Ironblade

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  1. Quote:
    Originally Posted by EverStryke View Post
    I want it known, that ONLY Vengeance gives Fire, Dark and Electric KB RESISTANCE. This means They all have a lowered and extremely slim chance of getting the MoSTF badges that they may want. This isn't fair NCSoft. We expect to use tanks as tanks. The definition of a tank is to be able to stand toe to toe with things such as recluse.
    That might be YOUR definition, but it's not *THE* definition. Different tank sets are suited to different enemy types.

    As for the MoSTF badge, totally bogus argument. I've been on runs with 2 tanks. I've been on runs with no tanks. (FYI, easiest STF I ever saw had NO TANK.) I've been on runs that had a kheld on the team - people had complained there would be prejudice against them due to the possibility of a cyst spawning at a bad spot. ANYONE can get the MoSTF badge. AT and powersets only seemed like a big deal at the very beginning before anyone had worked out tactics.
  2. Quote:
    Originally Posted by Katze View Post
    I believe the rules for exemplaring haven't changed:
    No enhancement drops while exemplared, except if granted as an end of mission reward.
    This. It's also worth noting that we get way less enhancement drops than we used to since it was changed a while back on the theory of 'better to get nothing than get garbage that fills your tray'. At higher levels, you just won't get training or DO enhancements.

    I did a TF the other day (which I was in the correct level range) and got 3 enhancements - and one of those was from the AV defeat.
  3. Quote:
    Originally Posted by EverStryke View Post
    This doesn't hold water when Invuln, WP, Stone and Shield tanks dont suffer penalties with only 10 points of KB Protection.
    Not a valid comparison. Unyielding, for example, not only gives 10 points of knockback protection, it also gives TEN THOUSAND PERCENT resistance to knockback.
  4. Quote:
    Originally Posted by MrLiberty View Post
    Ice was an easy set to level up, defense was solid enough though every once in a while some big hits did get through.
    Yes, I forgot to mention this. My first tank was invuln and it was just TORTURE until I got SO's. He didn't feel like a tank at all. My ice tank seemed considerably tougher than everyone around him even at very low level. In fact, when I'm going to do the Cavern trial (which exemps to 15) and fight our way through, I usually use my ice tank.
  5. Quote:
    Originally Posted by Dz131 View Post
    Yeah because only seeing 1 person in LFG tab, NO broadcast at all even after 30+min in broadcast, then trying to see if anyone is there by shouting what I did and getting no response sounds like a total healthy population. But I'm sure it's because everyone pre-ignored me when I entered the zone because they knew I was going to ask if the server is dead in the future.
    Ah, you misunderstood me. I was not referring to the in-game 'ignore' function. I just meant that I would have disregarded (i.e. not replied to) your broadcast.
  6. Quote:
    Originally Posted by Gillian_Boardman View Post
    Please add me to the roster, lvl 29 ws Taxibot Elaine. I'm torn on which team to join, I so enjoy teaming with both Chelle and Icy, I can't seem to choose. I'll mix it up this go around, please put me on team 1.
    Put me on team one with the cat cooties. I'll probably bring Ironblade, since the zombies take extra damage from lethal and he has both stealth and recall.
  7. Quote:
    Originally Posted by Orehrepus View Post
    Pyro TYVM! Perfectly described for me, ty ty ty! I have been wanting to try shield(just b/c they are cool) and ice but like you said, I don't see much of them too so I figured ice armor wasn't great but I always went by if i like it, try it.
    I've taken ice and shield to 50 and they're both very good. It's really tough to say which is tougher since the builds are not similar (I would say my shield tank is tougher, but he has Tough and Weave while my ice tank has neither of those). 'Out of the box', with no IO's or power pools, I think ice is a bit tougher.

    They're both great sets to play, though. If you're really keen on costumes, I'd go with shield. The ice armors cover your costume and there are *A LOT* of just stunning shield options.
  8. Quote:
    Originally Posted by JenniferJ View Post
    1)Well having read all the responses ranging from intelligent to the annoyingly smug.How then do you suggest COH go about getting more people to be active on certain servers?OK forget the kill a server idea/thought whatever..got another idea?
    Maybe they could add something new, like side-switching.

    Of course, I'm assuming you're talking about increasing population in general. If you're talking about specifically addressing low-population servers - the devs SHOULDN'T. Having a variety of population levels is a good thing.
  9. Quote:
    Originally Posted by Santorican View Post
    I HATE when people say this, Influence/Infamy is currency. Why? Because you can't buy a fusion reactor by just being popular. You need money
    I know; it's total BS. And the RP'ers have conniptions trying to explain how I can hand you a billion influence. Or I can sit in Wentworths and 'earn' a billion influence.

    Maybe at once point, it could be explained as actual 'influence' but, when the devs gave us the market, that ended the charade.
  10. Quote:
    Originally Posted by Dz131 View Post
    Well I just resubbed yesterday for something to do while training skills in EvE. Really the game seems very dead.
    I play on Freedom. Didn't see server load go above green last night or today, on a weekend.
    Since you weren't around, you're not aware that they upgraded the server capacity. You are exactly correct to call the indicators "server load". They are not a population indicator.

    Quote:
    NOONE and I mean NOONE talks in broadcast, I shouted "well I guess this game is dead" in broadcast in Cap, no replies.
    Yeah, well, I would have ignored you too.

    Quote:
    AE in Cap which was completely packed before I left ~6 months ago had 2 people in it both afk.
    Because they threw all the farmers and PL'ers out. They instituted changes to the difficulty structure that make farming easier in regular missions and told everyone to get the farming out of AE (and deleted toons and banned accounts to prove they meant it).

    Quote:
    Doesn't look good.
    Okay. Stay or go. Your call. Form an opinion, make your judgment, etc. Only a fool would try to tell you that your impression is 'wrong'.
  11. Quote:
    Originally Posted by FitzSimmons View Post
    However since we now get +5 powers shouldn't we also get +5 set bonusses?

    I never understood this rule anyway. Why get penalized for having the best IOs we can get our hands on?
    Geeze, here we go again. Maybe so that you have to make CHOICES in your build. Go for uber performance or keep your set bonuses when you exemp - YOUR DECISION.

    And they're not the "best IOs". If you want the best, get purples. They *DO* keep the bonuses no matter how low you exemp.
  12. Quote:
    Originally Posted by GibberingLunatic View Post
    Personally, offline SG invites and Promotion-demotion would be nice. like if you promote someone to the point they can access most of the storage in the sg base and they go offline, later you hear they like to ninja stuff out of them to sell and you want to demote them so they can't, but you cant because they aren't online. It's worthless really and a huge risk to not have this feature.
    Well, if they turn out to be a thief, why would you bother demoting them? I would just kick their sorry butt out of the SG. And that works fine when they're offline.
  13. Quote:
    Originally Posted by Roderick View Post
    It's interesting to note that he mentions large blue spawns, which shouln't be possible in flaskback mode. Sounds like they slipped in a stealth fix that made it so only "real" task forces ignore difficulty.
    It could also be that the mission is back-loaded. The most extreme example of this is the Atta mission in the Hollows. People often wonder if there is a problem with the level setting since the initial enemies are blue and green (assuming default difficulty setting).
  14. .... and I won't be there. My DSL starting acting up right after the STF. We were actually posing for our victory screenshot when I got LCTM and it's been wonky since. It seems to be settling down, but I don't want to be in the middle of anything if it goes out again.
  15. Quote:
    Originally Posted by EU_Damz View Post
    Would the PPD/Longbow be able to curb the minions of the enemy groups without superhero help?
    Are you referring to the people who fly around Atlas Park in heavily-armed squads and don't even seem to be able to prevent purse snatchings?
  16. Quote:
    Originally Posted by MaestroMavius View Post
    I can understand not being able to name yourself Arthur, because then you'd be able to emulate one of them. We even have the rabbit ears now.
    Excuse me, but Arthur is wearing a MOTH suit!
  17. Quote:
    Originally Posted by The_Coming_Storm View Post
    Lol sorry. You can't do an Invincible STF anymore.
    Yes, we know. The difficulty settings have TEMPORARILY been disabled for TF/SF's.

    Thinking about joining us, or did you just come in here to gripe some more, like you've done in multiple other threads?
  18. Quote:
    Originally Posted by Deacon_NA View Post
    Also, STF is absolutely not impossible without a tank. My fastest runs have been on tank-less teams.
    Yep. Easiest run I ever had was 6 controllers, 1 defender, 1 blaster. In hindsight, we should have made it a Master run. We had exactly one death, at a silly point (I think it was against Black Scorpion) because we kept goofing around.
  19. Quote:
    Originally Posted by Lemur Lad View Post
    Let's complete the list of things that work to pop buried mobs, since we keep missing some:

    1) someone within aggro range (lowbie character)
    2) damage aura
    3) drop power (location targeted AoE)
    4) taunt aura
    5) any debuff or mezz aura
    6) combat pets
    7) veteran buff pets

    anything I missed?
    8) someone within aggro range (YOU)

    When I was hunting Coralax, I used Ouroboros to exemp my badger to level 9.
  20. Quote:
    Originally Posted by Lemur Lad View Post
    Has anyone else seen this? I'm sorry if it was a patch note I missed or if there's another thread, I just wanted to comment since I hadn't seen it mentioned:

    I have been logging characters in and out the last couple of days, and I noticed that the game is remembering my password without me having to type it.
    It's not doing it for me. Also, I would not consider that a QOL feature, but rather a stupid security breach.
  21. Quote:
    Originally Posted by jacktar View Post
    3. I think I now understand the Dev's purpose behind the new diff settings as, boy oh boy am I having a blast
    Actually, they have already explained their purpose. The -1 setting made it absurdly easy to get the 'Master of' task force badges. They have stated that this is a TEMPORARY solution until they can code some sort of exception handling for the 'Master' TF's.
  22. Quote:
    Originally Posted by Frosticus View Post
    Neat. I had no idea. I would have guessed they'd list the most populated at the top and go down. Thanks for the info.
    At one point, they did. However, it seems that a significant number of new players, having no preference, simply picked the first server listed to make characters. Having the lowest load server at the top uses this tendency to distribute the population more evenly.
  23. Quote:
    Originally Posted by Frosticus View Post
    I disagree, it does take more work that it should to find teams.
    Of course, this is ENTIRELY subjective. How much, or how little, work "SHOULD" it take? The above is purely your opinion. And while we have people posting that it's too hard to find teams, we also have people complaining about getting too many invites to teams.
  24. Quote:
    Originally Posted by Kawless View Post
    Does healing oneself count?
    No.

    Regarding the progress bars, they seemed to be working okay last time I checked, which was a few weeks ago.
  25. Quote:
    Originally Posted by Frosticus View Post
    When I make a toon there is no indication beyond the bubbles what server population is like, and the vast majority of the time they are all ranked the same 1 bubble.
    No, they are listed in order of load, so you have relatively detailed information on population.

    And if you're going to say, "A new player wouldn't know that." don't bother. A new player would likely think that 1 green bubble is better than 2 yellow ones so BOTH types of ranking would need to be explained to provide useful information.