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Posts
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Joined
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Quote:If it's Windows-managed it doesn't matter. It'll simply expand the paging file to meet the needs of the system.Um, just a brief glance and I noticed your Swap File.
You have 6Gb (6144Mb) of physical ram and yet your swap file is set to a little over half that (3387Mb). Windows probably even suggests it, but you should change the Min/Max swap file setting to something closer to 9Gb (9216Mb) or you risk running into memory related errors.
Hard-setting the paging file to 1.5x physical memory is a hold-over from the old days and does little more than waste gigs of disk space. -
Quote:Other than the fact that you're directly contradicting yourself by saying "always", then saying "but a few instances".Unless you are constrained by budget, Full Sets, and plenty of them, ALWAYS trump Frankenslotting. There are only a very few specific powers where that is not true, in my experience. If Frankenslotting at least use 2 or 3 form a single set to get some bonuses.
Medium recharge PBAOE attacks actually benefit from frankenslotting. It's possible to jack up their accuracy, endurance reduction, and recharge while keeping damage above +90% AND tossing a damage proc in there, turning it from something you use once or twice in a fight to a legitimate part of an attack chain with a really nasty bite. -
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Quote:Inv/SS is a great, super-tough tank.Well as it stands now, I am thinking of two combos, both involving SS. One would either be shield, or one would be Invul.
But SS is going to be the secondary for my tank.
Shield is slightly squishier, but it can make up for it in damage output. I'm working on a Shield/SS right now that I'm looking to turn into an AoE beast (Shield Charge, Foot Stomp, Spring Attack). -
Quote:Enzymes no longer buff defense.Haven't seen Hami's mentioned... Enzymes aren't showing their correct values, though membranes reflect accurately. Noticing no movement to defense values with enzymes when adding to or removing from slots. Unsure about the others since I only deal with this particular hami.
This was patched in i22. No Hami-O buffs things it is no longer supposed to buff.
You can throw an Enzyme into a defense power that takes EndRedux, but the Defense Debuff doesn't translate into a Defense Buff anymore.
This was reported a month or two back and there was a rush to strip them from builds. -
Jesus!
With all those (142!) background svchost processes going, I wouldn't be surprised if one or more of them was destabilizing your system.
- AdobeARMservice
- AeLookupSvc
- ALG
- AntiVirSchedulerService
- AntiVirService
- AppIDSvc
- Appinfo
- aspnet_state
- AudioEndpointBuilder
- AudioSrv
- AxInstSV
- BDESVC
- BFE
- BITS
- Browser
- bthserv
- CertPropSvc
- CryptSvc
- DcomLaunch
- defragsvc
- Dhcp
- Dnscache
- dot3svc
- DPS
- EapHost
- EFS
- ehRecvr
- ehSched
- eventlog
- EventSystem
- Fax
- fdPHost
- FDResPub
- FontCache
- gpsvc
- hidserv
- hkmsvc
- HomeGroupListener
- HomeGroupProvider
- IKEEXT
- IPBusEnum
- iphlpsvc
- KeyIso
- KtmRm
- LanmanServer
- LanmanWorkstation
- lltdsvc
- lmhosts
- MMCSS
- MpsSvc
- MSDTC
- MSiSCSI
- msiserver
- napagent
- Netlogon
- Netman
- netprofm
- NlaSvc
- nsi
- nTuneService
- nvsvc
- nvUpdatusService
- p2pimsvc
- p2psvc
- PcaSvc
- PerfHost
- pla
- PlugPlay
- PNRPAutoReg
- PNRPsvc
- PolicyAgent
- Power
- ProfSvc
- ProtectedStorage
- QWAVE
- RasAuto
- RasMan
- RemoteRegistry
- RpcEptMapper
- RpcLocator
- RpcSs
- SamSs
- SCardSvr
- Schedule
- SCPolicySvc
- SDRSVC
- seclogon
- SENS
- SensrSvc
- SessionEnv
- ShellHWDetection
- SNMPTRAP
- Spooler
- sppsvc
- sppuinotify
- SSDPSRV
- SstpSvc
- x86
- Stereo Service
- stisvc
- swprv
- SysMain
- TabletInputService
- TapiSrv
- TBS
- TermService
- Themes
- THREADORDER
- TrkWks
- TrustedInstaller
- UI0Detect
- upnphost
- UxSms
- VaultSvc
- vds
- VSS
- W32Time
- WatAdminSvc
- wbengine
- WbioSrvc
- wcncsvc
- WcsPlugInService
- WdiServiceHost
- WdiSystemHost
- WebClient
- Wecsvc
- wercplsupport
- WerSvc
- WinDefend
- WinHttpAutoProxySvc
- Winmgmt
- WinRM
- Wlansvc
- wmiApSrv
- WMPNetworkSvc
- WPCSvc
- WPDBusEnum
- wscsvc
- WSearch
- wuauserv
- wudfsvc
- WwanSvc
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What do you mean the older drivers stopped working?
Are you saying that you got the "Your drivers are out of date" message?
Or that they simply didn't work at all and you couldn't get into the game? -
Another possibility is that your ISP has a very VERY active crowd of bandwidth hogs who do most of their torr^H^H^H^H^work at night. And that your ISP probably isn't managing their bandwidth as closely as they should to prevent this sort of congestion.
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Quote:Should I stay away from the energy resistance and can't remember, but the other passive? Not the lethal/smashing one, but the other one.
What Invulnerability powers should I stay away from period.
BTW, invulnerability is my fave tanker power and like it on scrappers too.
Okay, your two biggie sets of defenses/resists should be
Smashing/Lethal
Energy/Negative Energy
You can slack a bit on Fire/Cold, but I wouldn't do it too much.
And if you build right, you can cap or near-cap all of them.
As for what to stay away from?
Unstoppable.
If you're going the defense-capped route, unstoppable brings you almost nothing but a guaranteed crash. Most of the stuff that's killing you through defense cap and your native resists will continue to kill you (at an only slightly arrested pace) when you pop Unstop. And god forbid you're still fighting when it drops. -
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Once it hits the forums, OK.
I trust Paragon and NCSoft (more or less) with the pittance of (possibly real) personal info I've allowed to you.
Facebook and similar sites can go die in a fire. -
Quote:Maximizing damage output on a tank is a delicate balance of "enough acc, enough damage, enough recharge, and enough EndMod+EndRed to sustain it all".If I want to maximize tanker damage, am I better off Frankenslotting than actually going for sets. So like thinking ACC/DAM, with some RECH and ENDRED thrown in as well for 6 slotting powers.
Not enough Accuracy? You don't hit anything. Therefore you're burning endurance for nothing.
Not enough Damage? You don't kill anything fast enough. Making excessive Acc pointless, and hopefully your Recharge and Endurance numbers will be high enough to offset it.
Not enough Recharge? You have big attacks. But they don't come up often enough to output a sustained amount of damage and you have long lags between some attacks, during which your opponent is regenerating health uncontested.
Not enough Endurance support? You run out of Endurance, possibly your armors shut off, you get squishier, and can't attack, bringing your damage output down.
What the "right" amount?
How long is a piece of string?
It's not up to US to define it for you.
It's up to YOU to define it for yourself. As someone else said "What "feels right" to you?" -
Quote:Basically they're going to let companies like Intel forge the way ahead with smaller process manufacturing until more of the kinks are worked out and the results are more dependable.the problem is right now getting the 670/660 and lower cards out right now is the gpu foundry is having yield issues with there 28mm production. was in the news that they shut down the whole 28mm production due to low yeilds at the plants. there also a good news clip today on why nvidia and ati are not going to go to 22m and 14mm fabs as soon as they did with the 28mm fabs.
it looks as the fabs get smallers the cost to make the smaller fabs goes up it price so high that there no savings to the companies that switch to smaller fabs. -
*Comes stalking out of a mushroom cloud (because only pansies need a fridge)*
NAAAAHHHHH!
*Stalks back into the mushroom cloud* -
All I can say is "I made my money! NEXT NICHE!"
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Quote:The 580 was the GF110 core.???
The 680 has triple the number of cores that's found in the 580 and four times the number of cores in the 560TI. There is a trade off however, the individual cores are now clocked at the same speed as the rest of the GPU instead of 2x as found in the 500 series.
Wait, I know what happened Hyper, you only saw at the diagram for an SMX module. Well there are four of those on the 680.
The 560 was the GF104 core.
The 680 is the GK104 core.
The core is a "next-gen" 560.
As such, I'm wondering what kind of beast the GK110 core is/was and whether it was dropped or if we'll be seeing product based on it. I'm going to be touring nVidia next month when I fly in for the Summit. I'll probably come out and ask then. As I know the person giving me the tour will answer honestly instead of giving me market-speak. -
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Best bet is to take this to the Brute forums.
But here's a rework that gets close to what you had and doesn't leave you with an attack chain with almost no EndRedux.
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1458;662;1324;HEX;| |78DA6594DB4E1A511486F71EC6526450AC082807413C2B2353B96E13AA3669A4316| |97AF25032D15D2599001986A45EF6157AD317E8F1A60FD263DAE7A8B66F4017B37E| |B49109E49BBD66ADFDFF7BAF995D7DB1617CBAFBF2B690E13B8EDD6ED72A6EC753C| |1FBB6D7716D27208408576CCF7354B1D2741B411AC7FC8C5A55394A998F6DB756B5| |0F559A831BEAB96AB495F9E0A4AE9CA3FE5084779A4DC7DC72EAC7275E84EF7BB7F| |5C6B1E18FB695DDA2C1687F70A4DCF649BD35B9D9AA1F9A9B0DE51E9F924ADB53EE| |29FB4B928F39FAAF4881AB3B247609195D14F698B3FBCC8503F01973ADC6FC6C102| |56A27E8C6D28516635E8B8265A651628E58CC558952AA95984F83FEEC15FD22F42D| |E87F25DD00EB6A81B8F4637A024C32BF50CE107286E06D01DED6E0CD2404E121F82| |4E0C7AE3F057799C37BE03ED3386016A93684DAD01BCD8F2DBF05DF3157DF338B1F| |C08FCC35AA0D73AD166E726CA905BACC30198B708E88A458F33BAD6954F616D595A| |379E1C7A2606F7BC7E067ECB7E6EFC18D33F09C19F33837D661C6BBAC25496B1C5A| |E3197E16A0D804F66FA2CC7B1AEF892CE822B9CEFC467E129C23132B5C97047B6D9| |E849F49F899829F29F849C34F1A7EB2F0A393760ADA29F42E8BDE65D1BB1FA49DE1| |1C9141CE4DC23434A7A19983660E9A3968E6A19987E64F9A6F06B533A82DA0B680D| |A79E42E618E65CCF1CBE06FA9E7776E9DBDCCE3BD9FB778AFE2B4A645AC69117E57| |AFBC8F63C1FEF7D8D556FA3978662137444D36B16EF335FB312856421F4AB7B857D| |63DD63D1BA6EF0CF9B2C07EFF5CC6A47CC4F3E61F32CFFFCF5FE4FCBF97314DBE62| |CD11684773E8A17E718ED08F2EB13C10290D44AC81C8FA40A43C10D9D22FCE9DEEF| |6E5BD1045F6B2A35F9C2D42E27D0C45E9CCE058F71F9409D13A| |-------------------------------------------------------------------|
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Okay, prior to enhancement converters I'd have jumped in with "don't **** on this guy's thread".
Now?
LOL!
You aren't going to get that price. You just aren't.
They're going for about 300 mil on the market now.
The level 10's are still more expensive because it's really tough to generate those in PVP and they're more useful.
I actually converted and stockpiled of cheap PVP IOs directly to Glad procs. Cost was roughly 10-25 converters apiece.
The price may go up again, eventually. But with converters being so cheap, I seriously doubt you'll ever see the PVPIOs at that price level again. -
Quote:Well, technically it's not an actual successor to the 580.Yes, many sites have their reviews today. It's power use is also surprisingly low for an nVidia ubercard. Now the question is how fast can nVidia fill all the price points with variants of this new architecture. Right now there is a huge gap between the GT 520 and the GTX 550Ti that's only filled by 400 series cards that are supposedly at their end of life, manufacturing wise. The one thing you can say that AMD does better than nVidia is having a video card at every $50 tick between $50 and $300.
It's essentially a die-shrunk 560. It just happened to be powerful enough that they rolled it out in the flagship role.
I wonder what the GK110 product would have looked like...
Maybe I'll find out next month...


Then discovered takeaways!
