InkMan_NA

Recruit
  • Posts

    2
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  1. Stalkers deal with alot of hate.

    Everytime I get a kill I either cheated or I got lucky according to the broadcast.
    "You Coward Stalker!"
    "All you do is run when you get in trouble or phase."

    Why would a stalker phase shift?
    It helps me hide and get a crit in much more effectively than placate;
    without having to avoid the opponent and jumping away untill the status effect I just left on him wears off.
    You'd think they'd appreciate im doing my best to work around the placate bug and staying in there,
    not kiteing as a stalker. But no, i get alot of grief for using phase aswell.
    I'm sure im not the only stalker dedicated to pvp that has learned to bypass the placate bug
    only to get called a coward in private msgs, pvp zone broadcast, and /arena channel.

    Well if placate worked i wouldn't take phase, might even try out a patron power.
    I just figure stalkers with working placate makes for better PvP all around.
    The skill in playing a stalker use to be: fooling an opponent into jumping into a placate AS.
    That way you could be curtious feel better about starting a fight with energy punch,
    to get the duel started under fair conditions instead of Build Up, AS, ET... even when you dont have the rehide option phase.
    I just think it would make for better pvp and decrease the stalker hate
    if we weren't forced to get so creative and be so underhanded to get the kill.
    It's not like the DEVs have catered much to pvp.
    Not like we have a new PvP zone that works like like a mixture of poket D and Warburg
    were you can fight everyone and team with anyone at lvl 50 comming in Issue 10.
    A pvp bug fix atleast would be nice to see.
  2. [ QUOTE ]
    Teleport Foe needs to be removed in this zone. A new griefing tactic is to TP someone into a mob of bosses and such so people die and get a massive amount of debt. So now the zone is almost empty except for the griefers that run off all the people that come into the zone to check it out.

    [/ QUOTE ]

    just know that: orange inspirations help you resist TP foe...
    . . yellow inspiration helps you see invisible
    . . enemies...

    there are few greifing tactics that cannot be neutralized with some ingenuity. Last night i found a way into the hero hospital in RV (with help from Hell Crusher)
    poor unsuspecting heroes where getting AS'd as they rezzed in their hospital... untill a real heroic toon started granting invisibility to all heroes just as they ressurected in the hospital

    when that one got tired a new hero took his place which completely neutralized my exploit... even had to enlist some hero aid to get me out of the hospital (ty Jetstorm)

    just want to say that sometimes its the little detais that people complain about that really can bring out the villanousness in villains and the heroic in a hero