Infernal_Marquis

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  1. Before a channel is made, I want to let you guys know that Shadow Shard Shaturdays will be put on hold after this weekend and it will be converted into "Master of Saturday" where the Crimson Order will run one Mo TF every Saturday at 1pm EDT. We'll do it for a few months so folks can snag those highly sought after badges, then we'll return to Shadow Shard Shaturday and will likely switch between the two events every few months. I was going to make the "official" post later this evening, but figured I'd give a heads up in advance since it seemed appropriate.

    When we start doing the 'Master of ____' runs I'll shout it out in the Sisterhood Friends and Crimson Order global channels, as well as coalition channel. The word usually spreads like wild fire from there anywhere and I'm sure it'll find its way into LB. Cappy is also usually pretty good about posting stuff like that in the MotD with enough notice so I'll try to make sure he knows about it.
  2. Quote:
    Originally Posted by EvulOne View Post
    However the mansion is on an island, not in the sky. :-)
    fixed
  3. Quote:
    Hmmm I'm seeing no pictures
    Banshee, I apologize. I updated my photobucket albums and lost the pics of the first three spotlights. I am still working on getting those pics back and will update the posts when I can. However, the last 3 spotlights should have the pictures as I embedded them using the IMG code so they are not links to the album itself. If you do not see the pictures for the last 3 spotlights, it might be a technical issue out of my control.
  4. This week's spotlight is on the Virtue villain group named Hedonistic Diversions, built by @Body of Straw

    The designer stated that the theme for this base is "a Mansion on an Island," and a mansion it certainly is! The plot for the base itself is only 3 rooms (including the entrance), and 99% of the design for the base went into 1 room. This is a roleplaying group and the base serves only RP purposes, which means there are no teleporters or medbays or storage. And without any of the functional items of a base, there is no need for energy or control generators. Now that's what I call hardcore RP.

    From overhead, the base has a very "dollhouse" look and when I asked @Body of Straw about that, he said "I had a friend ask me to build her a house...and I built a 3D one for her as I have schooling in architectural engineering...so another friend saw it and asked me to build him a mansion the same way. I designed it with no ceiling and a gap between levels for better camera angles for scenes and RP."

    The single greatest thing about this base is the attention to detail. There is a window overlooking a beach, a bar (several actually) with taps, and the hallways between rooms show a nice overlay of the dark and light bookcases to make a very excellent "chinese paper wall" look.







  5. Infernal_Marquis

    Mentor Project

    Quote:
    The website will help, but perhaps we could also get something that responds better in real time.
    twitter
    ventrilo
    skype
    any kind of instant messaging, like yahoo
  6. welcome to Liberty. There are plenty of resources available (many of which are mentioned above) to get you up to speed and on par so you can start fighting crime as soon as possible. I wish you the best of luck in all of your future adventures
  7. Dr Quarterfield TF completed in 4:35:37

    Crimson Training Bot - shield/axe tank
    Tax E Girl - emp/psi defender
    Miraculous Man - elect/super reflexes scrapper
    Burly Dark Fist - dark/invul scrapper
    Morrighan Arawn - broad sword/shield scrapper
    Meow Miss - elect/ice blaster
    Scary AFK Chic - illusion/kin controller
    Agriculture - plant/kin controller
  8. Infernal_Marquis

    Sunken City Base

    all you're missing are a few Big Daddies, some Baby Sisters, a couple of crazed splicers, add a few ammo and health dispensers, some security bots, lots of Adam and Eve laying around and you'll be all set for BioShock 3
  9. Quote:
    do you know if it will make a copy of everyone on the team or just the team leader?
    we did have an instance where the good doppleganger copied the first person it saw instead of the team leader. i forget which mission number it was
  10. there's no shortage of altaholics on Liberty
  11. that's ok Bill. You're welcome to post pics of your wife here anytime you want.
  12. well either this server is full of bare skinned people with no ink, or my side boob scared everyone away from this thread

    Quote:
    And no I do not shave my legs, I am just not a very hairy invertebrate.
    and we know you shave your legs. it's ok. lots of men do it.


    (and you missed a spot)
  13. Faathim the Kind TF completed in 2:29:26

    Delta 911 - fire/emp controller
    Burly Dark Fist - dark/invul scrapper
    Tiberian Fiend - spines/regen scrapper
    Satyrius - elect/shield scrapper
    Daleaha - elect/energy blaster
    Shock Block - elect/shield scrapper
    Spirit of Love - emp/psi defender
    CrimsonTrainingBot - shield/elect tank
  14. Quote:
    Heck, a general "transport" door alternate look for teleporters and the base entrance would be snazzy
    agreed.

    I'd like to see several alternate base entry methods, much like the various mission entry styles. The entry method could be set by the SG Leader so go along with the base theme. For example, if you have a sewer style, you could set it so that SG members jump down a manhole. Or if it's a cave, the cave door entrance. My personal favorite would be the Ouroboros animation where the toon taps a few buttons on the wrist, but instead of dropping a portal, it teleports you up to the space station with an animation like the Base TP/Mission TP/Pocket D VIP Pass.
  15. friendly reminder about the Faathim the Kind TF coming up this Shaturday at 1pm eastern. It starts in the Chantry
  16. Quote:
    Keep pissin in the wind..
    i can has raincoat?
  17. I think so Brain, but where are we going to get rubber pants full of jello at this time of night? *NARF*
  18. personally, I'd say pick a dev and harrass the hell out of him/her. send PMs daily over the forums until his/her inbox crashes. make it so he/she cant do anything, say anything, go anywhere, or see anybody without another dev giving him/her a hardtime about the inbox crashing under the weight of our voices.

    and once that has been achieved, i say we get a direct phone number and extension, then crash the voicemail. once phase 2 is complete, we prepare for what I'd like to call the Billion Base Builder March where we camp out on that particular dev's front lawn with /em protest, disrupting the spouse's ability to get to work and the kids' ability to get to school!

    upon completion of phase 3, said Dev now can't get to work because of all of us on the front lawn, so he/she is fired for missing work. That would be the time each of us submits an application to be a dev and maybe, just MAYBE, one of us would get hired so now we have a mole on the inside who we could get to start the ball rolling on Issue 21: Seriously Overdue Base Luvin'

    With all of that said, I may or may not have some friends in NY in the "waste management" industry who may or may not know some connected people and who may or may not owe me a favor... i'm just saying.

    So if the devs are in fact watching this thread... you may or may not have been warned.
  19. I recently had the distinct pleasure of visiting A.W.O.L. which stands for Agents Watching Over Liberty. The designer is @ssimpson and this is another hero base on Liberty server.

    The single greatest thing about this base is the excellent architecture. Many designers use a bunch of random objects to create the illusion of form and function, but there's no illusion to this base. Each of the structures is clean cut and form fitting. When asked what he loved about this base, one of the members stated that it's functional for both RPers who come for the sights and non-RPers who just hit the base for storage or travel. The use of rounded corner desks at the edges of some of the buildings really makes a smooth aesthetic. And the base makes good use of pillars for structural support. Everything in this base fits so well together that the interior of the structures has a natural flow when running around inside.







  20. First off, I'd like to apologize to the first 3 bases that were spotlighted. I updated my photobucket albums and the pictures were lost. However, I will work to get those pictures back and update this page again.

    Secondly, of all the designers that have requested to have their bases spotlighted, none are ready to have it done yet as they want to tweak out a few more things beforehand. With that in mind, I present to you some more of Liberty's bases. I'm not being biased because Liberty is my home server, it's just that only Liberty designers have contacted me with bases they feel are ready to showcase.

    And so without further ado, I present to you a Liberty Hero base called Playmates of Paragon, designed by @untouchable

    Most of us have a base within the city, but these folks have a city within their base! They are a roleplaying SG full of playboy bunnies so naturally they have a stripclub and tanning salon (not featured). But don't be fooled because these bunnies are tough on crime, as evidenced by the prison with an electric chair (also not featured). I instead spent most of my time in this base marvelling at the miniature buildings they created.







    oh, and a basketball court, because bunnies gotta stay in shape

  21. i'm on windows vista home premium and have been having the same issue for a while with switching screens and the game being stuck on the same image
  22. I'm not really sure what this means and i was unable to locate any other posts regarding this specific error. It's the first time I've seen this error. I've crashed probably 15 times in the last 4 days, which is more times than I ever have in the last 27 months combined. Any help in preventing the crashes would be much appreciated.

    Assertion failed
    Program: C:\Program Files\City of Heroes\CityOfHeroes.exe
    Time: Sun May 02 09:28:05 PM
    Process ID: 7100
    File: c:\src\utilitieslib\utils\superassert.c
    Line: 1857
    Expression: 0
    Error Message: CRT abort() called
    ERROR: swDumpStackToBuffer - timeout (258) waiting for dumpHeap is NOT corrupted
    Last windows SYSTEM error: Not enough storage is available to process this command.



    ---System information gathered by CoH Helper version 0.2.0.2---
    DxDiag gathered at May 2, 2010 21:54 (-04:00)
    Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
    System Manufacturer: HP-Pavilion
    System Model: GN561AA-ABA a6230n
    BIOS: Phoenix - AwardBIOS v6.00PG
    Central Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+ (2 CPUs), ~2.8GHz
    Memory: 3070MB
    .Net Memory Report: 952MB out of 3069MB available
    Page File: 2215MB (4147MB currently in use)
    C Drive: (Hitachi HDT725040VLA SCSI Disk Device) 222080MB out of 372485MB (59%) free
    D Drive: (Hitachi HDT725040VLA SCSI Disk Device) 1225MB out of 9066MB (13%) free
    F Drive: (SAMSUNG SV8004H ATA Device) 1957MB out of 71938MB (2%) free
    E Drive: (ATAPI DVD A DH16A1L SCSI CdRom Device) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 7.00.6002.18107 (32-bit version)
    Display Notes: No problems found.
    No problems found.
    Sound Notes: No problems found.
    No problems found.
    No problems found.
    Input Notes: No problems found.
    Monitor: Generic Non-PnP Monitor
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce GTX 275
    Manufacturer / Chip: NVIDIA / GeForce GTX 275
    Video Memory: 2158 MB
    Driver Version: 8.17.0011.9745
    Driver Date: 4/3/2010 10:55:32 PM
    Driver Language: English
    Monitor: Generic PnP Monitor
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce GTX 275
    Manufacturer / Chip: NVIDIA / GeForce GTX 275
    Video Memory: 2158 MB
    Driver Version: 8.17.0011.9745
    Driver Date: 4/3/2010 10:55:32 PM
    Driver Language: English
    Sound Device Description: Speakers (Realtek High Definition Audio)
    Driver File: RTKVHDA.sys
    Driver Version: 6.00.0001.5789
    Driver Date: 2/11/2009 1:38:14 PM
    Sound Device Description: Line 1 (Virtual Audio Cable)
    Driver File: vrtaucbl.sys
    Driver Version:
    Driver Date: 12/31/2006 3:38:18 PM
    Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
    Driver File: RTKVHDA.sys
    Driver Version: 6.00.0001.5789
    Driver Date: 2/11/2009 1:38:14 PM

    WMI Information
    Motherboard Manufacturer: ASUSTek Computer INC.
    Motherboard Model: (empty)
    Motherboard Product: NARRA2
    Motherboard Version: 2.00
    BIOS Manufacturer: Phoenix Technologies, LTD
    BIOS Name: Phoenix - AwardBIOS v6.00PG
    BIOS Version: HPQOEM - 42302e31
    BIOS Release: 20071029000000.000000+000

    Registry Information for Current User
    Resolution: 1440x900
    3D Resolution: 1440x900 (Not using renderscale)
    Full Screen: Yes
    Maximized: No
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes

    Physics Quality: High
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No

    Anti-aliasing: 16x
    Anisotropic Filtering: 4x
    Texture LOD Bias: Smooth
    Water Effects: Ultra quality
    Bloom: 1.000 (turned on)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: Medium?

    World Texture Level: Very High
    Character Texture Level: Very High
    World Detail Level (Vis_Scale): 2.000
    Entity Detail Level: 2.000
    Shadows Enabled: Yes
    Shadow Mode: Shadow maps
    Shadow Map Shader: High quality
    Environmental Reflections: Ultra quality
    Advanced Occlusion Settings: No
    Ambient Occlusion: Ultra
    Occlusion Strength: Strong with color bleeding
    Blur: Trilateral
    Ambient Resolution: Quality

    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes
    Audio Mode: Performance
    3D Audio: Yes
    FX Sound Volume: 0.029
    Music Sound Volume: 0.000
    Show Advanced Graphics Options: Yes
    Overall Graphics Quality: 1.000
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 717589 bytes/second
    Current Game Version: 1800.201003300904.10T4r
    Installation Directory: C:\Program Files\City of Heroes
    Mod files in the Data directory
    .\texture_library\GUI\Icons\Powers has 214 files
    .\texture_library\MAPS\city has 1 file
    .\texture_library\MAPS\Midnight_Squad has 1 file
    .\texture_library\MAPS\Safeguard has 9 files
    .\texture_library\MAPS\sewers has 44 files
    .\texture_library\MAPS\static has 32 files
    .\texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\texture_library\V_MAPS\Static has 16 files
  23. this weeks Shard TF was going to be Faathim the Kind, but it will be postponed until next weekend for the 6th Anniversary event hosted by American Valor in RWZ. details can be found here