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Posts
1188 -
Joined
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Yeah no wonder the slotting looked familiar
The build looks out of date though, maybe back before they fixed the +reg unique and the BotZ. Haven't really messed around with mine for i19
If this is really from one of my older build...
Then you gonna want to run....
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Here's what I'm working on for mine.
Though the Tactics thing might be a better choice for a constant accuracy and I'd probably go with that.
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Quote:Fairly close to what I have....Defense:
Smash/Lethal: 41.96%
Energy/Neg: 22.52%
Cold/Fire: 16.92%
Psi: 16.92%
*Need my gladiator still to soft cap S/L defense and push others up*
Global Recharge: 87.5% (No Hasten)
No powers were gimped in anyway to reach these numbers.
*Mids hates my computer or I would jsut post link*
I think Elec is still getting a bad rap from when it didn't have a heal. It seems to get looked over as a Tanker set compared to other sets. Of course personaly preference plays a huge part. If your not having fun with a set then dont play it.
Ele/DM Tank sounds scary,
But mine is a Claws/ElA Scrapper with 97.5% global recharge prior to hasten.
OK you got me bit on resists by a wide margin but I do have Shadow Meld every 28 seconds to cap defense to all when i need to -
Yeah, something I've been toying with on my own Fire/Shield. Trying to get the most out of OwtS. Getting HP cap and maybe even s/l resists to cap with the proper alpha.
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Here's a quicky
S/L defense softcap, 33% f/c/e/n
740% regen with 1 foe
Something to start from I guess
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Here's a bit of a different approach on this combo...
46.1%/46.4%/45.4 m/r/a defense
37.8% s/l res - 72.5% with OwtS
23.4% f/c res - 40.8% with OwtS
17.1% e/n/t res - 34.5 with OwtS
1986 HP with all the accolades - cap with OwtS
DDR a bit low at 90% with 2x AD
Accuracy a bit low against +4 but shouldn't be problem with SD
Endurance should be fine with DC and CP
Runs Smite-MG-Smite-SL chain
Should be just that much better with rech/HP alpha
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I call cheat on both of you....
45.6% melee
45.3% range
45.6% aoe
51.2% s/l res
39.4% f/c res
26.6% energy res
50.3% neg res
DM/DA Scrapper!!!
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Yeah those hurt....
Pulling might be the way to go here -
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Not sure how it is at leveling though as it was made with level 50 in mind. Glad to see someone is enjoying it as much as I have though.
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Yeah good point. That 2.5% rec totally slip my mind. So I guess it wouldn't be a bad idea if you have the influence for those.
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Just for kicks... I got S/L resists to the cap
Defense is a bit below the softcap but SL is slotted up nicely
And those PvP IOs on MG is really not any better than Mako's, could save you some dough there
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The only advantage Swipe got over Slash is .... you are force to take it .... yeah well not really an advantage but .... ahhh whatever
Swipe does look better -
Yeah most of mine will have Maneuvers and Tactics, some will also have Assault
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I'll echo the yes it can be done.
Softcap S/L with a good amount of recharge should be possible and you have the aura to help with damage.
Working on a Claws/ElA build myself... -
Not really sure... just not fun for me I guess
Quote:Can you post your final build long-form for those of us on Macs who can't look at it in mids?
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Guin (i19): Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Invulnerability
Power Pool: Medicine
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack- (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (3) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Recharge
- (5) Crushing Impact - Damage/Endurance/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (7) Achilles' Heel - Chance for Res Debuff
- (A) Aegis - Resistance
- (46) Aegis - Resistance/Endurance
- (46) Aegis - Resistance/Recharge
- (A) Aegis - Resistance
- (42) Aegis - Resistance/Endurance
- (43) Aegis - Resistance/Endurance/Recharge
- (A) Numina's Convalescence - Endurance/Recharge
- (7) Numina's Convalescence - Heal/Recharge
- (40) Numina's Convalescence - Heal/Endurance/Recharge
- (40) Doctored Wounds - Heal/Recharge
- (A) Numina's Convalescence - Endurance/Recharge
- (45) Numina's Convalescence - Heal/Recharge
- (A) Pounding Slugfest - Damage/Recharge
- (9) Pounding Slugfest - Damage/Endurance
- (9) Pounding Slugfest - Accuracy/Damage
- (37) HamiO:Lysosome Exposure
- (37) HamiO:Nucleolus Exposure
- (39) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Recharge Speed
- (11) Kismet - Accuracy +6%
- (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (A) Numina's Convalescence - Heal
- (15) Numina's Convalescence - Heal/Recharge
- (15) Numina's Convalescence - Heal/Endurance/Recharge
- (34) Doctored Wounds - Heal/Endurance/Recharge
- (48) Interrupt Reduction IO
- (A) Aegis - Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Endurance/Recharge
- (A) Eradication - Damage/Recharge
- (19) Eradication - Accuracy/Damage/Endurance/Recharge
- (19) Eradication - Damage
- (25) Eradication - Accuracy/Damage/Recharge
- (43) Multi Strike - Accuracy/Damage/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Eradication - Accuracy/Damage/Endurance/Recharge
- (23) Eradication - Damage/Recharge
- (23) Eradication - Damage
- (43) Eradication - Accuracy/Damage/Recharge
- (48) Multi Strike - Accuracy/Damage/Endurance
- (A) Empty
- (A) Pounding Slugfest - Damage/Recharge
- (27) Pounding Slugfest - Damage/Endurance
- (27) Pounding Slugfest - Accuracy/Damage
- (31) Mako's Bite - Chance of Damage(Lethal)
- (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (31) Mako's Bite - Accuracy/Damage
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Aegis - Resistance
- (45) Aegis - Resistance/Endurance
- (45) Aegis - Resistance/Endurance/Recharge
- (A) Eradication - Accuracy/Damage/Endurance/Recharge
- (33) Eradication - Chance for Energy Damage
- (33) Eradication - Damage
- (33) Eradication - Accuracy/Damage/Recharge
- (34) Scirocco's Dervish - Accuracy/Damage/Endurance
- (34) Scirocco's Dervish - Accuracy/Damage
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Defense/Endurance
- (A) Recharge Reduction IO
- (A) Numina's Convalescence - Heal/Endurance
- (48) Numina's Convalescence - Heal
- (A) Reactive Armor - Resistance
- (50) Reactive Armor - Resistance/Endurance
- (50) Reactive Armor - Resistance/Recharge
Level 1: Brawl- (A) Empty
- (A) Run Speed IO
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (11) Miracle - +Recovery
- (13) Numina's Convalescence - Heal
- (21) Numina's Convalescence - Heal/Endurance
- (21) Miracle - Heal
- (40) Regenerative Tissue - +Regeneration
- (A) Performance Shifter - Chance for +End
- (36) Performance Shifter - EndMod
- (37) Performance Shifter - EndMod/Recharge
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- 3414 HP
- 684% Regen
- s/l/f/c/e/n/ cap
- no PvP IOs
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Now let's see what we could do if we add some PvP IOs
Edit:
Well not much really...
- 3519 HP
- 741% regen
- s/l/f/c/e/n still cap
- A lot more expensive!!!
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-
Lightning Clap you might wanna avoid.
It was hilarious using Hand Clap on my Stone/SS tanker, but I suspect your team won't enjoy it as much. -
Recon wasn't charging fast enough for me
-
Well did the respec last night. Didn't know I had 3 of them just waiting to be used. Probably due to how old the character is. And now I still have 3 to mess around with
Quote:Nothing against Shields ....... I just don't like itThat said, I'm unlikely to ever roll one, because bs/sd has...SO much more damage. And it gets that damage for very very little loss in durability.
Quote:Are you building this with the alpha slot in mind, by the way? If you are, you only need about 45% global rech, 95% slotted in DP, 95% in Hasten and the uncommon recharge boost to have perma DP.
Quote:While set bonuses are a nice thing, there is such thing as too much of a good thing. For instance, Headsplitter doesn't really need all of that. My build has it slotted with just three HOs (don't know if you're against those or not) and three recharges. That offers better accuracy and recharge than what you have currently, and you're only losing minimal set bonuses there from dropping that set.
Quote:Here's my build, I use Slash where you use Slice, also I have Hasten and Unstoppable. And I took LBE as well from the APP. I tank occasionally with my scrapper, so LBE is nice to have for a pull.
Quote:I suggest reducing the three slots in CJ to one (leave the Kismet in there), and use those two slots in Whirling Sword instead. WS is a great attack, should be six slotted. Also, I have Parry 4 slotted (no need to slot for acc if you've got some global acc). Defense wise, the build is good, however you achieved so at a detriment to potential damage.
Thanks for the help guys!!! -
Bringing my Claws/SR next time.... that way I wouldn't have to worry about my HP till I am dead