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Quote:Depends on what you're running.The CPU is definitely overkill. And while it's true that quad channel memory provides twice the bandwidth of the dual channel memory in the standard Sandy Bridge CPUs, the larger memory cache size in the Sandy Bridge EX CPU would limit this advantage some. Also the cache in the Sandy Bridge EX is slower than the standard Sandy Bridge which also blunts the advantage even more.
Quote:I don't consider Dell bad, just mundane. That Alienware model does come with a decent 875 watt PSU, great for multiple video card support, overkill for one. Oh, and it is liquid cooled standard, unlike what Hyperstrike guessed. Check out the review and internal pictures from Hexus.
I stand corrected. Still wouldn't buy it though. But that's me. And my primary preference is "Build it myself". I've got more depth of experience than some assembly line worker. Granted, some of these VARs like IBP and CPPC do a fairly decent job for those who aren't inclined to build.
Falcon Northwest machines are outstanding in my experience (from build quality POV), but you pay through the nose (and out the ***) for them. -
Okay, let's start here:
Will that system run CoH nicely? Yes.
Could you probably get a better machine from another vendor? Yes.
Would said "better machine" come at a better price point? Likely yes.
Do I recommend Alienware? HELL TO THE NO! You're essentially paying premium price for "okay" gaming hardware, a gaudy case and a brand name.
Do I recommend dropping back to Dell's XPS line, which is essentially the same thing? No. You're still getting the same basic "okay" hardware. Then getting nickel-and-dimed to death on all the options that turn the XPS from a workstation into a gaming box.
While the 3930K is a nice processor, it's complete and utter overkill unless you're multi-boxing (running multiple instances of the game) simultaneously. The i7 2600K, and in some cases the i5 2500K will actually beat it out in some benchmarks that aren't heavily threaded (like just about everything).
The GeForce 555 card is essentially a bargain gaming card.
From iBuyPower you can get:
Gamer Paladin D855
http://www.ibuypower.com
Case 1 x Xion Echo Gaming Case-Green
Case Lighting None
iBUYPOWER Labs - Noise Reduction None
iBUYPOWER Labs - Internal Expansion None
Processor 1 x Intel® Core™ i7 3930K Processor (6x 3.20GHz/12MB L3 Cache)
iBUYPOWER PowerDrive None (This is a factory overclocking service)
Processor Cooling 1 x Liquid CPU Cooling System [SOCKET-2011]-[Free Upgrade] Standard 120mm Fan
Memory 1 x 16 GB [4 GB X4] DDR3-1600 Memory Module-Corsair or Major Brand - FREE Upgrade to Corsair XMS3
Video Card 1 x NVIDIA GeForce GTX 570 - 1.2GB - EVGA Superclocked - Core: 797MHz-Single Card
Video Card Brand 1 x Major Brand Powered by AMD or NVIDIA
Motherboard 1 x ASUS P9X79 -- 4x USB 3.0
Power Supply 1 x 800 Watt - Standard
Primary Hard Drive 1 x 120 GB ADATA S510 SSD-Single Drive
Data Hard Drive 1 x 1 TB HARD DRIVE -- 32M Cache, 7200 RPM, 6.0Gb/s-Single Drive
Optical Drive 1 x [12X Blu-Ray] LG BLU-RAY Reader, DVD±R/±RW Burner Combo Drive-Black
2nd Optical Drive None
Flash Media Reader / Writer 1 x 12-In-1 Internal Flash Media Card Reader/Writer-Black
Meter Display None
USB Expansion None
Sound Card 1 x 3D Premium Surround Sound Onboard
Network Card 1 x Onboard LAN Network (Gb or 10/100)
Operating System 1 x Microsoft Windows 7 Professional + Office Starter 2010 (Includes basic versions of Word and Excel)-64-Bit
Keyboard 1 x iBUYPOWER USB Keyboard
Mouse 1 x iBUYPOWER Internet Mouse
Monitor 1 x 27" LCD 1920x1080 -- Sceptre X270W-1080P-Save $40! Free Upgrade from 24" Sceptre E246W-1080P
2nd Monitor None
Speaker System 1 x Logitech Z506 5.1 Surround 3D Sound Speakers + Subwoofer-Black
Video Camera None
Case Engraving Service None
Warranty 1 x 3 Year Standard Warranty Service
Rush Service 1 x Rush Service Fee (not shipping fee)-No Rush Service, Estimate Ship Out in 5~10 Business Days
Subtotal $2,266.00
Points of Comparison:
CPU: Same (Overkill, regardless)
Cooling: The Alienware is giving you a heatsink and fan. The iBP system is giving you a sealed-loop liquid cooler. No maintenance, no mess, and QUIET.
Memory: 32GB for iBuyPower vs 8GB for Alienware
Video card: GeForce 570 for iBuyPower vs GeForce 555 from Alienware (Only the former is a real gaming-oriented card.)
PSU: 800W vs...Dunno whatever the cheapest Dell can get away with, meaning if you want to upgrade something like the video card you have to upgrade the PSU too.
Hard Drive: Both have a 1 TB hard drive. But the iBuyPower system has a 120GB SSD for the OS drive. Tell yourself "17 second startups and nearly instant-on applications", versus however long the Alienware's drive takes to dump stuff. The 1 TB drive is for file storage on the iBP system.
Optical: 12x Blu ray on the iBP, 8x on the Alienware.
OS/Office: A bit of rough trade here. The iBP needs Win7 Pro (to take advantage of the greater amount of memory), but only gives you the Office "Starter" edition (Word and Excel). The Alienware gives you the Home/Student edition of Office, and since you're at 8GB of RAM you don't need anything other than Win7 Home.
Okay, back to business:
Monitor: iBP can provide you with a VERY nice 27" monitor. Alienware is giving you a 23".
Speakers: Identical
Price:
Alienware: $2629.98 + Shipping
iBP: $2266 + Shipping (About $125)
And if you're hell-bent to spend the $2600 bucks, and you have the space, you could just tack on another 27" monitor. It's always nice not to have to tab out of the game to hit Paragonwiki for info while you're in the middle of gaming (like what order the hunts in the Numina TF come in).
Or you could upgrade to a 3GB (Video RAM) GeForce 580.
Or you could opt for a second 120GB SSD and RAID them together for an even CRAZIER disk subsystem throughput and more system drive space.
If you're looking to go CyberPowerPC instead, a nearly identical offering will run you about $2400. But that's with a "free" upgrade of a 1GB to a 2GB drive. Shipping is roughly identical (somewhere in the $125 range) unless you happen to be a California resident. Then you can opt to just drive on down and pick it up.
Now, the gaming system spec'ed out about is abso-fricking-loute OVERKILL ON SUPERADINE!
You could easily get away with a much more sedate system at a much lower price.
But if you're one of those people who buys every 6-8 years and goes hog-wild when you do, this is probably the machine I'd recommend for you.
Links:
Paladin D885 Configurator
http://www.ibuypower.com/Store/Gamer_Paladin_D855
CyberPower PC x79 Configurator
http://www.cyberpowerpc.com/system/C..._Configurator/
READ THIS!
Okay, just censoring myself here. I just went in and tried to set up an i5 2500K system of similar specs (less RAM of course), and came out at...$2008 bucks.
Honestly, if his budget can support it? SPEND THE EXTRA $258 bucks!
I don't give a damn HOW fat of an app you're running, a machine running quad-channel 32GB of RAM, with an SSD is going to SCREAM! At that point, your only bottleneck is your internet connection.
And the only thing you should ever even think about upgrading in the machine's lifetime is the video card.
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Quote:And this gem -tankertuesday.com- was pointed out to me tonight, I lost track of who it was that sent it to me or who set the site up, but it's quite a nice resource well done!

That'd be me.
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Quote:Also please don't forget that a simpler solution may at least help. Running Disk Cleanup and Disk Defragmenter may actually help. After that run whatever antispyware you may have and perhaps a registry cleaner such as the one found in CCleaner. Not saying it will cure everything, but it may help.
Disk Cleanup: Be careful. Do not take the option to compress unused files. While it'll save you a little space, in XP, Disk Compression was actually a resource hog when it came time to uncompress and read the file. Plus it's another point of failure/corruption if something goes bad.
Disk defrag is an idea. But it probably won't help with in-zone lag isues.
The antispyware check is probably something to leave run overnight.
Registry cleaner be VERY VERY careful with this. If you're not, you can do serious damage to your OS. Granted, it's already Windows (think "shot in both feet and double-winged"), but still. -
Not really. Too many characters to track.
If we want to get down to it,
Hyperstrike's body is more or less self-repairing. Not like W******** levels of regeneration, but he (eventually) heals up from pretty much anything. His form is more or less in a state of biological stasis. He's more or less, physically in his early 30's, but is homing in on the 4.0 (yeah he's an expy).
Inion, my warshade, her physical body's more or less mortal, but the nictus inside has been around since Cimerora (she's "Master Dark's" sickly nictus offspring and one of the first tries at a human/nictus bonding, prior to Romulus).
Eclipse Phase, my PB (yeah yeah, don't get me started), was fighting in WW2. He was forcibly retired from the Marines, but has little more than cosmetic aging going on. So he's short (was always short) and old/grizzled looking (was always a bit grizzled). But he's as physically fit as any Olympic athlete.
Cosmic Rae isn't "technically" alive. She's something of a Dr. Manhattan expy, and is essentially a living radiation storm with a human personality overlay.
Blastion is not human. He's a magi-tech construct from Crey that was built from genetic material from multiple fire-based supers. They then tried sealing a fire elemental in as a substitute for a soul. Let's just say it didn't go over too well. He's affable enough, but is kinda like a little kid (who can generate spot temperatures in excess of one million degrees kelvin).
Tectonica was a guinea pig for the experiment that ultimately created Terra. It's only been a few years, so whether or not she's actually aging is up for grabs.
Stabbitha is probably aging (she started out as a young teen magical girl who'd accidentally been put on a bus to an assassin's academy instead). She's in her late teens (maybe 17-19 now).
Pretty much every other toon I run is some combination of "No" and "Haven't really thought it through". -
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Quote:Can you get us the actual model number of the motherboard?I have a rather older system. It is a windows XP system (32 Bit) on a Athlon +3200 64 bit processor with 3 gigs of RAM also at 2 Ghz. I have a GeForce 8400GS series Video card now and the Mother board is a Asus in a Alienware tower. I am having trouble with the new Praetoria maps, I get a lot of Lag while I am on those and if one of the oldewr maps is combined with a newer map then as soon as my toon crosses into that newer map I get Lag really bad. Also when I am doing Incarnate missions I have Lag and the time it takes for my system to load the maps and get me there everybody else has started and I have to play catch up. I have a broad band connection and I thought the download speed was the problem I had my cable company boost it to 16 Gigs (Max) and there was no difference. So I am back to the standard speed and the LAN card is a Gigabit card from 3Com. I belive that I can solve my small problem with a new Video card but I do not know which one to get. I would like to still get NVIDIA as I like there products. Any thoughts on this? Thanks!
Can you get us the specs or make and model for your power supply?
Some of the things that may be contributing to your "lag":
- Older processor is just loaded
- 3GB of RAM when the app can eat up to 1.5 of it easily (the OS is consuming the rest).
- OS essentially maxed out on RAM
- Swapping to disk paging file is causing I/O contention between paging and loading of the game files. Paging will, of course, win.
- Older video card unable to handle the eye candy in the zone or simply has settings too high.
But you're still going to be fighting the other issues.
And you'll generate a new one with any video card with lots and lots of on-board memory due to 32-bit Windows' upper memory limits.
Adding more memory won't help because, for XP 32-bit you're maxed.
Upgrading the processor won't really do a bunch due to the other system limits (like dropping a V8 HEMI into a rusted out old VW Beetle).
Things you can do (pretty much in this order):
Add another hard drive and either move the game files or the paging file off to that drive.
Upgrade the video card
Upgrade the PSU (if the video card requires it).
Upgrade the CPU (see what I talked about above).
At that point you're talking $200-400 easily.
As for staying nVidia. For CoH, yeah, nVidia's still the less problematic option. -
Quote:Like I said. Nerf pistols at 10 paces man.Hell, even Hyperstrike I like enough to still want to room with at the spring Pummit. Part of me thinks it would be kind of fun and cathartic to yell at each other in person instead of all of this typing back and forth; at least we could finish the fight by having a beer or something.

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Quote:They escape eh? These guys look like they're escaping right?Hyperstrike read the entire post. I explain why it isn't realistic for the kid to act like that. The kid literally has no mental escape and that is not realistic. People who are in those situations build mental defenses and escape into something else and because the character is never shown doing that it is not realistic.
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Never said most of the people I grew up with were my friends.
Thank you, I try so hard.Quote:You might have even been one of them.
That's just it. It WAS. Simply because you don't remember it or didn't see it didn't mean it wasn't.Quote:That wasn't my highschool though.
Again, I'm not saying these people are in any way truly mentally ill. It's simply an end effect of various factors interacting. And they don't manifest uniformly across the population. Some people display greater symptoms, some people are nearly asymptomatic. But at some point, pretty much EVERYONE evinces SOME symptoms.
Reread it the diagnosis again. It's not about being gleefully malicious, or not overtly so.Quote:You had your usual band of jerks, but they where greatly outnumbered by just... normal kids. Normal kids who occasionally do stupid stuff, but not to the extreme about being gleefully malicious about their activities.
Actually no. I wasn't. I was actually the one getting the crap kicked out of me because my circle of friends wasn't wide enough to stand up to 10 on 1 and none of them were at all interested in fighting "fair".Quote:Maybe you where the bully, and you hung out with bullies, but it's far too big of a generalization to proclaim all teenagers are sociopaths.
There were lots of people who could have stood up and said something. They didn't. And this included teachers and school personnel.
Even moving to another school in my senior year, I noticed the same behavior patterns. Just, less pronounced, mainly because the suburb we moved to was more affluent with more and better teacher and parent interaction.
Again, I never said that teenagers a diagnosed sociopaths who belong in a mental facility. Merely that, to a greater or lesser degree, they're all somewhat sociopathic.Quote:It's not enough to just draw some comparisons between periodic behavior of a teenager and a sociopath either, else I could claim that anyone who has ever lied, got irritated, or didn't think something entirely through was a sociopath.
Actually no it doesn't. It provides some insight into how sociopaths form in the first place and the factors involved.Quote:It makes a mockery out of people who actually *are* sociopaths. -
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Quote:Actually I did, and he couldn't counter it because he knows that by utilizing workarounds a person CAN solo things that aren't supposed to be soloed. It's rather sad that he isn't capable of simply admitting that he's wrong.
Okay I stand corrected on that.
I will rephrase.
"My argument" is not and never has been about performance levels.
Merely the basic tenet of "all the content in the game is optional. Both soloable content and team-oriented content.
A player can opt not to interact with others for the entirety of their tenure within the game. That's on them. But at no point are they "forced" to team. -
Quote:THISI'm not sure why this thread has become an argument about absolutes, definitions or extremes.
IS
THE INTERNET!
*Gives Tyrant a Big Boot into a pit*
Part of it is that people think that how something is defined (to them) actually affects the reality of what it is.
Can it become a bit pedantic?
Oh flipping GOD YES!
But I'm too obstinate to back down against someone who thinks their opinion defines reality and deigns to tell me that I'm wrong and stupid and need to just shut up and be a good little sheeple.
I like Tony. I respect the hell out of him for the work he's done with the Titan Network.
That doesn't mean he's always right. (He's not.)
Or that he's right in this situation. (Again, he's not.)
Or that his opinion has anymore bearing on reality than mine. (It doesn't.)
Maybe I should just challenge him to a nerf pistol duel at 10 paces at the player's summit.
Yeah...
*Looks for a white glove...* -
The long and short of the argument is this. Is teaming "required" in this game? Is there ANY non-optional content in the game where you MUST team to achieve your goal?
Nobody here is arguing that teaming isn't good, or more rewarding than soloing (most of the time). Merely that "massively multiplayer is NOT synonymous with teaming" -
Quote:So before I reply to this, I want to know up front: If I can give you one example of a performance level item that is impossible to obtain without being on a team at some point, will you drop this once and for all? I won't even demand an apology, just showing everyone else that you're wrong will be enough. I merely require that you stop this incessant trolling.
All I need is one, right? Because your claim of ZERO was rather emphatic.
Again. Nobody's talking about performance levels.
Well, except you.
I say to you, prove to ME that any content in this game (City of Heroes), outside of expressly OPTIONAL team content requires teaming. -
Quote:Operative term "required".

Okay, genius. In your reality, I'd like to see you develop an MMOG in which no interaction is required.
If you're talking about "Ooh! I saw another player run past!", yeah, that level is pretty much always going to be there. It's part of being in a shared environment.
If you want to experience ALL of the content in the game, yes, you will be required to team at some point.
If you don't care about the teaming portions of the game, there's exactly NOTHING stopping you from ever socially interacting with another soul. Via market, chat, teaming, etc.
Yet this is the way some players play the game. It's not up to you to enforce "The One True Way" on them.Quote:I even have a name to suggest for it: "Boring Town: I Can't Believe I Wasted My Money Developing This Crap Edition".
It's not even up to the devs.
The game, by its free form nature, allows players to essentially come in and do "whatever". Including nothing.
No, it's "an" element. And it's not one everyone partakes of. The same way everyone doesn't partake of raids, or PVP, or marketing, or AE.Quote:Seriously, it's not rocket science. A game in which interaction with other players isn't a key element of the game is not an MMOG. Period. End of story. (And you know I'm not talking about buying and selling stuff on the market.) The longer you keep insisting that it is, the deeper you dig your hole, and the sillier you sound.
Quote:You're so dug in now that I understand you not wanting to give an inch. 
Nobody here said there's an MMOG out there where "EVERYONE" ignores everyone else. That's YOUR little subconscious injection into what's ACTUALLY being said.Quote:But if you could just step back for a minute and read what you've been saying, I really hope that you'd realize just how foolish it sounds. That 1) there could be MMOGs out there where everyone blithely ignores everyone else and have full access to all the content, and that's a feasible plan, and 2) that City of Heroes should be such a game. It's ludicrous. Maybe if you just calm down a little bit, take a break, talk to some buddies about your weird theories, you'll realize just how wrong you are.
...At least, I hope.
We're saying that social interaction (most currently "to point" being "teaming") within an MMOG is OPTIONAL. Not MANDATORY.
Some MMOGs opt to try and make it mandatory. Some don't.
What's ALSO being said is that the not-so-subtle attempts to "herd" people into teaming (with vague whiffs of "or else") and the various attempts cripple a deterministic path that doesn't require teaming aren't well received. -
Quote:Actually that's precisely the point.You and some others seem to be under the false impression that MM means that it is a game in which multiple people are merely playing in a shared environment; that there is no requirement that they actually be interacting with each other at all.
You seem to be laboring under a misapprehension here.Quote:THAT is an idiotic belief. NO MMOG that I know of in the history of gaming has ever fit that meaningless description. I defy you to find one--just one single solitary instance--non-parody ad in which a game in which players do not interact with each other pitches itself as a MMOG.
Nobody's saying that player interaction isn't available as a basic function of how the game operates.
Merely that it is not, in any way forced upon you at more than a cursory level (i.e. see "The two guys crossing paths and seeing one another"). Beyond that, only a limited subset of team-specific content in the game REQUIRES interaction.
If I want to solo 1-50 and vendor everything I get in drops, I can do so.
Is it the social thing to do?
Nah. But the option is there and not forced upon me.
YOUR definition of the game is essentially "teaming = mandatory". This is not the case. -

I'm sorry, but the emphasis on this is wholly yours. The caveat for people interacting doesn't necessarily include actual teaming in interaction.Quote:But the key element, the thing that separates a MMOG (thus MMORPGs) from non-MMOGs is that it involves not just people playing in a shared environment, but people playing with each other, be it cooperatively or competitively.
Use of the auction house is interaction with other players (buying and selling).
Moreover, the term "interaction" has no caveats for depth of said interaction.
Technically two players running by one another is interaction. At the most cursory level yes. But it's still interaction.
The problem is, you are not arguing that "interaction" is required. You're arguing that "teaming" is required. Save in a couple specific instances in the game, teaming is NOT required.
First off, it's not a "core feature". It's simply a byproduct of the nature of the game. If you wish to look at it as a feature, be my guest.Quote:Of course, having said that, I realize that someone is going to misinterpret it yet again to imply that it means people must play together all the time, but that's not true. It doesn't mean you can't solo or even that you have to be interacting a majority of the time. It simply means interaction with other players is a core feature and a significant part of why most people play.
As to why "most people play", it's an unverifiable quantitative assertion that you're unqualified to make.
Redefine it all you like. It doesn't change the reality of the situation.
And the reality of the situation in MMOGs is that interaction is available if desired, but not required.
And I'm not arguing that attempts to reward interactive/social behavior (teaming) shouldn't be more renumerative that solo play. I'm simply saying that solo play shouldn't be purposefully crippled just to make team play more rewarding. -
Sorry Tony. But you're incorrect. It happens to us all at some point. This just happens to be your turn.
Unless you can find something definitive out there besides your opinion that "massively multiplayer = you should be teaming", you're going to continue to be wrong.Quote:There are a lot of games out there that are multi-player, some even with large numbers of players at once, that are not considered MMOs because they don't involve any significant degree of interaction with each other. It was merely what you just described: a game that takes place in a shared environment.
So, your argument is because a bunch of non-MMO content wasn't called an MMO that means "MMO = you should be teaming"?Quote:For example, ond that comes to mind was the old Xbox Live game 1 vs. 100 (now defunct, unfortunately
). At any given time, there could be tens of thousands of players playing. There was even a rudimentary level of interactivity in that you could make your avatar dance and such. But no one ever referred to it as a MMO.
Another example. Waaaaay back in the day, I used to play an IRC chatbot game (do they even still exist?) called Acrophobia. At any given time, there could be hundreds or thousands of people playing. There was a lounge-type area where you could sit around and chat amongst yourselves, and after a few minutes, you'd be sucked into an "instance" with five or six other people to compete at trying to make humorous phrases given a set of random letters. There were a lot of people playing. There was some rudimentary level of interaction in common areas, and game interaction in individual game instances. And it was, of course, online. Again, though, it was not an MMO.
Uh. No.
Why don't we just quote the pertinent text?Quote:I'm not just making this up. If you put any credence into Wikipedia, check out the article on MMOGs.
Funny, it doesn't say ""A multiplayer video game which is capable of supporting hundreds of player, ideally in teams, simultaneously."Quote:Originally Posted by WikipediaA massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously.
But let's continue.
Quote:Originally Posted by WikipediaBy necessity, they are played on the Internet, and usually feature at least one persistent world. They are, however, not necessarily games played on personal computers. Most of the newer game consoles, including the PSP, PlayStation 3, Xbox 360, Nintendo DS and Wii can access the Internet and may therefore run MMO games. Additionally, mobile devices and smartphones based on such operating systems as Android, iOS and Windows Phone are seeing an increase in the number of MMO games available.
MMOGs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres.
*Emphasis mine*
Nowhere in there does it say that teaming is required, expected, or even normative.
Or howabout this?
Nobody sane is asking to solo iTrials. What's being asked is for a viable solo/small team venue so that players who can't raid (for any reason) still have a method of improving themselves without being penalized because iTrials are so profligate with their rewards.Quote:Originally Posted by WikipediaHowever single player game play is quite viable, although this may result in the player being unable to experience all content. -
Quote:
Here's some more useful advice.
- Click on User CP
- Click on Edit Ignore List
- Type in Golden Girl
- Click Okay.
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[QUOTE=Arbiter_Shade;4106371]People are so offended that there is a group based system that rewards better than a solo system?/QUOTE]
No. People are offended that there's a solo-based system that's been gimped rewards-wise so that it's one or more orders of magnitude slower than the trial system. And why was it gimped that way? Because the trial system offers rewards that the devs already feel are "too good", and they don't want people running both and advancing "too fast".
And if they nerf the trial system to bring things down to a more acceptable speed overall, nobody'd run the trials.
So...what does that say about the trial system?
Nobody in their right mind is asking for "as fast as trials".
Nobody in their right mind thinks even "half as fast" is likely to happen (though it'd be nice).
Something between 1/4-1/8 as fast would likely be seen as unpleasant, but acceptable.
As to what the actual drop rates look like? Hit up the i22 forum for the threadnaught on this issue. -
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Quote:MM merely means "shared environment".You are, however, playing an MMORPG, a genre of game that is primarily oriented towards teaming up and interacting with other people. You have to understand that.
Nothing more. It means you have more than 2-16 people in an instance of the game.
It has nothing to do with teaming being recognized as THE "right" way to play.
Please put the "MMO means teaming" argument back into its grave. It was a dead, wrong argument from the get-go.
I'm not saying there should not be SOME content in the game that requires a team to successfully circumnavigate.
However certain "developments" in the game pretty much assure that some of the things tied to PC advancement is only really viable via large-team content. THAT is what's unacceptable.

