Level 34 Ninja/TA here. (my apologies if I ramble, its 4 am lol)
The TA set functions well enough for me I must admit, whether or not its credited to my archetype is up for debate. I can't, however, keep from feeling that many of the powers (yes i've taken all that are available) are half finished or were just cut and pasted on from other sets in an attempt to ship the set out in time for whatever issue it was that they debuted (5?). I love the set from a conceptual standpoint like many others, but several powers leave me saying saying 'huh?'. Perhaps the set would actually benefit from having 4 or 5 Location AoEs, it would certainly make it unique and maybe even alter public opinion on the set. Glue, Disruption, PGA, Oil slick, and EMF(later in my post) littering the field of battle would actually be quite interesting and fun not only to see, but to play IMO. Am I the only one that would like to try TA as a Location AoE set?
Power Questions, Ideas, and Opinions:
If Glue arrow used to be a Location AoE as the description says, and it was changed to Targeted AoE to make the set easier to play, does that mean that the Recharge should have been adjusted as well to reflect the decrease in effectiveness in the power, perhaps another oversight like in PGA. The power is basically just as effective as Lingering radiation in 90% of all fights, only exceeds LR when adds jump in (assuming the psuedo-anchor is still alive)
Another annoyance for me. Acid Arrow vs. Acid Mortar. From general observation, Acid arrow just seems the same as a single shot from the Traps: Acid Mortar. I admit I'm not at all into number crunching, but I'd guess they have similiar recharge times however acid mortar gets 10 shots if I remember and its quite effective at tanking of all things. I'm not calling for a nerf of Acid Mortar though, seeing that it doesnt really seem overpowered in any way. I do however call for additional secondary effects for Acid Arrow. A lot of effects could thematically fit into this power: Fear, Confusion, -secondary effects, -accuracy, -dmg, choke, -recovery,-regen, and -end. Naturally I'm not suggesting all of them be added, but atleast 2 or 3 should.
Entangling Arrow is just the worst power i've ever been forced to take lol, it should be replaced by a boxing glove/beanbag arrow IMO. Not that it would be much more effective, I'd just rather not look at the awkward net grafic everytime a longbow eagle takes flight.
EMP Arrow: Why the rippoff of the final Radiation power?
Just a suggestion, but how about modification,and make it an EMF arrow, creating a location aoe endurance draining field with a lingering
-recovery debuff. Perhaps a 'rain of fire' type energy dot on robots, ghosts(ghostbusters anyone? lol) and oil slicks only. Grafically speaking, it could just be an arrow sticking out of the ground with a large version of the lightning aura effect around it.