Irish Fury

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  1. Thank you all so much for the advice. I am going to take some slots from stamina. Im thinking 3 generic end mod IOs and a performance shifter + end in stamina will maximize the slot usage and free up two slots to use elsewhere. With two freespecs coming I can give it shot and tweek it if need be. I agree Korith that musculature seems a bit redundant for a brute. Once we get a Mids update with the alpha slot I'll be able to get a better idea of which direction to go. As it stands, the shard drop rates seem to be good enough that I can play around with a couple options in the Alpha Slot.

    I had not considered losing the Alpha when exemplaring, so there goes that idea, because I do like to run the lower level TFs from time to time. I guess my problem with the Alpha Slot is that it seems to me primarily offense based and for an Elec/Shield, offense is definitely not a problem, however I am shy of the defensive soft cap.

    A do have a question about heal vs regen. Can someone explain the distinction?
  2. Quote:
    Originally Posted by makerian View Post
    That's why, I might focus on end (Cardiac) if you're running multiple toggles (like say Tough/Weave + your set toggles). In the beginning, it's probably the one you will notice after actively running a map. The rest, maybe sometimes, but you're probably already slotting Acc and Dam and Recharge Reduction, if you're running Hasten with 60%+ global recharge, then you're doing fine in that area as well, I'd guess.

    If nothing else, more end reduction let's you be a little sloppier, run more toggles, use high end draining attacks all the time with less regard for your end bar. Sometimes, the end bar really can be a limiter (it's what it's designed to do, hence the reason why so many people think Stamina was required) to going all out and building up that Fury bar.
    This actually gave me another thought. Currently I have stamina 6 slotted with Efficacy Adapter and Physical Perfection 4 slotted with Performance Shifter (including the chance for +end). Since IOing, I have had ZERO endurence issues, and have often felt I was over slotting stamina. Perhaps with the freed up power selections as a result of inherrant fitness I can take an extra attack power (chain induction which I skipped in favor of more defense) and move some slots from Stamina into the new attack. The Cardiac Tree should make up what im losing from reallocating those slots, and another attack in my attack chain would make recharge less of an issue. Not to mention the extra damage resistance in the later tiers. Thoughts on that?
  3. Quote:
    Originally Posted by Flower View Post
    However, also keep in mind that the rare (1/2) and very rare (2/3) Alpha have greater exemptions from ED so even though now you may not get much from it you may still want to start down the path on the tree because the rewards will be greater later.
    A good point for sure, and one I have considered. Also, the healing boost that comes from the Spiritual tree down the line will be certainly be helpful.

    May I also say that this was my first post on these forums and the answers have been unexpectedly thourough and helpful. Good to know CoH has such a helpful forum community.
  4. Quote:
    Originally Posted by makerian View Post
    Here's the second non-intuitive thing, though. The power you chose was the worst possible power to choose to measure recharge reduction. That's because Hasten's power is to reduce recharge while it's active, so it's affecting what you're measuring while you're measuring it... Second, it's not already perma, so when it shuts off briefly, that .7 in your denominator disappears.

    So in your actual results, your hasten downtime is affected by Hasten itself shutting off after 120 seconds. The remaining time before it recharges is calculated differently (it's more like #5 above, not #6).

    That means, without Hasten already perma, you are probably seeing most of those 3.72 seconds being 'eaten up' by the loss of the .7 recharge in hasten, while only receiving a little extra boost from the Spiritual. See, the Spritual has 5/6 affected by ED, but hasten gives you it's full 100%, .7, without ED penalties. So that brief window when Hasten is down is a real noticeable hit on all the recharges in your long recharge powers, including Hasten itself.

    Had not even considered this. Thank you so much for pointing out the error in my test subject choice. I will certainly test on a different power.
  5. Quote:
    Originally Posted by Korith View Post
    Moar Maths!

    Hasten Recharge:
    99.1% from IOs
    9.6% from Alpha Slot
    62.5% from Global Recharge
    =====
    171.2% Recharge (Normal)

    70% from Hasten for 120s
    =====
    241.2% Recharge for 120s

    Hasten has a "normal" recharge time of 450 seconds.
    +Recharge effectively multiplies the number of seconds a power recharges in real time

    First 120s: 120 x (1 + 2.412) = 409.44 seconds of recharging

    This leaves 40.56s of "normal" charging time at 171.2% recharge


    Remaining time: 40.56 / (1 + 1.712) = 15.0s


    Without your Alpha slot (the "Before" recharge)
    161.6% Normal Recharge
    231.6% Recharge for 120s

    First 120s: 120 x (1 + 2.316) = 397.92 seconds of recharging

    That leaves 52.08 seconds of recharge


    Remaining time: 52.08 / (1 + 1.616) = 19.9s

    So, your Hasten downtime should have reduced by 4.9 seconds.


    Now, if you were in combat during your testing, an enemy slow effect might throw off your results, as might an additional +recharge effect coming from another player's buff powers, Secondary Mutation: Quick Reflexes or certain Mystic Fortune powers.


    All that said, yes, 62.5% global is a lot of recharge. I've a controller with 45% (but no self +recharge powers apart from hasten) and a scrapper and a Night Widow with around 62.5%. It's quite significant. Permanent Hasten requires a total of 275% from all sources - enhancements, alpha slots, its own 70% boost, and global recharge buffs via inventions, powers, etc. That's a whole lot of recharge...but it has been done.
    Very helpful. Nice to see the math behind the madness (or the madness behind the math). Bearing all this in mind, do you think I would get more DPS from Muscualture? I am a elec/shield brute. I'm sure that is probably an impossible question to answer without more details on my build. Unfortunately I am at work (shhhh....don't tell my boss I'm not working) and don't have access to my mids build.
  6. Quote:
    Originally Posted by KayJMM View Post
    Part of the problem on not seeing the effect is for people slotting for over-results. If you have a lot of recharge bonus, the spiritual wont make much difference to you.
    With set bonuses and globals, I have 62.5% recharge bonus. I'm still relatively new to the game, so I'm not sure if that is considered a lot.
  7. I always roll level 35-39 silver class recipies if I am above level 40. Take the time to craft them before selling. The difference in the price of crafted vs uncrafted can sometimes be staggering.
  8. Quote:
    Originally Posted by MrTogo View Post
    That 6% is a rough estimate of your base. But since you said you're down to 16 seconds on hasten, I'm guessing you have alot of set bonuses slotted for recharge as well. I would guess you shaved off near a second, but that's kinda hard to time when you were probably expecting something much larger.
    My expectations were probably too high. I guess being in UBER Incarnate BAMF isn't going to happen right away.

    Quote:
    Originally Posted by MrTogo View Post
    But yeah, I would say get that uncommon boost and see what you get then (It's easy for me to say since I'm not doing the work to get that uncommon boost for you )
    The work is where all the fun is. I'll run ITFs until my fingers bleed.
  9. Quote:
    Originally Posted by MrTogo View Post
    As for the hasten, only 1/6th of the Common Alpha slot bypasses ED, so you'll only see a 6% increase, and that's not including your global set bonuses. You really won't see much a difference (with the Common Alpha) in powers that are already maxed out with ED, but it will be more noticable with powers that aren't maxed out already, or when you slot the Uncommon because a larger percentage bypasses ED...
    Okay...with only a 6% increase, I can see how I would not have a noticable difference. Guess I need to get to work on that uncommon boost.
  10. Quote:
    Originally Posted by Silver Gale View Post
    Check that the boost is actually slotted, not just crafted. There's a bunch of boxes on the left side of the window, the lowest one reads "Alpha" and has a slot in it, make sure the slot is filled.
    The boost was slotted. I tested hasten both with it slotted and then I pulled it out to test again.

    Quote:
    Originally Posted by Silver Gale View Post
    Aside from that, I haven't checked Combat Attributes, but Alpha doesn't act like a Set Bonus or Global Effect - it acts like additional invisible SOs in every power that can be slotted for that effect. When I look at my Enhancement Management screen, mousing over my powers shows the additional recharge in each of them.
    Good to know, I'll check out the enhancement screen when I log on tonight and check it out.

    Quote:
    Originally Posted by Silver Gale View Post
    If your Hasten was already maxed out (three level 50 Recharge IOs), the Common Boost will only increase it a little bit - something like 12%.
    I do have three lvl 50 generic IOs currently slotted in hasten, but even with a small increase of 10-12 percent, I would expect to shave off a few seconds at least.

    Thanks for your reply, I'll look into it a bit more tonight.
  11. I will allow for the extreme possibility that I am just being incredibly dense and missing something obvious, but here goes.

    Last night I slotted the tier 1 spiritual (Recharge) alpha ability. The problem is that when I open my combat attributes window I do not see any change to my recharge bonus. Right now it is showing my 5 bonuses of 7.5% from LotGs and 5 bonuses of 5% from set bonuses for a total of 62.5%, but that's it. The value is the same with or without my Alpha abilitiy slotted.

    I ran a test using hasten to measure the effect. Before I slotted the spiritual boost, I had 16 seconds of downtime between hasten running out and being recharged. Once i slotted the spiritual boost.....still 16 seconds.

    Am I missing something here?