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Posts
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Joined
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Quote:Black Canary on Birds of Prey was named Carolyn Lance, the one on Smallville is named Dinah Lance. Dinah Lance (Carolyn's daughter) on Birds of Prey didn't have Black Canary's powers but was instead a telekinetic. That section of the Wiki article is without any collaborating references, therefore has to be taken with a grain of salt.http://en.wikipedia.org/wiki/Birds_of_Prey_(TV_series)
If you accept that it is in the same universe and assume that they are following something close to the timeline of the DCU then the years i mentioned are what they'd have to be. It would also mean that the Black Canary from Smallville and Birds of Prey are the same and it would be interesting to see that evolution. -
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I rate it a spectacular accomplishment in filmography in terms of the massive rigs that were constructed to accomplish it. Nolan definately establishes himself as a director with huge cojones by pulling of what he did, and I seriously hope he gets an Oscar nom for it.
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It's not like I ever hide who I really am. You can click to a number of links on any post to get my real name, pictures of me, where I work or have worked, and probably my home address and phone number if you're persisitant enough, etc (hell, if you Google me there are 1,760 sites containing things about me and the things I've done). I learned a long time ago that anonymity is only as good as the interest of others.
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Trolls. Flames. Retheards, necroposts, typonazis, OOTposts, threadjacks - we throw GOBS of replys at them and problems only get worse. Why is that? Because board's most powerful ability is to allow bad posters to continue doing bad things at the expense of those who don't flag.
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You wanted to know who I am, Shadow Ravenwolf? Well, let me explain the New Board Order. Devs and mods need gamers like you and me. We are Samurai... the Keyboard Cowboys... and all those other posters who have no idea what's going on are the cattle... Moooo.
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REPLYN'!
Type 'em up!
QUOTIN'!
UBB 'em hard!
READY!
Let's show this prehistoric sleestack how we do things downtown... POST IT! -
I have to use references, else I'd never get done. I also get lots of ideas from other people's work. To me all this is part of the creative process.
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Can we get flippy jumps like the Ninja Run when acrobatics is toggled on? It doesn't have to increase the size of the jumps or speed of run, or even give people any new bonus. Thank you for listening.
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Here's mine! I'm still using my drawing desk for my main PC Rig: 2.2 GHz Dual CPU with 3 GB, an ATI Radeon 3650 with 1 GB, 2 500 GB HDs, and a Blue Ray/DvD RW Drive.
On the drawing desk are twin 20" monitors, keyboard, and Intuos3 tablet. I added a conductors table for my MacBook: 2.1 GHz Core 2 Duo with 2 GB ram, DvD RW, and 100 GB HD, and its own Bamboo Fun Tablet. On my headboard is my Cannon MX310 all in one (Color FAX, Scanner, Photocopier, and Printer), which I got for a whopping $9.00 new!
Oh, the framed poster on the wall is of my CoH Main that I drew and had glossy printed. -
Wimp. I've been wanting enemies on the streets with TP foe since release.
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From PM from BABs awhile back:
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I will ask about making a costume change emote that uses the same animation and FX as Dwarf and Nova form toggles.
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From I15 info:
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New Costume Change Emotes*
Peacebringer Transform (Kheldian's only)
Warshade Transform (Kheldian's only)
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Wohooo! Thanks BABs! -
Clone
Circus Performers
Mimes
Mutants (ala Doctor Moreau) -
I also would appreciate it if the give Khelds an aura for costume changes that the dev team inadvertantly removed when they changed the effect for Thermal Shield. Another please?!
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Just type in the chat window:
/bind keytochange "cce costume# costumeemotetag"
as per the example Omega posted above. -
Yep, Fleeting_Whisper just pointed this out to me.
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[ QUOTE ]
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One thing I would like them to add also is a bind command that activates the costume change emotes with a costume change. Maybe /cc costume# emoteon(1)/off(0) or /ce costume#?
[/ QUOTE ]Such a good idea, it's already implemented!
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Sweet thanks, I was actually hoping someone would point that out to me when I posted that, as I couldn't find it in the /cmdlist. Posting here was as good as anywhere else. -
I thought the reason they removed it was because people were abusing it by making themselves and pets explode (causing screen shakes) all the time.
At least as a costume change emote, it's limited by time. Plus limiting it to Khelds would not be a bad thing as well, as it's not like Khelds can't explode at will already.
One thing I would like them to add also is a bind command that activates the costume change emotes with a costume change. Maybe /cc costume# emoteon(1)/off(0) or /ce costume#? -
Now CoH has Costume Change Emote tech in, can we please get Paladin Awaken back? Preferably as a Costume Change Emote that only Kheldians get. Please!
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