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But Sony did also completely botch everything they've ever touched
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Fixed.
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DAMN that is harsh. -
Solving it yourself is no fun for the rest of us
the nerve of some people -
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I think I saw an ad, but it looked *exactly* like 2. Are they using basically the same graphics? Because the graphics difference between 1 and 2 was massive, obviously, so I can't really see much more evolving to be done.
I usually only step into Sims when I want to design a house, lol. I own all the original 1, and about 3 of the sims 2 products before I realized "i don't really play this game nearly enough to warrant this much spending on it..."
I did however manage one time to reinstall 1 *over all my downloads* which it *deletes* to make a new directory tree when reinstalling.
40 THOUSAND files. Over 2 years of collecting items and outfits online... gone.I so cried.
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they need to do a Sims Alpha Centauri. I'm sure a ton of people would go for it. -
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Which one? To my knowledge (again, I admit it's mostly limited, I didn't play it for more than a couple of months outside of beta), the major combat changes got reverted.
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I probably quit playing before that point. I had started just after the combat changes and everyone was griping about it. I learned in the new combat era but didn't play more than a few months because I didn't like it. -
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But Sony did also completely botch Matrix Online, as was pointed out too. It's a game I was going to buy and play religiously - until CoH came out on time and Mx didn't.
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Misblamed, there. Keep in mind that WB sold it to Sony months after release...
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True, but it was sony that completely changed the combat system mid stride further alienating the player base that was already used to the WB system. -
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But Sony did also completely botch Matrix Online, as was pointed out too. It's a game I was going to buy and play religiously - until CoH came out on time and Mx didn't. And then it looked worse and worse, as they changed publishers and teams, and then it actually came OUT and was... meh.I wanted to play the game that they originally talked about on the vhs tape.
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I had a subscription to the Station Pass for about 3 years. I've played EQ, EQ2, MXO, SWG, Planetside. Matrix has a lot to be desired. I found it extremely boring and nothing like I expected.
The combat system is very different than other mmos. When you fight you don't have direct control of the movements. Your character will dodge or punch or duck as the movements of the opponent dictate. All you really do is enhance each move as its made. I didn' care for it that much and it took me a few days to even figure it out. I needed some help from more advanced players to explain the more detailed portions of combat that I wasn't understanding as well.
The tutorial was marginal at best in introducing the major gameplay features. I wasn't happy with it at all. -
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There's a lot of misinformation about SWG being slung around in this thread.
SWG never surpassed EQ, for one. It never had near a million. Last I knew, it settled at (these days, I believe) around or slightly more than Cities.
I'm hazy on the precise cause and effect of the NGE, but it was either Lucasarts pressuring Sony to make it more actiony, or Sony making an attempt (and, despite all the bad press you hear about it, succeeding, mind you) at keeping the license by staunching losses.
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Before NGE it was actiony. Post NGE took the action away, it made it a typical mmo style gameplay, whereas before you could fire while running or anything. NGE made it so you had to have your crosshair on the target and had no way of attacking anything that may be hitting you from behind unless you were facing it. I much preferred the pre NGE system, it was much more theatrical in the combat spectrum.
The only saving grace of SWG at this point is the combat in space. That is the only fun component these days. -
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Yeah, you know you're worthless when you can't make a STAR WARS game a success.
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Which is why i'm hoping bioware pulls off SWTOR. Its the only MMO on the horizon I'm excited to see. -
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What's NGE?
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It was an SWG revamp centering on the combat system redesign that borked the game completely. It stands for New Game Enhancement. -
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I just wanna know what he is talking about. I assumed SWG too. I don't care if he is right or wrong, just curious.
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SOE made the blunder of deleteting and/or banning thousands of players across multiple servers for a platinum exploit that occurred after one of their patches messed something up. It was their doing, they pushed the code and people found out about it. Anyone who received any of the gains from the exploit got penalized by either being rolled back, banned or deleted. It didn't matter if the player had no idea that the funds were ill gotten or not. People were trading funds to anyone, spreading the wealth so to speak. It was so wide spread they didn't ask how or why, they tracked the exploit and penalized everyone. -
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LOL justify to me ? You have been trying to justify your position to yourself.
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You make absolutely no sense. Have fun arguing with yourself from this point on. -
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SOE survived the worst blunder in any MMO and I'm pretty sure regardless of the playerbase opinions this game is going to continue moving on.
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This isnt star wars.
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Who said anything about star wars other than you...
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LOL you are either being ignorant or gloriously humorous.
SOE making the worst blunder in MMO history ?. There is only one event that fits that bill, NGE.
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SOE has made lots of blunders, but the big one relevant to this issue and how some people are viewing devs has nothing to do with SWG or the NGE.
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Then you aren't talking about the worst blunder in MMO history. Just another quick observation NCSOFT does't have SONY's deep pockets either. The Dot Com bubble has come and gone.
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I know what I'm talking about and it was a huge blunder that caused thousands of accounts to cancel in the span of a few days ... I have no further reason to justify any point to you. -
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Leisure Suit Larry...
>.>
<.<
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WHAT???
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LOL friggin dork.
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See this is what happens when you Alt-tab between forum windows.
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Made me laugh either way. -
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Group fly needs to be replaced, not changed just replaced, it has virtually no use except for a select few MM builds.
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I'm thinking about getting fly and group fly once I respec so that when I do my Bubble Raves, it can be in midair with groups of ppl rather than just standing on the ground. I hope they don't get rid of it at least not before I have a chance to hit 50 and respec. -
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SOE survived the worst blunder in any MMO and I'm pretty sure regardless of the playerbase opinions this game is going to continue moving on.
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This isnt star wars.
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Who said anything about star wars other than you...
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LOL you are either being ignorant or gloriously humorous.
SOE making the worst blunder in MMO history ?. There is only one event that fits that bill, NGE.
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SOE has made lots of blunders, but the big one relevant to this issue and how some people are viewing devs has nothing to do with SWG or the NGE. -
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Its common sense. No one can say they didn't know what they were doing was wrong... they just chose to ignore it. There were warnings in place people could have heeded.
Stating its a position of arrogance is your choice, but abusing a system claiming ignorance in the face of facts is unexcusable by those who are attempting to justify themselves.
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This doesn't make sense at all. You get someone who wants to build a farm. They pick a mob type that gives a lot of XP. There was no moustache-twirling going on. These farmers were not laughing maniacally at how they're messing w/ the devs' game. All they knew is that the devs gave them these tools to do w/ as they wished, and they built a mission that helped them achieve their desired ends.
It would have been very easy for the devs to do things like not permit only 1 mob type in an enemy group, not allow only minions/LTs/bosses, etc, and avoided this.
But no... the devs decide that, after the fact, they are going to swing their big stick and scare everyone.
Where is the fix to correct the issue of overly powerful custom mobs? Where is the fix to resolve the issue w/ new team members not being able to enter an AE mission? Where is the fix to resolve team members entering into different maps when they all click the same AE portal? Their priorities seem to be out of whack...
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There were warnings in place not to use the MA system as farms. -
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SOE survived the worst blunder in any MMO and I'm pretty sure regardless of the playerbase opinions this game is going to continue moving on.
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This isnt star wars.
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Who said anything about star wars other than you... -
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Sorry no punishment no abuse here, just a fair minded assesment that the devs were out of line on this. Whats more if they take action on an ongoing basis without giving guidelines they wont have many players left to take arbitrary action on.
I have said this time and again the forum environment cultivates players for whom a kick in the wedding tackle would be an honor and any scarring would just be considered one more badge to count.
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They gave rough guidelines. There was a reason why they didn't give a specific definition because what they provided was enough to curb the behavior if people were serious about abiding by how the content was meant to be used.
Maybe they will lose players, maybe those players who are choosing to leave need to. Maybe the devs will look back and say oops and maybe they won't. SOE survived the worst blunder in any MMO and I'm pretty sure regardless of the playerbase opinions this game is going to continue moving on. -
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Its common sense. No one can say they didn't know what they were doing was wrong... they just chose to ignore it. There were warnings in place people could have heeded.
Stating its a position of arrogance is your choice, but abusing a system claiming ignorance in the face of facts is unexcusable by those who are attempting to justify themselves.
[/ QUOTE ] I'm not gonna try to change your mind, it seems we just disagree on this issue. No big deal.
But I don't get why people feel they have to justify anything to other people(talking about MA stuff). Regardless if someone used the exploit or not, why does everyone feel the need to justify themselves or demonize those that did it? The change was made, some people were punished. Everyone should just get over it and move on.
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I'm in agreement, but those people shouldn't then come onto various forum topics stating that the devs were wrong blah blah blah. They are bringing this argument forth by topics such as these. If they didn't want judgments from the player base then they shouldn't bring their judgments about the devs to the players. -
If someone level pacts, and someone else exploits to gain their levels, and the other person doesn't report it then they are guilty too.
Comm Officers weren't the sole exploit you know this as well as I do. There were people doing things warned against in the MA system and chose to continue regardless of the warnings.
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Its common sense. No one can say they didn't know what they were doing was wrong... they just chose to ignore it. There were warnings in place people could have heeded.
Stating its a position of arrogance is your choice, but abusing a system claiming ignorance in the face of facts is unexcusable by those who are attempting to justify themselves. -
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Ed WAS worse than this, but ED happened at a diffenrt time. Or rather, a differnt marcketplace. If youw anted a superhero game, this was the only one in town. Don't like it? Too bad, you're stuck here. This problem, althogh much smaller by comparison comes just as Champions Online is being set to release, and for the firs timte in 5 years, if you don't like how City fo Heroes is going you will be able to take your money somewhere else. It is also coming as they are gearing up to release a new expansion, which will mean that people ahve an even ahrder choice to amke since sticking with CoH will mean paying for a new box as like if they were switching to CO.
Also, the Architect system is a revolution in game design - somethign compeltly new that no one has ever even attempted to implement before. If it works out then thats all good. But it looks real bad on the development team if they devote massive resources to creating this revolutionary new storytelling oppertunity, and its chief use is as an exploit which precipitates a crisas (percieved or otherwise) in the community.
Thats not necesarilly to say that this kurflufel will deal a death-blow to the game, but it is to say that the City of Heroes franchise is in a MUCH weaker position to be pissing people off and looking bad.
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If people heeded the warnings and played as directed, then no one would be pissed off. The only people who are pissed off have to blame are themselves. It was stated aggregiously abusing the system could result in account actions being taken. They failed to heed the warnings, as such they got whatever action was taken. If you know the normal way in which the game is played, and you now find yourself in a position where the advanatage is now enormously in your favor suddenly... theres a good chance you might be doing something you shouldn't be.
The devs were right to fix the exploits, it doesn't make a weaker game it makes a stronger game. If people choose to leave over the actions they themselves took then thats on them. -
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ethical behavior
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Yes they do. There are ethics to gameplay just as there are in anything. Abusing exploits are unethical and people should have the instinct to know right from wrong. -
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No, having tanks *herd the entire Brickstown map of 5th into a dumpster* WAS.
Having watched that, been told as an emp/dark defender "we don't need you, go away" or merely, "don't do anything, just stand there, I'll take care of this" - both of those are insults.
Both of those were *broken*. that's why that was changed. The glory days of dumpster tanking are over and have been for more than half the game's history now.
We have *better* tanks, now. We have *better teams* now, with powers that a fire/fire tank didn't even dream of before ED and the rest of the changes.
Way more fun powers, and what's more, "fun" includes *everyone on a team regardless of their power choices*.
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It never fails to amaze me the lengths people go to in order to find ways to bypass the intended gameplay. With examples like these, how can anyone argue that the devs aren't justified in fixing the MA exploits. Its a direct example of the type of behavior people engaged in.
Have all these people advocating 'I have the right to do whatever I want in a game' lost all common sense and ethical behavior? I'm beginning to think so. Sadly its not just COH that has to deal with these issues.
I do hope in the future whenever they implement innovative content that they test it further and make sure mass exploiting isn't as easily done just so that no one can claim they have an excuse why they did it.
My opinion on the matter is: if you can't have fun playing the game as its intended design allows then quit. Forcing Devs to make choices that impact regular gameplay as it was intended in favor for curbing abuses isn't something that should have to be done, it is sometimes a sad reality since there are those who refuse to 'play by the rules'.