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..also, no one seems to know what a mudoor is o_o
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It's a destructable object in one or two of Scirocco's patron missions -- Mu Door. -
What I'm left wondering (since pretty much all the good points have been covered already, really great speculation, guys):
What is going the common link between I11 and the previous three? Assuming nothing's changed/I remember everything correctly, I8 onward is supposed to be part of the same overarching storyline.
<ul type="square">[*]The PsychoChronoMetron is a possible link to timeline-twisting. (I8 -> I11)[*]Meanwhile Penelope Yin, Faultline II, and Fusionette moved onward into the RWZ. (I8 -> I10)[*]The Rikti try to sap the Abyssal Hamidon for power...er...somehow. (I9 -> I10, though a minor point, I know)[*]Another lingering point is that it was stated that Hero 1 will have his character redeemed in future content. (I10 -> ???)[*]And, as was previously theorized, Nemesis is quite possibly still a threat. (I10 -> ???)[/list]
And, as a closer, completely random, and mostly pointless wild guessing/linking:
- Rikti came back in I10.
- The Lost were psyched up for some big event in I8, but it's not obvious if the second invasion was it.
- The Lost are one of the villains that attempt to get their hands on the D-Rifter, and are in fact the group that has it at the end of the mission, though they're presumably stopped.
- Who made the D-Rifter? Dr. Egon/Aeon.
- Who's the man to go to for time travel? Aeon.
On that note, what of the retrofitted/fixed Rikti-related content from I0, I1, and the few possible references from I8? We were told it would be fixed later, and presumably in the next issue. -
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I belive the outbreak virus is actually a rikti mutagen, so you still need the rikti.
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There is mention of the Lost in that article, which possibly derails my idea a bit.
Or not - the Invasion doesn't have to happen for the Lost to appear on Earth Primal.
I didn't think that the Outbreak mutagen was Rikti-related though. I could be wrong.
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Outbreak is specifically mentioned to be a Rikti chemical agent of some kind in the tutorial missions. And your villain is mysteriously told by the voices coming from the Radio to steal it from the Lost and smuggle it into Paragon... -
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One word:
PsychoChronoMetron
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That was my reaction reading this.
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I thought we took care of that in Faultline. The only way that could be used to get rid of us is if we weren't here to need to be gotten rid of.
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Welcome to the headaches of time travel and divergent timelines. -
One word:
PsychoChronoMetron -
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Did you know that the late game Tyrant mission was once in a generic cave?
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Did you also know that in the original Tyrant Mission, If you were able to fast track with invis powers. States would be chained up at the end overtop of tyrants Throne, and if you freed him, you could then lead him to the exit and watch states hit Mobs for 4000 dmg a hit!!
Seeing how much damage that is, people would SK lowbies into the mission, stealth through to Tyrant, defeat him, then Let the newly Released Statesman powerlevel the group by owning everything in the face. Hence why Statesman was removed from the Mission.
sometimes I wish they'd bring States bake and just remove any exp from kills he got. I didn't care about the exp, I just had fun watching statesman KO blow someone through the roof and see more damage than a brute with full fury
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I recall there being no Statesman at all in this mission until about Issue 3 or 4...
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I just did this a few days ago and Statesy is there alright, and once you free him if you hang around for a few minutes an ambush spawn shows up and you get to see him do a 4000 dam KO Blow. And he will follow you, but only to a point -- he gets stuck in the mud on the way out of Tyrant's throne room; no way to get him to fight for you past that.
But it was definitely cool seeing him in action, if just for a little bit. I must admit tho, I expected him to be taller
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Well... I mean that the mission had no, as in zero, Statesman NPC, when Issue One came out. You entered the mission and defeated Tyrant and that was it. There was no NPC to free or even see. IIRC, there was a clicky thing that "freed" Statesman, but that was it.
At least this is what I recall... I'm not 100% on this though.
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That's accurate. Most NPC helpers like Statesman weren't added until I3 at the earliest and I5 at the latest. -
IIRC, Rage is a drug used by the Tsoo.
Similarly, the Freakshow are often hopped up on Excelsior. -
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Well to be honest I am poiting out the worst of a week in pocket D, so to be fair, it isnt always like that.
So adding RP freindly, good tip. I'll do that
In regards to finding a RP Super group, I dont see too many on the Sv threads that arent at at least 6 weeks old or so, are there any other boards, or is there just a luck factor getting into a good rp based group.
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There are stickied topics on this very board for Virtue-specific SGs.
Also, you can always put out a looking for SG post with what you're precisely looking for. Generally speaking most groups are on the look out for a new potential inductees. -
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As for the other stuff you said, thats basically what Crey/Hero corp is.
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I don't really don't see it as being similar to Crey Industries/Hero Corps. They're good in their own way, but I've always been personally stifled by the pretense of an official IC backstory page, frankly.
And again, as others have said, this would be for Virtue alone, making it a bit more personal.
Ultimately I'm really looking at it from the angle of being able to "Wiki-hop" much like I've been actually doing over the last few weeks on Wikipedia proper. I love the idea of being able to go my character -> friend's character -> mutual SG -> SG we broke off from -> major member of that SG -> tangentially-related character, et al.
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If this is to be unique, it needs to be brief.. something succint. Name, powers, origin, level, (i'd toss in threat level, but we could never come up with something of proper scale, anyways...) and then maybe something witty, like a quick origin blurb (where their powers come from) and then maybe a "Did you know" like they had on the old marvel cards. If you try and do anything more indeapth, the best idea would be to come up with a "Standard form" and just have everyone use it on their crey/herocorp
after all, no need to reinvent the wheel
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There's a merit to a character encyclopedia of its own, but I can also see that being adapted right into the Wiki-format. Once again taking a page from Wiki-proper, you can have a sidebar that has a basic summary of the character in the style you described. -
Meh. I'm rather on the fence about this.
On one hand, I think it's a really freaking cool idea.
On the other, I think it could very easily be consumed by elitism, cliquism, and other such social woes assuming it wasn't a Wiki-style thing. What kind of rules would there be? What about size constraints?
The main reason I'm really gung-ho over a Wiki is that I was actually considering making one myself, just to help sort out errant plotlines, ideas, and other such things of my own (and then presumably my friends').
It would also be interesting to see a hybrid Wiki/social network for characters, which would also open a few doorways, IMO, to people that want to get their foot in the door with the community at large. -
The only thing that's a little puzzling is why so many of the screenshots of them feature the Knives with Void Rifles.
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Sorry for all the delays, guys. I'm kinda up to my neck in other matters for the time being, but barring anything major, I'll try to take a crack at some or all of the entries after next Wednesday.
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Hey, did we properly complain about Melissa & Jake (?) being removed from the Easter Egg site?
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Mike.
I thought that was just a bug, anyhow? -
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hope it doesnt become so much work that ian ends up deciding that it isnt worth it.... =\
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In this weekend's case, there was a combination of me wanting to gage the response to the reopening, the Wii launch, and me getting sick in the process. -
Did you know...?
- The Issue 5 Trailer has never been released on the internet? It was played exclusively on a special episode of G4's Cinematech and then lost to the ages...
- Originally when you died in the Arena, you would respawn as a camera drone and be able to scout for your team? The downside would be that you could be targeted and destroyed! However, most likely due to concerns of exploits (like being able to surround your last teammate with camera drones so as to cloud enemy targeting), this feature was dropped.
- Originally, the Shivan Shard temporary power from Bloody Bay would transform YOU into a Shivan? This was billed as one of the features of the zone, with the transformed players becoming the "bosses" of the zone, but probably due to technical issues as well as conflicts with origins (and maybe even balance concerns), this was scrapped and didn't even make it into Beta, AFAIK. -
Greetings, true believers! I am glad to announce that IanTheM1's Costume Shoppe is now reopened for business!
Rules and Regulations for Requests
I don't want to turn this into a government unto itself, but for my sake, and to an extent yours, I've come up with some guidelines for submissions/requests.
Things you must provide...
<ul type="square">[*]The name of your character.[*]The powersets of your character, including pools if they're important.[*]A well-lit, unobscured screenshot of your character. (If you need someplace to host the screenshot, I recommend ImageShack.)[*]A short one sentence or so summary of the character. This isn't to scare away non-roleplayers, I just want to be able to grab onto the theme you're going for. Examples: "The Masked Bolt is a nerdy teen who's proficient in both archery and gadgets." and "WerewolfMan is a feral beast given higher intelligence by a secret government project."[/list]
Things that would be nice to have, but are not necessary...
<ul type="square">[*]The server the character is on.[*]A full backstory for your character, though preferably not epic in length.[*]More precise guidelines for the costume, such as "Maintain the red and blue color scheme." or "The chestplate is the source of his powers, so no touchie."[/list]
NOTE: All previous requests have been cleared from the queue. You must resubmit your request (under the new guidelines) to get back in line.
Disclaimer: The establishment of IanTheM1's Costume Shoppe has the right to refuse the business of anyone at anytime for any reason. This includes clearing the queue, taking breaks and haituses, and if the establishment thinks you need a breath mint. Costume turnaround time is on a "if-the-establishment-feels-like-it" basis and there are no garaunteed dates or times.
Hopefully all that didn't scare you away, so let's get fashion-minded! -
Heh. Weird. I thought I had posted this already, but:
The Costume Shoppe is indefinitely closed. Sorry folks. It might re-open soon, however, since THATCHRUEF is stuck in limbo for the time being due to a strange hosting issue and since I don't have a whole lot else going on.
Just as an FYI, if and when it does re-open, there's a good chance it will have slightly stricter rules (mainly to make my life easier in the long run) and I'll also wipe the slate, as it were, and restart the queue, since there's a good chance most of the people who were still in line already have a costume made. -
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Experts believe that strange seismic activity on the moon created catastrophic tidal surges on Earth
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Oh really? The moon you say. Well that just confirms it.
The 5th are on the moon, and we are headed there soon
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Don't be too sure it's the 5th Column. -
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Anonymous sources in MAGI and DATA fear that ArachnosÂ’ spies are seeking a locking mechanism for temporal anchor technology.
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temporal anchor??? ...time travel? ...flashback missions? Oooooh
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Recluse's Victory.
Also, now I can name drop the thingy into my own personal fiction. Excellent. -
ISSUE #3
Showdown OR Close Encounter
Cold Glory trotted down the strange corridor, just slightly disoriented after having jumped into the back of a shipping truck. He soon found himself at a crossroads. The branch just north of him held an elevator.
"Welcome to Pocket D! Just go up that elevator to enter the main dance floor!" a nearby woman said in greeting.
"Dance floor, eh...? Very well then, citizen!" the hero proclaimed, dashing into the elevator and riding it to the next floor, as the hostess turned back towards the crossroads, awaiting more heroes.
Cold Glory stepped into the inter-dimensional dance club and snuck up an adjacent ramp. Once at the top, he scanned the crowd, searching for his target. "This certainly looks like the kind of place a fiend such as Doctor Nefarious would hide in..." he said to himself.
Finding no trace of his archenemy, the azure avenger stepped forward, tapping one socialite on the shoulder...
Cold Glory: Excuse me, citizen!
Panzert: Eh?
Cold Glory: I'm wondering if you could help me find somebody...
Panzert: Yeah? Who?
Cold Glory: He is the most dangerous man in the world! I am speaking of none other than the nefarious Doctor Nefarious!
Cold Glory: I have reason to believe he is right here in this...er...club.
Panzert: If he's so dangerous, how come I never heard of 'im?
Cold Glory: I'm not entirely sure how you haven't! But he can be quite deceptive...
Cold Glory: Perhaps you have met him...in disguise.
Panzert: Never met a Doc Nefarious.
Cold Glory: Hm. Very well, citizen. Just let it be known that Cold Glory is here to protect this city!
Cold Glory: Away!
With the sub-zero hero out of earshot, the man muttered...
Panzert: I don't live in Paragon...
Panzert: Freak...
While our frosty freedom fighter continued to interview other patrons, little did he know that the atomic terror was already there, albiet out of sight! The malevolent maestro of destruction stood by a large window, scheming...
Doctor N E Farious: Hmm... How do they manage to make that truck float in the air...?
Doctor N E Farious: Further inspection proves that not only does the truck float, but so do the rocks and even the club!
Doctor N E Farious: Inconcievable!
Raver: Got a sister?
Doctor N E Farious: As a matter of fact, cretin, any family I may have had have long since ceased contact!
Doctor N E Farious: And even if I did have a sister...
Doctor N E Farious: None can withstand even a /chromosome or two/ that is shared with the sinister DOCTOR NEFARIOUS!
Doctor N E Farious: Absolutely fascinating... the truck moves to and fro, but never does it move out of place!
Doctor N E Farious: Surely I can somehow reverse engineer this technology and build devices of my own wicked design to carry out my malevolent schemes and TAKE OVER THIS NEW WORLD! HAHAHAHA!
However, his plans were interrupted as Cold Glory formed a megaphone from ice and called out to him, attempting to make contact!
Cold Glory: I know you're here, Doctor Nefarious! And I'm going to bring you to justice!
Doctor N E Farious: Waah! Cold Glory?! Here?!
Nefarious spun around only to find himself face to face with the champion of justice!
Cold Glory: Aha! I thought as much!
Cold Glory: I heard that many a rogue come to this strange place! I knew you wouldn't stay hidden for long!
Doctor N E Farious: I should've known you would've followed me, you were always such a pest!
Cold Glory: Hmph! I am no pest, but the glacial guardian of America and the rest of the free world!
Cold Glory: Only one with a heart as cold as yours could see otherwise!
Doctor N E Farious: As always, Cold Glory, you assume yourself to be several steps ahead of Doctor Nefarious and his sinister intent. But I ask you, do you even know where you /are?/
Cold Glory: I'm in Paragon City, of course! While it may not be Newcity City, it reminds me greatly of it!
Cold Glory: Particularly with it's crime problem!
Doctor N E Farious: Hahahaha! As always, you're /completely/ clueless! The people here don't even know /who you are!/
Cold Glory: That's not the point, Nefarious! It never was and never will be!
Cold Glory: The point is that you pose a danger to America!
Doctor N E Farious: The America you now seek to protect is not the America that you remember, Cold Glory!
Cold Glory: How is that, Nefarious? How is that?
Doctor N E Farious: This is an entirely new dimension, Cold Glory! A new dimension with new possibilities! A new dimension which I will surely rule! Hahaha!
Cold Glory: Not if I stop you first, Nathan!
Doctor N E Farious: Stop me? Hah! There are too many civilians here! You wouldn't dream of raising a fist with hapless Americans in the vicinity!
Cold Glory: Gah! ...You're right!
Doctor N E Farious: Look around you! There are American club patrons, American bartenders, and, yes! Even American gangsters!
Cold Glory: There are always alternatives to violence, Nefarious! Something that you always seem to forget!
Doctor N E Farious: You always were a man of alternatives, Cold Glory. But where did it get you? It did not get you wealth nor power!
Cold Glory: And I never asked for either of them! Meanwhile you continue to lead a life of injustice, and what does it get you? Jail time!
Doctor N E Farious: Now now, Cold Glory! You know no jail can hold back the sheer twisted brilliance and might of DOCTOR NATHAN EDWARD FARIOUS!
Cold Glory: Maybe so, but as long as I'm around you can never escape for too long!
Doctor N E Farious: Time and time again, try as you might, nothing will stop me from ruling this new world! Hahaha!!
Cold Glory: We'll see about that! You only have one choice here, Doctor, and that's to come with me peacefully!
Doctor N E Farious: That is why you always fail, Cold Glory! You are a man of morals and rules, while I, Doctor Nathan Edward Farious, am not tied down by such petty hindrances! Tonight, you go home empty handed!
And with that, Doctor Nefarious's rocket boots ignited, propelling him away, and despite Cold Glory's efforts, allowing him to escape down the elevator...
Cold Glory: NO!
Cold Glory: I will stop you, Nefarious! Mark my words! Whether or not this is the America I once knew, you will be brought to justice once and for all!
Raising a blue-gloved fist, the hero turned around, addressing all of Pocket D!
Cold Glory: Never fear, Paragon City! Your protector shall quell the evils of Doctor Nefarious, no matter how many times he dares to threaten you! That is a promise!
What a shocker! Things may seem disheartening, but America's greatest protector can't give up now! How will the sub-zero hero adapt to his new environs? And will the deadly doctor find just as much comfort in his new abode? Find out next time! -
ISSUE #2
New Beginnings OR Orientation
In Paragon City, Atlas Park...
A loud sounding of "SPAZOOMF!" rang out as a blast of energy impacted with the grass just in front of Atlas Plaza. A muscled, spandex-clad form materialized as the bright sphere of energy dispersed. Suprisingly, the grass remained unharmed.
The blue and white-clothed man stepped forward and proclaimed "Not so fast, Doctor! It is my mission to stop-" only to find that his opponent had evidently vanished. Cold Glory looked around, trying to locate his former mentor and current archnemesis.
"By Santa's white beard! Where am I?" the frosty fighter questioned, staring in awe of the massive statue of Atlas.
"Why, you're in Paragon City, of course!" answered a friendly businessman as he passed by the chilly champion.
"Paragon City, eh..." considered Cold Glory, stroking his chin. "This is surely either a trap set by Doctor Nefarious or something far more bizarre. Either way, I should investigate this strange new world!"
Scanning the various goings on in Atlas Park, Cold Glory spotted an officer of the Paragon Police. "Excuse me, fellow guardian of justice! Do you know where I might locate the most dangerous man in America? The nefarious rogue who plots to overthrow this very city of New- I mean, Paragon City? It is very important that I track him down post haste!"
"Er...I'm not exactly sure...but you might want to check out that crazy Pocket D place... I know there's plenty of wackos that hang out there." replied the suitably confused officer.
"Aha! I shall require instructions on how to get to this Pocket D, then, citizen!"
"Uh, right. You just head on over to Kings Row, hop off the tram, turn right, go for a couple hundred yards and you'll see this truck. Open 'er up and hop in. Don't ask me how that works."
Cold Glory quirked his eyebrow and then followed it with "Very well then, onward to Pocket D! For truth, justice, and America!"
"Hey! What was your name again?" called out the policeman.
"Why, I am Cold Glory! The sub-zero hero! Protector of all that America stands for!" yelled back Cold Glory, as he flew off to the tram station.
In the Rogue Isles, Mercy Island...
A loud sounding of "SPAZOOMF!" rang out as a blast of energy impacted with a cracked sidewalk located in a dark alleyway of Mercy Island. A short, labcoat-clad form materialized as the bright sphere of energy dispersed. Suprisingly, the sidewalk remained the same.
The suspicious man stepped forward and glanced about, taking in his new surroundings. In a grating voice that oozed pure evil he spoke to himself "It seems I've ridden myself of that frigid fool. Excellent... Now to figure out where I am..."
Doctor Nefarious wrung his metal-encased hands, observing the rabble that passed by. Behind him, a thug wearing a skull mask shoved over a garbage can.
"Hey, who the hell do you think you are entering Skull turf?!" spat the enraged youth.
The radioactive rogue spun around, instantly grabbing the impetuous intrusion by his collar and slamming him into the nearby brick wall. "I, my good child, am the greatest scientific mind of our generation! You may call me Doctor Nefarious!"
The suitably stunned gang member squirmed and nodded vigorously.
"Now, you will answer my questions truthfully. If you do not, I will microwave your brain into mush!"
Once again the Skull nodded almost violently. "Whatever you say man, I mean, D-doc!"
Doctor Nefarious smiled evily. "Excellent. One: where am I now? Two: who is in power here? Three: where is the nearest point of dimensional instability? Answer quickly...a mind is a terrible thing to waste..." He punctuated his threat by brandishing the glove of his free hand.
The flailing punk stammered out "Uh-uh... Mercy Island, man. Rogue Isles! And...Arachnos controls everything...yeah... Only uh...nearest place like that's gotta be Pocket D or somethin' just don't fry my brains, Doc, please!"
Nefarious's eyes narrowed. "Well done, simpleton! I have but one final task for you. Tell me where to find this so-called Pocket D. Now."
"Take the ferry! The one on the south end! You go to Port Oakes and it's like, right there! Can't miss it!" sputtered the doctor's captive.
"Very well. Your answers appear to be reasonable enough. Goodbye then, failure of the public school system!"
The Skull closed his eyes, expecting the worst, but instead the supervillain simply tossed him into the closest Dumpster. After a moment of concentration, Doctor Nefarious dashed off towards the ferry with great speed.
"Nothing shall stand in Doctor Nefarious's way now! Mwahahahahaha!" he shouted to the skies.
Oh no! It seems our polar protagonist is headed straight for an untimely showdown with his greatest foe! What happens when these two other-worldly opponents cross paths in Pocket D? Find out next time! -
No, the Arachnos symbol comes with the DVD edition.
To make absolutely sure: You have the big box full of stuff aside from the disc, correct?
Assuming that's true, you have to go to your NCSoft account page, click "Account Details" under your CoV subcription, click UPGRADE and input the key printed on your disc case. -
ISSUE #1
A Blast from the Past OR Origins
Pre-load: EPGC-101.EXE, EPGC-102.EXE, EPGC-103.EXE
Beginning appropriation of anomalous materials...
CHECK
Awaiting security station protocol transfer and authentication...
CLEAR
Waiting for input, entering idle diagnostic mode...
"Ah, very good. Very good!" proclaimed the man sitting at the terminal, watching the lines of computerized text print out on the screen while nervously brushing back the remains of his hair with hands.
The nametag clipped to his jacket read "Dr. Richard Viren", underneath which was a barcode pattern and the words "Class Six Clearance". A stylized logo is stamped in the corner, along with the abbreviation "F.O.R./C.U.S.".
After a brief clashing of metal, a second scientist looked up from a tangle of wires and other odd-ends coming off a massive vertical device which dominated the chamber. He wiped the sweat from his brow and adjusted his spectacles. He bore an identical ID card, but with the name "Gordon Tellea" and a line clarifying he was an "assistant".
"That do the trick?" Gordon called out over the humming of the machinery.
"Indeed it did, Gordon! The computer says that the field is now at 99% efficiency!" replied Richard, excited. "Quickly, seal that up and let's start the test!"
"Cool your jets, doc. I got everything strapped down." With that assurance, Gordon dashed over to the second console, bringing it out of idle mode.
"I shall now begin standard protective proceedures," Richard stated smartly. "It will take some minutes for the system to seal itself. At which point the automatic program will activate."
Both researchers typed in their security codes and let the automated systems begin their work. Layers of exotic protective materials slowly emerged from slots in the walls and locked into place between them and the energy field being produced by the machine.
Dr. Viren turned to Gordon and began speaking proudly, "I did tell you all about where I got the idea for this device, didn't I Gordon?"
"A million times, doc. Some old comic book from your childhood, yada yada yada."
"Not just any mere comic book! Please! The Adventures of Cold Glory was a ground breaking series! Ahem. At least as ground breaking as a comic book of that time period could be."
Gordon rolled his eyes, watching the various processes of the machinery to save himself from his boredom.
"Now. In issue number forty-five of The Adventures of Cold Glory, Cold Glory had discovered his archnemesis's most recent plot. He had learned that Dr. Nefarious had built a doomsday machine of sorts! It was described as a, what was it... Probability Bomb, yes, that was it. You see, the Probability Bomb was capable of producing a massive wave of energy that would disrupt the probability of decay, causing elements to go through their half-lives much faster than normal. Too bad it was a cliff-hanger. And right at the start of the fight scene to boot! The creator just up and quit one day, the story goes..."
"Right doc, right. So why do you want to build a weapon of mass destruction, again?"
"I most certainly do not! I am merely saying that the comic and its fanciful and elementary, yet still intriguing attempt at quantum mechanics inspired me to try and build the Event Probability Generation Conduit!"
Suddenly, an intense flash of light errupted from the test chamber, causing Gordon to jump up and begin watching the machine more closely. It was just then that he spotted something fluttering madly on one of the test platforms.
"Oh crap, Doc, that comic of yours is about to inspire a lot more!"
"What?! Oh...oh dear lord...!" stuttered the professor, standing up as well, peering into the chaos that started to errupt behind the shield. "I...left the comic in the test chamber! How did the sensors not notice it?"
Gordon turned to Viren and shook him by the shoulders. "You gotta stop it, doc! That thing's gonna damage the reactor, or worse!"
"I can't, Gordon!" fretted Viren, typing madly on his keyboard. "The test programs are already locked in! This is a disaster!" A shockwave roared across the room.
"Screw it! We're out of here!" Gordon yelled, grabbing the increasingly frantic doctor and hitting the emergency alarm switch on the way out.
Within seconds, the lab chamber began to close itself off from the rest of the complex with large metal plates, while a placid, feminine voice intoned over the PA system "Lab 024 is now under quarrantine. Lab 024 is now under quarrantine. Please report to the nearest emergency station immediately." The few other scientists that happened to be in the hallway immediately ran to the nearest shelter in a panic.
Inside the test chamber, the comic book's pages flapped back and forth madly, as bit by bit they were pulled into the dense sphere of energy at the center of the energy field. A few moments after sucking up the final scraps of the book, an explosion rocked the complex, as the lab was almost entirely vaporized. Two intense bursts of energy were briefly observed launching into the sky, their trajectories indicating separate landings somewhere in the United States, Eastern Seaboard/Atlantic region...
What strange fate awaits these incredible bursts of energy? And will that fate serve to benefit or to harm mankind as we know it? You'll have to read the next issue to find out! -
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Did you know.....they took out every 5th Column reference in the game except for Atlas' plaque?
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And then put a fair number of them back in? -
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For the longest time I wrote off the super strength-using Capos as using some kind of hi-tech gear too, based on their enemy info. The Family outright drops Black Market Supergear as one of their salvage, so I imagine not all their gravity control and super strength comes from 'dine.
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That's the two sources I drew my explanation from as well.
I don't see how Gravity Manipulation via Technology is an infeasible explanation. Don't forget the Black Market in this universe is filled with Rikti Tech, not to mention all the other insane devices that exist (Mutate-O-Tron? Nemesis Tech? Freakshow Cybernetics? Advanced Crey Stuff?), making it a rather nice, ubiquitous term.