these laws are bad. TED video. -
The Well and Incarnates are despised because they put the players second. This is a continuation of the problems with City of Villains, Origin of Power storyline (OOPS) and so on to the ridiculous new tutorial in Galaxy City, where we have to follow a specific storyline rather than be active partners in creating our own.
It retcons the established story into a straitjacket and any player character whose background is different from that is forced into being a human whose power derives from the Well of Furies.
Sam's right about the Issue 11 trailer: that's exactly the way to write for this particular game. Silos saying, "This is one of 11 ways to time travel" gets you involved in that specific story but allows you an "out" to come up with your own method of time travel. THE ENTIRE GAME SHOULD BE WRITTEN THAT WAY. If they want to say that the Well is "but one way to cosmic-level power," then that's fine. Now you can have a fallen angel or demon from Hell or robot using dark energy attain those power levels. The problem is when it becomes the ONLY way to progress. That's just lame and, quite frankly, bad MMO writing. -
Quote:PM sent. I look forward to seeing the end result when I get back from the savanna.Posting the Costume Code is real simple.
Go to Tailor or Facemaker ----> Save buttom ----> Name your costume
Go to Program Files---> City of Heroes---> costumes (folder)
Open---> Your costume file ---> Select All -----> Copy
Private Message me here ----> Paste ---> Lick Forums
Final command, execute:
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Quote:Yeah, even though I'm not much of a fan of LotR, Sting needs to be on any such list.The list has a decided lack of Sting (and I personally prefer ye olde Rankin-Bass design to that of the Peter Jackson films).
As soon as I read the title, my first thought was, "Either Stormbringer or a lightsaber has to be #1." In terms of sheer badassery in fantasy, no sword can hold a candle to Stormbringer. And for science fiction, it's the ultimate laser sword uber alles.
If we're going to talk videogames, I don't know how anyone can leave off Frostmourne. Just the name is brilliantly evocative, and I never got tired of hearing "Frostmourne hungers" while playing Warcraft III. -
On a whim I looked up Quark just now and sure enough, there's Andy the robot at #41.
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Oh, duh. Looked right at it and it completely escaped me. Good catch!
Added.
Quote:my girlfriend thinks #57 is a Cylon... ya know, before they went all skin toned and copying people.
After a quick google search, i think shes right.
Also #116 is the robot from the Droid phones, the smiley one you see all the time on commercials.
oh, and #130 is Serge from Caprica
My girlfriend's making me edit this post every time she finds a new robot. I love her so much and all her nerdy-ness. -
Feel free to use Future Shock any way you please. Sorry to hear about the left turn, but I'm glad you were able to sort things out.
I'm more than happy to post the costume file if someone tells me how to do it. It has to be quick, though, as I'm preparing to travel extensively quite soon.
...which doesn't sound like the way I speak at all. I blame John Hurt's brilliant portrayal of Quentin Crisp in The Naked Civil Servant. That cadence gets under your skin. -
Quote:Well, he's not wearing anything. But he's also clearly not anatomically correct, so no biggie.Uh... okay, I saw this screencap before, but didn't notice then... since his face uses the Metallic texture and thus implies the bright silver metal is his "skin," it looks like he's not wearing anything at all from the waist down and I can't unsee it.