Imaginary_EU

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  1. So you prolly want my advice on the best builds after my long speech, I would say corruptors. Stalkers dont really work great in teams. Just make the set you like, for primary try to be either ice, fire, sonic or nrg since these have best single target damage, the secondaries all work well except traps.
  2. Best villains are the same people who have the best heroes. PvP is 75%-80% Skill. Most show only 20-30% of what a build because they never find out what their build can really do.

    The questions are; Why can 95% of the tanks out there not hold any aggro? Why does blaster insist that range is the only way to go. Why do empaths only heal, why does 50% of the illusion controllers not use phantom army for initial aggro? and so on. These people who "fail" in PvE I also see trying to win PvP against people who can solo invinv missions set for 3-4 people with a blaster.

    Plight Trawler is a guy I have much respect for, he is one of the few people I have meet that truely knows the limits of his build. Do you guys think he found these limits by being afraid of getting debt, by not experimenting. He is one of the few guys I know that has tried to solo AVs with a blaster, he lost but he kept trying. (Im also gonna try, and Im sure as hell gonna reach debt cap before I give up). The guy is worth 2-3 normal blasters.

    Stop looking for uber builds and start being the best. Perhaps the uber build isnt discovered, cause you wanna be PvPers are trying to dublicate some others peoples playstyle instead of finding your own.
  3. [ QUOTE ]
    First of all, keep Brawl in that attack chain. Auto'd if necessary, it's a nice solid piece of damage with minimal drain.


    [/ QUOTE ]

    Brawl sucks no point in using it after lvl 6 or so. Use ranged attacks to fill in the gaps.


    I need to know your secondary and primary to give you some hints about chains. But for energy: energy punch --> Power Thrust --> Bonesmasher followed by your ranged attacks is a pretty good chain. Sometimes its better to soften the target up with ranged attacks first.

    Total Focus is situational and can easily get you killed cause of the long animation. I generally only use it by kiting or on a target that is held or stunned or to finish the last minion. Total Focus can sometimes be a good opener against bosses, where you kite the boss and hope for a stun.


    In PvP it can be much much more complicated cause it really depends on what your trying to bring down. Fx when fighting another blaster I usually delay power thrust so I can knock someone down and get attacks powered with defiance. Its also pretty darn good against ninjitsu stalkers without acrobatics.

    As said before I really need your primary and secondary to help you chain, just remember that all chains are situational and you need to switch them depending on what your fighting.

    A normal solo mission for me on invinc against 4 minions would go like this; Build UP or AIM( I cycle them in PvE), then ice blast and bitter ice blast against the first minion, this will take him down. (if they are red and I use AIM its a bit different, cause AIM and bitter ice blast and ice blast cant take a red minion, so I need to get power thrust in there) Then I use a hold against the next one, then I finish off the next minion with nrg punch and bonesmasher and got for total focus against the target that isnt held. Now my attacks will have a small delay while the next attack comes up, unless hasten is up. In this delay Ill get ready to finish the target I just hit with total focus while getting ready to use my hold on the held minion when it gets back up. This normally takes about 1/3 -1/2 of my health after which I use powerboost and aid self and is getting ready for next mob.
    In teams I just go for the most annoying a sapper or the boss or a nasty ltd like rikti mesmerisers.
  4. Anyone who knows how to use his powers. I would wager anything that any really good PvPer could take any build and get an ok PvP result either in teams or solo. Im still gonna make my dominator work in PvP even though they are prolly the weakest AT in PvP.

    The best PvE players I have ever seen are PvPers, these guys( if they are any good) think about their build and know to play them. If you take a really good PvPer and tell him to be on your team in PvE your bound to be really impressed about his skill. Real PvPers fight faster and harder than anyone else I have seen. My point is there is no uber I win build, there are just players that make their build shine.

    Apart from that trollers are overpowered after epics in both PvE and PvP. Before epics I think they are pretty much ballanced.
  5. After giving it some thought EM is the strongest primary for PvP and PvE. The two other melee sits hits for less damage and are more resisted damage types. The only real competition is spines because of range, but since EM is much easier to use in PvE I cant see if your going for the best set not to choose one of these guys.
    The damage is good enough to actually scrap sometimes in PvP or PvE.

    For secondary Ninjitsu or SR are the best stalker sets. I prefer SR.
  6. After giving it some thought EM is the strongest primary for PvP and PvE. The two other melee sits hits for less damage and are more resisted damage types. The only real competition is spines because of range, but since EM is much easier to use in PvE I cant see if your going for the best set not to choose one of these guys.
    The damage is good enough to actually scrap sometimes in PvE.

    For secondary Ninjitsu or SR are the best stalker sets. I prefer SR.
  7. Imaginary_EU

    whirlwind

    In PvE its situational, not a perma shield. But you can migrate alot of damage with it. I have soloed 3-4+ Bosses on my blaster without taking any damage using Whirlwind to keep em knocked up.
  8. Get some other trollers?, seriously I still think a good ballanced team with PvP build can easily destroy you guys.
  9. If you can get 8 controllers the PDs would love to challenge you in warburg.
  10. [ QUOTE ]
    Hopefully you've slotted enough dmg so you don't have to use it. Hopefully.

    Blaster is a RANGED support, scrappers and defenders get theirs because it meshes well with what they do. If I get down to defiance, it's because it's went mad, so you get defiance - an inherent power that boosts your attack by a gazillion so you fire off one or two lucky shots as a last stand before you either run (if you're at the back of the class like a good little blaster) or die with the rest of the team.

    I'm pretty sure it looked good on paper.

    With the current trend in blapping, I'm not surprised defiance isn't working the way it's 'supposed' to be working.

    [/ QUOTE ]

    IMO blasters arent ranged, they are just damage. And I like it that way.
  11. Actually a stalker can be very very good if they have a dominator calling the shots. A dom can hold everything since have those nasty toggle drops and a stalker or two backing him up makes an excellent team.
  12. Imaginary_EU

    MA/Regen Build

    I finally tested the power, build up for BS does +100% damage, I tested using brawl on a lvl 1 then using build up and brawl. The result was a figure 100% higher. I then did the same thing with MA and the value was also 100% higher. Another fine example of my hero builder being wrong.

    I wont test the acc though because it takes way too long with a power that is only up every 45 secs with 3 recharges.

    But back to focus chi, get it and love it.
  13. Imaginary_EU

    MA/Regen Build

    Thats strange I remember all build ups to be +80% dam and +50 acc. Where focus chi is higher.
  14. Imaginary_EU

    Blapping

    Cause sonic is good, but not the best.
  15. Imaginary_EU

    Blapping

    Quick question PvP or PvE?

    PvE my inf is on elec / elec or ice / elec.

    In PvP ice / nrg is prolly the best if you wanna fight in all the zones.
  16. [ QUOTE ]
    Lvl 50 nrg/nrg/flame Blaster and lvl 50 spines/regen/* Scrapper, One-on-One in the Arena.

    the builds (afaik):
    the Blaster (this is me)
    Prims: all ranged attacks (incl. Nova)
    Secs: Power thrust, Conserve Power.
    Pools:
    - Concealment: Stealth, Grand Invis, Invis, Phase Shift
    - Fitness: Swift, Hurdle, Health, Stamina
    - Flight: Hover, Fly, Group Fly
    - Teleport: Recall Friend
    - Flame Mastery: Bonfire, Fire-Shield, RotP
    Slots:
    - All Ranged Attacks fully slotted (50++ SO): 3x DMG, 2x ACC, 1x RecRed.
    - Nova Slotted (50++ SO): 6x DMG.
    - All Buffs (Health, Stamina, DMG Res., Def. Enh.) 6-slotted 50++ SO's.

    the Scrapper (don't know much about him, except that he's good.)
    Prims: probably all melee and range powers
    Secs: All Buffs and MoG will be there.
    Pools:
    - unknown -
    Slots:
    - Probably all 50++ SO, and 6-slotted on attacks and Buffs.


    The BIG question
    Can this be done?
    Is it possible for a Blaster to win a PvP with a Scrapper with these builds?
    If so, what tactics should there be used?

    Any1 done this before?

    [/ QUOTE ]

    Unless the scrapper is a fool you cant win. If you designed your build for PvP your chance would be about 75% to win.
  17. Personally I didnt have any problems with stalkers until I really started to compare them to my own favourit AT blasters. Im Ice / Nrg, and many would agree that its prolly the leading blaster for PvP. Damage wise A stalker can one or two hit 3 of the ATs and kill most scrappers in sirens or below. Something I cant even come close to do, even with aim and build up.
    I can fight against anything but trollers and spines scrappers and have a decent chance to live, and if they arent played well I can fight em with ease. Against a stalker 1 on 1 I have NO chance if he is just a bit quick and have SO's.
    That leaves me to think perhaps a stalker have more damage than me, and surely his two hit combo does more damage than I can do as a blaster. Hell any high level attack with a crit and build up( and he can have two with placate ), does more damage than I can deliver with my hits. So in PvP I would say that the build with most damage is a stalker. Lets see what he gets beside better damage than me, hm... Mez protection, Much better defences, and an allmost undetectable stealth. The problem with stalkers however is that aside from PvP, they cant really do anything, because in PvE you need to chain your attacks and its pretty hard to chain something that is only up every 20-30 sec's.(Build up + AS + Placate and so on).

    But you dont need to do that in PvP, so In my opinion its pretty screwed up with the ballence atleast when I compare blasters and stalkers.

    My solution is a bit strange from what every one has sugested, I say nerf their mez protection to about a mag 4 protection in PvP. That way they will put them self to great risk if they go against most groups but not if they target an individual.
  18. Ah good old stalker debate, The problem with stalkers are that they are overpowering toward anyone who doesnt prepare for it, a stalker can if he is good take allmost everyone 1 on 1. But give me 1 good empath and Ill show you some stalkers crying. When Im in the PvP zones I have had stalkers crying nerf */Nrg blasters simply because I prepare. If stalkers annoys you so much its very easy just to ignore them. Keep moving and Ignore that they are in the zone. Yeah so you get a crit from a spines stalker once in a while but consider that random aggro from PvE.
    I have seen too many just stand still and fight, if you do that I think you deserve to be AS'ed.
  19. [ QUOTE ]
    [ QUOTE ]
    Psionic

    Pro's

    Mez protection. This is a huge Pro. You will have mez protection arround 2/3 of the time with 3 recharge and hasten. Giving you room for greens and blues.

    Cons

    Lousy blasts, if your going for lots of kills this wont be the powerpool for you. The damage is ok, but the animation is somewhat long, you might be able to ignore it since your storm, but I prefer faster blasts.

    Great set, if your going for a more team based build this is the one. Even solo its quite ok cause of the mez protection.


    [/ QUOTE ]

    Lousy blasts? sit in on a mish with my fire/kin/psi controller and watch the kills fly in from the psionic tornado, the days i use my controller for a few hours i'm always top of the punisher board.

    [/ QUOTE ]

    The guy asked about PvP not PvE, psychic epp's blasts is quite good in PvE, but they are somewhat laggin in PvP cause the animation of the blasts is quite long. If your not storm or Bubbles these blasts will get you killed.
  20. [ QUOTE ]
    The abbreviated version reads as follows :

    The problem with PVP, is that its more about the stats, and far less about the skill.

    [/ QUOTE ]

    Not really, compare it to any sport. Tactics and preparation is needed, but without the skill of the players NO amount of tactic or preparation will help.
  21. Actually Hobo, you are mistaken about acc the true formula is

    Net tohit = (1 + accuracy enhancements) * [ base tohit * (1 + tohit buffs - tohit debuffs) - (defense - defense debuffs) ]

    If you plot in your figures you will see that you will miss quite alot against PFF. Its too late for me to bother doing it now.
  22. [ QUOTE ]
    [ QUOTE ]
    To both Hobo and Silver, when does it take an entire volley or a 'team' to take out a MM? I can easily 2 shot them into oblivion unless they have PFF running...

    [/ QUOTE ]

    Aim and Build Up will allow you to 2 shot ANY mm, even with PFF running.

    [/ QUOTE ]

    Only if you slot aim and build up with tohit buffs, you will only hit arround 25% else if you dont have them if the MM slotted with defence buffs in PFF. With 3 in each its arround 75% you hit.
  23. [ QUOTE ]
    [ QUOTE ]
    You loose. A tank has just about no chance against a stalker.

    AS is a critical hit. Critical hits arent resisted which basicly means, you have no defence against his attacks.

    Ways for a tank to kill a stalker.
    Energy punch, Total Focus, bonesmasher and build up. That would kill a stalker, but thats limited to Warburg and energy melee.
    In bloody bay... no chance. You dont have any high damage attacks.

    [/ QUOTE ]

    You loose, m8 not me. I didn't said that i can kill a stalker, i just said that a stalker can't kill me with AS. As i said, this is a direct experience, not a speculation.
    If you don't believe me, it's your problem, not mine.

    [/ QUOTE ]

    Well a stalker has more tricks than just AS, belive me the tank goes down if the stalker wishes. Hell if a stalker puffs 10 reds(cant be bothered to find the cap. but Im sure 10 will take you there) and build up he can 1 hit kill a stone tank in granite.
  24. What power set?, cause different sets play very very differently. And one build can be handled in many different ways. Fx my build is Ice / Nrg. I could focus on control, on single target ranged damage, single target melee damage and so on. All of which would make the way I play very very different.
  25. Fire epic.

    Pro's
    - Great shield that stacks nicely with steamy mist.

    - Great damage, fireball and fire blast have great animations, and are very fast. Fire ball will however drain your endurance very fast. This set has the best damage.

    - Consume. Will be very very great for your endurance in the PvP zones where there are lots of mobs to help your endurance. We dont have a PvP zone for lvl 50's yet, so its a bit early to say if its good.

    Cons

    Very endurance heavy set.
    Consume is [censored] in the arena.


    Ok set.

    Ice.

    Pro's
    - Great blast. Only really rivaled by fireblast.
    - Hibernate is a great panic button, but its only really blasters and controllers that kills you, and blasters have great toggle drops. So it prolly wont work as a panic button. (I seem to remember that hibernate can be toggle dropped).
    -The shield stacks with hurricane so melee'ers will have a very hard time to kill you.

    Con's
    - The shield doesnt give smash / lethat resistance, meaning that people who hit you will do a [censored] load of damage.
    -Icestorm is bad.

    The only really good thing for your build is ice blast.

    Not really recommended for a mind / storm troller.

    Psionic

    Pro's

    Mez protection. This is a huge Pro. You will have mez protection arround 2/3 of the time with 3 recharge and hasten. Giving you room for greens and blues.

    Cons

    Lousy blasts, if your going for lots of kills this wont be the powerpool for you. The damage is ok, but the animation is somewhat long, you might be able to ignore it since your storm, but I prefer faster blasts.

    Great set, if your going for a more team based build this is the one. Even solo its quite ok cause of the mez protection.

    Stone

    Stone isnt PvP what so ever. Its the worst set, bad shield and bad blast. The only thing it has going for it is; Earth's Embrace which is a dullpain.

    Primal

    Pro's

    Powerboost, its the reason to choose this line. Like the reason to take psychic is indom will.
    Primal has a better blast and conserve power. The problem is that powerboost doesnt really help mind or storm that much in PvP. If you were mind / rad or emp, I would say take primal asap. Storm does however have a few nice slow powers and these can be very very effective with powerboost.

    My conclussion is that there is only 3 real choices fire / primal / psychic. The two best of those for PvP are primal and psychic IMO. Picking one of the other is a matter of playstyle and who you normally PvP with. 1 on 1 you wont have any problems unless your fighting a troller with mez protection. You can still win over these but the lag of mez protection will make him a favourit. Against any others I prefer Primal cause the stacking slows with powerboost are so nasty. If you wanna have more time to play with tactics while PvPing psychic is for you, but if you wanna click every power you have all the time like me, consider primal.